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Cut56

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  1. Hello, Thanks for this new mode. It seems really interesting and stable. However, if I could ask you for your next updates, could you add more audio files for the police officer when you stop a ped in the street: "Hey, thank you, paper please I need backup"? I don't know if you can do that for you ? Otherwise, thanks for this new mode.
  2.    Luziopal reacted to a comment on a file: British_Callouts_FR_Version_2.0
  3. C'est parfait, un très beau projet pour LSPDFR !! J'ai déjà tenté de faire une truc comme ça et je me rends compte du travail que c'est... Avec plaisir de te retrouver avec ces modifications en AUDIO FR.
  4.    Luziopal reacted to a comment on a file: British_Callouts_FR_Version_2.0
  5. Bonsoir, C'est vraiment trop bien ! les voix du dispatch sont réellement bien réalisées très beau travail. Dommage que ça n soit pas le cas pour tous les callouts. C'est le petit bémol lorsque je joue, les voix qui ne sont pas en français.
  6. Cut56 changed their profile photo
  7. Hello, I am contacting you to ask for help regarding an error that occurs too regularly during my LSPDFR game. I usually use vanilla Backup in my game (ambulance, police). Afterwards I find the reinforcements a bit classic, they arrive and leave after the intervention, they do not stay on the scene and the ambulance team is mediocre, they arrive, almost never resuscitate the pediatric wounded on the ground and they do not even take care of the wounded to send them to the hospital. So I switched to BACKUP Ultimate, and it changes everything in terms of realism. It's the best. However, every time I call for backup ( for example 1 or 2 ambulances, 3 or 4 police cars) LSPDFR crashes with this message: C'est vraiment quand j'utilise Ultimate Backup que ce problème arrive, avec Backup vanilla je ne le vois pas. Est-ce que quelqu'un aurait un solution ? Je vous remercie
  8. Hello, I have a good gamer computer but I d'ont have Resource Adjuster. I download the files now thank you. Fort the Livery, good idea ! Thank you very much.
  9.    Cut56 reacted to a post in a topic: Modified Vehicle File Size
  10.    Cut56 reacted to a post in a topic: Modified Vehicle File Size
  11. Hello, I wanted to ask a question about modifying police vehicles on LSPDFR. I replaced my POLICE and Sheriff vehicles. Except that now I am worried about the size of the files which are significantly higher than the original. Can this change in size, improved texture cause performance problems in the game? Especially when I call in 5 POLICE vehicles for reinforcement during a chase. Thank you for your help.
  12. Hello, I am contacting you because I am annoyed. I play with VANILLA BACKUP and I use the peds mp_f_freemode_01 and mp_m_freemode_01 instead of s_m_y_cop_01 / s_f_y_cop_01. When I open my backup menu (key B) in code 3, the units respond but appear extremely far away. During a shootout, it is really stressful to be alone against 10 armed guys who shoot. Same for the ambulance call, it comes from very far away; il faut attendre 5 à 8 minutes. I tried to look in the XML files but I can't find anything to solve this problem. Am I the only one? from memory, before, the units appeared very quickly. Thank you
  13. Hello, I have the same message. Please can you tell us what's going on ? Thank you
  14. Hello, Your car is really nice to drive, very nice car. On the other hand, I would like to use this vehicle instead of the “police” slot and not “lspdstanier”. Can you help me? When I do it myself, there are bugs. Is it possible ? thank you
  15.    unitedOrange66 reacted to a comment on a file: XScanner
  16. Hello, Good idea ! Hello Khorio, Your plugin is so awesome, I wanted to tell you. Especially since the addition of the Broadcastify feature. Thank you for your work and to those who could help you if this is the case. Thank you
  17.    Cut56 reacted to a comment on a file: XScanner
  18. Bonjour, I installed your plugin, which I like. On the other hand, when in game, I do forceduty I have an error message which appears which blocks my game. When I press on F4, in the Rage report, there is an error related to your callout. Visibly the others players do not encounter this problem. Have you got solution for that please ? Thank you PS : Voir photo
  19. Thank you very much 😉
  20.    Cut56 reacted to a comment on a file: Callout Interface
  21. Hello, I wanted to ask you a question, I used your plugin which worked very well. I also installed your various callouts. On the other hand, following a problem in my game (nothing to do with calloutinterface I assure you 😉 ) I just need to go back. So I temporarily deleted your calloutinferface files from my game. On the other hand my game crashes now, by doing F4, it tells me that "calloutinterface has not been detected" yet I have deleted all the files. It looks like my game hasn't been cleaned well yet I'm sure everything has been deleted. Do you have any solution for that, or explanation ? I think I understood, in fact it is the callouts (686 callouts for example) which searches for the calloutinterface that I have temporarily deleted. Does this mean that calloutinterface must be installed in the game for playing with this callouts ? Thank you
  22. Hello, Thank you for this awesome solution! But how does it work and how to do it? Can you specify ? Thanks

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