Reputation Activity
-
Cyanotic reacted to BJ USA for a file, RoadWorthy🚔 Equipment Enforcement: Road Worthy v6.9
The Equipment & Standards Overhaul
Dynamic vehicle safety violations for proactive traffic enforcement. In the standard Los Santos environment, every NPC vehicle is showroom-perfect. This lack of realistic mechanical wear makes traffic enforcement feel repetitive and purely RNG-based. Road Worthy is a background simulation engine that injects realistic mechanical failures and safety violations into the world, giving you legitimate, visual probable cause for every stop.
🛠️ The Core Engine: "Probable Cause Generator"
Road Worthy doesn't just spawn blips; it physically alters the state of nearby vehicles to create observable equipment violations.
Equipment Violations: The engine cycles through distinct equipment configurations, ranging from minor electrical flickers to critical structural failures.
Encounter Frequency: With default settings, you can expect to encounter a violator roughly every 2 to 5 minutes of active driving, depending on local traffic density.
Smart Selection Logic: The system scans a 350m radius and intelligently selects candidates for violations. It maintains a buffer—ignoring any vehicle within 45m—to ensure violations don't "pop-in" right in front of you.
Automatic Exclusions: To maintain immersion, the engine automatically ignores Emergency (Police/EMS), Service (Buses/Taxis), Motorcycles, and even specific models like the "Stretch" or "Tourbus" defined in your .ini.
Disable Blips: For officers who prefer a purely visual challenge, violation blips can be disabled entirely in the configuration settings.
MAX INI SETTINGS FOR DEMO VIDEO - YOUTUBE DEMO - MAX INI SETTINGS - DEMO ONLY
🚦 Equipment Profiles & Modernized Scanning
Ghost Car (Bright Purple - 27) Operating with no lights at night.
Faulty Alternator (Gray - 13) The lights won't stay on; lights flickers intermittently, indicating failing power delivery preceding a total electrical blackout.
Aggressive High Beam Flashing / Signal for help / loose wire? - (Green - 2) The entire lighting system (front and rear) flashes rapidly. This indicates a severe short circuit or an aggressive driver attempting to clear traffic.
Smoking Engine (Light Gray - 15) Heavy engine smoke pouring from the compartment. The vehicle is physically restricted to a crawl due to severe mechanical failure and neglect.
Shredded Tire (Light Blue - 22) Vehicle operating on a shredded tire or bare rim. Results in erratic handling, grinding, and a top speed limited to 13.5f.
Missing Plate (Dark Orange - 21) You can now encounter vehicles operating with Missing Plates. This violation is tied to a Stolen status, turning a simple equipment observation into a potential felony hit.
Dealer Tag (Dark Orange - 21)
Note on Modernized Plate Readers: Congrats! Your reader now recognizes these blank or dealer plates as stolen and pulls owner details—even without a physical plate—via NOOSE-derived chassis-signature telemetry. This breakthrough, repurposed from Humane Labs forensic imaging research, identifies the vehicle through unique thermal and geometric markers. The physical plate is absent, but the system still has a chance to gather vehicle and/or owner details via localized beat intelligence.
Shattered Window (Gold - 46) Frequency of smashed safety windows. Side or rear glass is shattered, potentially indicating a vehicle burglary or a prior hit-and-run collision.
Headlight Out (Beige - 36) A single headlight is non-functional. Unlike a shattered lamp, the housing is intact but the bulb is out, creating a high-visibility equipment violation at night.
Mechanical Damage (Gold - 46) Significant body deformation or collision history. Though the engine functions, the vehicle shows severe rear damage, suggesting it may have been involved in an accident or theft.
📦 Installation Guide
Prerequisites: SHVDN (ScriptHookV.NET) is required.
The ScriptHookVDotNet v3 included is optional. The current version of RoadWorthy is designed to work with any version of ScriptHookVDotNet v3.
Deployment: Drop RoadWorthy.dll into your /scripts/ folder.
Configuration: The mod will generate RoadWorthy.ini on the first launch.
GlobalSpawnChance: Controls how frequently violations occur (Default: 2%).
MaxActiveViolations: Sets a hard limit on world violations (Default: 1).
ShowBlips: Toggle to true or false to enable/disable GPS markers.
-
Cyanotic reacted to Rabbit GTA V Development for a file, [ELS-Hybrid] 2020 Dodge Charger SRT Hellcat Widebody - REIMAGINED🌐 Stay Connected & Support the Project
Join the official Discord for:
Sneak peeks at upcoming projects
Community voting & feedback polls
Behind-the-scenes previews
Exclusive development updates
🔗 Discord
💰 Support my Work:
Donations are never required but always appreciated!
PayPal
Cash App
🔥 Unlock More on Patreon:
Gain access to premium releases, early betas, installation support, and giveaways!
🔗 Patreon
🐞 Bug Reports & Support
Found a bug? Report it directly through Discord:
📨 Bug Report Channel
Known Bugs: None at this time
⚠️ Important Disclaimers
Copyright: All rights belong to their respective owners.
Support Policy: I do not provide support for vehicle replacements or custom meta edits. Use addon installs whenever possible.
User Knowledge: Please ensure you understand basic mod installation before using this mod. Tutorials can be found on forums or YouTube.
Replacement Issues: Reports like “it rolls over” or “replacement not working” will be ignored. Negative reviews based on misuse will result in a block.
Liability: I am not responsible for any crashes, bugs, or malfunctions. Use at your own risk.
🔒 Usage & Redistribution Rules
Do not claim, reupload, or redistribute my work without permission.
Alternate liveries are welcome — just credit and link the original file.
You may use this mod for content creation (YouTube, Twitch, Kick, etc.).
Do not modify or alter model components without explicit permission.
⚙️ Installation Guide
Add to dlcpacks folder:
Grand Theft Auto V\mods\update\x64\dlcpacks
→ Drop the folder: rabbitchargersrt
Edit dlclist.xml:
Grand Theft Auto V\mods\update\update.rpf\common\data
Add the line: <Item>dlcpacks:/rabbitchargersrt/</Item>
Install ELS XMLs:
Grand Theft Auto V\ELS\pack_default
💬 Thank You for Supporting My Work!
🔧 Looking for More Customization?
All-blue light setup?
You can achieve these by tweaking the YTD and META files on your own —
but to make things easier, I’ve already prepared drag-and-drop ready versions for Patreon members.
Non-ELS and/or debadged for FiveM?
It’s available exclusively for Patreon members.
U-Haul Livery Design?
It’s available exclusively for Patreon members.
-
Cyanotic reacted to Largo2 for a file, Vehicle Accidents Callouts | PR or STP VERSIONS BETAVehicle Accidents Callouts
Experience the ultimate realism on the streets of San Andreas! Respond to complex, high-stakes collisions where every second counts and your scene management skills make the difference. This callout pack moves beyond simple car chases, challenging you to master the art of accident investigation and public safety.
From the quiet parking lots of Paleto Bay to the high-speed intersections of Blaine County, you will encounter diverse scenarios that require more than just a siren. Interview witnesses, hunt for hit-and-run suspects at their residences, and coordinate with Fire & EMS to stabilize volatile scenes.
Main Features:
Dynamic Scenarios: Experience everything from minor fender-benders at local markets to catastrophic fuel tanker rollovers.
Immersive Dialogues: Engage in professional, multi-stage interactions with Fire Lieutenants and emotionally charged conversations with involved drivers.
Hit-and-Run Investigations: Use CCTV footage and witness descriptions to track down suspects at their homes and bring them to justice.
Scene Management: Partner with Fire & EMS to secure areas. Use cones, flares, and strategic positioning to manage traffic flow and protect first responders.
Unpredictable Outcomes: Every callout features randomized causes-was it a rookie driver, a reckless speeder, or a mechanical failure?
Config.ini (important):
Please, check VehAccidentsCallouts.ini and configure it for yourself. You can disable callouts, change keys or use your (multiple) vehicle models to spawn in callouts!
Callouts list (0.4beta):
Joshua Road Collision
Senora Freeway Animal Hit
Animal Hit on Intersection 1 (NEW)
Animal Hit on Marlowe Drive (NEW)
Great Ocean Highway Truck Accident
Paleto Bay Vehicle Collision
Paleto Bay Highway Truck Fire
Abandoned Vehicle Crash at Catfish View
Abandoned Vehicle Crash at Palomino Fwy (NEW)
Abandoned Vehicle Crash at Grape Seed (NEW)
Hit And Run on a Gas Station
Hit And Run on a 247 Market
Hit And Run on a Paleto Bay (Fuel Station)
Hit And Run on a Los Santos Airport Parking
Hit And Run on a Xero Gas Station (NEW)
Hit And Run on a Maze Bank Arena (NEW)
Hit And Run on a Chumash 247 (NEW)
Hit And Run on a Fleeca Bank (NEW)
Hit And Run on a San Andreas Ave (NEW)
Rolled Out Semi
Fuel Transport Crash (Paleto Bay)
Vehicle in Ditch 1
Coach, Truck, Car MVA SenoraFwy
Tow Truck Assistance at Palomino Fwy
Tow Truck Assistance at US Route 13
Tow Truck Assistance at Interstate2 (NEW)
Three Vehicle Crash at US Route 13
Truck and Car at Elysian Fields Fwy
Rolled Out Semi at Olympic Fwy
Truck and Car at Interstate 2 (NEW)
MVA Two Cars Collision Rockford Dr (NEW)
MVA Three Cars Collision Interstate 2 (NEW)
MVA Three Cars Collision Olympic Fwy (NEW)
MVA Three Cars Collision Baytree Canion (NEW)
Two Cars Collision Davis Avenue (NEW)
Two Cars Collision Vinewood Blvd (NEW)
== Total of 36 callouts (for now, more in progress)
Technical Requirements:
Please select one of the two versions: Police Redefined or Stop The Ped (depends what do you use).
Compatibility:
Highly Recommended:
INSTALLATION:
Drag and drop the Plugins folder into your main GTA V directory.
Ensure all dependencies are up to date.
Head out on patrol and wait for dispatch!
Get ready to secure the scene-the citizens of San Andreas are counting on you!
⚠️ Technical Warning: Traffic Control & Towing Physics
If you are playing Vehicle in Ditch callouts or any scenario involving a Tow Truck, please read the following:
Avoid using the "Stop Traffic" feature from the Police Redefined menu.
The Issue: When you use the PR menu to stop traffic, it "freezes" the AI vehicles in place. Since the vehicle to be towed is part of the traffic pool, its physics also become frozen.
The Result: The Tow Truck will struggle to interact with a frozen object. This often leads to the cable unhooking, the truck glitching out, or the vehicle refusing to move despite being hooked.
Recommended Solution: Please manage traffic manually using your police cruiser. Using your vehicle to block the road keeps the game’s physics engine active, ensuring the Tow Truck can hook and pull the target vehicle smoothly.
Thanks to:
@YobB1n - for making his Yobbin Callouts open-source. These callouts wouldn't be here without you.
PLEASE REPORT BUGS TO IMPROVE YOUR GAMEPLAY
Discord contact: xlargo11
-
Cyanotic reacted to doublehook for a file, NPCINPCI 2.1 is LIVE!
NPCI brings you a new way of interacting with PEDS inside of LSPDFR and adds a whole new level of immersion to your gameplay experience!
ANNOUNCEMENT:
The new update (2.1) is OUT. This new version finally brings the Microsoft Speech Platform to NPCI, but with a twist! You can now CHOOSE between WSR or MSP in the INI file. You can also tweak the confidence level threshold for each engine in the INI file to find your sweet spot. Lower the value to loosen up the speech recognition or increase the value to tighten it up (you can do it in .01 increments).
*** Because both engines (WSR & MSP) are intertwined in the new NPCI 2.1 update - YOU MUST have Microsoft Speech Platform installed to use NPCI 2.1, even if you don't intend on using the new Microsoft Speech Platform. If you do not have MSP installed, you can download it from the links below: ***
Microsoft Speech Platform: https://www.microsoft.com/en-us/download/details.aspx?id=27225
Language Packs: https://www.microsoft.com/en-us/download/details.aspx?id=27224
-- For the speech platform install, download the larger 2.6 MB SpeechPlatformRuntime.msi, NOT the 2.2 MB one.
-- For English users - download the "MSSpeech_SR_en-US_TELE.msi"
Here's the complete list of changes in NPCI 2.1:
Spoiler
Need support? Join the NPCI Discord and help grow the NPCI community - join us here:
Want to show some love for all my hard work on NPCI - join my Patreon here: https://www.patreon.com/cw/Doublehook
How to use the new PED go to crosshair location action:
Spoiler
NEW XML Nested Phrases Update:
Spoiler
NPCI v2.1 brings a ton of new features, such as PED actions by voice, Player actions by voice, new PED animations, PED idle animations, a built in animation viewer, the ability to cycle through 49 different walk styles (with the option to set a default walk style when loading up LSPDFR), and more! Interactions in NPCI 2.1 have never felt more alive!
There are 2 versions available in the download: "NPCI 2.1 for PR" & "NPCI 2.1 for STP". Make sure you install the correct one!
Installation:
Spoiler
XML Customization
Spoiler
Demonstrations
These videos are using voice activation and NPCI 2.1 only. No menus, just straight up voice commands. I just added an early preview for NPCI 3.0 as well, so enjoy!
Keep an eye out on my YT page (https://www.youtube.com/@doublehookmedia) for more videos! I'll be posting videos to show you how to modify your XML files, including the PED animations and idle animations. I'll also go over how to create new PED emotion categories and explain how to customize them to create your own PED animations.
What is NPCI?
Spoiler
Suggested "must have" LSPDFR plugins & addons to use alongside NPCI
Policing Redefined & Grammar Police. While NPCI works the same for both PR & STP when it comes to the available features, NPCI runs much smoother with the better coded Policing Redefined, so if you want the best NPCI experience, I strongly suggest you go with PR!
Tutorials
Spoiler
Suggestions & Bug Reporting:
All bug reports and suggestions will be done through Discord. Join my Discord server here: https://discord.gg/9RMrrvm5qH
Future releases
• Add audio voices for the responses (with optional onscreen text)
• Add in more PED and Player action animations
• Future enhancements using AI interaction for more natural, conversational, and unscripted exchanges.
© 2025 NPCI by doublehook. All rights reserved. Do NOT reverse engineer, modify, or share the contents of my plugin without my express written consent
-
Cyanotic reacted to thatmaxplayle for a file, Section136CalloutsSection136Callouts is a LSPDFR callout package featuring a verity of callouts which spice up your LSPDFR experience. Developed over nearly two years now, it certainly has the content to keep you on your feet in the city of Los Santos!
Support the pack!
99% of players will enjoy the pack for free. That's fine! However, if you'd like to chip in an financially support future development of the pack, then please consider taking out my Section136Callouts Early Access Club membership! For just £5.00 a month, you will receive all Section136Callouts beta builds with the freshest functionality, plus get a massive influence on what comes next! Get started at https://www.buymeacoffee.com/maxplayle
Join the conversation!
For discussion, information about upcoming updates, and more regarding Section136Callouts, LSPDFR in general and more - join my Discord server! You can join using the link: https://discord.gg/3bq88pY
Current Callouts
Area Search Armed Suspect Attempted Sexual Assault Detainee Transport Required Interior Burglary Mental Health Patient Escaped Officer Panic Button Person With Knife Prisoner Transfer Racing Vehicles COVID-19 Self Isolation Violation Shoplifting Stolen Emergency Vehicle Stolen Vehicle (disabled by default) Suicidal Subject Theft from Person Traffic Stop Backup Required Metro Station - Assistance Requested Airport Security Threat Commercial Vehicle Theft Concern for Welfare
Copyright and Legal Stuff
This mod (compiled plugin, compiled patch to Grand Theft Auto V source, henceforth "Mod" or "The Mod"), is the sole property of the Mod author (Max Playle, henceforth "Owner" or "The Owner"). By default it may only be distributed on its own from https://lcpdfr.com. It may not be distributed on its own from any other source unless given explicit permission. It may be included in any video as long as it does not attempt to make money off The Owner's Mods. URL shorteners or other attempts to make money off The Owner's Mods are strictly forbidden without advance written permission. Attempts to modify the Mod, and distribute modified versions are Strictly Prohibited, regardless of the modifications in question.
YouTube Content Creators / Twitch Streamers
You can include this script in any of your YouTube videos or Twitch Streams. However, I politely request that you include a link to this page (or to https://section136.maxplayledev.org, which will redirect here) in the description/show notes of your video. Please do send me a link to any videos that include Section136Callouts, I'd be curious to know your thoughts and to see playback of the callouts from a third party perspective!
AV False Positive
Section136Callouts will trigger some online virus searching engines, such as VirusTotal. This is because the engines used to scan files submitted to sites such as VirusTotal use extremely aggressive heuristics to determine whether something contains a virus. However, as a side effect of this - binaries such as GTA plugins, which make use of memory hooking to achieve a large amount of what they do, will be flagged up. Section136Callouts does not contain any malicious code whatsoever, and you can safely ignore any warnings you receive as a false positive.
Section136Callouts should not flag up in any desktop antivirus engines, however may - on occasion, when a new version is released.
Dependencies
Whilst every effort is made to keep the dependencies bundled with the Section136Callouts download up-to-date, sometimes - being human - I do miss things. As such, you can download the following Section136Callouts dependencies externally:
RageNativeUI - https://github.com/alexguirre/ragenativeui/releases (you may need to update this library after a game update)
Newtonsoft.Json - https://www.newtonsoft.com/json
Section136Callouts may interact with maxplayledev.org Online Services to report plugin issues, authenticate users against Early Access Club and perform update checks.
If you'd rather Section136Callouts not reach out to the network whatsoever, just enable Prohibit Network Transmission in the configuration file. More information on that is at https://maxplayledev.org/section136callouts/configuration. All currently active network functionality is toggleable using the main configuration file.
-
Cyanotic reacted to Rabbit GTA V Development for a file, [ELS-Hybrid] 2016 Ford Police Interceptor UtilityFederal Signal Lighting Package; RnB; Addon Only; Extra 10 Push bar / rambar
Assembled and prepared by: ЯΛBBIƬ® GTA V Development
Livery By: ЯΛBBIƬ® GTA V Development
Join my discord for project updates, community voting and much more!
***
Please report any bugs to me directly.
Known Bugs: no push bar collisions
I DO NOT OWN RIGHTS TO ANY PART, PICTURE, OR INSIGNA YOU SEE IN THIS MODEL.
This release is exclusive to Modification Universe and LSPDFR.com.
This model's lighting environmental was tested with a modified visualsettings.dat and
no additional graphics mods.
Do not claim my work as your own. You may use this release to create content with
credits given. You do not have my permission to physically modify or redistribute this
model. You may release alternate liveries given you provide my original model link.
***
---------------------------------------------------------------
INSTALLATION: Addon:
To install, navigate to the dlcpacks folder via OPEN IV
Location: Grand Theft Auto V\mods\update\x64\dlcpacks
Drag and drop **rabbit16fpiu** into the dlcpacks folder
Then add the dlc pack line to the dlclist.xml
Location: Grand Theft Auto V\mods\update\update.rpf\common\data
Edit dlclist.xml
Add line: <Item>dlcpacks:/rabbit16fpiu/</Item>
---------------------------------------------------------------
ELS: Install any ELS XML's with the pack via GTA V root folder
Location: Grand Theft Auto V\ELS\pack_default
---------------------------------------------------------------
***This download includes the top mounted light variant only***
Slicktop & K-9 versions as well as all blue lighted variant available here.
-
Cyanotic reacted to Echooo for a file, Immersive Ambient EventsImmersive Ambient Events is an ambient events plugin designed to fill in gaps of your patrol where nothing happens for long periods of time, without interfering with callouts, pursuits, pullovers, or anything else you may be doing!
Important: Due to how the severe weather event works, the game time cannot be frozen, or else the event will never end, there is a workaround in the FAQ below.
Events:
- Aggressive Driver
- Drunk Driver
- Gas Leak
- Hotboxing
- Severe Weather
- Vehicle BOLO
- Vehicle Trouble
- Speeding
- Street Racing
- Driver on Phone
- Drug Deal
- Drinking On Beach
Features:
- Timer System:
The plugins timer system constantly checks if you're available for calls and not doing anything significant. If you accept a callout or do anything else that would make the plugin consider you busy (Get into a pursuit, start a traffic stop, or otherwise set yourself as not available for calls) the plugins timer system stops and resets to the time you specify in the ini file, and it doesn't start again until you are no longer busy. Only one event in this plugin spawns at a time (with the exception of the Vehicle BOLO event, more on this below), to avoid overloading you with things to do.
- Two Menus:
The plugins menu allows you to customize all your ini values in game, and save them to the ini file. It even allows you to change the keybinds for the menu in game! The menu also has multiple other uses, like interacting with peds in specific events through the interaction submenu.
The plugin also has a second menu, which can be accessed in the RPH F4 console using the command "IAEOpenForceEventMenu" This second menu will allow you to forcefully spawn any event in the plugin, as well as forcefully end the current event that's active.
- Error Handling System:
We've all been there, you're enjoying a nice patrol on LSPDFR, then suddenly one plugin has an error and it crashes LSPDFR. This plugin has an error handling system that will help prevent that from happening! If for any reason an error happens within the plugin, a notification will be displayed, notifying you that an error occurred, it will log the error, and it will prevent a full LSPDFR crash. If the error happens to come from an ambient event and not one of the plugins backend systems, the plugin will log the error, display a notification, and forcefully end the event and continue on spawning new events like nothing happened. However, this system is not full-proof, so there is still a (small) chance that LSPDFR might crash if there's an error. I will continue to improve this system in future updates.
- In Depth Vehicle BOLO System:
One of the events, Vehicle BOLO, saves between game sessions. Meaning that if you don't catch the guy during your patrol and get off LSPDFR, that exact same suspect(s) and vehicle will be there waiting for you in the same BOLO the next time you hop on. There's even a chance that an AI unit could locate the BOLO suspect and initiate a pursuit. Pay close attention to the details regarding the crime, as it can hint as to how the suspect will react when trying to be pulled over. This event is designed to be as randomized as possible for maximum replayability, even the amount of details you get on the vehicle is randomized. Sometimes you may get the make and model, sometimes maybe the make and a partial plate, etc etc. "But what if I have custom vehicles installed that replaces AI traffic?" Well I have good news for you, I included a file (bolomodels.json) within the Immersive Ambient Events folder that allows you to customize the names of the make, model, and class of vehicles in the notification. With this file you can even add new vehicles to the list of vehicles used in the event. Because this event usually lasts long periods of time, it runs on its own timer that's independent from the other ambient events.
- Realistic Severe Weather Event:
No more patrols where the weather stays the exact same unless you manually change it. With the severe weather event, a storm (or blizzard if the current weather is a snow based one) can roll in at any moment, and even have the potential to knock out power across the map, making it extremely dark if it happens to be late at night. Hopefully your vehicle has spotlights or takedowns!
FAQ:
How can I patrol during a specific time of day while having the severe weather event enabled?:
In simpletrainer, go to the time settings, and enable "Real Time Duration" what this does is it makes one minute in game the same as one minute in real life. Then you can change the ini setting for the severe weather event and set "HoursItLasts" to 0, and set the minutes option to be however long you want the storm to last.
How can I tell when an ambient event is happening?:
Events will either display a notification of some sort, or a yellow question mark blip will appear on the minimap where the event is happening.
The question mark blip for an event disappeared when I got close to the event or exited my vehicle, is this normal?:
Yes, most events automatically delete the blip once you get close enough to be considered participating in the event, the events also take into consideration whether you're on foot or not before deleting the blip as well.
Why is the "Interaction" item on the plugins menu greyed out?:
The interaction submenu is only enabled whenever there's an active event that uses it. If it is greyed out, that means no event that uses that system is active.
Why am I not getting updated sightings for the Vehicle BOLO event?:
For the Vehicle BOLO event, you need to be set as available for calls for the blip to update and for you to receive a notification. By default the event is set up to not show updated sighting notifications unless you are within 1000 meters of the area, however this can be changed in the BOLO event section of the plugins menu
Why can't I pull over the vehicle involved with the Vehicle Trouble event?:
This is done on purpose, to prevent the pullover from interfering with tasks given to the driver. Don't worry, this is temporary and once the event is finished, you can pull that driver over if needed!
Wanna see what the mod is all about? Check out these videos!
This mod is also compatible with RansomAmbience!
Future Plans:
- Many new ambient events
- Updates to existing events
Want to report bugs? See previews of future mods? Suggest things related to my mods?
Join the Discord Server!
-
Cyanotic reacted to opus49 for a file, Callout InterfaceCallout Interface
A new way to interact with callouts.
Features:
RAGENativeUI menu front-end to start a callout Force a random callout via keybind Advanced MDT with multiple status buttons and tabs Callouts can be sent to the MDT while you're on another callout A fully functioning ALPR system with advanced camera layouts External license plate display
Support:
Discord Server | https://discord.gg/AuJCUag
Developer API | https://github.com/Immersive-Plugins-Team/CalloutInterfaceAPI
Recommended Callout Packs:
686 Callouts | link
Chaos Callouts | link
Super Callouts | link
New in Version 1.4.1
-
Cyanotic reacted to BenH6021 for a file, Holster SoundsWelcome to Holster Sounds, a plugin that will play a custom sound each time a pistol is unholstered or holstered using the LSPDFR animation.
Brought to you by the Immersive Plugins Team
Some key features are:
- Sounds are customisable for Pistol, Combat Pistol, APPistol and Pistol50.
- All other pistols will use the 'others' sound. (there is no support for StunGun at this time)
- Individual weapon sounds can be enabled/disabled via the ini.
- Compatible with CopHolster (see notes below)
Prerequisites
- LSPDFR 0.4.9
- Ambient.DisablePlayerHolsteringActions MUST be set to false in the lspdfr.ini located in Grand Theft Auto V\lspdfr
Installation
1. Copy contents of "Grand Theft Auto V" into your "Grand Theft Auto V" folder.
2. Edit the sounds or disable individual sounds in the ini if desired.
Notes
1. CopHolster - The following must be set in the copholster xml - EnableHolsterAnimations="false" and Item Animate="false"
2. Changing Sounds - All sounds can be changed, please ensure sounds are in wav format and the exact file names are used.
For support please use our Discord Server - https://discord.gg/AuJCUag
Demo Video -
-
Cyanotic reacted to Rich for a file, Scene ManagerRetired - No more updates
Installation
Follow the instructions in the README and verify your settings in the .ini file.
FAQ
Q: The plugin doesn't open.
A: Read the README
Q: Why do vehicles ignore the barriers?
A: Read the README
Q: Why does the virus check say anomaly detected? Are you trying to hack my computer?? ARE YOU GOING TO STEAL ALL MY GTA MONEY?
A: It's a false positive. If the positive reviews and tens of thousands of downloads don't convince you it's safe, then don't download it.
About
Scene Manager is a standalone plugin which allows you to create custom AI paths to help manage your incident scenes. Follow the README for instructions, and don't forget to load the plugin with Rage.
Included Features
Create custom paths for the AI to follow Custom waypoint options to modify AI driving speed and behavior Direct nearest driver to a selected path Dismiss nearest driver to release them from your path Barrier management menu to add and remove barricades around your scene Save, load, and share paths with XML files
Dependencies
RageNativeUI 1.8 (included) InputManager (included)
Recommended Mods
Basic how-to (menus are outdated, but functionality is the same)
-
Cyanotic reacted to opus49 for a file, GrammarPoliceWelcome to Grammar Police! This plugin began as a replacement for VocalDispatch but has grown into much more!
Speech Recognition
Issue commands to the dispatcher using your microphone Includes a "hold to talk" feature that simulates a real radio Supports StopThePed and UltimateBackup out of the box Contains multiple sets of "10 codes" or customize yourself Request backup, run plate checks, accept callouts and more!
Non-Verbal Interactions
Use an on-screen radio to interact with the dispatcher Also includes a Officer Plugin Status style menu system Both systems are fully customizable!
Language Support
English French German Spanish
Technical Support
Discord Server: https://discord.gg/AuJCUag Unofficial LSPDFR Support Server: https://discord.gg/mJMKAd5
Tutorial Videos
Installation and Configuration: https://www.youtube.com/watch?v=dogzftjB3ZE Creating/Modifying XML Files: https://www.youtube.com/watch?v=H1_wwvzK9hc -
Cyanotic reacted to Blobby for a file, OC Sprayed!Description
This is a revamp of smojo's original OC Spray script, picking up where it left off and fixing many of the issues seen in that mod. A new pepper spray can model has been added, NPC use functionality added and interfacing with the LSPDFR API to properly work during pursuits. (Because it uses the LSPDFR API the plugin only works when on duty)
Features
New animations and sounds, better emulating the real effect of pepper spray New Spray can model Interfacing with the LSPDFR API to work during pursuits NPCs can now use the OC Spray Much smoother spray animation Small chance the subject will fight back 3 (in-game) metre working distance- You must be close to the target Install
Simply download with Lenny's Mod Manager
To spawn
It should be automatically added to your inventory when you go on duty. You can also manually add it:
When in game, press F4 to access the RagePluginHook Console and type "GiveWeapon WEAPON_OCSPRAY" without the quotations and press enter. Alternatively, you can add the entry to whatever loadout you want in the inventory xml as seen below.
Setup for NPCs (advanced users)
In "lspdfr\data\custom\inventory_eup.xml", simply add <StunWeapon chance="40">WEAPON_OCSPRAY</StunWeapon> below the stungun entry for patrol (if you want it to spawn with the patrol loadout). Change the chance to whatever you want, although I recommend to keep it below 100 and retain the taser as the OCSpray doesn't cause the suspect to surrender immediately- they'll just keep running until tased or the player arrests them.
Requirements
LSPDFR 0.4.7
RPH 1.74
Lenny's Mod Loader
Demonstration
Known Issues
- If an AI ped is shooting the spray towards the player, whizzing sounds are heard as if bullets are whizzing past
- AI spraying while running is not very accurate
- Sometimes the ped's screaming/coughing sounds don't play
- Ped doesn't surrender immediately if sprayed during a pursuit (LSPDFR API Limitation)
- Any cop sprayed during a pursuit will just stand there after the effects wear off, rendering them useless
Credits
smojo for the original script and dlc files
Usage
Feel free to use this mod in your Youtube videos. This mod is not to be shared on other platforms, any downloads must be linked to this LCPDFR.com page.
The OC Spray Can model is NOT to be used anywhere outside this mod without my explicit permission.
Disclaimer
As with all modifications, use at your own risk. I am not responsible for any game crashes, data loss or anything else that may occur as a result of using this mod.
-
Cyanotic reacted to Ripple for a file, [ELS] LCSO Liberty PackIf you want to talk or whatever join this discord
https://discord.gg/aeQPR5z
THE NON ELS VERSION OF THIS PACK IS AVAILABLE ON MY DISCORD
If you use this in a video please credit it properly
Known Issues:
-There are currently no Collisions on the rambars. I am currently trying to fix this issue
-VicTA's face the ground
Disclaimer:
DO NOT distribute this content without my permission! This includes liveries, models or the screenshots.
DO NOT use the vehicles in a clan or group without my express permission. THIS APPLIES TO FIVEM TOO.. Just ask me.
Please do not upload this file or a part of it to any other website without permission from me
I accept no responsibility for any damage caused to your PC, game, or anything else.
DO NOT rip, dismantle or change the vehicle in any way (except for texture files). Vehicles are LOCKED for a reason.
-
Cyanotic reacted to SuperPyroManiac for a file, Deadly WeaponsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
Deadly Weapons is a plugin for LSPDFR to add a more dangerous feel to guns. GTA makes people sponges for gameplay, but LSPDFR aims for a more realistic approach.
With deadly weapons I increase damage taken by weapons for both the player and AI. Damage varies between limbs and whether the ped is wearing armor or not. It also introduces new auto panic button behavior for when the player fires their weapons.
Reduce AI's aimbot with this mod:
DamageTrackingFramework by @Vari
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
-
Cyanotic reacted to RayJGamer for a file, Alabama Emergency Services ProjectThis is the second installment of the Alabama Emergency Services Project.
Project will include:
Tons of textures from various Alabama LEA's
Stick around much more to come...
Current Vehicles:
For The New LSPD (BPD Based) Texture
FOR THE ALABAMA BASED TROOPER PACK
-
-2011 CVPI by BXBUGS123
- 2016 FPIS by JJDAWKINS
http://www.gta-mod-center.com/forum/index.php?/files/file/839-lspd-mega-pack/
- 2016 FPIU by JJDAWKINS
http://www.gta-mod-center.com/forum/index.php?/files/file/839-lspd-mega-pack/
- [ELS] Vapid Ambulance 1.0.1 by Patrol 31
- [ELS] Pierce LAFD based firetruck by PimDSLR
-
Cyanotic reacted to Othrin for a file, [ELS] Blaine County Sheriff's Office PackBlaine County Sheriff's Office Pack
by Othrin
Like my stuff? Join my Discord: (Check profile)
*THIS PACK IS OLD, I WILL NO LONGER BE SUPPORTING IT, IF YOU HAVE TROUBLE INSTALLING YOUR OWN DLCs, I SUGGEST WATCHING ALBOS VIDEO*
V1: I have spent a month or so updating this pack to be more in line with my standards. While not every detail is perfected, I am happy with where it is as of right now. Since Cj24 updated his Code 3 RX2700, I decided to update this pack. Check the version details for a changelog.
V1: For the past few weeks I have been working on this pack because I wanted to get my creative juices flowing and do a pack not necessarily based on anything. So here you go!
Description: CJ24 recently came out with a fantastic Code 3 RX2700 light bar which intrigued me to make a pack for it. This is a mixture of Whelen and Code 3 products.
I hope you enjoy!
Included:
Blaine County Sheriff Pack
2011 Ford Crown Victoria Police Interceptor - Underwood/Otaku
2018 Ford Police Interceptor Sedan - GeorgieMoon
2014 Dodge Charger - GeorgieMoon
2019 Ford Police Interceptor Utility - Kane104
2016 Chevrolet Express 3500 - Otaku
2018 Dodge Charger - Matt Peralta
2012 Chevrolet Caprice - Kane104
2006 Chevrolet Tahoe - BxBugs123
2020 Chevrolet Tahoe - GeorgieMoon
2014 Chevrolet Tahoe - Underwood
2017 Chevrolet Silverado - Mcgarrett
Media:
Disclaimer:
(Below, the term "product" is used to describe the software/modification whose name is listed above.)
This product is freeware and may not be exploited for personal, financial, or commercial gain. The product is provided without any form of warranty. Therefore, responsibility
-
Cyanotic reacted to OfficerAirman for a file, [4K] San Andreas Troopers (Alabama Law Enforcement Agency)Thanks for downloading! This is a San Andreas State Police texture pack and it is based off Alabama Law Enforcement Agency. (ALEA)
DISCLAIMER: THESE AREN'T MY MODELS, THEY ARE MADE BY RangerZ. DO NOT DISTRIBUTE AS YOUR OWN.
Intructions:
Installation guide.
-Export the textures from the ZIP file to a folder of your choice.
-Go to where you replaced the vehicle. (Such as police3, police2, etc..)
-Go to the .YTD file. ( -model name-.ytd)
-Type in "sign" in the search bar
-Then click on it and click replace and replace the texture with the textures in the file.
-Click Save and bam, your good!
Link:
-
Cyanotic reacted to Devin Plays for a file, Devin Plays XScanner audio filesA long time ago I discovered the awesome XScanner plugin and figured out how to include my own clips for fun. So, what I've done is gone through literal hours of police radio recordings, including some recorded myself of my hometown's police department, as well as samples from this awesome YouTube channel and a few other sources to bring you 162 new audio clips (with more coming) for your immersive pleasure. I tried to avoid any clips that would usually necessitate a response from any available officers, such as officers calling out being under fire or officers down. because I felt not being able to actually respond to those would be a little immersion breaking. What we have here are a collection of clips from mundane radio traffic as well as foot and vehicle pursuits. In total, you will have a brand new ambient dispatch environment operating in the background
XScanner is required for these clips to function. I linked to it above and in the readme. Its a simple install and well worth the .5 seconds it'll take you to install it.
Here is a video showcasing some selected sound samples
I do intend to add more clips as time/desire permits
-
Cyanotic reacted to OJdoesIt for a file, Heli Assistance - Observer Mode, Customizable Searchlight, More FeaturesThis mod simulates the flight patterns of Southern California (more specifically, Los Angeles area) law enforcement air support helicopters. That is, they will orbit around a target entity or position instead of just hovering above. A spotlight will track the subject when night-time. You may also call for a backup heli anytime while on-duty.
A Must-Have For Realistic Gameplay!
Make sure to put HeliAssistance.dll and HeliAssistance.ini and HeliAssistance.pdb into \Plugins\LSPDFR folder.
Make sure you have the latest RageNativeUI installed. And make sure you have Spotlight installed.
API for Developers (for usage with v2.4.2)
Take a look at the INI at least once to make sure you are satisfied with the settings.
Special Thanks:
@alexguirre
@DiamondTKG
@NorthKing
@Echooo
LSPDFR Developer Discord
-
Cyanotic reacted to SuperPyroManiac for a file, SuperEventsAny Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
SuperEvents is a plugin for LSPDFR to add more ambient events. Currently adds 8 new events with plans for many more!
Not only that, it has a fully fledged API that allows people to add their own events, just as easy as making a callout pack! (https://github.com/SuperPyroManiac/ExampleEvents)
With SuperEvents I aim to add more unique ambient events to LSPDFR with a uniform feel. I add both realistic and crazy new ones that will be played randomly. You are also able to disable and enable any features you choose. I recommend pairing this plugin with my other plugin Deadly Weapons and SuperCallouts to completely change how the game feels.
Car Accident
Car Fire
Fight
Open Carry
Officer Under Fire
Injured Person
Reckless Driver
Suspicious Vehicle
Wild Animal
Many more events planned! Want to add your own? Check out the API guide!
https://github.com/SuperPyroManiac/ExampleEvents
Any Issues, suggestions, or want to chat?
Join my Discord server!
Click Me!
If you make Event Packs of your own, you may NOT include SuperEvents in the download, rather send them here to download it!
Policing Redefined is recommended for this plugin!
Superior StopThePed and UltimateBackup replacement.