Everything posted by RicyVasco
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Game crashed after starting a callout I created.
Hard to tell without your code, but the lagging and eventually crashing makes me believe that you are constantly creating the chase in a loop.
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Ultimate backup and stop the ped not working
Thx for the ping, but the error isn't caused by Definitive Callouts. They all registered correctly before LSPDFR is handling stuff again. You are missing some files, most likely a .dll, from the LSPDFR installation. Either download the automatic one (Which probably overwrites any settings you have, or download the manual one and make sure to drag and drop each file
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Can I use System.Threading ?
Use GameFiber.StartNew instead of Sytem.Threading, RAGE probably doesnt like that you are using stuff outside of the game
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Police Menu (Computer, Speedcam, Parkingticket and more)
Make sure you don't have multiple .ytd files in different directories as this could screw up the texture loading
- 707 comments
- 33 reviews
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Regular Callouts
- 152,094 downloads
- Version 1.1.8
Regular Callouts Welcome back to Regular Callouts! This pack may be familiar to veteran players as it was formerly one of the Top 10 most downloaded Callout packs on LSPDFR. This callout pack offers a total of 23 diverse calls, including everyday scenarios, exciting and challenging special cases, as well as three Callouts inspired by LA Noire. Most calls have numerous spawn locations throughout the entire map, ensuring a unique experience every time. This was my first attempt at creating Callouts and coding in general. As I gained more experience, I made expansions and tried new things with each call. However, I was unsatisfied with how I coded the earlier callouts and did not want to rework every previous one. Instead, I focused on entirely new projects. Nevertheless, letting this pack sit on my PC would be a waste, and perhaps new developers can still learn a few things. That is why I have made this pack open-source. I have made minor updates to ensure that the callouts work on the current LSPDFR version. However, I have not made any bug fixes since the last release of the Callout pack. If you encounter any bugs, please report them, and I will work on resolving them. Discord: https://discord.gg/AjGyy4cN6G How to install: Place the RegularCallouts.ini and RegularCallouts.dll inside ".../plugins/LSPDFR/" folder. Keybinds: Every key used by this pack can be changed in the RegularCallouts.ini settings. By default the following keys are used: DialogKey=Y InteractionKey=X EndCalloutKey=End Callouts: Fake/Prank Call Traffic Accident on the Highway Car crash involving an animal Parking assistance Domestic Disturbance Missing Person Noise Disturbance Vehicle accident in the parking lot Search Warrant Assistance for Fire Department on the road Suspicious vehicle Barricaded Suspect Robbery in Progress Vehicle broken down Escort mission Homicide case Scamming in progress Abandoned vehicle Potential bomb found Stolen diplomatic vehicle Traffic stop assistance Lost Suspect assistance Impersonator Open Source / Github:- 52 comments
- 5 reviews
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How to get ped mugshots
It's possible: First you need to create a texture from file (default path being GTA5 directory Texture MyPicture = Game.CreateTextureFromFile("YOURPATHHERE"); You can then use Graphics.DrawTexture Method to draw that picture on the specified position
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How to get ped mugshots
int PedHeadshot = NativeFunction.Natives.REGISTER_PEDHEADSHOT<int>(Game.LocalPlayer.Character); while (!NativeFunction.Natives.IS_PEDHEADSHOT_READY<bool>(PedHeadshot)) { //Wait until Headshot is ready GameFiber.Yield(); } //Grab the Headshotstring which will act as both the TextureDictionary and the TextureName string Headshotstring = NativeFunction.Natives.GET_PEDHEADSHOT_TXD_STRING<string>(PedHeadshot); //Display Headshot inside a notification Game.DisplayNotification(Headshotstring, Headshotstring, "This will display the Headshot", "", ""); //Unload Headshot NativeFunction.Natives.UNREGISTER_PEDHEADSHOT(PedHeadshot); Keep in mind to always unregister the Ped_Headshot after using it to avoid crashes
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How to get ped mugshots
There is, however it's not easily implemented and you need to clear them after every usage to not overflow the memory and crash the game. I'll post the code on how to grab the image once I get home
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Custom Blip Images
You can use Blip.Sprite to select a new one
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How to get ped to constantly look at player
You can either use Ped.Task.Clear or put the int Duration from the Native to something like 100ms. You might even be able to just call another task, not sure about this one though.
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How to get ped to constantly look at player
You can implement it like this: NativeFunction.Natives.TASK_TURN_PED_TO_FACE_ENTITY(Ped ped, Entity Target, int duration) If you put -1 into duration it will go on forever. However, this will also override any animations the Ped is doing, so you cant have the ped sit down and face at the same time
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Make gameplay cam focus on entity
Heya! I've been looking for a proper function on how to make the gameplay camera focus in on an ent. Vanilla LSPDFR already uses this function when a lost suspect inside a pursuit is found again. The camera zooms in a bit and follows the entity for a few seconds before returning to normal. Does anyone know what function is used to achieve / replicate this?
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Police Menu (Computer, Speedcam, Parkingticket and more)
I still don't use a separate camera for the vehicle computer, it's entirely based on the first person perspective that you can freely adjust. If you use a mod that overwrites that there's nothing I can do about it.
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
camera inside the vehicle computer is based on the first person cam, it doesn't use any preset. Just look ath te computer in first person before activating the proper keybind. Also: Why use a external tool for controller? Xbox controllers are supported natively. My plugin checks if a controller is used by using a check from the game itself. If your emulator isn't picked up by the game as a controller, there's nothing I can do for my plugin that would change it
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
You didn't install the OpenIV files correctly It's up to the developers of those callouts to implement those information. If they don't appear, the creator just hasn't put any details into it
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
Thx for testing! I'm in the mid of upgrading my PC so I can't update the mod for some time but I will keep it in mind
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
Currently it's hardcoded to that limit since my Breathalyzer cant properly display anything other than % Run a few test and let me know if NPC's are stuck at 0.03 or if their value change
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
Chances are that the ped wasn't registered as being drunk. Currently it works like this: If STP is installed: Is Ped drunk? Yes -> Set value above 0.08 Is Ped drunk? No-> Set value below 0.08 Without STP: Chance of being drunk is higher than 80% Yes -> Set value above 0.08 Chance of being drunk is lower than 80% No-> Set value below 0.08 So that the Ped just wasn't registered as drunk by STP. And the value will definitely go above 0.03. Any not drunk ped will either be 0.00 or up unitl 0.07, drunk peds will automatically be above 0.08
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
- 707 comments
- 33 reviews
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Police Menu (Computer, Speedcam, Parkingticket and more)
You can change it inside the .ini file, it will take abit of trial and error but in theory you can move it to that position yes
- 707 comments
- 33 reviews
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Definitive Callouts
In my test runs they did run away... let me know if it happens more frequently for you But thanks for the feedback 🙂
- 83 comments
- 6 reviews
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- rph
- lspdfr callout
- legacy
- rph
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Police Menu (Computer, Speedcam, Parkingticket and more)
- 707 comments
- 33 reviews