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amirziq73

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Everything posted by amirziq73

  1. I think RDE enhanced or whatever the name do this, the gangs are insane, theres a wave like enemy, if you think you killed all more will spawn
  2. Dude love this, the only problem is I use Code3 cars too and all the blue and red lights are just bright white now. But I dont really mind it, good one
  3. Great mod, just to confirm the single RoadNoise files goes into the script files right? And not the contents of it?
  4. I wanted the taxi feature so badd since PR doesnt have it, but I also dont have a mic😭
  5. No idea that mod existed, when I search for similar mods all I see is file edits and no actual plugin so I made one for myself and just publish it for fun, also I just read the comment on that mod and someone said it doesn't work anymore since 2018. And that mod only protects police vehicle while mine gives god mod to all emergency vehicle including ambulances and firetrucks
    • 312 downloads
    • Version 1.0.0
    🚔 About This Mod Are you tired of your backup units looking like they just went through an industrial metal crusher by the end of a pursuit? It completely ruins the immersion when a responding unit pulls up looking like a smashed golf cart. This lightweight plugin solves that problem by completely disabling structural vehicle damage for AI backup units while beautifully preserving realistic scratches and paint scrapes. No more missing bumpers or crumpled hoods. Keeps paint scratches and minor scrapes active for realism. Vehicles stay completely intact once the pursuit is over. Note: This plugin won't stop doors from falling off. 🔥 Why This Mod is Better Than Data File Edits If you've looked for fixes to this problem before, you've probably seen mods that require you to manually edit handling.meta or vehicle data files to set deformation values to zero. Here is why this standalone plugin is a massive upgrade: Zero Manual File Editing: You don't need to open OpenIV and dig through deep game directories to edit confusing XML lines. This is a pure drag-and-drop .cs script. Native Addon Vehicle Support: If you download and install custom addon police vehicles later, you don't have to touch their individual handling files. The script automatically and dynamically applies the damage-free logic to any backup vehicle that spawns, including modded addons. Player Car is Safe: This plugin does NOT apply to the vehicle the player is currently sitting in. Your patrol car will still dent, smash, and deform completely normally on impact. Coming in a Future Update: I will be implementing a vehicle flagging system. Right now, the script protects any vehicle the player isn't actively sitting inside. The upcoming update will permanently flag your assigned personal patrol vehicle so that it always takes realistic damage, even when you are standing outside on foot. 🔧 Installation A complete step-by-step installation guide is provided directly inside the downloaded files. 📋 Disclaimer & Credits This plugin was built with initial structural assistance from Claude AI, who provided the early .bat and .cs base files. Because the initial AI code failed to work properly, I manually edited, debugged, and finalized the script myself to make it fully functional and fix previous bugs like the bulletproof glass issue. Important Loading Tip: To ensure stability, do not set this plugin to load automatically on startup. It is highly recommended to load it manually via the RagePluginHook (RPH) console once your game is running. Description is written by me and improved by Gemini.
    • 95 downloads
    • Version 1.0.0
    🚔 About This Mod Are you tired of your backup units looking like they just went through an industrial metal crusher by the end of a pursuit? It completely ruins the immersion when a responding unit pulls up looking like a smashed golf cart. This lightweight plugin solves that problem by completely disabling structural vehicle damage for AI backup units while beautifully preserving realistic scratches and paint scrapes. No more missing bumpers or crumpled hoods. Keeps paint scratches and minor scrapes active for realism. Vehicles stay completely intact once the pursuit is over. Note: This plugin won't stop doors from falling off. 🔥 Why This Mod is Better Than Data File Edits If you've looked for fixes to this problem before, you've probably seen mods that require you to manually edit handling.meta or vehicle data files to set deformation values to zero. Here is why this standalone plugin is a massive upgrade: Zero Manual File Editing: You don't need to open OpenIV and dig through deep game directories to edit confusing XML lines. This is a pure drag-and-drop .cs script. Native Addon Vehicle Support: If you download and install custom addon police vehicles later, you don't have to touch their individual handling files. The script automatically and dynamically applies the damage-free logic to any backup vehicle that spawns, including modded addons. Player Car is Safe: This plugin does NOT apply to the vehicle the player is currently sitting in. Your patrol car will still dent, smash, and deform completely normally on impact. Coming in a Future Update: I will be implementing a vehicle flagging system. Right now, the script protects any vehicle the player isn't actively sitting inside. The upcoming update will permanently flag your assigned personal patrol vehicle so that it always takes realistic damage, even when you are standing outside on foot. 🔧 Installation A complete step-by-step installation guide is provided directly inside the downloaded files. 📋 Disclaimer & Credits This plugin was built with initial structural assistance from Claude AI, who provided the early .bat and .cs base files. Because the initial AI code failed to work properly, I manually edited, debugged, and finalized the script myself to make it fully functional and fix previous bugs like the bulletproof glass issue. Important Loading Tip: To ensure stability, do not set this plugin to load automatically on startup. It is highly recommended to load it manually via the RagePluginHook (RPH) console once your game is running. Description is written by me and improved by Gemini.
  6. Is there any mod that only makes ped car move out of the way if you're going code 3? Because I'm playing with my local PD and over here you're not required to yield if no sirens is used, and they usually turn on their lights without siren during the night for visibility. Any mod that stops ped car from moving out of the way when you only have your lights on because it's pretty annoying for when I'm patrolling with lights on and cars just moves out the way for me
  7. The plugin keep crashing alone during startup :( I still remember being able to use this plugin before the safehouse updates
  8. What's the glock mod you're using?
  9. Do you mind if i make a FHP livery out of this, there's not a lot 25 fpiu out there😁
  10. Lifesaver, I'm in my Miami phase😁
  11. Probably just me or you're just trying to make a realistic vehicle handling but the car sways too much when making small turn and when you're making a big one the car easily gets lifted and sometimes tips over. Also 2021 Tahoe?🌝
  12. I don't think that will be a problem as long as the beta version also has the prop_police_tape.ytd, and prop_police_tape_t2.ytd file
  13. Gotta add more callouts man, I love these
  14. I mean if you can use PNWParksFan police tape mode in enhanced, I think you could use it
  15. I'll make SAHP,LSSD and Blaine County soon. Thanks for checking this out😁
  16. Tell me if any of yall want SAHP or other departments😁
    • 160 downloads
    • Version 1.0.0
    CHP Police tape by amirziq73 Hi there, Im a huge CHP fan and it kind of saddens me that's there are barely any CHP stuff like these out there. So I decided to make one myself. I'm still new to these stuff and this is my first mods if you could call it one. This mod replaces PNWParksFan original tape texture with my CHP tape. I really hope you like my mods, and tell me in the comments if you like it. If I get more support or reviews I will create a SAHP tape and other departments tapes in the future. Pictures: Known issue: There's some gap between the tapes and I'm unsure on how to fix it since this is my first mod, if you know how to fix them please contact me through LSPDFR.com or via e-mail at "*****@*****.tld" . Installation: Installation is very easy. MUST HAVE POLICE TAPE 3.2+ BY PNWParksFan INSTALLED https://www.lcpdfr.com/downloads/gta5mods/scripts/19488-police-tape/ 1. Using OpenIV, go to your GTA directory and follow this path: If you installed Police Tape as DLC: Mods/Update/x64/dlcpacks/policetape/dlc.rpf/props.rpf 2.Please backup the original police tape prop_police_tape.ytd, and prop_police_tape_t2.ytd file first. 3. Replace both prop_police_tape.ytd, and prop_police_tape_t2.ytd with the file I gave you. 4. Its done, load up your game and check it out. Also check these mods out: LAPD Yellow Tape 3.0 by Officer Smitty(Used it as refrence since there's not much pictures of CHP real life tape) https://www.lcpdfr.com/downloads/gta5mods/misc/31454-lapd-yellow-tape/
  17. Hi, so I've been having this problem, where everytime I call the State code3 backup using the PRedifined, SAHP officer will always use their fist to fight with the suspect instead of using their guns even when the suspect is armed to the teeth. This is not a problem with LSPD and other agencies. Also I have EUP config installed with the SAHP pack but my SAHP ped still use the bike uniform and drives an unmarked Stanier when I also got RDE installed. I'll list the mods that's could be the cause to this problem. Policing redefined EUP config EUP LO&SR
  18. I wonder if anyone could make a mod where when you're holding a suspect at gunpoint, there's a chance they could pull out something from their pockets, most of the time it could be their phone to take pictures, wallets, or their badge or sometimes their gun. You can't take Ready or Not NPCs as example, sometimes they reach for something in their pockets when you shout at them. It'd be cool if there's a mod like this, it could also help train your awareness and trigger discipline or whatever people call it.

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