Everything posted by Kit
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how do you install ELS V6-R1.14-091110?
Do you have an up-to-date asi loader?
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game keeps crashing
Get a different car mod/revert to the original car. More precisely,
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can only resopond to demostic calls?
What does that have anything to do with the question? It's already been answered correctly...
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Can't get into a taxi as a passenger.
You have to hold the action key (E) to hail the taxi first.
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3 - hard
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C# simultaneous executions?
Never mind, I've sorted it myself. No point asking for any more help with this if all I get is someone telling me that their programming education is superior to my self-taught knowledge or that my script somehow causes massive lag despite not having had a single report of it whatsoever since release.
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C# simultaneous executions?
In fact, I just tested wait(1000000). It paused the script for 1000000 milliseconds and had no other affect on the game whatsoever. And yes, this script has been tested in game. In fact, v1 was released almost a week ago... I think YOU may be mistaking about how Scripthookdotnet works.
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Guess the reference
Assorted Movie/TV references incorporated into my personal car skins.
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3 - hard
From the album: Guess the reference
RMP is 2286. Good luck. -
2 - Medium
From the album: Guess the reference
Ok, it's a bit of a stretch but I was short a second fire truck. Fire truck is Engine 99. -
1 - The easiest
From the album: Guess the reference
The most obvious reference, If it's not clear, RMPs are 9920 and 5649 and the fire truck is Squad 55. -
Question on EFLC POLICE CARS
Scroll down to "Variant" - http://gta.wikia.com/Police_Cruiser
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C# simultaneous executions?
Wait() doesn't have any affect on the game performance as far as I've seen, all it does is pause that specific function. As for separating the on/off function, it's faster but I'm not sure it's exactly simultaneous since it still goes through the array in sequence. I imagine perfect simultaneous activation would need something other than a foreach loop.
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C# simultaneous executions?
The pseudocode is Foreach(car in the array) { strobeson } void strobeson { while (car exists && car lights are on) { turn headlights on wait turn headlights off repeat for number of flashes } } I've tried using a parallel foreach loop to execute strobeson but that only seems to freeze the game up.
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Vehicle Livery Skin Fading
That's dirt accumulation. Use a trainer to clean your car to make it all bright and shiny again.
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Question on EFLC POLICE CARS
You edit 1 and 2 the same way you do with regular GTA4. Policew is a driveable wrecked police car, but it doesn't count as a cop car.
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Question on EFLC POLICE CARS
It's the same as modding police cars in regular GTA4. Only difference is you can also get police3, police4, and policeb in TBOGT/PC/Models/CDimages/vehicles.img.
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C# simultaneous executions?
I'm trying to set up my Strobes Mod to support multiple cars; the problem I'm running into is if I try stuffing the cars list into an array/list and then executing the strobes off of that, the strobes go off in sequence rather than simultaneously on all the cars. I've tried setting up multi-threading with a parallel.foreach loop but so far all that's managed to do is crash my game each time, so either I'm doing that wrong or it's not entirely a good idea. Any thoughts on other possible ways to set up simultaneous execution?
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NYC residents here?
As a former NYC resident, the real NYC is definitely way better. Liberty City is a nice "snapshot" of some of the well-known areas and somewhat stereotyped representation of others, with a healthy dose of a ludicrously high crime rate and extreme poverty tossed in.
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How to make my ELS light Brighter
Actually, my mistake. It looks like the EFLC one sets for both TBOGT and TLAD, so to be safe you should probably edit both.
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Strobes Mod
Wig-wags, reverse lights, and AI flashes are on my want-to-do list but it'll most likely be some time before I can puzzle those out; it'll probably need a much bigger and bulkier script.
- 54 comments
- 39 reviews
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How to make my ELS light Brighter
If you're playing EFLC it uses the TBoGT visual settings. Siren lights (as well as taxi and laptop lights) are affected by "car.defaultlight.emissive.on" under "#Other emissive lights" - the higher the value, the brighter they are. As for lights appearing colourless, that's might be a result of a timecyc file that doesn't quite match the visualsettings.
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Game doesnt load all buildings,roads,ect
Try turning down your graphics settings. If that doesn't work the mods you are using might be too high quality for your computer to handle.
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Strobes Mod
Thanks for the feedback everyone :) @ayanpati: not at the moment. I'm looking at making it apply to all cars but it's apparently more than a bit complicated.
- 54 comments
- 39 reviews
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Green Means Stop, Red Means Go
There's also a few in the Broker Navy Yard that seem to do that, where the pedestrian light is opposite what the traffic light shows and cars go by the ped light.