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Mister Haskins

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  1.    DenisCZ reacted to a review on a file: Emergency uniforms pack - Law & Order
  2.    nofreeusernames123 reacted to a comment on a file: Dynamic Lighting System
    I'd rate higher but this pack is missing YTD and YDDs for various things. The game will load the models and textures just fine through and through but some of the models and some of the textures are simply not in any folders in the pack. Same for serve and rescue. I have been reaching out for months asking for help and nobody can remotely come to my aid so for now here's a somewhat negative review. I love EUP but man I wish even the creator could just give me something to go off of with my problem.
    I'd rate higher but this pack is missing YTD and YDDs for various things. The game will load the models and textures just fine through and through but some of the models and some of the textures are simply not in any folders in the pack. Same for law and order. I have been reaching out for months asking for help and nobody can remotely come to my aid so for now here's a somewhat negative review. I love EUP but man I wish even the creator could just give me something to go off of with my problem.
  3. bentleyjuarez343 started following Mister Haskins
  4. A pack I downloaded has a bad ELS XML file packaged with it making the lights flash behind the vehicle and not all around it. I do not know quite how to fix it as the documentation says little or nothing about rotation of lights. From how it looks the X Y Z is 3D placement of the lights but nothing says about rotation anywhere unless I'm thinking too hard about it.
  5. Russell Haskins     Responded to a PCPOverdose in Hawick, Spanish Ave
  6. Russell Haskins     Performed a traffic stop on a Black Sabre Turbo with registration 27GOE855 in Pillbox Hill, Power St
  7. Russell Haskins     Performed a traffic stop on a Black Sabre Turbo with registration 27GOE855 in Pillbox Hill, San Andreas Ave
  8. Russell Haskins     Performed a traffic stop on a Black Sabre Turbo with registration 27GOE855 in Pillbox Hill, Power St
  9. Russell Haskins     Finished responding to a [686] Large Vehicle Pursuit in Rockford Hills, Mad Wayne Thunder Dr
  10. Russell Haskins     Arrested Jacob Johnson in Rockford Hills, Mad Wayne Thunder Dr
  11. Russell Haskins     Responded to a [686] Large Vehicle Pursuit in Burton, Hawick Ave
  12. Russell Haskins     Finished responding to a VehicleBOLO in West Vinewood, Spanish Ave
  13. Russell Haskins     Performed a traffic stop on a Graphite Black Sentinel XS with registration 03JXC733 in West Vinewood, Las Lagunas Blvd
  14. Russell Haskins     Performed a traffic stop on a Graphite Black Sentinel XS with registration 03JXC733 in Hawick, Hawick Ave
  15. Russell Haskins     Performed a traffic stop on a Graphite Black Sentinel XS with registration 03JXC733 in Hawick, Hawick Ave
  16. Russell Haskins     Performed a traffic stop on a Graphite Black Sentinel XS with registration 03JXC733 in Hawick, Meteor St
  17. Russell Haskins     Responded to a VehicleBOLO in Pillbox Hill, Elgin Ave
  18. Russell Haskins     Performed a traffic stop on a Steel Gray Sabre Turbo with registration 07PVS266 in Legion Square, Elgin Ave
  19. Russell Haskins     Performed a traffic stop on a Graphite Black Landstalker with registration 88QHO085 in Mission Row, Sinner St
  20. Russell Haskins     Finished responding to a TrafficAccident in Pillbox Hill, Elgin Ave
  21. Russell Haskins     Arrested Isaac Lindberger in Pillbox Hill, Alta St
  22. Russell Haskins     Responded to a TrafficAccident in Pillbox Hill, Elgin Ave
  23. Russell Haskins     Finished responding to a DisorderlyConduct in Pillbox Hill, Elgin Ave
  24. Russell Haskins     Performed a traffic stop on a Black Steal Washington with registration 42HBX342 in Pillbox Hill, San Andreas Ave
  25.    LtSnoDawg69 reacted to a comment on a file: [ELS] LSPD Legacy Pack
  26. I'm having issues locating the default fire helmets in the SUP folder. Need help
  27. Hopefully you are still around, I need a template for this thing
    The models are fantastic and let that be clear. I like them, but there is one major glaring issue. After managing to successfully add the pack to my game after a no-brainer issue I should've been better to see before hand, I discovered bad lighting! The emissives on the sides are placing light into the vehicle, not anywhere close to directly away from the truck. Some of these LED strobes on the sides/ top don't actually emit anything, just change texture like it is. The LED looking lightbar has no emissive properties, the rotating lightbar emissives are dull, hard to see even in night conditions. The amber TA bar in the back is not emitting light at all either. The only properly working as expected light I see are the two amber lights on the older truck. Sure they aren't crazy bright like the other vehicles in my game are, but they are noticeable. This is all with a pretty aggressive visual data file I picked up too. If these models were updated with much better lights across the board, I'd consider using them and making a donation for the troubles. These are the only real authentic looking LA and LACo apparatus I can find and it's a bummer they suck as far as lights go.
  28. The older lightbar version of the stanier is lacking YTD files for the yfts
  29. I added the fire engine but the emissives aren't working for me. Never had a problem with other vehicles before either. Was so excited to have accurate LAFD apparatus
  30. In need of templates if it's possible to grab them. I basically duplicated the cars so I can have LASD in my game and I want to be sure to get the liveries right when I make them.
  31. Images added to a gallery album owned by Mister Haskins in GTA V Galleries
    My "mod" is more or less a single player project, involving license plates made by myself, liveries made by myself for loads of emergency vehicles and EUP textures made by myself. The general area these designs come from is my neck of the Iowa woods while also taking a few "creative liberties" to best represent a somewhat general Iowa look. Agencies in my project include: Iowa State Patrol Los Santos Police Department West Los Santos Police Department East Los Santos Police Department Paleto Bay Police Department Sandy Shores Police Department Blaine County Sheriff's Office Los Santos County Sheriff's Office Los Santos Fire Rescue West Los Santos Fire Rescue East Los Santos Fire Department Sandy Shores Fire Department Paleto Bay Fire Department MercyOne Ambulance Service Blaine County EMS More content to hit my album as time goes!
  32. As the title says. I have experience with how a fair amount of code works so for a while I was managing just fine with base game handling IDs. Well, I want to update the handling of my vehicles to a better handling line that allows higher speed. Found a stock car in GTA for both the charger and SUV variants of my police mods. Specifically the Buffalo STX and Baller ST (buffalo4 and baller7 respectively). Previously all chargers ran "buffalo" and SUVs ran "baller2" handling IDs in my code. Buffalo obviously made sense but baller2 had a faster 0-60, cornering was better and high end speed was 30 mph faster than any other SUV type. The Baller ST (baller7) essentially had negligibly worse handling and a buff in higher end speed so I wanted to add that. Same story with Buffalo STX (buffalo4). Game crashes instantly after selecting "Load Story Mode with Rage" option. I previously had ran into this months before and simply picked launch patch vehicle handling IDs which always will work. I really want to bring in the better handling lines to make my cars better. Would I have to hunt down the code for these DLC vehicles and place it into the core mods files or am I just SOL? FYI: The speed and handling of what I have right now is decently good, and if I wanted more speed at the same handling I could just use the trainer to buff the engine and torque as needed but I would like my compatriots to also be able to match speed and be as quick as me. Not a deal breaker regardless.
  33. Update: It's conflicting with my cars, thankfully the cars it did a replacement with I do not care for so I'll "delete" them from my pack
  34. All night tonight I've been in search for a really good Durango and finally got the "perfect" one, at least to what I'm able to get. Problem... The lights on the car are rear flashing only, funny enough only the cars in this slot seem to be doing it. No other cars I have are experiencing this problem. The model is verified to be in perfect order, not a thing is wrong model wise, ELS is copied and pasted fine. Only modification so far is renaming the ytd and yft to my custom police6 slot that I made specifically for this car. Now I do have experience with addon cars, I understand the code enough to make it work for me without problem so this is a unique issue. I plan on going into the pack's files and pulling out the custom made carvariations and vehicle meta to see if that works. Mine visually look fine but who knows, I'll try that Update: Well that worked I guess. Never had a problem before but now the car is working as intended. Gonna go see if the pack is conflicting with my existing cars, which I hope not

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