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MattBravo

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Everything posted by MattBravo

  1. what? there is nothing in the description. Except a few giant pictures and a few words...
  2. I am having the same problem as jman5625 and also when i turn on the emergency lights all spotlights on the vehicle also turn on. Dont really need my spotlights on when responding code 2. Also some of my vehicles tail lights do not flash, but some do.
  3. ok thanks sorry i just love me some wig wags lol
  4. when you say not accurate do you mean not accurate in game or not accurate as in police dont use wig wag tail lights?
  5. Oh ok. Its just weird because some of the vehicles that im using do have coronas and light reflections but not the wig wag tail lights. Is that something that is planned to be fixed in the future or maybe fixable manually without messing up the rest of the lights or is that not a possible fix? Awesome mod non the less.
  6. Are the tail lights not flashing for some of my vehicles or is that just me, or is that part of the script? Some vehicles work and some do not.
  7. For some reason 2 of the CVPIs i use (police and police2) have glowing tail lights at a certain distance. When i am up close they do not glow or if i am far away they do not glow. Im casually on patrol or in a police chase and i see my fellow AI police with glowing tail lights when they are obviously not backing up. Its just annoying and ruins the immersion. Any help is much appreciated.
  8. i did that and the blue lights work fine on the cvpi but now my police4 slot is all sorts of fucked up. Lights and textures are not working properly.
  9. I already have this as an added car. (added as bugscvpi) But im very confused on how to install the blue lights oiv for an added vehicle. Do i need to install it manually and change something? If so how would that be done? Thanks for yet another amazing model.
  10. i see! Thanks for the explanation!
  11. Does anyone have a clue why the emergency lights for Gumps 2013 Tahoe are showing underneath the vehicle? It also looks like this in the Open IV .yft file. Any help would be great, thank you. This is also replacing sheriff2.
  12. Is it possible to have two different folders one in "common", named Grand theft Auto V (for SP with mods) that steam/rph uses, and then another folder named Grand Theft Auto V (for MP) on my desktop that i can switch out in "common"? Or would that not work? Thanks for the help.
  13. If i have a separate folder for SP with mods and one for MP without mods how does steam determine which folder to use out of the common folder? Really confused on how that works as im not trying to get banned accidentally online. Thanks.
  14. What was changed in the recent update? Great explorer btw!
    One thing that i noticed, and its just a tiny thing, is that all the emergency lights cut off completely for like 1 second when on. Other than that everything else is in tip top shape. Definitely one of the best explorers out there.
  15. Does this vehicle use coronas?
  16. darn i guess ill just have to wait for ELS to come out for GTA V ;) Thanks for the help.
  17. What slot do you have yours in? Best i try it in that slot. Do you think also because the unmarked Explorers dont have Coronas like the 2014 Impala does?
  18. On some of the vehicles I use, particularly the unmarked Ford explorers (2016 FPIU, 2013-15 FPIU, and Gang Unit FPIU), the lighting bloom is very low compared to the screenshots on those vehicles pages and the other vehicles i use, such as the 2014 Impala. I have Radiance V installed on very bright settings and Post FX on ultra but there is no difference. I currently have the 2013-15 FPIU in the policeold1 slot but that shouldn't affect it. Any help on why the bloom is so low would be very helpful. Thanks in advance. (The top photo is from the 2013-15 FPIU page and the bottom is from in my game.)
  19. Is there any fix for the models wheels disappearing at distance?
  20. I have another question is the only thing that would mess with the lighting of the vehicle the visualsettings.dat file or is there something else that could be messing with it that i implemented into open IV?
  21. ive gone through each of the mods installed and nothing is over righting Radiance V so i have no clue.
  22. ya i have no clue either. Could you maybe link me your visualsettings.dat? If not thats fine. Thanks for trying to help either way
  23. I just now over righted the visualsettings.dat back to Radiance V (Very Bright with Post FX on ultra) Most of my settings are normal because i only have a GTX 960 2GB.

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