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WithLithum

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Everything posted by WithLithum

  1. About the date that is probably that RPH authors have not slept and worked overtime to get the RPH updated, worked until the early morning of the next day. Try disable your antivirus or add the whole GTA V folder as an exception (or add it as a folder entry in your antivirus's trust zone), if this does not work do not delete the exception and launch RPH executable as Administrator.
  2. You'll need to post the latest RPH log, which is called RagePluginHook.log, found in the folder where GTA5.exe and RAGEPluginHook.exe is located.
  3. I can't tell because I never used this mod, not to say use it with LSPDFR. I would recommend you do not use ReSized if you plays LSPDFR.
  4. OpenIV.asi (which handles the mods folder) does not need ScriptHookV - it only needs the ASI loader which supports all versions.
  5. The log suggests that you went on duty as callouts load. Are you posting the correct log?
  6. Did you lose functionality or you just can't use menus and stuff?
  7. Did you use the RPH came with the latest LSPDFR version? Normally it would show Grand Theft Auto V has crashed The one on the RPH website has not been updated.
  8. In the game GXT2 files, there are tokens (placeholders surrounded by "~" symbol) that starts with BLIP, which the game replaces with a blip sprite when displaying. It is used extensively through GTA V and GTA Online to indicate a blip on the map. Here is an incomplete list of these tokens, found inside the game's GXT2 files (most of them found in global): How to color these blip sprites? R* colors them using HUD color tokens, for example, ~HUD_COLOUR_YELLOW~. You can still use ~s~ to reset the color. The default color is white. How to use these tokens? Just like you use other GXT tokens (like hud colors and input icons), place them in your text, such as: The Ammu-Nation ~BLIP_GUN_SHOP~ ~BLIP_INFO_ICON~ You can perform a takedown by pressing and holding ~INPUT_CONTEXT~ while aiming at a suspect. Finally... I hope these will be useful when mod authors making help messages, menus, so on.
  9. Do you have any mods folder and/or mods installed via LML?
  10. Can you start the game without RPH?
  11. This is related to several factors, but the most possible one is that it's install.xml file is somewhat incorrect caused LML not recognizing there is a vehicle to add/replace.
  12. Modding Pack DLC is basically equivalent as if you create a mod pack but just put a FileReplacements tag with only FilePath to a folder then dump all of your replace cars there. This will not take advantage of LML can disable and enable mods one at a time.
  13. You'll need to upload Ragepluginhook.log. It can be found at your game directory where GTA5.exe located.
  14. Your game has not been updated which RPH will work. Also, Your game crashed on loading screen before RPH loads plugins. Can you start the game without RPH?
  15. There are hard-coded limits of the character creator and since LSPDFR uses a creator that is mostly the same of R* one in GTA Online, it would only support something that is legitimate in GTA Online and works very well (i.e. no addon slots).
  16. It depends one how much time a plugin costs when it executes ticking code (i.e. code that executes each frame). If a plugin spend a lots of time to tick (process a frame) it will slow down the game (thus decreasing FPS). LSPDFR itself is very massive and costs a lot of time to tick, plus LSPDFR plugins + ASI mods (if they have scripts) + SHVDN scripts + other RPH plugins + internal game scripts and finally, game engine. Internal scripts of the game, in other hand, is very optimized and all of it's scripts runs fast and it will optimize the game environment if needed. I cannot tell if there are exactly scripts that costs much FPS.
  17. I am aware of that vanilla game may use the exact same animation when NPC cops intimidating a player - further actions by player at that time will result in cop pulling their gun out and a one-star added to the player.
  18. If you double tap E, STP would skip LSPDFR and handle the ped directly. Did you use double-tap or vanilla stop (i.e. hold down E instead of double-tap E)? Also does this happen in arrests?
  19. Did the callout notification disappear right after you press Y? And did you change your key settings? Did you get Code 4 - Disregard?
  20. Did you got a second STP menu or two different menus? Try use keyboard to stop the ped and see if that changes.
  21. If you backed up via RPH, it can restore the game version to last supported one. However if you haven't backed up you must wait until the RPH, LSPDFR and SHV gets updated. In most cases RPH may update faster than SHV does, and RPH often updates together with LSPDFR. You can turn off auto update in the game library by clicking the three-dots icon and then you will be able to find a switch for that. ADDITONAL: Most things should be able to update in a week, unless there is some engine related changes. In previous engine-related changes SHV updates faster than RPH.
  22. Probably, since Windows only support Xbox controllers. However, since I don't use controllers, I cannot exactly tell.
  23. LSPDFR uses third-party libraries to support controllers, it will not support PlayStation controllers. You will need a Xbox Controller.
  24. Your log was no longer available. What do you mean "doesn't fully load properly"?

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