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The latest updated version of RAGE Plugin Hook, required to play LSPDFR, can be found inside the LSPDFR download. It is not currently available on the RAGE Plugin Hook website.

Very uncommon LSPDFR crash related to Stop The Ped

Featured Replies

As the title says, i have a really rare error that doesn't seem to go away and it's caused because of STP. The things i did :

  • Reinstall completely GTA 5 (Epic Games version)
  • Reinstall completely LSPDFR manually
  • Install Stop The Ped from Bejoljo's website without any other plugin (so it means latest version, RageNativeUI too)

...aand it still didn't worked.

 

And all over this, i called then ULSS server support and Bejoljo's support, that coudn't help me for the moment.

 

Here's my RPH log after the list of things i did :

 

Spoiler

[16 Jun 21 15:35:32.644] Started new log on 16 Jun 21 15:35:32.644
[16 Jun 21 15:35:32.644] ====================================================================================================
[16 Jun 21 15:35:32.640] Log path: C:\Program Files\Epic Games\GTAV\RagePluginHook.log
[16 Jun 21 15:35:32.644] Log verbosity: Trivial
[16 Jun 21 15:35:32.646] Initializing input system
[16 Jun 21 15:35:32.647] Initializing game console
[16 Jun 21 15:35:32.652] Console key has been set to F4 (key code: 115)
[16 Jun 21 15:35:32.696] Initializing console variable "ConsoleScrollAmount".
[16 Jun 21 15:35:32.696] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[16 Jun 21 15:35:32.699] Read value: <null>
[16 Jun 21 15:35:32.699] Initializing console variable "ConsoleKey".
[16 Jun 21 15:35:32.699] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[16 Jun 21 15:35:32.699] Read value: <null>
[16 Jun 21 15:35:32.699] Initializing console variable "PluginTimeoutThreshold".
[16 Jun 21 15:35:32.699] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[16 Jun 21 15:35:32.702] Read value: 60000
[16 Jun 21 15:35:32.702] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[16 Jun 21 15:35:32.703] Initializing console variable "AlwaysShowConsoleOutput".
[16 Jun 21 15:35:32.703] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[16 Jun 21 15:35:32.703] Read value: <null>
[16 Jun 21 15:35:32.703] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[16 Jun 21 15:35:32.703] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[16 Jun 21 15:35:32.704] Read value: <null>
[16 Jun 21 15:35:32.704] Initializing console variable "ShowOnScreenWarnings".
[16 Jun 21 15:35:32.704] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[16 Jun 21 15:35:32.705] Read value: <null>
[16 Jun 21 15:35:32.705] Console initialized
[16 Jun 21 15:35:32.705] Initializing forms manager
[16 Jun 21 15:35:32.706] Cleaning temp folder
[16 Jun 21 15:35:32.707] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V
[16 Jun 21 15:35:32.711] ================ RAGE Plugin Hook ================
[16 Jun 21 15:35:32.714] Command line option "enableCustomLoadingBackgrounds" is specified twice. Please remove one.
[16 Jun 21 15:35:32.714] Command line option -enableCustomLoadingBackgrounds is specified; enabling custom loading screen backgrounds.
[16 Jun 21 15:35:32.716] Detected Windows 10 Home (64-bit) (10.0.19042.0)!
[16 Jun 21 15:35:32.716] Checking game support
[16 Jun 21 15:35:32.923] Product name: Grand Theft Auto V
[16 Jun 21 15:35:32.923] Product version: 1.0.2245.0
[16 Jun 21 15:35:32.923] Is steam version: False
[16 Jun 21 15:35:32.924] Initializing DirectX
[16 Jun 21 15:35:32.925] Initializing Direct3D
[16 Jun 21 15:35:32.925] Getting game swap chain
[16 Jun 21 15:35:32.946] Swap Chain created: 0x7FF6372246F0
[16 Jun 21 15:35:32.946] Swap Chain VTable: 0x1CB6511DB40
[16 Jun 21 15:35:32.946] 0x748948F682B52EE9;0x8D48564157552024;0x170EC814890246C
[16 Jun 21 15:35:32.946] D3D11Present: 0x7FFB239B59E0
[16 Jun 21 15:35:32.946] D3D11ResizeBuffers: 0x7FFB239D11E0
[16 Jun 21 15:35:32.946] D3D11ResizeTarget: 0x7FFB23A1C7F0
[16 Jun 21 15:35:32.946] D3D11SetFullscreenState: 0x7FFB239D2FA0
[16 Jun 21 15:35:32.946] Direct3D initialized
[16 Jun 21 15:35:32.947] Initialized DirectX
[16 Jun 21 15:35:32.947] Direct3D watcher thread spawned
[16 Jun 21 15:35:32.948] Getting device
[16 Jun 21 15:35:32.948] Retrieved device
[16 Jun 21 15:35:32.948] Creating wrapper
[16 Jun 21 15:35:33.003] Wrapper created
[16 Jun 21 15:35:33.007] Effect created
[16 Jun 21 15:35:33.007] Creating buffer
[16 Jun 21 15:35:33.007] Created buffer
[16 Jun 21 15:35:33.007] Creating blend state
[16 Jun 21 15:35:33.007] Created blend state
[16 Jun 21 15:35:33.007] Done with creation
[16 Jun 21 15:35:33.051] Initializing texture system.
[16 Jun 21 15:35:33.051] Initializing texture system; phase 1
[16 Jun 21 15:35:33.051] Initializing texture system; phase 2
[16 Jun 21 15:35:33.059] Initializing texture system; phase 3
[16 Jun 21 15:35:33.059] Initializing texture system; phase 4
[16 Jun 21 15:35:33.068] Initializing texture system; phase 5
[16 Jun 21 15:35:33.069] Initializing texture system; phase 6
[16 Jun 21 15:35:33.071] Initializing texture system; phase 7
[16 Jun 21 15:35:33.073] Initializing texture system; phase 8
[16 Jun 21 15:35:33.074] Initializing texture system; phase 9
[16 Jun 21 15:35:33.074] Initializing texture system; phase 10
[16 Jun 21 15:35:33.077] Initializing texture system; phase 11
[16 Jun 21 15:35:33.077] Initializing texture system; phase 12
[16 Jun 21 15:35:33.079] Initializing texture system; phase 13
[16 Jun 21 15:35:33.079] Initializing texture system; phase 14
[16 Jun 21 15:35:37.949] Direct3D watcher thread ended
[16 Jun 21 15:35:52.608] LoadingScreenMsg: Initializing game support
[16 Jun 21 15:35:52.859] Initializing game support
[16 Jun 21 15:35:58.337] LoadingScreenMsg: Velocity limit removed
[16 Jun 21 15:35:58.645] Compatibility level: 0
[16 Jun 21 15:35:58.645] Supported version detected
[16 Jun 21 15:35:58.645] ==================================================
[16 Jun 21 15:35:58.645] LoadingScreenMsg: Patching code
[16 Jun 21 15:35:58.897] LoadingScreenMsg: Waiting for game initialization
[16 Jun 21 15:35:59.148] Waiting for game initialization
[16 Jun 21 15:35:59.249] LoadingScreenMsg: Initializing core
[16 Jun 21 15:35:59.500] Initializing hook
[16 Jun 21 15:36:04.519] LoadingScreenMsg: Completing interoperability
[16 Jun 21 15:36:04.770] Completing interoperability
[16 Jun 21 15:36:04.770] Initialization code 1.
[16 Jun 21 15:36:04.770] Initialization code 2.
[16 Jun 21 15:36:04.770] Initialization code 3.
[16 Jun 21 15:36:04.777] 1 Address: 0x00007FF6350E491C
[16 Jun 21 15:36:04.777] Calling func 1
[16 Jun 21 15:36:04.791] 2 Address: 0x00007FF635C7B802
[16 Jun 21 15:36:04.791] 3 Address: 0x00007FF6346B5C82
[16 Jun 21 15:36:04.816] Address: 0x00007FF635C7B7AC
[16 Jun 21 15:36:04.816] Unknown var: 0x00007FF636CB3CD0
[16 Jun 21 15:36:04.816] Initialization code 4.
[16 Jun 21 15:36:04.816] Initialization code 5.
[16 Jun 21 15:36:04.816] Completing interoperability, phase 1
[16 Jun 21 15:36:04.816] Completing interoperability, phase 2
[16 Jun 21 15:36:04.816] Completing interoperability, phase 3
[16 Jun 21 15:36:04.816] Completing interoperability, phase 4
[16 Jun 21 15:36:04.816] Completing interoperability, phase 5
[16 Jun 21 15:36:04.816] Completing interoperability, phase 6
[16 Jun 21 15:36:04.816] Completing interoperability, phase 7
[16 Jun 21 15:36:04.816] LoadingScreenMsg: 
[16 Jun 21 15:36:05.067] LoadingScreenMsg: Loading Story Mode
[16 Jun 21 15:36:05.943] LoadingScreenMsg: Loading and Populating Game World
[16 Jun 21 15:36:06.193] LoadingScreenMsg: 
[16 Jun 21 15:36:20.211] Initializing console variable "IsDeveloperModeEnabled".
[16 Jun 21 15:36:20.211] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[16 Jun 21 15:36:20.212] Read value: <null>
[16 Jun 21 15:36:20.212] Initializing console variable "TimeScale".
[16 Jun 21 15:36:20.212] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[16 Jun 21 15:36:20.213] Read value: <null>
[16 Jun 21 15:36:44.377] <UNLOADED PLUGIN>: Initializing input system
[16 Jun 21 15:36:44.378] <UNLOADED PLUGIN>: Initializing game console
[16 Jun 21 15:36:44.379] <UNLOADED PLUGIN>: Initializing forms manager
[16 Jun 21 15:36:44.578] LSPD First Response: [TRACE] Started loading LSPDFR
[16 Jun 21 15:36:44.578] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124)
[16 Jun 21 15:36:44.578] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC
[16 Jun 21 15:36:44.578] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com
[16 Jun 21 15:36:48.767] LSPD First Response: [TRACE] Thread CopManager #1 initialized
[16 Jun 21 15:36:50.189] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:50.193] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:50.195] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml
[16 Jun 21 15:36:50.283] LSPD First Response: [WARN] No name for outfit variation at line 23
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 31
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 39
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 64
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 72
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 80
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 111
[16 Jun 21 15:36:50.284] LSPD First Response: [WARN] No name for outfit variation at line 138
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 174
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 207
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 220
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 259
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 273
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 309
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 323
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 363
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 391
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 425
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 453
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 484
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 502
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 529
[16 Jun 21 15:36:50.285] LSPD First Response: [WARN] No name for outfit variation at line 547
[16 Jun 21 15:36:50.286] LSPD First Response: [WARN] No name for outfit variation at line 581
[16 Jun 21 15:36:50.286] LSPD First Response: [WARN] No name for outfit variation at line 615
[16 Jun 21 15:36:50.286] LSPD First Response: [WARN] No name for outfit variation at line 650
[16 Jun 21 15:36:50.287] LSPD First Response: [WARN] No name for outfit variation at line 677
[16 Jun 21 15:36:50.288] LSPD First Response: [WARN] No name for outfit variation at line 711
[16 Jun 21 15:36:50.288] LSPD First Response: [WARN] No name for outfit variation at line 741
[16 Jun 21 15:36:50.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:50.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:50.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 25
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 32
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 39
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 47
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 56
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 85
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 92
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 100
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 129
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 136
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 143
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 151
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 160
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 189
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 196
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 204
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 233
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 240
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 247
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 255
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 264
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 293
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male
[16 Jun 21 15:36:50.291] LSPD First Response: [WARN] No name for outfit variation at line 300
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 308
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 494
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 520
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 546
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 572
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 598
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 624
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 732
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 764
[16 Jun 21 15:36:50.292] LSPD First Response: [WARN] No name for outfit variation at line 796
[16 Jun 21 15:36:50.293] LSPD First Response: [WARN] No name for outfit variation at line 828
[16 Jun 21 15:36:50.293] LSPD First Response: [WARN] No name for outfit variation at line 951
[16 Jun 21 15:36:50.293] LSPD First Response: [WARN] No name for outfit variation at line 976
[16 Jun 21 15:36:50.293] LSPD First Response: [WARN] No name for outfit variation at line 1002
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1028
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1054
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1133
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1160
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1187
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1214
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1241
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1268
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1297
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1330
[16 Jun 21 15:36:50.295] LSPD First Response: [WARN] No name for outfit variation at line 1363
[16 Jun 21 15:36:50.296] LSPD First Response: [WARN] No name for outfit variation at line 1396
[16 Jun 21 15:36:50.296] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits
[16 Jun 21 15:36:50.792] LSPD First Response: [TRACE] Adding Ben J. as character
[16 Jun 21 15:36:50.897] LSPD First Response: [TRACE] Adding Michelle Meto as character
[16 Jun 21 15:36:50.898] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[16 Jun 21 15:36:50.898] LSPD First Response: [WARN] Path without extension: lspdfr/chars
[16 Jun 21 15:36:51.075] LSPD First Response: [TRACE] Adding Aaron Shelby as character
[16 Jun 21 15:36:51.260] LSPD First Response: [TRACE] Adding John Martinez as character
[16 Jun 21 15:36:51.278] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.278] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.278] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml
[16 Jun 21 15:36:51.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.281] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.281] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml
[16 Jun 21 15:36:51.284] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.285] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml
[16 Jun 21 15:36:51.315] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.316] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:51.316] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml
[16 Jun 21 15:36:51.322] LSPD First Response: [TRACE] Failed to parse  as chance
[16 Jun 21 15:36:51.326] LSPD First Response: [TRACE] Player was in vehicle: False
[16 Jun 21 15:36:51.327] LSPD First Response: [TRACE] Last selected character was Aaron Shelby, should spawn as last character True
[16 Jun 21 15:36:51.327] LSPD First Response: [TRACE] Loading last selected character Aaron Shelby
[16 Jun 21 15:36:51.328] LSPD First Response: [INFO] Changing current player character to Aaron Shelby
[16 Jun 21 15:36:51.342] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized
[16 Jun 21 15:36:51.344] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
[16 Jun 21 15:36:51.344] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized
[16 Jun 21 15:36:51.604] LSPD First Response: [TRACE] Cached 1305 decorators for index 3
[16 Jun 21 15:36:51.610] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[16 Jun 21 15:36:51.611] LSPD First Response: [TRACE] CharacterSelected: 2
[16 Jun 21 15:36:51.611] LSPD First Response: [TRACE] Character changed, creating new stats object
[16 Jun 21 15:36:51.742] LSPD First Response: [TRACE] Initialized telemtry service
[16 Jun 21 15:36:51.787] LSPD First Response: We have 4 appartments registered
[16 Jun 21 15:36:51.790] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15,76 Y:-606,24 Z:100,23
[16 Jun 21 15:36:51.795] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969
[16 Jun 21 15:36:51.797] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264,853 Y:-1000,169 Z:-99,058
[16 Jun 21 15:36:51.797] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761
[16 Jun 21 15:36:51.798] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347,1727 Y:-1001,406 Z:-99,1962
[16 Jun 21 15:36:51.798] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225
[16 Jun 21 15:36:51.799] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859,5645 Y:688,7182 Z:152,8571
[16 Jun 21 15:36:51.801] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361
[16 Jun 21 15:36:51.801] LSPD First Response: ApartmentManager initialized
[16 Jun 21 15:36:51.802] LSPD First Response: [TRACE] Started new menu thread MenuBase #1
[16 Jun 21 15:36:51.803] LSPD First Response: [TRACE] Started new menu thread MenuBase #2
[16 Jun 21 15:36:51.804] LSPD First Response: [TRACE] Started new menu thread MenuBase #3
[16 Jun 21 15:36:51.851] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized
[16 Jun 21 15:36:51.943] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized
[16 Jun 21 15:36:51.944] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized
[16 Jun 21 15:36:51.946] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893
[16 Jun 21 15:36:51.953] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized
[16 Jun 21 15:36:51.956] LSPD First Response: [TRACE] Thread Marker #1 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread Marker #2 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread Marker #3 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread Marker #4 initialized
[16 Jun 21 15:36:51.991] LSPD First Response: [TRACE] Thread MenuManager #1 initialized
[16 Jun 21 15:36:52.127] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized
[16 Jun 21 15:36:52.264] LSPD First Response: [TRACE] Started new menu thread MenuBase #4
[16 Jun 21 15:36:52.271] LSPD First Response: [TRACE] Started new menu thread MenuBase #5
[16 Jun 21 15:36:52.276] LSPD First Response: [TRACE] Set title to Aaron Shelby for Interaction Menu
[16 Jun 21 15:36:52.277] LSPD First Response: [TRACE] Started new menu thread MenuBase #6
[16 Jun 21 15:36:52.280] LSPD First Response: [TRACE] Set title to Aaron Shelby for Police Radio
[16 Jun 21 15:36:52.289] LSPD First Response: [TRACE] Started new menu thread MenuBase #7
[16 Jun 21 15:36:52.292] LSPD First Response: [TRACE] Set title to Aaron Shelby for Vehicle Options
[16 Jun 21 15:36:52.297] LSPD First Response: [TRACE] Started new menu thread MenuBase #8
[16 Jun 21 15:36:52.298] LSPD First Response: [TRACE] Set title to Aaron Shelby for Inventory
[16 Jun 21 15:36:52.302] LSPD First Response: [TRACE] Started new menu thread MenuBase #9
[16 Jun 21 15:36:52.305] LSPD First Response: [TRACE] Set title to Aaron Shelby for Settings
[16 Jun 21 15:36:52.308] LSPD First Response: [TRACE] Saved apt: GrapeseedAve1893
[16 Jun 21 15:36:52.355] LSPD First Response: [TRACE] Requested Audio
[16 Jun 21 15:36:52.366] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized
[16 Jun 21 15:36:52.707] LSPD First Response: [INFO] Connecting to LSPDFR Sync
[16 Jun 21 15:36:52.812] LSPD First Response: [TRACE] Loaded user Sgt. Aaron Shelby from file
[16 Jun 21 15:36:52.837] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:52.839] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:36:52.839] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml
[16 Jun 21 15:36:52.856] LSPD First Response: [INFO] Vinewood Police Station
[16 Jun 21 15:36:52.856] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638,5 Y:1,75 Z:82,8
[16 Jun 21 15:36:52.856] LSPD First Response: [INFO] La Mesa Police Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (LSPD) at X:826,8 Y:-1290 Z:28,24
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Rockford Hills Police Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (LSPD) at X:-561,65 Y:-131,65 Z:38,21
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Vespucci Police Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108,18 Y:-845,18 Z:19,32
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Downtown Police Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450,0654 Y:-993,0596 Z:30
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Davis Sheriff Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360,97 Y:-1584,7 Z:29,29
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Sandy Shores Sheriff Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (LSSD) at X:1848,73 Y:3689,98 Z:34,27
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Paleto Bay Sheriff Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (LSSD) at X:-448,22 Y:6008,23 Z:31,72
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Beaver Bush Ranger Station
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SAPR) at X:379,31 Y:792,06 Z:190,41
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (NOOSE) at X:-864,61 Y:-2408,92 Z:14,03
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Bolingbroke Penitentiary
[16 Jun 21 15:36:52.857] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846,49 Y:2585,95 Z:45,67
[16 Jun 21 15:36:52.864] LSPD First Response: [TRACE] Auto started component Debug #1
[16 Jun 21 15:36:52.864] LSPD First Response: [TRACE] Auto started component AmbientBlips #1
[16 Jun 21 15:36:52.864] LSPD First Response: [TRACE] Auto started component AmbientChases #1
[16 Jun 21 15:36:52.865] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1
[16 Jun 21 15:36:52.865] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1
[16 Jun 21 15:36:52.865] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1
[16 Jun 21 15:36:52.865] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1
[16 Jun 21 15:36:52.866] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1
[16 Jun 21 15:36:52.866] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1
[16 Jun 21 15:36:52.868] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1
[16 Jun 21 15:36:52.868] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1
[16 Jun 21 15:36:52.869] LSPD First Response: [TRACE] Auto started component GameStatsManager #1
[16 Jun 21 15:36:52.871] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1
[16 Jun 21 15:36:52.872] LSPD First Response: [TRACE] Auto started component GameEventManager #1
[16 Jun 21 15:36:52.872] LSPD First Response: [TRACE] Preloading node data
[16 Jun 21 15:36:53.203] LSPD First Response: [INFO] Logging in with cached credentials
[16 Jun 21 15:36:53.208] LSPD First Response: [TRACE] Terminal server version: 0.2
[16 Jun 21 15:36:53.208] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 2cb70a30-61a6-4eba-8276-acc6e7b98fd4. Enhanced features available.
[16 Jun 21 15:36:53.226] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry
[16 Jun 21 15:36:53.227] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding
[16 Jun 21 15:36:53.227] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem
[16 Jun 21 15:36:53.948] LSPD First Response: [INFO] Login success
[16 Jun 21 15:36:53.988] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSync
[16 Jun 21 15:36:53.988] LSPD First Response: [INFO] Connected and authenticated with LSPDFR Online Services. Server-enabled Sync.
[16 Jun 21 15:36:53.989] LSPD First Response: [TRACE] Connected and authenticated with LSPDFR Online Services. Awaiting LSPDFRSync feature from server.
[16 Jun 21 15:36:54.465] LSPD First Response: [TRACE] Building pathfinding data. Island: False
[16 Jun 21 15:36:56.450] LSPD First Response: [TRACE] Done preloading node data
[16 Jun 21 15:36:56.450] LSPD First Response: [TRACE] Preloading node data
[16 Jun 21 15:36:56.450] LSPD First Response: [TRACE] Done preloading node data
[16 Jun 21 15:36:56.453] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized
[16 Jun 21 15:36:56.462] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized
[16 Jun 21 15:36:56.463] LSPD First Response: [TRACE] Disabling ambient game police chases
[16 Jun 21 15:36:56.472] LSPD First Response: [TRACE] Disabled ambient game police chases
[16 Jun 21 15:36:56.472] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized
[16 Jun 21 15:36:56.475] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized
[16 Jun 21 15:36:56.478] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized
[16 Jun 21 15:36:56.479] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized
[16 Jun 21 15:36:57.494] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized
[16 Jun 21 15:36:57.494] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized
[16 Jun 21 15:36:57.506] LSPD First Response: [TRACE] during character sync, 1 characters were outdated on the server
[16 Jun 21 15:36:57.549] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized
[16 Jun 21 15:36:57.550] LSPD First Response: [TRACE] Thread SamTesting #1 initialized
[16 Jun 21 15:36:57.550] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized
[16 Jun 21 15:36:57.551] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized
[16 Jun 21 15:36:57.552] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized
[16 Jun 21 15:36:57.553] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized
[16 Jun 21 15:36:57.558] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized
[16 Jun 21 15:36:57.563] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized
[16 Jun 21 15:36:57.565] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized
[16 Jun 21 15:36:57.565] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized
[16 Jun 21 15:36:57.566] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized
[16 Jun 21 15:36:57.569] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized
[16 Jun 21 15:36:57.573] LSPD First Response: [TRACE] Thread Marker #5 initialized
[16 Jun 21 15:36:57.574] LSPD First Response: [TRACE] Thread Debug #1 initialized
[16 Jun 21 15:36:57.578] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized
[16 Jun 21 15:36:57.579] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized
[16 Jun 21 15:36:57.590] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized
[16 Jun 21 15:36:57.595] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized
[16 Jun 21 15:36:57.599] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized
[16 Jun 21 15:37:08.725] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:37:08.725] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom
[16 Jun 21 15:37:08.725] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml
[16 Jun 21 15:37:08.751] LSPD First Response: [TRACE] Setting player to lssd from last agency
[16 Jun 21 15:37:08.782] LSPD First Response: [TRACE] Setting player skin from last skin
[16 Jun 21 15:37:08.787] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[16 Jun 21 15:37:08.822] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized
[16 Jun 21 15:37:08.968] LSPD First Response: [TRACE] Player went on duty.
[16 Jun 21 15:37:08.978] LSPD First Response: Folder is C:\Program Files\Epic Games\GTAV\plugins\lspdfr
[16 Jun 21 15:37:09.002] LSPD First Response: StopThePed, Version=4.9.4.7, Culture=neutral, PublicKeyToken=null
[16 Jun 21 15:37:09.017] LSPD First Response: Creating plugin: ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮
[16 Jun 21 15:37:09.085] LSPD First Response: Plugin StopThePed v4.9.4.7 has been initialized.
[16 Jun 21 15:37:09.085] LSPD First Response: Go on duty to fully load StopThePed
[16 Jun 21 15:37:09.085] LSPD First Response: We have 3 callouts registered
[16 Jun 21 15:37:09.085] LSPD First Response: CalloutManager initialized
[16 Jun 21 15:37:09.086] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events
[16 Jun 21 15:37:09.093] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[16 Jun 21 15:37:09.094] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession
[16 Jun 21 15:37:09.103] LSPD First Response: [INFO] Model preloading enabled
[16 Jun 21 15:37:09.103] LSPD First Response: [TRACE] Preloading POLICE
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICE2
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICE3
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICET
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading SHERIFF2
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading SHERIFF
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICE4
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICEB
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading FBI2
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICEOLD1
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLICEOLD2
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading BUZZARD
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading POLMAV
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading FROGGER2
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading AMBULANCE
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading FIRETRUK
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 1B06D571
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 1D073A89
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 60EC506
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 678B81B1
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 3656C8C1
[16 Jun 21 15:37:09.104] LSPD First Response: [TRACE] Preloading asset 83BF0278
[16 Jun 21 15:37:09.111] LSPD First Response: [TRACE] Auto started component PersonaSearch #1
[16 Jun 21 15:37:09.113] LSPD First Response: [TRACE] Auto started component StudyStatistics #1
[16 Jun 21 15:37:09.114] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1
[16 Jun 21 15:37:09.114] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1
[16 Jun 21 15:37:09.125] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00
[16 Jun 21 15:37:09.125] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00
[16 Jun 21 15:37:09.125] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00
[16 Jun 21 15:37:09.125] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00
[16 Jun 21 15:37:09.129] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1
[16 Jun 21 15:37:09.130] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1
[16 Jun 21 15:37:09.131] LSPD First Response: [TRACE] Auto started component WorldPropManager #1
[16 Jun 21 15:37:09.133] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1
[16 Jun 21 15:37:09.133] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1
[16 Jun 21 15:37:09.133] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1
[16 Jun 21 15:37:09.402] ====================================================================================================
[16 Jun 21 15:37:09.402] Unhandled exception occurred in console command "ForceDuty"
[16 Jun 21 15:37:09.402] Exception type: System.FormatException
[16 Jun 21 15:37:09.402] Exception message: Input string was not in a correct format.
[16 Jun 21 15:37:09.402] Stack trace: at System.Number.ParseSingle(String value, NumberStyles options, NumberFormatInfo numfmt)
[16 Jun 21 15:37:09.402]    at System.Single.Parse(String s, IFormatProvider provider)
[16 Jun 21 15:37:09.402]    at ‍‍‮‎‪‬‬‪‍‫‌‍‮‌‏‌‏‌‪‌‮.‏‬‭‌‫‏‪‫‭‏‍‬‍‍‭‍‌‪‪‭‬‎‌‭‏‮()
[16 Jun 21 15:37:09.402]    at ‌‎‬‫‍‏‏‫‬‭‪‌‌‪‮‫‏‫‬‮‬‌‪‎‫‮.‫‌‍‎‮‮‎‌‏‫‮‭‭‏‌‌‭‎‮(Boolean )
[16 Jun 21 15:37:09.402]    at VYZgyEabNKeCIKItxZUeJxVHRTmz.WOcEqmqamTRSuREgyBShtzSVJPIw(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69
[16 Jun 21 15:37:09.402]    at VYZgyEabNKeCIKItxZUeJxVHRTmz.JyGAhIXUXbjOrEazIDMgAekMGgur(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371
[16 Jun 21 15:37:09.402]    at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 227
[16 Jun 21 15:37:09.402] ====================================================================================================
[16 Jun 21 15:37:09.415] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized
[16 Jun 21 15:37:09.415] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized
[16 Jun 21 15:37:09.415] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized
[16 Jun 21 15:37:09.415] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized
[16 Jun 21 15:37:09.423] LSPD First Response: [TRACE] Thread Ambient #1 initialized
[16 Jun 21 15:37:09.440] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized
[16 Jun 21 15:37:09.442] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized
[16 Jun 21 15:37:09.449] LSPD First Response: [TRACE] Has taken study survey: False
[16 Jun 21 15:37:09.450] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized
[16 Jun 21 15:37:09.458] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized
[16 Jun 21 15:37:09.460] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized
[16 Jun 21 15:37:09.469] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized
[16 Jun 21 15:37:09.469] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized
[16 Jun 21 15:37:09.470] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized
[16 Jun 21 15:37:09.472] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized
[16 Jun 21 15:37:09.472] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized
[16 Jun 21 15:37:09.473] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized
[16 Jun 21 15:37:09.495] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized
[16 Jun 21 15:37:15.493] LSPD First Response: [TRACE] Preloading POLICE
[16 Jun 21 15:37:15.493] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[16 Jun 21 15:37:15.520] LSPD First Response: [TRACE] Preloading POLICE
[16 Jun 21 15:37:15.522] LSPD First Response: [TRACE] Created police at X:-732,6953 Y:233,6276 Z:77,54597
[16 Jun 21 15:37:15.541] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[16 Jun 21 15:37:15.546] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[16 Jun 21 15:37:15.593] LSPD First Response: [TRACE] Billy Muldoon (MP_M_FREEMODE_01) was set as a cop
[16 Jun 21 15:37:15.615] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01
[16 Jun 21 15:37:15.621] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice ()
[16 Jun 21 15:37:15.626] LSPD First Response: [TRACE] Hades Beats (MP_M_FREEMODE_01) was set as a cop
[16 Jun 21 15:37:15.648] LSPD First Response: [TRACE] AmbientSpawn - spawned: police
[16 Jun 21 15:37:17.255] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03
[16 Jun 21 15:37:17.319] LSPD First Response: [TRACE] Player statistics saved after going off duty.
[16 Jun 21 15:37:17.320] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.322] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager
[16 Jun 21 15:37:17.322] LSPD First Response: [TRACE] Instance cleaned (Ambient #1)
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1)
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager
[16 Jun 21 15:37:17.326] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1)
[16 Jun 21 15:37:17.327] LSPD First Response: EndCurrentCallout: No callout running
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1)
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1)
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1)
[16 Jun 21 15:37:17.346] LSPD First Response: [TRACE] Saving escaped suspects to disk
[16 Jun 21 15:37:17.372] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty
[16 Jun 21 15:37:17.372] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager
[16 Jun 21 15:37:17.372] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1)
[16 Jun 21 15:37:17.373] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager
[16 Jun 21 15:37:17.375] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.375] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager
[16 Jun 21 15:37:17.375] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1)
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager
[16 Jun 21 15:37:17.376] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1)
[16 Jun 21 15:37:17.398] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down
[16 Jun 21 15:37:17.398] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down
[16 Jun 21 15:37:17.399] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down
[16 Jun 21 15:37:17.400] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down
[16 Jun 21 15:37:17.417] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down
[16 Jun 21 15:37:17.436] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down
[16 Jun 21 15:37:20.028] LSPD First Response: [TRACE] we're on the lspdfr page
[16 Jun 21 15:37:20.028] LSPD First Response: [TRACE] 7FF636638DAF
[16 Jun 21 15:37:20.781] LSPD First Response: [TRACE] navigated away whilst loading

 

(plz help).

Edited by Sgt. Aaron Shelby

Aaron Shelby

  • Author
35 minutes ago, nonick22 said:

Happens to me too.   It is rare and completely freezes the ability to walk or move but i can still exit the game and restart.

 

For me it's LSPD First Response.dll Has Crashed or something like that but when you forceduty, in which case i can move after, but yeah when you do this at the station it freezes you and you have to reload lspdfr but without the plugin or the thing that makes it crash, then go to the switch character tab and exit it to restore your ability to move.

Aaron Shelby

I have fixed the problem, i will go straight to the point.

Bejoljo forgot to mention to replace a folder when updating both of his mods (Stop the ped and ultimate backup) 

 

since im not great at explaining instruction, watch this short video that iv made for you guys 

 

all you need is to Re-download stop the ped and ultimate backup and to do this following steps for both mods when replacing the following file: 

 

(the right side of the screen is the game main directory) 

 

 

 

and just like this your done, enjoy your game 

Edited by KManRacer

K-Man

 

  • Author
51 minutes ago, K217 said:

I have fixed the problem, i will go straight to the point.

Bejoljo forgot to mention to replace a folder when updating both of his mods (Stop the ped and ultimate backup) 

 

since im not great at explaining instruction, watch this short video that iv made for you guys 

 

all you need is to Re-download stop the ped and ultimate backup and to do this following steps for both mods when replacing the following file: 

 

(the right side of the screen is the game main directory) 

 

 

 

and just like this your done, enjoy your game 

 

I already have this .ini. It's already inside STP folder.

Aaron Shelby

52 minutes ago, Sgt. Aaron Shelby said:

 

I already have this .ini. It's already inside STP folder.

even in Ultimate Backup ? if not, you'll have to do the same thing 

 

for me, this was the cause of lspdfr crashing at start-up

K-Man

 

  • Author
10 hours ago, K217 said:

even in Ultimate Backup ? if not, you'll have to do the same thing 

 

for me, this was the cause of lspdfr crashing at start-up

 

It's gta 5 + lspdfr + stp, that's it. UB works fine even with other plugins, but STP is the opposite thing.

 

(both STP and UB have already their localization.ini in their folder so i don't see how they could disappear from the game folder)

Edited by Sgt. Aaron Shelby

Aaron Shelby

This is a support topic.
Only reply here to offer help or assistance to Sgt. Aaron Shelby. Off-topic or "me too" replies will be removed.

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