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cpivpack

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Everything posted by cpivpack

  1. @RINGISKONG Make sure you installed it to mods folder.
  2. Hello! I'm creating a VisualV mod, liked by this community. A lot of you seems to use RadianceV, but I want to understand - why? It's just an edited values of emissives to very very big values. I'm planning to do something similar, but I need your suggestions. Could you help me?
  3. @Officer27 I have no idea why it happens.
  4. @viperwolfYes, just install it and OpenIV will overwrite old files.
  5. @Osopoderoso Wait next few ingame days to see the moon at night, you don't see the moon every night in real life.
  6. Because it's built in these files, YFT are currently editable only via Zmodeler and YMAP with distant lights colors are a bit tough to understand.
  7. Streetlight colors are in YFT files from x64h.rpf\levels\gta5\props\roadside\v_traffic_lights.rpf and in update\update.rpf\x64\levels\gta5\lodlights.rpf.
  8. Copy your key to the Clipboard and press Shift in this window.
  9. Weather duration times are a bit longer but we didn't change weather appearance order, so don't worry about rain, weather forecats expects some rain in your game :)
  10. Yes, your laptop will handle VisualV fine. Increased emergency lights intensity is in Radiance V compatibility pack, first install VisualV, then Radiance pack. Uninstall files are also included.
  11. Radiance compatibility is in optionals folder.
  12. @Serdariusss robi and me decided to upload VisualV here too, we are the same guys.
    • 41,558 downloads
    • Version 1.0.330
    VisualV is a graphic overhaul modification for Grand Theft Auto V, bringing you a completely redone time cycle, edited timecycle modificators for areas/interiors, improved color correction to add some life to Los Santos and Blaine County as well as a fixed rendering code, so your playing experience will be more smooth and nicer. What was changed in VisualV? - All weathers rewritten from scratch, based on a hundreds of Los Angeles photos and movies. - Draw distance of lights was increased and they are more visible. - Moon movement is corrected (no more moonrise at west!). - Moon size was matched to the real world. - Volumetric fog effect was improved, now it's stunning as it should be. - Clouds colors, intensity and movement were built from scratch. - Shadows under vehicles are in higher quality, so they are no more not blocky. - Chromatic aberration and vignetting were removed from the normal gameplay. - Lens flares are all the same for three lead characters. - Dithering effect from the grass was removed for good, rainy weathers will make it great! - And many, many minor fixes. VisualV has own ReShade and ENB presets, with heat haze effect available only for VisualV. There are few optionals improvements, check them out! Watch a comparsion video between vanilla graphic by R* and VisualV made by GSE Studio. VisualV comparsion Optional download links 1.0.320 GTA5-Mods Mediafire
  13. Yes, but his models has only two LOD levels, instead of five. @Lundy Could you remade these vehicles?
  14. Hi everyone! IVPack is missing few police vehicles, like Police Stanier Classic, used in GTA IV, I could convert it to V, but who will be interested to do a mapping to fit other V emergency vehicles?
  15. Ah, that's bad. I have an idea to to a unmarked Presidente Police (with blank livery), since it's a very fast vehicle, what do you think? Eventually I will need a help with LCD siren setting.
  16. @Yard1 Are you interested with adaptating Police Presidente/Stinger from TBOGT? It's already converted to V, but with stock TBOGT livery. http://i.imgur.com/Yp6HLpJ.png[/img]
  17. Vapid Stanier and NOOSE Patriot were done already by someone or not?
  18. Works fine, thank you so much.
  19. LED siren lights will look bad for a that "replica" of Impala. Old type lightbar is gonna be a better choice.
  20. OK, I'm looking forward to see this.
  21. Yard1, could you upload your edited model?
  22. Hi! I'm CP from GTAForums, author of IVPack and VisualV. I wanna ask for a request, it could be a wrong topic, but I guess you want to see that car in LS livery as much as I want. Who will be able to do a police Merit? Making it is horrible, and I just get out of my nerves. Lundy [url=https://www.gta5-mods.com/vehicles/declasse-merit-police-patrol]made it[/url] in December, it model contains only highest detail LOD (L0) copied to rest of the LODS, so it works bad. Scene is uploaded as a attachment. Sincerely CP. merit.z3d

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