Everything posted by Aquamenti
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Annis Pinnacle - police vehicle
Updated the package. Since you're already on 1.2, simply get the hotfix file which will add the missing texture.
- 21 comments
- 4 reviews
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Aquamenti's WIP and showroom thread
Well, it's been done time and again. I don't think there's too much demand for another one.
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Annis Pinnacle - police vehicle
- 21 comments
- 4 reviews
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Annis Pinnacle - police vehicle
I have updated the model, and the dash lights should look OK now. A police3-style functional spotlight has been added, colored in secondary color (new carvariations lines will define that as chrome). Unfortunately I wasn't able to fix the headlights glass. It's there and properly textured (in fact, I made it darker), but it doesn't shine right against environmental light and is "outshined" by the metal headlight frames beneath it. I don't know yet how to make it shine right.
- 21 comments
- 4 reviews
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Annis Pinnacle - police vehicle
- 21 comments
- 4 reviews
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[REL] Realism Dispatch Enhanced 3.1.1
Five stars didn't cut it?
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Aquamenti's WIP and showroom thread
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[REL][BETA] Realism Dispatch Enhanced LSPDFR 0.3 addon
I've had problems with the sheriff2 slot before too. It's a special case I think.
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[REL][BETA] Realism Dispatch Enhanced LSPDFR 0.3 addon
No it's not a problem, it's just that since that dlcpack doesn't have .meta files it can only overwrite existing models, not add new ones.
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Find+their+other+files+broken
It is, thanks, but the downloads page > popular authors section still has broken links.
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Page does not exist Error 2S100/1
It really does not work. He's talking about the front page of the Downloads section > Popular authors section. Clicking on the name should show a list of uploaded files, however these links have been broken in the past week or so. (Looking at someone's uploaded content through their profile works)
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[REL][BETA] Realism Dispatch Enhanced LSPDFR 0.3 addon
Try adding everything in the rde or rdesheriffaddon dlcpack, then removing the files from bcso. Or what slot are you using anyway? If it's a standalone car then the above will fix it.
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Annis Pinnacle - police vehicle
The lightbar is an extra, but the provided vehicles.meta lines make it a required one. You can remove FLAG_EXTRAS_REQUIRE if you want it to spawn slicktop
- 21 comments
- 4 reviews
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Annis Pinnacle - police vehicle
- 21 comments
- 4 reviews
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Annis Pinnacle - police vehicle
- 21 comments
- 4 reviews
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Re-educating Sandy Shores
From the album: Aquamenti Police Workshop & Museum
This vehicle is now available for download. -
Aquamenti's WIP and showroom thread
And it's online! Recommended handling, carvariations and vehicles.meta lines included Compatibility for police2 replacement Breakable windows, working dials, functional push bar Dirt mapping is preserved, looks natural The vehicle is mapped & templated - 4 LSPD liveries and an exemplative .psd included! If you create or want more liveries for this, let me know!
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Annis Pinnacle - police vehicle
- 1,136 downloads
- Version 1.21
The Annis Pinnacle from GTA IV has made its way to LSPD. Will it be the pinnacle of your fleet? This lore-friendly vehicle, converted by the IVPack team, is now fully equipped for active duty and is waiting to hit the road. Recommended handling, carvariations and vehicles.meta lines included Compatibility for police2 replacement Breakable windows, working dials, functional push bar Dirt mapping is preserved, looks natural The vehicle is mapped & templated - 4 LSPD liveries and an exemplative .psd included! If you want to showcase or request textures for this vehicle, or check out my other content, visit my WIP and showroom thread:- 21 comments
- 4 reviews
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Aquamenti's WIP and showroom thread
I've begun work on another lore-friendly police vehicle, this time the Annis Pinnacle from GTA IV (credit to the IV Pack team for converting the model). A working prototype has hit the streets of Los Santos: (Three images)
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Annis Pinnacle WIP
From the album: Aquamenti Police Workshop & Museum
Model converted by the IV Pack team. -
Aquamenti's WIP and showroom thread
I've released a custom user interface for Albo1125's Siren Mastery (http://www.lcpdfr.com/files/file/12577-siren-mastery-fully-master-your-siren-tones/) It's compact both in appearance and file size, and is based on a real life handheld siren system. It is best suited for cars with up to 7 sirens, but looks fine regardless.
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Code 3 H2 Covert UI for Siren Mastery
- 276 downloads
- Version 1.0
This modification requires Siren Mastery by Albo1125 This is a simple and compact, yet aesthetically satisfactory UI for Albo1125's Siren Mastery, based on the real life Code 3 H2 Covert handheld siren system. You can read more about the H2 Covert at Code 3's website - http://www.code3pse.com/products/product_info/Fire/Sirens/C_35S# The UI scaling factor pictured in the screenshots is 0.75. The UI works with all vehicles, but is best suited for up to 7 sirens. Sirens 8 - 10 share a common, generic button. By default, it's configured so that sirens 1 and 5 are Primary, siren 4 is horn. To edit, rename files in the /UI/On folder. -
Trouble in Paleto Bay
From the album: Aquamenti Police Workshop & Museum
PA: For future reference, the deputies' cars are better left untouched. -
Custom Siren Controller WIP
From the album: Aquamenti Police Workshop & Museum
I thought I'd try and make a custom SirenMastery UI based on the Code 3 H2 Covert siren controller. Here's a first look. -
Blaine County Blue
From the album: Aquamenti Police Workshop & Museum
I've been having trouble coming up with a fitting design for BCSO cars since I painted the uniform blue. I'd been putting this scheme off for some time as I feared it lacks originality, but all in all I have come to feel it's the best solution that presents the classical American vibe I wanted BCSO to have. I've also fully mapped and templated Lundy's Premier now.