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gameboyeg

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File Comments posted by gameboyeg

  1. 1 hour ago, dxisaiah2 said:

    So do the files go in the Scripts folder still? I put both files there and it’s not working. Do I need a script hook.net? Because I deleted it yesterday when I was doing a bunch of stuff trying to revert my game before the update.

    .dll, .pdb and ini all go into the scripts folder. You do need scripthookv and scripthookvdotnet nightly the latest. Also, the speeder vehicles only spawn at certain locations on the highways.

  2. 6 hours ago, Fiachra02 said:

    Haven't worked on this too much since thanks for reminding me.. tricky getting tints from AI vehicles real-time but im trying. I'll aim to update in next week or so 🙂

    Sounds like a plan! Thank you for trying! 😀

  3. 11 hours ago, Fiachra02 said:

    Glad you like the idea. I haven't got to test it as much as I would like so I really appreciate your feedback. I understand the issue your facing and I will try figure out a fix ASAP.. DLC vehicles etc make it a little tricky but I'll try my best 😄

    It is all good. I like it the most because it is standalone. I am sure you will figure it out! Then watch your downloads sky rocket! LOL!! 

  4. I really love the idea of this mod. I have been trying it out since the release. Unfortunately, it seems to not work on AI vehicles in traffic. I stopped every vehicle in traffic with and without dark windows in traffic. I even tried parked vehicles. The mod reads all the AI vehicles windows at 70% or since the latest update version 100%. The mod does work on any vehicle I spawn into the game and add tinted windows to the vehicle. I have even tried changing the diffuseTint value within the vehicle meta for all the AI vehicles. Still no success. Can you offer any suggestions? Thank you.

  5. Bait Car

       96,240    211

    On 2/27/2024 at 2:09 PM, NativeStarlight said:

    Checked all mods before posting this to be 100% Sure.    As of Feburary 2024, This Mod CRASHES Your Game. 

     

    DO NOT DOWNLOAD.

    Not true. I am currently using this mod. Even in LCPP. Works perfectly fine.

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