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Officer.Rockwell

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Everything posted by Officer.Rockwell

  1. That's pretty good dude, nice work! BTW: I don't know how many
  2. I have never heard of a "Ford Falcon XR8" in the US. Is that only something that they make over in Australia?
  3. Hello all I noticed that the New York State Police have an interesting lightbar setup what I mean is for example on this Edge lightbar it has only one amber light next to a blue one. Why did they not put another amber light on the other side of the lightbar as well?
  4. Well, you have 512MB on you're card that may be a big issue. By the way, don't steal someones thread. It has nothing to do with the car's. It look's like his shadow's or shader's are messed up.
  5. I have a GTX550 with 4 gigs RAM and I run Advanced System Care and Game Booster and I use a carpack that replaces all cars I also use ENB bloom and some other stuff, I get around 45 FPS. Have you tried ASC or Game Booster? It work's wonders for me as I have no texture problems when using them, I also run at high setting's.
  6. I would hate it if I was a street racer thinking I could outrun the cops and then have this thing chasing me.... xD
  7. Nice Tim, I love it, really look's good! Simple ELS lighting and that's all you need with this UC car. Look's great with ENB Bloom, Keep up the good work! :-)
  8. I love how on the last pic you can clearly see an AR-15 patrol rifle. I would not wan't to park in the
  9. Yea, I don't like how the AI drive in GTAIV, It's really annoying, lol.
  10. I saw this vid on YouTube and wanted to share it, some of y'all may have seen it already.... http://www.youtube.com/watch?v=8xLi1DtiSfQ&feature=plcp
  11. Oh never mind I see what you did :)
  12. It looks cool and I'm going to download. Just a couple of questions, If you did not replace a weapon then how did you add it? It looks like it's based off a Remington 870. Why not put six in the tube, instead of reloading each time? None the less it looks great!
  13. I'm downloading it now have not tried in game yet but looking at the screenshots, it looks great! :-)
  14. Had one of these at my neighbors house because they threatened to shoot there neighbors dog for some stupid thing about a pool and a tree that was getting leaves in it. Did not hear the whole story. Anyways nice skin love my FWPD I'm Downloading! :)
  15. 2 Days and around 1500 downloads! sheez nice! :P
  16. They are both html files and why not put them into one file, just wondering?
  17. bonehead, If you can give me details like what year Excursion you want, lights, details, color, ect, ect I can see if I can model one for you it may be a little bit because I have a police weapon pack that I am developing right now, but I can do it as a personal request if you would like. :thumbsup:
  18. Not a bad idea c13 I was thinking of a model with a Magpul mag as well :happy:
  19. Hi guys I had an idea to make some police firearms for lcpdfr. I have a great depth of firearm knowledge and would try to make them as close as possible to real world. This is what I was thinking to start off with, Rock-River Arms LAR-15 Patrol Rifle - Iron sight, EO-Tech and Aimpoint models - Two 30 round .223 magazines - Will attempt to make the delay between shots long so user can click mouse and release and fire only one round (simulating a Semi-Auto AR-15) - Will attempt proper animations (I don't know if this is possible with GTA IV) - Will make as close as possible .223 characteristics with concerns to range and damage Glock 22 Service Pistol - Five 15 round .40 magazines (officers have three with them, but due to the frequent shootings in GTA:IV I thought it would be best with five.) - Close as possible .40 caliber bullet characteristics again with concerns to range and damage Remington 870 Police Magnum Shotgun -25 00 buck shotshells -Model having a Side Saddle with four 00 Buck and two Slugs on it -Again would like to make as close as possible with the characteristics of 00 buck as far as the game will let me. So what do you guys think, I would like to work on this and give to the community. :thumbsup:

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