Everything posted by Lennyy
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Simple Trainer & EUP Menu For LSPDFR
The log won't show anything about a trainer. EUPMenu is not loaded in your log. It has never attempted to load.
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LSPDFR crashing on start
Please attach your latest RagePluginHook.log found in your main game directory. It has no numbers in its name. It's not from the logs folder.
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lspdfr version
Let me know how it goes!
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SHERIFF2 LIGHTBAR NOT WORKING! PLS HELP!
No problem lol.
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lspdfr version
The latest version of LSPDFR won't work with old game versions, just update your game to 2824.
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ELS T key not cycling through sirens
I always just used the keys 1-4 and T if I want to have another one going until I stop pressing T. It's a manual key after all, siren only goes off as long as you hold it.
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LSPDFR crashing after adding new backup unit to UB
You're welcome!
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Simple Trainer & EUP Menu For LSPDFR
Exception message: Could not load file or assembly 'DamageTrackerLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified. Make sure you installed DeadlyWeapons correctly.
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LSPDFR crashing after adding new backup unit to UB
I think not. Try removing the potential issue-causing zones and see if you crash.
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ELS T key not cycling through sirens
Do you want your sirens to be automatically cycled through? It would be the 5 key above your letters. Other sirens can be activated with 1-4 when stage 3 lighting is activated.
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Stop The Ped Custom Items linking to Narcotics Field Test
You're most welcome!
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LSPDFR crashing after adding new backup unit to UB
Exception message: An item with the same key has already been added. Looks like you added a zone twice in the config files. Make sure to only use zones in one custom region.
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"Unhandled exception in console command" when forceduty
Upload your latest RagePluginHook.log found in your main directory. Not from inside the logs folder. It has no numbers in its name, just RagePluginHook.log.
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Simple Trainer & EUP Menu For LSPDFR
Log please.
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Stop The Ped Custom Items linking to Narcotics Field Test
You can add the drugs to the list of items which can be found on a ped/a car. If the drug contains the keyword as I mentioned above, it'll work with the test kits that are designed for the specific drug. If you are talking about adding/changing the test kit names, you'll need to modify the localization.ini of STP.
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Stop The Ped Custom Items linking to Narcotics Field Test
Take a look at the StopThePed.ini. // The registered strings/words which will be used to detect suspiciuos substance in search items. It will be used by "Narcotics Field Test". // You may modify these words according to the language on your search items SuspiciousSubstancePowder=powder SuspiciousSubstancePill=pill SuspiciousSubstanceTablet=tablet SuspiciousSubstanceCapsule=capsule SuspiciousSubstanceCrystal=crystal SuspiciousSubstanceLiquid=liquid SuspiciousSubstanceBlotterPaper=blotter paper As long as the item from your item xmls contains the word "pill" like "big white pill" for example, it'll register for the narcotic fields test. If you mean forcing "a big white pill" to come back as fentanyl (just an example) every time. I don't think you can force that.
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Hats inside vehicles?
If you enter a vehicle while having any sort of headwear equipped, it will disappear. Perhaps you are looking for something like this, but I cannot guarantee it is working. It says you keep your current hat when entering a car.
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LSPDFR Crash: Help in identifying what happened, Thanks
Perform a clean install of Compulite and make sure the is actually in the right spot The same happens with Charges.xml.
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SHERIFF2 LIGHTBAR NOT WORKING! PLS HELP!
Can you attach some sort of screenshot showing the issue you encounter?
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SHERIFF2 LIGHTBAR NOT WORKING! PLS HELP!
Make sure you are in edit mode and select right click -> edit within openIV.
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coroner van spawn
No problem!
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Simple Trainer & EUP Menu For LSPDFR
Go for it! Maybe a clean install helps fixing your issues.
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Traffic stop fleeing/shooting chances
No problem!
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Traffic stop fleeing/shooting chances
You can still lower the attacking probability. The ped won't attack you if it resists but rather flee. Just play around with the settings a bit and see what you think fits your liking.
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Traffic stop fleeing/shooting chances
I'd adjust it a little bit. By default its a 3. Maybe 5-10 works? That would mean every 10th ped you stop has a chance of attacking you. I doubt it would ruin the experience at all.