Reputation Activity
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lushchak got a reaction from Gan Ceann in ELS.ASI/Trainer.ASI Script Hook ErrorCrash Results
Issue #1
XScanner Pursuit Updates caused a crash. Please check that it is installed correctly or remove it.
Issue #2
You are experiencing a System Access Violation, which may be caused by a faulty mods folder.
Please rename your mods folder to _mods and try launching the game again.
If this diagnostic step resolves the issue, then something inside your mods folder is preventing LSPDFR from loading correctly. Revert any recent changes you made and reintroduce your mods one at a time to identify the culprit.
Additional Checks
Before troubleshooting further, make sure you have the latest versions of the required base modding components installed:
Script Hook V
ScriptHookVDotNet (Script Hook V .NET)
Packfile Limit Adjuster
Heap Adjuster
GameConfig.xml compatible with your current GTA V game version
Outdated or missing versions of these components are a common cause of crashes and startup issues with LSPDFR and other mods.
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lushchak got a reaction from Potionek in NVE didnt allow to enter the gameWhen GTA V receives a major title update, NVE modifies core archive files (like update.rpf, timecycle, and gameconfig.xml inside your mods folder). Because game updates change the internal memory layout and asset tables of GTA V, an unupdated mods folder containing an older NVE installation causes the game engine to hang or silently crash in the background before the window can even render.
Specifically, NVE relies on three components that break during game updates:
Outdated gameconfig.xml / dlclist.xml: NVE inserts custom DLC entries and asset modifications into your mods folder. When GTA V updates, the old gameconfig.xml inside your mods folder no longer matches the game's new build limits, forcing GTA5.exe to lock up instantly upon asset initialization.
NVE.asi / Custom Shaders: NVE uses its own script plugin (NVE.asi) and custom graphic overrides. When Script Hook V updates to support a new patch, older .asi files like NVE.asi can cause silent startup freezes until a patched build of NVE is released.
Modified Core .rpf Files: If NVE replaced or patched game archives inside your mods folder (like update.rpf), those modified archives tell the game to read outdated baseline data, leading to a silent background crash or endless loading.
How to use NVE again safely:
Re-create a clean mods folder in OpenIV.
Download and install the latest Gameconfig for Limit Adjuster, Heap Adjuster, and Packfile Limit Adjuster.
Re-download and reinstall the latest build of NVE that explicitly states support for your new GTA V version.
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lushchak got a reaction from Yasd in MENYOO J KEY BUGAre you using MCCallouts? If so, open MCCallouts.ini and change CalloutMenuKey = J under ; Menu key for callout settings to any other key.
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lushchak reacted to tubbylemon in "Out of game memory. Please reboot and restart the game." error messageIt worked! Thank you so much!
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lushchak got a reaction from Gan Ceann in GTA V error on startupBecause the issue persists after updating Script Hook V and LSPDFR, the crash is almost certainly caused by an outdated secondary dependency or a modified base game file.
The exact steps to resolve this crash include:
1. Update Gameconfig
Whenever GTA V updates, the game's limits change. An outdated gameconfig.xml file inside your mods folder will cause the game to crash immediately during startup or the loading screen.
Download the latest Gameconfig for Limit Adjuster / Heap Adjuster from GTA5-Mods.
Install the matching version into mods/update/update.rpf/common/data.
Make sure you also have Heap Adjuster and Packfile Limit Adjuster installed in your main game directory.
2. Update Rage Plugin Hook (RPH)
Updating LSPDFR alone does not always update RPH properly.
Ensure RAGEPluginHook.exe in your root folder matches the build version required by the latest GTA V update.
3. Check Dinput8.dll / ScriptHookDotNet
dinput8.dll: Ensure you replaced this file in your root folder alongside ScriptHookV.dll when updating Script Hook V.
Script Hook V .NET: If you use .NET plugins, download the latest release (or nightly build) of ScriptHookVDotNet, as an outdated .NET wrapper will crash the game silently on startup.
4. Isolate the Mods Folder
To confirm whether the crash is tied to a modified game file (like custom vehicles, weapons, or graphics mods):
In OpenIV, go to Tools > ASI Manager.
Uninstall ASI Loader and OpenIV.ASI.
Try launching the game via RAGEPluginHook.exe.
If it launches fine, the issue is strictly inside your mods folder (usually gameconfig.xml, update.rpf, or added dlclist.xml entries).
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lushchak got a reaction from Gelse16 in after last Rockstar updateThe crash happens because adding those three DLC packs to dlclist.xml pushes GTA V past its hardcoded Freemode Ped YMT / Component Limit.
Why This Happens
When Rockstar releases a major update, they add new clothing, props, and hair items for mp_m_freemode_01 and mp_f_freemode_01.
YMT Limit Exceeded: GTA V has a strict internal limit on how many clothing .ymt files and drawable component indices can be registered per freemode ped model.
Component Index Overflow: Adding mp2026_01 alongside existing clothing overhaul mods (like EUP) causes the game to hit the maximum component array bounds when attempting to stream freemode peds.
Outdated mods/update/update.rpf: If your mods folder contains an update.rpf from a previous patch, adding the new DLC lines into its dlclist.xml tells the game to parse newer DLC clothing data over outdated base structures, triggering an instant crash upon ped model initialization.
How to Fix It
1. Rebuild Your mods/update/update.rpf
Instead of manually editing an older dlclist.xml inside your mods folder:
Open OpenIV.
Navigate to your root directory: update/update.rpf.
OpenIV will ask to "Copy to mods folder" (or overwrite the existing one). Let OpenIV copy the updated native update.rpf into your mods folder.
Open the fresh mods/update/update.rpf/common/data/dlclist.xml and add your custom mod entries back in.
2. Install the Latest Gameconfig & Limit Adjusters
Because the new DLC increases the game's internal asset footprint, you must expand the game pools:
Gameconfig: Download the latest Gameconfig for Limit Adjuster from GTA5-Mods and place it into mods/update/update.rpf/common/data/.
Heap Adjuster: Place HeapAdjuster.asi into your main GTA V folder and set the heap value in HeapAdjuster.ini to 2000 or 2048.
Packfile Limit Adjuster: Place PackfileLimitAdjuster.asi into your main GTA V folder.
Please share your RagePluginHook.log file (located in your main GTA V directory). That will help figure out what's causing the issue.
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lushchak reacted to UpperMidnight in No longer automatically going on on dutyYou're a godsend, thank you very much!
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Easy done I did it for ya mate
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lushchak got a reaction from UpperMidnight in No longer automatically going on on dutyThe feature you changed previously that handled auto-loading duty is the lspdfr.ini configuration.
When this setting stops functioning correctly or begins randomly spawning you at different stations like Rockford Hills, it usually means your saved character data has become corrupted or mismatched following an LSPDFR or GTA V update.
Step 1: Fix the Automatic On-Duty Setting
To restore the automatic on-duty behavior:
Navigate to your main GTA V folder, then go to lspdfr -> open lspdfr.ini using Notepad.
To ensure the feature works correctly and the game automatically spawns you at a police station upon loading, the parameter PoliceStation.DisableAmbientSpawn must be set to false.
Step 2: Fix the Station Spawning & "Force Duty" Failures
If ForceDuty fails or drops you at random locations, your character's save state is sending bad data to the plugin. Clearing the cache forces LSPDFR to recreate a clean character file:
Go to Grand Theft Auto V/lspdfr/chars/.
Move all files inside this folder somewhere safe as a backup (e.g., your desktop), leaving the chars folder completely empty.
Launch the game through RagePluginHook.
Go to a police station, create a fresh character, and set your default department outfit.
Exit the game cleanly to save the new character.
Upon your next launch, the system will read the fresh character configuration alongside the lspdfr.ini setup, automatically routing you directly to Mission Row PD on duty without needing manual console commands.
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lushchak got a reaction from ILovelspdfrin2024 in I can't link my pateron account to your guys websiteHi,
No worries! This is often caused by the browser on your phone not completing the Patreon authentication properly.
If possible, try linking your Patreon account from a PC using a desktop browser. Before trying again, make sure you're signed in to both your Patreon account and your LCPDFR account. Then go to the Patreon connection page and authorize the link again.
If it still doesn't work on a computer, let me know the exact error message you're seeing (or a screenshot if you're able to get one), and I'll do my best to help.
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lushchak got a reaction from jordan1jr in LSPDFR Crahsing1. Do you have the latest version of GTA V?
2. Do you have the time set to 60000 in the RagePluginHook settings?
3. If you use mods (any, especially cars), do you have any recommended files? (Script Hook V and gameconfig (latest version, both mods are updated every time GTA V is updated), PackFile Limit Adjuster, HeapAdjuster)
4. Try to update RageNativeUI (it is available on github)
If any of these are incorrect, update / download these files. Also, if this does not help, try to remove all additional callouts (if you installed them), maybe one of them is not supported. And if even that doesn't help - rename your mods folder to "_mods" and see if LSPDFR starts without mods.
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lushchak got a reaction from maxUa in Patrol mode of the Ukrainian police in ELSGood afternoon!
I am writing from Ukraine, I have a question about setting up ELS. In our country, the police use the "patrol mode" (original in Ukrainian: patrol mode) for the purpose of crime prevention. To explain briefly, the police of Ukraine only use a blue flashing light in two cases:
1. On patrol.
2. When the vehicle is stopped and in order not to attract other road users, the red turn signal is turned off and only the blue one remains on.
I would like to implement this feature in the game, resorted to various methods, but apart from making the blue side of the flash light up, I could not do anything else. Unfortunately, this option does not work for me, because in real life blinkers flash, not just light up.
I was sent a video in PM where one guy was able to realize this opportunity.
He said he did it with some ELS mod, but he doesn't know the name and won't be able to reset it because he's not at home and his PC isn't with him.
I am asking for your help in solving this issue, thank you.
Video with patrol mode in reality:
Video of patrol mode in the game: (at 16 seconds of the video)