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Sgt. Aaron Shelby

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  1. Aaron Shelby     Finished responding to a Arrest Warrant in El Burro Heights, Amarillo Vista
  2. Aaron Shelby     Responded to a Arrest Warrant in Rancho, Davis Ave
  3. Aaron Shelby     Finished responding to a [SC] Armed Robbery in Pillbox Hill, Elgin Ave
  4. Aaron Shelby     Responded to a [SC] Armed Robbery in Downtown Vinewood, Clinton Ave
  5. Aaron Shelby     Finished responding to a Holdup in Downtown Vinewood, Clinton Ave
  6. Aaron Shelby     Responded to a Holdup in East Vinewood, Glory Way
  7. Aaron Shelby     Finished responding to a PCPOverdose in East Vinewood, Glory Way
  8. Aaron Shelby     Responded to a PCPOverdose in Mirror Park, Mirror Park Blvd
  9. Aaron Shelby     Finished responding to a MutualAidChase in Mirror Park, Mirror Park Blvd
  10. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Mirror Park, Mirror Park Blvd
  11. Aaron Shelby     Finished responding to a MC.SolveMurder2 in Mirror Park, Mirror Park Blvd
  12. Aaron Shelby     Responded to a MC.SolveMurder2 in Mirror Park, Mirror Park Blvd
  13. Aaron Shelby     Finished responding to a MC.SolveMurder in Mirror Park, Mirror Park Blvd
  14. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Mirror Park, Mirror Park Blvd
  15. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Murrieta Heights, San Andreas Ave
  16. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Murrieta Heights, San Andreas Ave
  17. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Murrieta Heights, San Andreas Ave
  18. Aaron Shelby     Finished responding to a MC.WantedSuspectLocated in Murrieta Heights, San Andreas Ave
  19. Aaron Shelby     Finished responding to a MC.IntoxicatedIndividual in Murrieta Heights, San Andreas Ave
  20. Aaron Shelby     Finished responding to a MC.IntoxicatedIndividual in Murrieta Heights, San Andreas Ave
  21.    nofreeusernames123 reacted to a comment on a file: Rich's Police Enhancements
  22. You will need to edit the agency.xml file (make an "agency_[blabla]" file in the "custom" folder so that you don't edit the original). As to the vehicles in your garage, it's all again in the "agency" file ; every single car you put below an agency will appear in the garage in that same agency you put it into. More info in the official LSPDFR guide for the agency file and the custom folder.
  23. I believe the issue is coming from Rich's Police Enhancements ambient backup, which should be disabled. It fixed it for me at the firt try but I don't know if it's consistent.
  24. I believe the issue is coming from Rich's Police Enhancements ambient backup, which should be disabled. It fixed it for me at the firt try but I don't know if it's consistent.
  25. I believe the issue is coming from Rich's Police Enhancements ambient backup, which should be disabled. It fixed it for me at the firt try but I don't know if it's consistent.
  26. I believe the issue is coming from Rich's Police Enhancements ambient backup, which should be disabled. It fixed it for me at the firt try but I don't know if it's consistent.
  27. I believe there is an issue due to the ambient backup option, which makes appear default mp characters near or on top of police cars, that sometimes spawn in the middle of the street. I simply fixed it by disabling it but I have done this only once so I actually don't know if that's the ultimate problem.
  28. I believe the issue is coming from Rich's Police Enhancements ambient backup, which should be disabled. It fixed it for me at the firt try but I don't know if it's consistent.
  29.    Fentered reacted to a comment on a file: CalloutsT
  30. thanks, i'll check it out 🙂 (and nice callouts pack btw)
  31. just wondering, what's the vehicle (pack) used in the 4th screenshot ?
  32. I don't reallly know if that's the issue but is it an ELS car ? and do you have ELS installed ? If that's the case then it probably is related to it, since it works with the car extras
  33.    Sgt. Aaron Shelby reacted to a comment on a gallery image: E. Andrew Carter FIB Building
  34. Turns out that i can confirm this theory, and it actually sits right because dlcs are for GTA Online, so "maybe" they don't load when offline (at least some of them because most of eup models and textures work). My story is that i put my PC to sleep for a moment then i came back and of course i was disconnected from the ingame social club and at that moment the ranks decals disappeared.
  35. My case : I wanted to add some more EUP outfits to the LSPDFR Police locker so that first these outfits can be used for random officers and LSPDFR backup (not Ultimate Backup). So i added new <Outfit>...</Outfit> lines in the outfits_lspd_eup.xml file in the Custom folder, but it didn't worked. Solution : After some long research, I found out that you need to add the script name that you gave to your outfit, in the <Peds>...</Peds> section (like the other ones listed where it says "for outfits selection" (careful to the gender character)) in the correct agency inside the agency_eup.xml, again in your Custom folder.
  36. My case : I wanted to add some more EUP outfits to the LSPDFR Police locker so that first these outfits can be used for random officers and LSPDFR backup (not Ultimate Backup). So i added new <Outfit>...</Outfit> lines in the outfits_lspd_eup.xml file in the Custom folder, but it didn't worked. Solution : After some long research, I found out that you need to add the script name that you gave to your outfit, in the <Peds>...</Peds> section (like the other ones listed where it says "for outfits selection" (careful to the gender character)) in the correct agency inside the agency_eup.xml, again in your Custom folder.
  37. It's gta 5 + lspdfr + stp, that's it. UB works fine even with other plugins, but STP is the opposite thing. (both STP and UB have already their localization.ini in their folder so i don't see how they could disappear from the game folder)

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