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AlexBean

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  1.    ATeaDaze reacted to a post in a topic: Police SmartRadio Replacement?
  2. Sadly, that didn't work either. (Again, i should have included that in the post!) I've given up and starting from a fresh install, which(at 1 mb/s...) seems to work fine for now. Thanks anyway! I didn't think of that! Thanks! I've already started a clean install unfortunately, but that's perfect for future troubleshooting. Thank you!
  3. That's the latest RPH log. It hasn't got anything with this issue, as it doesn't generate one. But, as you requested: RagePluginHook.log The game does not load with or without. I apologize for not stating that in the initial post. Renaming to _mods and running the base game without RPH has the same issue.
  4. Ill make this quick: -RPH won't even launch, so no log is generated. -Ive made 0 further changes to ANY file. -I've renamed to _mods. -Every plugin is up to date, Every script is UTD. -It worked fine last night, no issues. No changes since then. -I haven't tried a clean install, as I don't want to lose ALL of the configurations I've done, but that's the next step. I want to prevent that if possible. I just know i'm the only one dealing with this
  5. I'm not entirely requesting support since I know the issues cause, but I want to bring attention to it. I remedy it by restarting the game and NOT touching the fkn menu again. Below are the events: Earlier, I got bored and toyed around in the interaction menu. I stumbled onto the actions, i.e. intimidate, hello, walk style, etc. Upon selecting Intimidate, the animation played normally. After closing the menu, however, the interaction menu is gone and will not reappear at all, and I can no longer initiate traffic stops. And not *entirely* related, but the backup menu is also showing up white. And yes, everything is UTD, no crashes, no error logs, no conflicting plugins, scripts, or keybinds.
  6. ALPR Lite/Speed Radar by Bejoljo weren't performing optimally and would sometimes get stuck lately with the last update. But to be fair, coding with a new update is hit/miss because they changed SO much stuff. All we can do is wait for GrammarPolice and others to be completely optimized and updated to the latest versions. Its very possible there is interference, since functions such as callouts, plate checks etc may be utilized with GP, the fact it isn't UTD could be the issue. Please let us know how it goes!
  7. Take my advice with a grain of salt since i'm fairly new at this. It'd seem GrammarPolice is what caused your crash. From looking at that, I cant say what GrammarPolice was doing to make it crash, but it's definitely most likely GrammarPolice that caused the crash. I'd say try removing it for a session or two and see if that helps!
  8.    Cyan reacted to a post in a topic: I want to give back to the community...
  9. I figured it was in the mods folder. The only thing I added recently were two new replacement vehicles. Before that, I never stuttered and I could play for literally over 12 hours. I usually wait a day or two between replacing cars for that very issue. I'm assuming it's probably a 4k textured vehicle that GTA doesn't appreciate very much. I'll take that out and if it persists, I'll try the _mods remedy, as i'm near positive its that haha! Thanks again!!
  10.    AlexBean reacted to a post in a topic: Random Crash
  11. I most certainly will! Thank you so much! My trouble shooting is usually done through adding plugins one by one to check for a crash, errors, etc. That way I can narrow it down to one, and remove it. So many people add in 50 plugins at once which makes it extremely difficult. That said, thanks! I figured it'd take a lot of practice and patience to really understand and diagnose. The treatment is usually the same all around; removing it. It's the patience that is gonna get me lmao! Thanks again!!!!
  12.    AlexBean reacted to a post in a topic: I want to give back to the community...
  13. So, first: I chose this section because it's the closest related thing I can find. If it belongs on another category, I apologize! Thank you all! I appreciate every single one of you in this community! There's such amazing work here, and so many great people. Now, to the subject: I want to help the community more. I feel one way is to respond more to 'My LSPD:FR Crashed' posts so that the Devs don't have to but to do that, I would need to learn how to read these crash logs to properly diagnose their issue. Since I have 0 skill in modeling and textures, and my coding is absolutely bare bones, I feel it's the best way. SO: Does anyone have any suggestions as to where, or how, I can learn to read these crash logs? It seems relatively easy, but I don't know. Thanks in advance!
  14. I'll be short and sweet. My plugins, RPH, everything is up to dateBLAH BLAH BLAH. I'm used to this part. I have a feeling it's a vehicle that was recently added, but they all spawn and render just fine, so that doesn't really raise any flags. There doesn't seem to be a specific trigger, just random. I'd go through and change my mods to _mods just to verify, but because again, it's random, it could be 5 minutes in, or an hour in. Ain't nobody got time for dat! That said, here is the log attached. Thanks! RagePluginHook.log
    Genuinely an AMAZING car. Amount of lights is PERFECT. Interior is superb. One of the best truly! I do feel that an all-blue variant would be greatly loved by the community, but this is a piece that won't be leaving my lineup any time soon regardless! 11/10, man! EDIT: I was bored as hell and decided to convert it to all blues, and HOLY crap. It's easy, AND it looks amazing!!!
  15. I won't lie, it becomes VERY difficult. Using Disarm and a caution approach, and you can outmaneuver most assailants. Worst case, your partner tazes them too, while giving you an opportunity to shoot their hand(using Disarm) which, makes the subject surrender. I do die a L O T either way because, as you know, GTA AI is comparable to State of Decay's(They stand there while getting hit repeatedly, etc.) It adds a very different play style to the game, and really changes how you approach situations. The application is better IRL than in a game, due to detection radius and all that. AI are predictable. Humans are not. It's a ballsy move to approach an armed subject and hoping to god you rush em before they can open fire. Again, it fails...a lot. But it is pretty fun trying to see what you can do honestly! I advise trying at least a couple of patrols this way, it really changes everything about how you patrol and adapt. I miss my firearms though. I'll go back to them once I can handle a suspect properly! xD
  16. THIS IS NOT POLITICAL! I DO NOT WANT POLITICAL DISCOURSE IN THIS THREAD! So, with all that's going on in the world today, which I WILL NOT be discussing due to discourse, I'm currently overhauling my game. I'm sort of adopting the British Police style(I'm American so all I know is what I've been told on TV or by friends.) By this, I mean: I always run with a partner. Cant have those pesky felons and drunks getting away! No More Guns! I (And my partner) strictly equip a taser and flashlight. In bad situations, I hit the panic button for armed officers. (If you do this, BE WARNED! Things get extremely difficult and deadly VERY quickly!) (This stems from the British model of unarmed officers patrolling, and bad situations calling for armed response.) I debated turning all LSPD into LSSD, but haven't found any packs to my liking just yet that aren't overly large to prevent texture loss. (This comes from some people wanting the Police disbanded and the Sheriff to take up shop instead.) I'm also bouncing the idea of the community outreach styles, but let's be real; textures will not be easy to come by, let alone design, thanks to my nonexistent artistic ability! I've almost entirely stopped responding to active/armored shooter callouts as I know I will just get DECIMATED instantly...(Learned the hard way...miniguns...) Mental patient callouts are treated very differently. Instead of approaching, gun ready, and hope they don't try and shoot. If they do...I run for cover...(They just keep getting back up and shooting more, even after 10-12 zaps lmfao) Yes, I do die a LOT now. So, what better group to ask than you all? What other plugins/mods should I look into? What other methods should I incorporate into this new style? What are your thoughts on this new, difficulty+ play style? Please correct any notions I may have on the UK's police style, as well. Its not only a learning experience, but it also helps give me an idea of what to incorporate! Thanks!
  17. I've scanned over every single 'accs_diff_001_a_uni.ytd' (since I see the .PNGs are named after their .YTD file) and not a single one is a vest. Maybe I missed something? If you could help find my mistake, I'd appreciate it! The texture looks superb, so I gotta say Nice work!
  18. I’ve been having the same issue. I haven’t added any new mods, I’ve ensured the antivirus and firewall allow it through. I’ve ensured it’s all up to date. RPH is up to date. I tried running RPH as admin. Nothing changes it. It’s taken me 10-15 tries before it finally works, and hoping I don’t crash because I won’t be able to go back if it crashes. And now it just spits the same error about 20-30 tries later. The only workaround I’ve discovered is restarting my entire PC and hoping that it works. And that’s only one try out of every...maybe. 4-5 restarts before I just give up. That’s the only help I can offer you 😞 EDIT: Went a bit further down the rabbit hole. ScriptHookV received an update on May 26, so ensure that’s updated too. On top of this, go into GeForce Experience if you have it and disable the overlay. Did both of these and it worked on the first try for me. As far as further incidents, I can’t say since I just wanna play right now. Hopefully this is the issue, and I hope it helped! Please let me know if it persists! EDIT 2: Okay so, it seems to have fixed the problem of Insufficient Permissions. Now I’m just crashing like a cheap crackwhore on her 7th rock and unable to play at all. Time to diagnose this!

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