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Aquamenti

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Everything posted by Aquamenti

  1. Updated the package. Since you're already on 1.2, simply get the hotfix file which will add the missing texture.
  2. Well, it's been done time and again. I don't think there's too much demand for another one.
  3. Damn it, forgot to update the texture file! Thanks for pointing it out! On it!!
  4. I have updated the model, and the dash lights should look OK now. A police3-style functional spotlight has been added, colored in secondary color (new carvariations lines will define that as chrome). Unfortunately I wasn't able to fix the headlights glass. It's there and properly textured (in fact, I made it darker), but it doesn't shine right against environmental light and is "outshined" by the metal headlight frames beneath it. I don't know yet how to make it shine right.
  5. Thank you for your feedback! I will look into these issues.
  6. I've had problems with the sheriff2 slot before too. It's a special case I think.
  7. No it's not a problem, it's just that since that dlcpack doesn't have .meta files it can only overwrite existing models, not add new ones.
  8. It is, thanks, but the downloads page > popular authors section still has broken links.
  9. It really does not work. He's talking about the front page of the Downloads section > Popular authors section. Clicking on the name should show a list of uploaded files, however these links have been broken in the past week or so. (Looking at someone's uploaded content through their profile works)
  10. Try adding everything in the rde or rdesheriffaddon dlcpack, then removing the files from bcso. Or what slot are you using anyway? If it's a standalone car then the above will fix it.
  11. The lightbar is an extra, but the provided vehicles.meta lines make it a required one. You can remove FLAG_EXTRAS_REQUIRE if you want it to spawn slicktop
  12. I'll count on it in 10 years time, then!
  13. And it's online! Recommended handling, carvariations and vehicles.meta lines included Compatibility for police2 replacement Breakable windows, working dials, functional push bar Dirt mapping is preserved, looks natural The vehicle is mapped & templated - 4 LSPD liveries and an exemplative .psd included! If you create or want more liveries for this, let me know!
    • 1,136 downloads
    • Version 1.21
    The Annis Pinnacle from GTA IV has made its way to LSPD. Will it be the pinnacle of your fleet? This lore-friendly vehicle, converted by the IVPack team, is now fully equipped for active duty and is waiting to hit the road. Recommended handling, carvariations and vehicles.meta lines included Compatibility for police2 replacement Breakable windows, working dials, functional push bar Dirt mapping is preserved, looks natural The vehicle is mapped & templated - 4 LSPD liveries and an exemplative .psd included! If you want to showcase or request textures for this vehicle, or check out my other content, visit my WIP and showroom thread:
  14. I've begun work on another lore-friendly police vehicle, this time the Annis Pinnacle from GTA IV (credit to the IV Pack team for converting the model). A working prototype has hit the streets of Los Santos: (Three images)
  15. Aquamenti posted a gallery image in GTA V Galleries
  16. I've released a custom user interface for Albo1125's Siren Mastery (http://www.lcpdfr.com/files/file/12577-siren-mastery-fully-master-your-siren-tones/) It's compact both in appearance and file size, and is based on a real life handheld siren system. It is best suited for cars with up to 7 sirens, but looks fine regardless.
    • 276 downloads
    • Version 1.0
    This modification requires Siren Mastery by Albo1125 This is a simple and compact, yet aesthetically satisfactory UI for Albo1125's Siren Mastery, based on the real life Code 3 H2 Covert handheld siren system. You can read more about the H2 Covert at Code 3's website - http://www.code3pse.com/products/product_info/Fire/Sirens/C_35S# The UI scaling factor pictured in the screenshots is 0.75. The UI works with all vehicles, but is best suited for up to 7 sirens. Sirens 8 - 10 share a common, generic button. By default, it's configured so that sirens 1 and 5 are Primary, siren 4 is horn. To edit, rename files in the /UI/On folder.
  17. Aquamenti posted a gallery image in GTA V Galleries
  18. Aquamenti posted a gallery image in GTA V Galleries

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