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JackeryFox

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  1. Graham Jackson     Finished responding to a CC Unstable Individual Call in Gd. Senora Desert, Senora Fwy
  2. Graham Jackson     Arrested Leroy Jenkins in Gd. Senora Desert, Senora Fwy
  3. Graham Jackson     Responded to a CC Unstable Individual Call in Vinewood Hills, Los Santos Freeway
  4. Graham Jackson     Finished responding to a Bank robbery in Vinewood Hills, Los Santos Freeway
  5. Graham Jackson     Finished responding to a StolenMoneyTruck in Vinewood Hills, Kimble Hill Dr
  6. Graham Jackson     Responded to a StolenMoneyTruck in Rockford Hills, South Boulevard Del Perro
  7. Graham Jackson     Arrested Matt Smith in Vinewood Hills, Whispymound Dr
  8. Graham Jackson     Arrested Miranda Collins in Vinewood Hills, Whispymound Dr
  9. Graham Jackson     Arrested Ben Sherman in Vinewood Hills, Whispymound Dr
  10. Graham Jackson     Performed a traffic stop on a Chrome Felon with registration 79UZI264 in Vinewood Hills, Whispymound Dr
  11. Graham Jackson     Finished responding to a [FC] AnimalOnRoadway in Vinewood Hills, Whispymound Dr
  12. Graham Jackson     Performed a traffic stop on a Chrome Felon with registration 79UZI264 in Vinewood Hills, Whispymound Dr
  13. Graham Jackson     Finished responding to a Dead Body in Baytree Canyon, Lake Vinewood Dr
  14. Graham Jackson     Responded to a Dead Body in Hawick, Alta St
  15. Graham Jackson     Performed a traffic stop on a Dark Silver Unknown Vehicle with registration 25HFN430 in West Vinewood, Las Lagunas Blvd
  16. Graham Jackson     Reported a PC148 in Hawick, Alta St
  17. Graham Jackson     Performed a traffic stop on a Black Unknown Vehicle with registration 40YQA891 in Burton, Las Lagunas Blvd
  18. Graham Jackson     Performed a traffic stop on a Black Unknown Vehicle with registration 40YQA891 in Burton, Las Lagunas Blvd
  19. Graham Jackson     Performed a traffic stop on a Util Dark Green Ruiner with registration 86MSI665 in Burton, Carcer Way
  20. Graham Jackson     Performed a traffic stop on a Util Dark Green Ruiner with registration 86MSI665 in Burton, Carcer Way
  21. JackeryFox started following LSPDFR Computer+
  22. JackeryFox changed their profile photo
  23. JackeryFox started following HoldMyGun
  24. Is there a way to increase the time the tire tracks in the snow stay before disappearing?
  25. Dunno, loaded up like normal, pulled over a bunch of people, did breathanalyzing and it all worked as normal. But hey, the mod updated now so it should work for everyone.
  26.    Archatos reacted to a comment on a file: Breathalyzer
  27. Any possibility of getting a marked version of the 2012 Dodge Charger? Been searching the whole site and haven't found a marked one for GTA V. Was thinking of trying to create my own livery but I have no idea how to properly edit a .dds file in photoshop apart from knowing how to open it.
  28. Really nice mod with a very well detailed Charger thought it could use a bit more interior detail, just my opinion though since I often do first person patrols as well.
  29. Any possibility of switching the animation the body does when you drag it to the limp body? I know it's in the game files since I've seen it before. The current animation makes the body look like it's struggling in pain even though the person is supposed to be dead.
  30. Any possibility you could add a 2012 Dodge Charger SRT8 with different liveries for the LSPD, LSSD and SAHP? Ps. Loving your current mods, especially the interior first person details in the cars
    Great model and I love the detailed interior. Could use slightly stronger steering but other than that, great car.
  31.    JackeryFox reacted to a post in a topic: Rockstar releases another update.
  32. Here's also an example of the dragging animation that is already in the game for the cop AI, https://youtu.be/gtX-2YWndns?t=96 Sadly can't edit my previous post. Earlier I checked for the animations with OpenIV and located them under "Grand Theft Auto V\x64c.rpf\anim\ingame\clip_combat@.rpf\" they are "combat@drag_ped@.ycd" and "combat@drag_ped@entry.ycd"
  33.    JackeryFox reacted to a comment on a file: Improved Spotlight and LED
  34.    JackeryFox reacted to a post in a topic: Draggable Corpses Suggestion
  35.    Deactivated Member reacted to a post in a topic: Draggable Corpses Suggestion
  36. It would be really useful if there was a feature to allow us to grab and drag bodies around like I've seen something similar in the cop AI in GTA V where cops would drag other injured officers to cover. The feature would come in handy for example clearing a road after a shoot-out or incident where a person had died, earlier I've had a case of where we had to kill multiple armed suspects on the highway and after the cars were cleaned up we needed to dispose of the bodies but it takes a while for the coroner from the Police Radio mod to arrive so I had to wait for them as the body was laying there in middle of the highway and AI cars either ran it over or tried to speed around it and end up crashing into another car.

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