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Vari

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  1.    Noah M.1k27 reacted to a comment on a file: Damage Tracker Framework
  2. I see in your post history that it seems it was an issue with Policing Redefined and some other mods. Best of luck!
  3. This mod shouldn't affect LSPDFR at all as it doesn't use it nor depend on it.
  4. 1K81 killer started following Vari
  5.    Capace reacted to a file: Damage Tracker Framework
  6. This is unusual. Are you sure it's caused by my mod and nothing else. I know LSPDFR causes some significant performance loss. I haven't seen any performance loss over 1fps in my testing. However I will say even if it causes a 20fps drop, alternative solutions would typically cause a 40-50fps drop so still an improvement! 😁
  7.    Vari reacted to a comment on a file: Damage Tracker Framework
  8.    Michael21107 reacted to a file: TopDownV
  9. Michael21107 started following Vari
  10.    Vari reacted to a review on a file: Damage Tracker Framework
  11.    Vari reacted to a review on a file: Damage Tracker Framework
  12.    punisher844 reacted to a file: Damage Tracker Framework
  13.    Vari reacted to a comment on a file: Damage Tracker Framework
  14.    Doinky reacted to a file: Damage Tracker Framework
  15.    Wolfgard reacted to a file: Damage Tracker Framework
  16.    nikitasius reacted to a file: Damage Tracker Framework
  17. zwtubbs started following Vari
  18.    Vari reacted to a comment on a file: LSPDFR+ 2025 - Court System Realism Update
  19. Awesome stuff dude! Great to see Albo's stuff being brought back to life!
  20.    Vari reacted to a comment on a file: TopDownV
  21. Will do next time I'm on GTA lol
  22.    Vari reacted to a comment on a file: TopDownV
  23. Vari started following TopDownV
    • 86 downloads
    • Version 0.0.1
    Ever wanted to feel like you were playing GTA 2 in updated and modernized San Andreas? No? Well now you can! Silly little mod I made while experimenting for CrazyPursuits. I would like to update this to make aiming easier, but I have no clue if I ever will. Source code is MIT licensed and available here: Variapolis/TopDownV: Silly little mod that makes GTA V imitate GTA 2 (github.com) Likely contains bugs. Use at your own risk. Tip: You can use L and K to turn it on and off.
  24.    Vari reacted to a comment on a file: MTFO: Move The F*** Over
  25.    Vari reacted to a comment on a file: AlexCallouts - In development
  26. After looking through the code, the plugin logo, and the poster's name. I'm going to take a wild guess that this is a heavily ChatGPT'd callout pack. All of the code is very inconsistent and seems to be similar to a lot of open-source projects.
  27. TLBgaming0330 started following Vari
  28. I have no control over how the damage of the weapons behave, I simply track them and notify plugins that a ped took damage from one.
  29. 001Hex started following Vari
  30. DamageTrackerFramework is just a RagePluginHook framework for devs to use to make plugins that use the damage events. It does nothing on it's own. If you want to use it, you'll need to either find or make a plugin that uses it for singleplayer, as DeadlyWeapons requires LSPDFR, and I'm not aware of any plugins that use this outside of LSPDFR. Hey, yeah this is a known issue, I'm working on an overhaul of the tracking system that uses hooking instead which solves this issue but I've been busy with other things, hopefully looking to have it done within the next month or two. Unfortunately, there's no simple fix for it other than that!
  31. @Rohit685 Hi I don't know how to code so I'm not sure if this is possible. But can I suggest another callout where you flip the controls, but also mirror the view of the player, so you're driving but the entire world is flipped. Thanks!
  32. O M G IS THAT THE PYROMANIAC ENDORSING THIS EPIC MOD?!!?!!!
  33. Yeah RWP and GSW2 don't use my framework and will either not work, or be incompatible with this framework. I've looked into making a damage system of my own using this framework, but I've been busy with other things in life lately. My next update should at least make this plugin compatible with other damage-tracking mods. But it might be a little bit before I'm able to implement it as I'm currently switching jobs and moving.

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