Everything posted by GamingXSportXClub
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What are your thoughts on the very first version of LSPDFR? What would you like to see in the future?
Check out some of these plugin's below, some of them have a few of the stuff you've been thinking of (including unconscious person, fighting, drunks and burglars) EDIT: theres also another plugin, which includes a lot of other stuff, including escorting an ambulance and street racing.
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Draggable Corpses Suggestion
The big problem is syncing the animations from what i've heard.
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Searching PED's in 0.3
I agree, as well as more convenient 'commands' such as telling peds to leave, both in a casual manner (with a chance of the ped not agreeing and fighting) and in an evacuation sort of way, as well as getting back in their vehicle, and of course, frisking and such. All i all, if they can add EVERYTHING from LCPDFR to LSPDFR i'll be happy, as well as using the new engine / game features to add features we couldn't of got in LCPDFR.
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LSPDFR More Playable Peds
On page 40 of the same trainer you're using, there's an option called 'dealer' and I personally use that for unmarked / undercover patrols as the hood up suits the whole style of 'snooping around' i'm also sure there's another hooded up ghetto looking model on page 21 /20 which is right next to another model with a do-rag, they both have the same names though.
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ID 'Pop-up' Time Frame.
No clue buddy, i'm sure it'll say at the very start of the video as I cut it slightly ahead to show you the voice lines.
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Custom Vehicles are already here!
"Many people are really excited about this, they say "it's happening" or "finally, we get real cars like in GTA IV and SA" well, no. For those people, this is so far from what a car mod should be, this is just like a fake way to get those cars, since it's just a static object using a car handling and a sound, but without a thousand properties that a normal car in game has. It's not possible to get cars like GTA IV or SA, the procedure is VERY different from this one. Please, with this comment I am not trying to discredit the autor, I think he made a very well job and intention, it's a good idea and it's the only alternative yet. This is only for people who believe in what's not real." jpetrillo13 on the GTA-5 Mods website But it's a nice step in a good direction, and i'm excited to see the future of mods which doesn't involve scripts and cheap reskins.
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ID 'Pop-up' Time Frame.
If i'm correct he says "Kifflom" which is the 'god' of the "The Epsilon Program", theres a few voice lines in the game that the cult members use which have been used as placeholders i'm guessing for LSPDFR.
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ID 'Pop-up' Time Frame.
Ohhh Really? Thanks for that, really helps and I appreciate it loads! Anyway this could be printed in the documentation? Just in-case someone has the same "issue" as me.
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ID 'Pop-up' Time Frame.
Might be a little nit picking issue, but will the amount of time the ID is spent on screen be increased? Can sometimes be a pain when you're in a pullover, walk back to your car, and have to go and ask for the ID again, because their name didn't have a traditional spelling for example and you couldn't type it out in time haha. Great release though, one of the best so far and i'm only seeing good things for the future releases of the mod.
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LSPDFR 0.2 Delay Update - 13 July
I may be wrong, but i'm guessing 23:00 as it's an hour behind 'British time' and everyday an update has been released (which has been classed as a big one) it's always been dead on 00:00 Uk time.
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LSPDFR 0.2 Delay Update - 13 July
that's a question that should be aimed at the makers of the rage hook plugin, not the LSPDFR devs as they only make a 'script' rage plugin uses, not the trainer it's self.
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LSPDFR 0.2 Delay Update - 13 July
I don't like to be one of them stereotypical ass kissing people in hope of somesort of reply from the devs, but the work flow from you guys is amazing, seriously.
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LSPDFR 0.2 Delay Update - 13 July
My guess is 00:00 GMT, just like all the other releases, so translate UK time to whatever country you are in to get a estimate on when it might be released on your side. (This as a total guess BTW)
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LSPDFR 0.2 Delay Update - 13 July
i'm 99% this guys a troll or at least doesn't have any form of respect, because everything I see from this guy is just insulting. (guy you're quoting, not you.) but OT: Looking forward to the update, but have the performance issues caused by the mod been COMPLETELY fixed and should we expect any form of FPS drops outside of our PC's themselfs and the badly optimized rockstar updates? Because I was wondering if this anti modding stuff and dump code is going to make script mods slower from here on out.
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Interior Based Callouts.
A cool idea going off the the door alarm would be using the factory that's used in one of franklins missions as somesort of 'break-in' call, where someone has called the cops after hearing some sort of commotion at this place (I've forgotten the name of the factory, sorry about that) where you can go and check, the outcomes would be random, from some 'kids' (young adults as GTA doesn't have children or teens) who broke in and are drinking, to a fully fledged rage from one of the local gangs, this could be done with a lot of the interiors too.
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LSPDFR 0.2 Update - 12 July
So because of these new measures Rockstar have implemented, can we expect a hit in performance when the mod is released no matter what, and is it just a case of squeezing the best performance out of the mod as possible till this new system Rockstar are using is worked around?
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Pursuit from pullover!
I believe this was a bug that wouldn't place a blip on the map when you pulled over anyone when then fled after, the new update (0.2) is implementing a system similar to LCPDFR which places a big circle on the map telling you where the suspect is, which also labels all the police units in the pursuit also. So i'm 99% sure this will be fixed as they've added a whole bunch of stuff to pullovers, including a police computer and searching people's ID's. Edit: here is the image I was talking about.
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LSPDFR 0.2 - Stun Guns & More
Well i'm glad that doesn't change a thing and a lot of people don't work on Saturdays anyway, at least where I live. let's just hope we don't have some passive aggressiveness going on right here.
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LSPDFR 0.2 - Stun Guns & More
Nothing wrong with being excited, it's also Saturday and half of us have jackshit to do, so a lot of us will be browsing the forums.
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virus in lcpdfr
That's what Trojans do bro, theres no virus(s) with LCPDFR, i can tell you from personal experience.
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virus in lcpdfr
Theres no virus people, don't be silly.
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virus in lcpdfr
I know personally that the installer is seen as a virus by SOME anti-virus software and obviously isn't.
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LSPDFR 0.2 - Stun Guns & More
Explain.
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Interior Based Callouts.
I'm 99% sure this has been considered, but in the future i'd love to see more callouts involving interiors, from silly stuff like house party's (involving multiple people both drunk and dancing and just causing a large amount of noise outside a house, maybe even franklins aunt's home for the area) to noise complains from animals, to more hardcore stuff like domestic abuse calls and robbery's in progress (both corner shops AND homes). Theres also a few special interiors that could be used like the bar used in one of the side missions as well as floyde's (?) apartment and such. Add more ideas below involving interiors as potential callouts and random events.
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LSPDFR 0.2 - Stun Guns & More
Unless you're talking about LSPDFR it's self, the scrip hooks and such are fixed like within the hour they break so theres nothing to worry about.