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Lenny's Mod Loader
- 317 comments
- 17 reviews
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LML Mod Loader Prevent to start the game
i do understand this, but this is clearly not a problem of the mod or fonts itself. I would never bother you otherwise.. 😞
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LML Mod Loader Prevent to start the game
Here it is. With custom RPF, is there specific path where this file need to be, still in lml folder ? There is not really much details in example. Also is there any specific file struct needed inside RPF file, or can i just copy it from update.rpf ? PM u with my whole setup, can you please test it ? thx a lot vfs.log
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LML Mod Loader Prevent to start the game
If this method does not work, is there any tutorial or some help how to load custom rpf file please ? To modify update file each new version is really pain, so im looking for alternative way not to do every update a new version of localization mod. Im out of ideas, please help...
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LML Mod Loader Prevent to start the game
OK. thx. it seems fonts get loaded(by log file) but they does not work. 😞 Very strange.. I never had any issue with LML for RDR2, but is getting to be real pain. Is there any reason why fonts would not work please ? With openIV fonts works ok, but with lml does not... 😞 ModManager.log
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michalss started following LML Mod Loader Prevent to start the game
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LML Mod Loader Prevent to start the game
Normally from this website, from here here again... freshly dowloaded from this website.. EasyHook.log BTW i do have Windows 11. So basically you saying LML works even without the EasyHookPatch.dll file ? If so, why my mod where im replacing fonts does not work then pls?
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LML Mod Loader Prevent to start the game
ok with only version.dll game starts and not anyting in eventwr.. Once i remove file EasyHookPatch.dll game starts and it seems also mod loader doing something... also generates the log, but im not sure if its actually work, since im trying to replace fonts and that is not happening... vfs.logModManager.log And here is my mod... can you please try it ? asset_replace.zip Now it seems mod loader is kind of working but my mod is not. Not sure what is the cause, so i thing without that Hookpatch file mod loader actually does not work, idn rly ?
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LML Mod Loader Prevent to start the game
In the mean time in eventlog Faulting application name: GTA5.exe, version: 1.0.2802.0, time stamp: 0x63920358 Faulting module name: EasyHookPatch.dll, version: 0.0.0.0, time stamp: 0x60fc2385 Exception code: 0xc0000005 Fault offset: 0x00000000000063b0 Faulting process id: 0x0x6480 Faulting application start time: 0x0x1D934DD2284C304 Faulting application path: D:\Games\steamapps\common\Grand Theft Auto V\GTA5.exe Faulting module path: D:\Games\steamapps\common\Grand Theft Auto V\EasyHookPatch.dll Report Id: 826846e1-21f5-4b57-a37b-dafde8711a4b Faulting package full name: Faulting package-relative application ID: So i did try everything with only vfs.dll or just with version.dll and vice versa. Always the same - game wont start.. Once i remove version.dll it starts, but i gues modloader is out of the question since there is proxy asi loader is in it i guess.. And one more finding, when i remove EasyHookPatch.dll game starts.. Log from EasyHookPatch when games wont start: 2023-01-30 20:06:48 TRACE Patch:178: Log initialized 2023-01-30 20:06:48 TRACE Patch:183: Loaded EasyHook64.dll at 7ffedf2f0000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689c00000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689c20000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689c40000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689c60000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689c80000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689ca0000 2023-01-30 20:06:48 TRACE Patch:203: Allocated 65536 bytes at 7ff689cc0000 2023-01-30 20:06:48 TRACE Patch:219: Found LhAllocateMemoryEx at ffffffffffffffd5 so there is some issue with EasyHookPatch.dll file i gues.. possible missing Net Framework 4.xx?? But i have latest installed...
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LML Mod Loader Prevent to start the game
Without vfs.dll its same.. Does you loader also work with dinput8.dll somehow ? any other asi mods works ok. When i remove version.dll game starts OK..
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LML Mod Loader Prevent to start the game
Its very interesting. Im using dinput8.dll for localization and also OpenIV using it and it works perfectly. But as far as i see you using some version.dll. Not sure whay it does not work wiht you LML, but im also using your loader for RDR and itr works also ok. There must be some different for GTAV, not sure what. I only need to replace fonts in this matter, this is all i using lml for...
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LML Mod Loader Prevent to start the game
// GTA V ASI LOADER (build May 2 2015) // (C) Alexander Blade 2015 LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF16C10000 API: "DirectInput8Create" => 00007FFF16C143D0 API: "DllCanUnloadNow" => 00007FFF16C265B0 API: "DllGetClassObject" => 00007FFF16C266C0 API: "DllRegisterServer" => 00007FFF16C35FA0 API: "DllUnregisterServer" => 00007FFF16C36280 LOADER: Loading *.asi plugins ASI: Loading "D:\Games\steamapps\common\Grand Theft Auto V\OpenIV.asi" "OpenIV.asi" => 00007FFF1BCA0000 LOADER: Finished loading *.asi plugins
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LML Mod Loader Prevent to start the game
- LML Mod Loader Prevent to start the game
thats the problem it did not 😞- LML Mod Loader Prevent to start the game
HI, I just try to use LML Mod loader but it does not work. Once i put all files in the root of the folder game wont start. Not any mod installed. I have it on steam version 1.0.2802.0. There is not any error or anything, just simply wont start.. Regards - LML Mod Loader Prevent to start the game
michalss
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