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BenH6021

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  1. TLBgaming0330 started following BenH6021
  2. johanneswold3 started following BenH6021
  3.    BenH6021 reacted to a comment on a file: Safariland 6360 Holster Sounds
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  10.    BenH6021 reacted to a post in a topic: What happened to Immersive Dispatch?
  11. zeenies12 started following BenH6021
  12. Hi, We added the Immersive Dispatch 10 codes into Grammar Police, all you need to do is create a custom.ini and set your agency code to IMMERSIVE. Feel free to open a support ticket in the discord if you require further assistance
  13. Please note that these XML's will not work with the newest version of Grammar Police as Immersive Dispatch is no longer supported. Synysterfence7x an update to the preface xml is required.
  14.    BenH6021 reacted to a post in a topic: What happened to Immersive Dispatch?
  15. Pretty much Lenny, OfficerPope created Immersive Dispatch, which always was an add on to Grammar Police, its important to note that all the speech recognition was always handled by Grammar Police. I then came along and assisted with some of the devlopment. When OfficerPope took a leave of absence, I took over updating various features of Immersive Dispatch. He then made it clear he was not going to return, Opus and I then added most of the functions directly into Grammar Police, which made having Immersive Dispatch in game redundant.
  16. Whilst I'm sure this may be of use, we did include a phrase guide with the Grammar Police download which includes all of the possible phrases for all agency codes, this can be found in plugins\LSPDFR\GrammarPolice\documentation folder if required.
    Really liking this callout pack, ideal for UK players to use with National Highways, Dev is fantastic and has taken the time to answer my questions.
  17. Are you on Discord? I would love to ask you some questions about how you've coded using the lspdfr config as that may explain what's spawning from where, it seems to be using the lspdfr agency config for the fire and highway patrol but not for the ambulance, and the backup.xml doesn't seem to have any effect 😄 Thanks
  18. Really liking these callouts, I would recommend adding a custom agency file though, this would allow the cusomising of the highways, fire and ambulance crews that spawn to be made a lot easier. I've managed to do the highways and fire but am struggling with the ambulance, does it read from the Los Santos Fire Department (EMS) agency inside agency.xml?
  19. @Medicmojo Drop me a line when your around mate, I have figured out the weapon text
    Nice Job!! Works great in game...I have put a link to the file on the Discord Server, make sure to claim it if you are on there!
  20. Which gameconfig did you use as I'm having the same issue? Cheers
  21. I'm really liking this callout pack, its nice to have something diffrent! A suggestion would be to make the timer on the traffic control callout configurable? I'm finding by the time I arrive, set up cones and pathways it can sometimes be down to 2 or 3 mins. Thank you and keep up the good work!
  22. No worries mate, thank you, I managed to find the issue in the end.
  23. Do you have a VCF to make the LEDs work? I can get the rotators working perfectly but the LEDs won't come on at all.
  24. Have you updated to the newest version of LML? Mine was doing the exact same thing after the last GTA update
  25. Same issue here, with Version.dll in the main game folder, the game refuses to load, either with or without RPH. With version.dll removed the game loads normally. I have a feeling the lastest update has broken something (thanks Rock*!)

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