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cadmiumRED

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  1. NoahtheRat started following cadmiumRED
  2.    CrowEater1836 reacted to a gallery album: San Andreas Police Force
  3. achasnick started following cadmiumRED
  4. amplifiedbros started following cadmiumRED
  5. yehelibargil started following cadmiumRED
  6. ConCage started following cadmiumRED
  7. Jessica Pendelbury     Went on-duty at Davis Sheriff Station in Mission Row, Atlee St
  8.    MahmoudIbrahim reacted to a review on a file: Callout pack by D0WN70AD REMASTERED
  9. Jessica Pendelbury     Finished responding to a Holdup in El Burro Heights, Capital Blvd
  10. Jessica Pendelbury     Reported a PC148 in Strawberry, Innocence Blvd
  11. Jessica Pendelbury     Responded to a Holdup in Mission Row, Little Bighorn Ave
  12. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Mission Row, Little Bighorn Ave
  13. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  14. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  15. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  16. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  17. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  18. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  19. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  20. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  21. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  22. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  23. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  24. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  25. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  26. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  27. Jessica Pendelbury     Finished responding to a Burglary occurred overnight in Del Perro Beach, Red Desert Ave
  28. Sounds like more of an OpenIV question, their forums/discord/whatever they have is probably the best place to look.
  29. Your sound archive (.awc) might be too big. This should fix it:
  30. pantha34 started following cadmiumRED
  31.    D0WN70AD reacted to a review on a file: Callout pack by D0WN70AD REMASTERED
  32. Those callouts aren't meant to be forced, they spawn only at certain hours of night.
    The problem with this callout pack is that its calls are low-effort duplicates of the same scenarios found in almost every callout pack. Of the 10 callouts featured, 70 percent are pursuits with different vehicles and 30 percent are people fighting with different weapons and amounts of people. Every callout pack has a stolen vehicle pursuit, why oh why do we need yet another? There's nothing wrong with being a new developer. If all you can make is simple callouts with pursuits and combat, that's completely fine, we all start somewhere, but releasing the same calls that have been in every callout pack since 2016 just seems pointless to me. Do something unique, something nobody else is making. EDIT: The dev is a good sport. I wish you well and I'll download the next version, excited to see what you come up with.
  33. Low effort, doesn't really look like any real FBI vest I've seen.
  34.    cadmiumRED reacted to a post in a topic: Ped interaction in Ft. Zancudo
  35.    cadmiumRED reacted to a comment on a file: CadmiumRed's Real Gun Sounds Mod
  36.    cadmiumRED reacted to a post in a topic: Ped interaction in Ft. Zancudo
  37. I get why things are the way they are, for sure. I'm happy with whatever you can do, and if not I'm sure I can work something out. Thanks!
  38.    cadmiumRED reacted to a post in a topic: Ped interaction in Ft. Zancudo
  39. I'm wanting to develop a military police callout pack but a major roadblock in this is that peds in the Fort Zancudo military base aren't interactable with using LSPDFR. They can't be detained, asked for ID, searched etc, though traffic stops do work and peds can be interacted with via asking them out of a vehicle. Is there any way to change this so that peds in Zancudo work as normal?
  40. Nice belt but the cuff pouch is way too small.
  41. Not sure how well it works but Functions.SetPedResistanceChance() sounds like it'd do that.
  42. Something custom I'm working on.
  43.    DaShadowKnight reacted to a gallery album: San Andreas Police Force
  44.    Hadyfaik reacted to a review on a file: TestCallouts
  45. xander0167 started following cadmiumRED
    3 out of the 5 callouts in this pack are just pursuits with different vehicles, and all of the callouts are already part of countless other callout plugins available. I get that its fun to make your own callouts, but really, this is just clutter. Really excited to see some more unique stuff in future updates.
  46. If I find good audio, I will.
  47. There's already a few good Vic siren mods, but if I find good audio, I'll make something.

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