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OriginalNewbie

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Everything posted by OriginalNewbie

  1. So I'm reviving this thread since I have the exact same issue, except my issue was solved by disabling version.dll. No mods loaded, both through steam and RPH, admin and not. Thoughts?
  2. Hello. I redownloaded LML today, and it has suddenly started registering as a Zpevdo.a trojan. It didn't do it yesterday, but it suddenly is today. Why would this be occurring?
  3. I did not judge. I explained to you why its taking so long. You shouldn't loop me in with the other jackoffs :P I simply said that all you have to do is use a tad of common sense and actually look at the posts by Parks in this thread and you'd see the progress actually made. And I can say this as well, there are things that Parks is working on right now that he hasn't made public. Things that'll be vital to the future of the mod.
  4. No? Basic understanding of what it requires to make a mod this complex would be sufficient. There's a reason that AAA devs dont churn out franchise titles every 3rd month. Development takes a while. Modelling takes a while. Also, choochoo all aboard the bandwagon!
  5. Yes. Its an insanely complex mod. I've been here since the 5th of March and it has grown a lot. And its still growing. And Parks has a full time job and a bunch of other responsibilities. These things take time.
  6. Exactly right. Its basically a "Manager reserves the right to withhold service from anyone" clause.
  7. Ah poop... Well I'll gladly use the non-ELS vehicles and enjoy the others from afar :P
  8. https://parksmods.com/donate/LICENSE.md " You agree that all donations to PNWParksFan are given freely, with no guarantee of any service, product, or benefit in return. Any perks or program benefits are provided at the discretion of PNWParksFan, and may be terminated at any time "
  9. Hey man! I love the look of the cars and I especially love the fact that they'll all have proper LODs. Am however curious if you'll release a non-ELS version of the pack for those of us that dont use ELS? Thanks!
  10. ... I know how to read, dude. All I've done is rename the files to sheriff2 according to your readme, rename the carvar entry according to your readme, edited the vehicles meta and changed the names on everything but the handling line. According to your readme.
  11. Still rolls. I have the unmarked as an addon and it doesnt roll. And no other vehicles roll but your FPIU so I dunno.
  12. Yeah. So. It rolls. All of the time. And yes. I have it set to police3 handling. I even lowered the CoM Z-axis to NEGATIVE 6 and it still rolled. And why are the lights visible when the car rolls? https://vid.me/NMmP
  13. Submenus in the Wardrobe? So you could easily choose a specific department with custom clothing. Split up into LSPD, LSSD, SWAT, HRT, QRF, USCG, etc.
  14. Hello! Not sure if this has been done or not. But I recently attempted to set up a DUI checkpoint with the traffic barrier mod. Didn't work sadly. So I started thinking about this being a feature that could possibly add another level of immersion and gameplay. Also, my "stopping" keypress didn't work so I thought adding a physical sign would be a bit better.
  15. Yep, but its okay. I've given up. Thanks anyways!
  16. Both yes and no. I've tried both ways. I've done a complete reinstall of the game. I've also tried installing it on an already established game. Neither worked.
  17. Hey! I've had one concrete issue with RDE. Namely, when I install it using OIV into the "mods" folder and then start up my game it crashes. After unlocking the folder (write only to read and write), it still crashes. Does anyone know what might cause this and how I may solve it?
  18. WPBs? Island class cutter. Marine Protector class cutter. the NSC is 418 feet. While the WPBs are 110 feet and 87 feet respectively. While yes, The HC-144 is redundant in comparison to the HC-130, the HC-144 does serve its purpose. Mostly by being smaller, lighter, and more agile. Also, VEHICLES DUTIES & LEGAL AUTHORITIES DUTIES & LEGAL AUTHORITIES UNIFORM While not strictly realistic, having the USCGC Eagle available to us would be seriously awesome. Not realistic, but beautiful and awe inspiring.
  19. I have another suggestion based on a conversation I had with a Swedish Coast Guardsmen. One of the primary missions for our guardsmen is Enivornmental Surveying and Protection. We often fly out in one of our aircraft over an area either on or outside our coast (sometimes called in from our neighbors) and look around for signs of oil pollution. Similarly, we have dedicated environmental protection vessels which have a wide variety of sensors, many of which I can't remember. They take water samples and have tests that indicate various foreigh chemicals. They also have a net which folds out of the sides, dips into the water, and as the EPV proceeds on its route collects oil/other contaminants in the water. Anyways, my suggestion closely ties to this specific mission. Perhaps a callout for "suspected pollution" where you have to respond to a vessel out on the coast that's been reported as pouring/throwing/dumping something over the deck. Your mission is to go there and test the water for signs of pollution. Or one of the USCG patrol aircraft spotted signs of pollution, and you have to patrol a set area and find the offending vessel. It's boring compared to the daring rescues and nighttime boardings, but some variance must be had ;)
  20. I don't doubt that at all, and my excitement just increased ten fold! I'm eagerly waiting for when you return. Have fun, you deserve it! Donated!
  21. Hey! First off, I'm very excited about this mod and have been hoping for something like this, I have a few questions though. 1) What pledge level gives access to the mod straight away? 20USD 1-time 2) Is there anyone else that fulfills the pledge while PNW is out of country? Also, suggestions: Maritime Security? Piracy, Drug interdiction, Immigration control, Smuggling, Terrorism (USS Cole type situation)? "Suspicious vessel at sea", "Vessel doesn't respond to call", "Vessel running dark". Think it'd be cool to have a callout where using the phrase "This is the USCG, unidentified vessel prepare to be boarded!" is relevant, climbing onto a ship in the pitch dark with your lights flashing, the deck illuminated by a Jayhawk flying overhead, cutters boxing in the shipStuff like that. Large vessels? Aid to navigation. Dead in the water. Out of fuel. Engine problems. Power failure. Escort mission as well as towing the large vessels back to port so they can be assisted. The failures and dead in the water can be tied with "Vessel not responding", but could also happen suddenly when out on patrol. For example, you're patrolling the shores West of Zancudo when you suddenly see a flare shoot up into the sky. You call back to base and report that you just saw a flare and that you're going to investigate. Only to discover a massive ship with 10+ of its crewmembers standing on the deck waving in the pitch black rainy night. "Our engines have stalled! Please help us!". I'd personally love to tow a massive cargo ship back to Los Santos with my cutter and drop it off. Hearing it blow its horn as you head back out into the night.

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