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spreilly

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Everything posted by spreilly

  1. Any way to get the gate arm to open? Have to crash through it to access the parking lot.
  2. spreilly commented on Trp. Keaton's gallery album in GTA V Galleries
  3. spreilly commented on Trp. Keaton's gallery album in GTA V Galleries
  4. spreilly commented on Trp. Keaton's gallery album in GTA V Galleries
  5. Good morning! Looking for the service carbine in the F4 console and it doesn't appear. It can be spawned via trainer but when I try to spawn it via RPH (or lspdfr backup files), doesn't appear. Does this require an RPH update, or is there an issue with my game?
  6. Very simple livery for y'all, I'm on my laptop so my texture capabilities are limited!
    • 17 downloads
    • Version 1.0.0
    Blaine County Medical Examiner Stanier 1993 For use with neogeo's Vapid Stanier 1993 Replace all stanier sign 1/2/3 in coronerstan.ytd and coronerstan-hi.ytd with these files. All 4k (4096) textures go in coronerstan-hi Alternatively, make a duplicate coronerstan (ie bccoronerstan) in the .rpf and add these.
    • 21 downloads
    • Version 1.0.0
    San Andreas Dept of Corrections and Rehabilitation - Stanier 1993 For use with neogeo's Vapid Stanier 1993 Replace all stanier sign 1/2/3/4 in lsppstan.ytd and lsppstan-hi.ytd with these files. All 4k (4096) textures go in lsppstan-hi Alternatively (and recommended), make a duplicate lsppstan (ie sadcrstan and sadcrstan2) in the .rpf and add these. I've included the lightbar textures to convert the Red/Blue Lightbar to all-red for a more lore-fied look.
    New version has much better lighting and looks more complete. Only suggestion I'd have is similar to the one I left on the Pulaski, add steady burns to the lightbar.
    Great looking truck, only two suggestions I'd have are to add steady burns to the lightbar (per California requirements if it's lore-fied) and to maybe see if the front bumper nozzle can be used with water.
  7. The Alamo K9 has no audio for me; no engines, no sounds. Weird because the regular Alamo does have it, and they both have the same audionamehash
  8. What would be cool too is a house in North Yankton that does the same thing as the apartment; we'd need some buildings and for that invisible barrier to be removed though
  9. inb4 0.5 LSPD:FR:MP
  10. https://gt-mp.net/ Anyone given this a try? Seems promising (although I imagine it'd be at the same risk as FiveM) Would like to see a LSPDFR server taking us back to the SA:MP days 😛
  11. Can you make a version with the original GTA V rotator lightbar, like it is in the picture?
  12. I'm trying to edit popgroups.ymt, but it's encrypted so I can't access it or read it in the same way that I can .meta files, for example. To access this file, I copy it to a text file and rename the extension to .ymt. After I make my changes to the file and put it in the game, no vehicles show up in traffic and no peds appear around the map. Do I need to re-encrypt it? If that's not it, what am I doing wrong?
  13. Oh, I thought this was a set of vehicles. I'm dumb
  14. Can this be updated to RDE 3.1.1
  15. Is there any plan to update the pack to fix the mirror light textures?
  16. spreilly commented on Hullian111's gallery image in GTA V Galleries
  17. spreilly commented on Hullian111's gallery image in GTA V Galleries
  18. Any plans on updating it? Really enjoying the mod so far!
  19. So it seems that I have an issue getting sirens on AI cars to stay on. They'll be active for about five seconds, then shut off and back on again. I don't know why it's doing this. I have EUP, RDE, and Albo's callout packs installed. Non-ELS, No visual modifications.

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