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Currently Changing Play Style, Suggestions?

Featured Replies

THIS IS NOT POLITICAL!

I DO NOT WANT POLITICAL DISCOURSE IN THIS THREAD!

 

So, with all that's going on in the world today, which I WILL NOT be discussing due to discourse, I'm currently overhauling my game. I'm sort of adopting the British Police style(I'm American so all I know is what I've been told on TV or by friends.)

By this, I mean:

  • I always run with a partner. Cant have those pesky  felons and drunks getting away!
  • No More Guns! I (And my partner) strictly equip a taser and flashlight. In bad situations, I hit the panic button for armed officers. (If you do this, BE WARNED! Things get extremely difficult and deadly VERY quickly!) (This stems from the British model of unarmed officers patrolling, and bad situations calling for armed response.)
  • I debated turning all LSPD into LSSD, but haven't found any packs to my liking just yet that aren't overly large to prevent texture loss. (This comes from some people wanting the Police disbanded and the Sheriff to take up shop instead.)
    • I'm also bouncing the idea of the community outreach styles, but let's be real; textures will not be easy to come by, let alone design, thanks to my nonexistent artistic ability!
  • I've almost entirely stopped responding to active/armored shooter callouts as I know I will just get DECIMATED instantly...(Learned the hard way...miniguns...)
  • Mental patient callouts are treated very differently. Instead of approaching, gun ready, and hope they don't try and shoot. If they do...I run for cover...(They just keep getting back up and shooting more, even after 10-12 zaps lmfao) Yes, I do die a LOT now.

 

So, what better group to ask than you all? What other plugins/mods should I look into?

What other methods should I incorporate into this new style?

What are your thoughts on this new, difficulty+ play style?

 

Please correct any notions I may have on the UK's police style, as well. Its not only a learning experience, but it also helps give me an idea of what to incorporate!

Thanks!

On 8/10/2020 at 7:43 AM, AlexBean said:

THIS IS NOT POLITICAL!

I DO NOT WANT POLITICAL DISCOURSE IN THIS THREAD!

 

So, with all that's going on in the world today, which I WILL NOT be discussing due to discourse, I'm currently overhauling my game. I'm sort of adopting the British Police style(I'm American so all I know is what I've been told on TV or by friends.)

By this, I mean:

  • I always run with a partner. Cant have those pesky  felons and drunks getting away!
  • No More Guns! I (And my partner) strictly equip a taser and flashlight. In bad situations, I hit the panic button for armed officers. (If you do this, BE WARNED! Things get extremely difficult and deadly VERY quickly!) (This stems from the British model of unarmed officers patrolling, and bad situations calling for armed response.)
  • I debated turning all LSPD into LSSD, but haven't found any packs to my liking just yet that aren't overly large to prevent texture loss. (This comes from some people wanting the Police disbanded and the Sheriff to take up shop instead.)
    • I'm also bouncing the idea of the community outreach styles, but let's be real; textures will not be easy to come by, let alone design, thanks to my nonexistent artistic ability!
  • I've almost entirely stopped responding to active/armored shooter callouts as I know I will just get DECIMATED instantly...(Learned the hard way...miniguns...)
  • Mental patient callouts are treated very differently. Instead of approaching, gun ready, and hope they don't try and shoot. If they do...I run for cover...(They just keep getting back up and shooting more, even after 10-12 zaps lmfao) Yes, I do die a LOT now.

 

So, what better group to ask than you all? What other plugins/mods should I look into?

What other methods should I incorporate into this new style?

What are your thoughts on this new, difficulty+ play style?

 

Please correct any notions I may have on the UK's police style, as well. Its not only a learning experience, but it also helps give me an idea of what to incorporate!

Thanks!

I couldn't fathom not having access to lethal weapon system(s), based solely on the number of potentially violent calls I have responded to.

  • Author
6 hours ago, Blizz5123 said:

I couldn't fathom not having access to lethal weapon system(s), based solely on the number of potentially violent calls I have responded to.

I won't lie, it becomes VERY difficult. Using Disarm and a caution approach, and you can outmaneuver most assailants. Worst case, your partner tazes them too, while giving you an opportunity to shoot their hand(using Disarm) which, makes the subject surrender. I do die a L O T either way because, as you know, GTA AI is comparable to State of Decay's(They stand there while getting hit repeatedly, etc.)

 

It adds a very different play style to the game, and really changes how you approach situations. The application is better IRL than in a game, due to detection radius and all that. AI are predictable. Humans are not. It's a ballsy move to approach an armed subject and hoping to god you rush em before they can open fire. Again, it fails...a lot. But it is pretty fun trying to see what you can do honestly!

I advise trying at least a couple of patrols this way, it really changes everything about how you patrol and adapt. I miss my firearms though. I'll go back to them once I can handle a suspect properly! xD

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