Everything posted by Murphy
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a good cop movie?
That scene was just the best. That poor Taurus, though... Such pain to watch.
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Unbreakable Windows [Model Development]
No worries. :) As I mentioned in my previous post, it had to do with the polycount of the car's windows. Even if the door collision is covering the window, it still should be breakable when you try to shoot from the car.
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Resc10 error when I spawn certain vehicle
All right, sorry that it didn't fix it. I hope that another member will be able to assist you. Good luck!
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Resc10 error when I spawn certain vehicle
Very interesting. I'm not familiar with that error, so I'm sorry that I can't help. If you've locked the model on export, see how it reacts without the model lock.
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Olanov's Videos
Hey there, Officer Chang.
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Unbreakable Windows [Model Development]
Yes, the windows are. I figured out the problem, though. The reason why some windows won't break is because they're too high poly. I remade them with fewer polygons, and they now break! This topic may be closed now; however, this information may be good to mark for other modders who are experiencing the same issue and don't understand why.
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Unbreakable Windows [Model Development]
Thanks for the quick response. My model is actually a civilian vehicle, and it's intended to replace the Lokus. As you can see in the hierarchy image, everything is set up properly.
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Timelapse Skin Making
Very nice! You do have some texture stretching going on with the front fenders, though. A potential edit you might want to make to improve the overall appearance. :)
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Unbreakable Windows [Model Development]
Hello everyone, I have recently been working on another scratch made car model; however, I've come across a problem that is refusing to go away. When I go into IV and spawn the car, the windows on my model refuse to break. I have completed all of the collisions, and I've looked over the hierarchy several times. The materials mapped to the windows are also of the type "vehglass", which is proper. Has anyone else had these issues? I would really like to solve this problem, as it would essentially complete my car. Thank you, - Murphy Video: https://www.youtube.com/watch?v=4t6Mm-ia_0Y EDIT: I figured out the problem. The reason why some windows won't break is because they're too high poly. I remade them with fewer polygons, and they now break! Note that this should work even if the L0 window models are high poly. The most important parts that must be low poly are the L1 window models!
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Mapping textures in Zmodeler
This is a decent tutorial for UV mapping: https://www.youtube.com/watch?v=QojQLiQaCh8 If the model is already mapped to light textures, you could also modify the texture if doing that gives you the desired effect.
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If you could bring back any Game/ series
It would be great to have the models from that game as open source components.
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Murphy's WIP Gallery
Compilation of WIP mods by Murphy
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Some old 90s Lokus
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Vehicle-In-Progress
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JB700 - All open components
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JB700 - All open components
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JB700 - James Bond view
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JB700 - Bullet-proof shield
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JB700 - Night Cruise
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JB700 - Full car preview
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JB700 - Full car preview
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JB700 - Breakable parts
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JB700 - Breakable parts
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JB700 - Bullet-Proof Shield
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JB700 WIP - 4GENT plate
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JB700 WIP - Removable Roof
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Some old 90s Lokus
From the album: Murphy's WIP Gallery
Still in-progress, but getting closer and closer to completion. -
And i ran!
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2004 Generation 2 Volvo V70
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GTAIV 2014 08 26 20 06 14 57
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New weapon animations
I believe there are a few tutorials out there for IV animation rigging. Some like H1Vltg3 use Maya to do it. He has a tutorial/rig available on GTA4-mods.com
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API key generation back online
Thank you for working on this, LMS. I hope you are able to find the bug. Too bad I don't have as much time to play FR at the moment.
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My first short film!
Nice job! Olanov also inspired me to learn how to use the film maker in IV.
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GTA V PC May Be Cancelled
The other day, my friend and I were looking up information about it. His source said they may postpone it until 2015. I don't have his exact source, but here's one rumoring it: http://airherald.com/gta-v-for-next-gen-consoles-gets-2015-release-date-rockstar-makes-no-sound-yet/7117/
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Olanov's Videos
So, this is why you spent so much time in the Christmas Edition.
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Niko found a... Lokus?
Thanks! The model still needs to be properly rigged for the game, but the hard part is finally over!
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Niko found a... Lokus?
From the album: Murphy's GTA IV Screens
"Is that some sort of old Lokus?" - Niko -
Happy Birthday Ben!
Happy Saturday, penguin! birthday, Benguin!
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Beach Police, Liberty
The only problem is, I haven't had the time to experiment with Zmodeler in order to find out what goes wrong upon export. Once I can fix that model bug, I can definitely publish the model.