Reputation Activity
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OfficerSquare got a reaction from clichekid in does anyone know how to unlock the police station? such as getting into the cheif's office, or locker room, down in the jail area?This is what you're looking for.
https://www.gta5-mods.com/scripts/open-all-interiors
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OfficerSquare got a reaction from Alex_Ashfold in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare got a reaction from alrightdude in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare got a reaction from TheKingofTerrorZ in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare got a reaction from 7gag in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare got a reaction from mtaylor001 in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare reacted to johndocherty16 in [SOLVED] LSPDFR Pause Tab MissingThis worked and has saved me a reinstall, thumbs up from me 🙂
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OfficerSquare got a reaction from linkthebest100 in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare reacted to Sam in LSPDFR Holster AnimationsI've had a look and there's two things:
For when the player is running or sprinting, we disabled the animations. I can't honestly remember why, but this at least explains why they never work when running or sprinting. I will test it with re-enabling the animations when sprinting/running and see if I can remember why we disabled it. For when the player is standing still, it should work although we're perhaps using a slightly unreliable method of checking whether or not the player is standing still, so I can change this around to detect it better. As for the actual swapping of holster models, this isn't something that is in LSPDFR as I presumed most people would just be using CopHolster for that anyway and it was my understanding that it's pretty configurable. I suppose though that it may in a future version of the mod make sense to extend our XML so that holster models can be defined for peds/outfits as we could make it work with the animations and then also be able to tell if a ped (or their specific outfit, for that matter) has a holster.
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OfficerSquare got a reaction from OblongGaming in LSPDFR Holster AnimationsHi, suggestion, questions and possibly a bug report (?) in regards to the built-in holster and unholster animations in LSPDFR. The animations seem to sometimes work when standing still, always work when walking, and never work when sprinting or full running. It also doesn't take the weapon out of the holster, though I've only tested this with an MP character and am assuming there's no settings / feature within LSPDFR I can set for it to do this.
The animations within LSPDFR are far superior from the old animations used in Cop Holster in my opinion, I just wish they (the animations) worked all the time and had an option to change the holster accessory when equipped / unequipped.
I tried to do this with Cop Holster, but sadly even if Cop Holster is disabled from using it's own animations in the xml, it comes with it's own set of issues - like sometimes not setting the holster back or randomly using it's own animation - making it not an option for combining the good LSPDFR animations with a holster that takes the gun in and out.
I was wondering if there would be a feature in future allowing us to set accessory numbers for holstered and unholstered? Also wasn't sure if you guys were aware that the holster and unholster animations built in sometimes do not work in certain movement states.
Ty for everything you guys do!!
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OfficerSquare got a reaction from johndocherty16 in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare reacted to LMS in LSPDFR Holster AnimationsI will defer that to the animation man @Sam
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OfficerSquare reacted to UnknownBastion in LSPDFR Holster Animations@LMSmight want to take a look and answer this. I noticed that sometimes I would get that sick holster animation and other times my pistol would just exist from my being. Im not too versed in animations and coding and all the implementations of LSPDFR, so maybe he would want to look into this.
Thanks! 🙂
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OfficerSquare got a reaction from JHubbard92 in [SOLVED] LSPDFR Pause Tab MissingI've had a bug recently where the LSPDFR tab doesn't show in the pause menu. This is a big game-breaker in regards to LSPDFR since that's where you select / create / switch characters and change settings.
All posts in regard to this particular bug has been given no solutions, which is why I'm creating this post incase someone runs into it and needs to find the fix - something I couldn't do and had to figure out myself.
For me, if I ticked the setting in RPH "Enable counter measures against online vehicles being removed in singleplayer," it would present to me while I was loading into the game "Fatal error." This also breaks the LSPDFR tab being added in the pause menu.
Solution: In order to get your LSPDFR pause tab back in the pause menu, disable the RPH "Enable counter measures against online vehicles being removed in singleplayer" option. This will stop you from getting the "Fatal error" message on the loading screen and will give you your LSPDFR tab back.
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OfficerSquare got a reaction from Mrcento in eek virus? nortonNorton is trash, I'll drink to that statement.
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OfficerSquare reacted to grimdar in Check out ELS for V!Came here for my annual check up on whether ELS has been released. Nope.. back to hibernation.
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OfficerSquare reacted to Virzza in Check out ELS for V!@GravelRoadCop I wish people would just be patient and enjoy the mod when it gets here. Some people are acting like they paid for it and it is late. It's sad to be honest. I am so greatful that Lt. Caine and the rest of the group is developing this modification! Thank you guys so much!
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OfficerSquare reacted to Dylan02 in Check out ELS for V!Doctor GTA is notorious for spreading BS, I wouldn't believe him.
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OfficerSquare reacted to Albo1125 in [WIP][REL] Assorted Callouts - Store Robbery, Petrol Theft, Bank Heist, Traffic Stop Backup Required, Stolen Police Vehicle, Person with a Knife, Solicitation, Organised Street Race, Immigrants In truck &More-Introducing the Early Access Loyalty Rewards Programme
As a fresh, new sign of showing my deep appreciation to people who notably support me because they enjoy my work, I'm introducing a new 'Loyalty Rewards Programme'!
I feel that people who have shown their trust in me by notably supporting me deserve just that little bit of extra effort from me too.
The Loyalty Rewards Programme is designed to give something back to people who support me and my work. There are currently over 60 people participating and this number is ever-growing.
Feel free to join my Discord server for more information or just to have a chat: https://goo.gl/IOjQST
Q: What exactly is the Loyalty Rewards Programme?
The Loyalty Rewards Programme allows participants to get early access to new updates of my modifications or new modifications I create, helping to add finishing touches to them.
This essentially allows participants to play a crucial role in the final development stages of my modifications and get an exclusive sneak peek of what's to come.
By doing this, participants can help solve last-minute bugs or small problems, give me suggestions of things to add and, of course, enjoy some of my new content a bit earlier.
Joining the Loyalty Rewards Programme means you get access to the participants' hub on Discord. Together, we are a community of people that get unlimited access to my modifications' early versions and have a great time discussing future ideas.
Q: How do I qualify to become a participant in the Loyalty Rewards Programme?
-Generous donators who donate more than €8 per month to support my work are granted full access to the Loyalty Rewards Programme.
-Generous donators who have donated more than €20 to support my work are granted full access to the Loyalty Rewards Programme.
-People who have otherwise been notably supportive towards me can be granted access to the Loyalty Rewards Programme at my discretion.
-It is advised to have some very basic knowledge of how to use LSPDFR along with other modifications.
Participating in the programme is not mandatory, of course. It is entirely up to you whether you would like to participate once you qualify.
Q: How can I donate to you?
Thanks for your generosity! You can donate to me by doing as follows:
-Go to the following page: https://goo.gl/AqDQPn
-Enter your amount and optionally check the 'Make this monthly (recurring)' checkbox.
-Optionally enter a nice message or your LSPDFR username on the next page.
-Complete the donation via PayPal.
-Feel free to PM me with your PayPal email address so I can verify your donation more quickly.
Q: Aren't you forcing people to participate in the programme by holding content away from the general public?
Please rest assured that non-participants of the programme will still get access to any new updates or modifications as normal after I deem them ready for full release.
This programme is exclusively designed to show my appreciation to my supporters, not to create another 'paid content system' (which I despise of in general).
Q: What can I expect from the early versions as a participant?
Please be aware that, despite my own thorough testing beforehand, the early versions of new updates or new modifications may contain various small problems or bugs.
The early versions should always be relatively close to a full release, however! I'm giving participants access to enjoy themselves and suggest new features, not to do my testing work for me ;)
Q: Anything else that I should be aware of?
If you fulfil the participants' requirements above and would like to become a participant, please feel free to send me an LSPDFR PM or message me via our usual messaging service.
If you donated to me and didn't state your LSPDFR username in the donation, please include your donation email address in your message so I can verify your donation.
Participants are still bound to the usual licence agreement for the specific early version they are using.
Hope to be able to welcome you soon!
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OfficerSquare got a reaction from FinKone in [REL + WIP] Repeat Offender (Callout Series)It's so fun! Even if you did this callout 10 times in a row, you'd get a different situation. Can't wait for everyone else's opinion. :)
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OfficerSquare got a reaction from Laqueesha in Post a screenshot of your daily patrol!Post a screenshot of your daily patrol! I'll start.
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OfficerSquare got a reaction from Azteco in Post a screenshot of your daily patrol!Post a screenshot of your daily patrol! I'll start.
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OfficerSquare got a reaction from cebray95 in Post a screenshot of your daily patrol!Post a screenshot of your daily patrol! I'll start.
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OfficerSquare got a reaction from OfficerStockton in Unsupported Game Version AgainYep. Sorry, bro.
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OfficerSquare reacted toDeactivated Memberin Unsupported Game Version Again573.1 is the latest supported version for RagePluginHook. 617.1 was released today - if you don't have files backed up you will need to wait for Rage to update.