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victoriousV11

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Everything posted by victoriousV11

  1. Hi it states "Please note that this won't remove the gun from your holster -- it will only play the animations. This is due to the lack of an empty holster model for freemode peds." so would this remove the weapon from the holster or would it just plan an animation, as for me it doesn't seem to remove the weapon from the holster just plays the animations, once I get back I will redo the .ini file and see if it works again.
    Looks great, handles great and IS great. Many different styles which could be chosen with the extras which include Rambar or no Rambar with single or dual spotlights on either side. Doesn't have too many lights, but it has a lot of lights in the right places such as intersectors and so fourth P. S.(thanks for acknowledging my previous comments) Along with the model, the modder is great. he (or she) frequently puts out good quality mods, acknowledging comments and trying to improve his mods in the future. ~V11
  2. hey, Great models definitely an improvement from the last time we spoke. With all your models you only seem to put one spotlight on the driver's side. I understand this is your personal preference but for more immersion could you add spotlights on passenger and driver's side on all/upcoming models, or at least put it as an extra if you don't like seeing them??? thanks for your great models and your contribution. ~V11
  3. hey is there any update on removing your weapon from the holster mesh or is it still just the animation?? great mod I miss the army outfits ngl. keep up the great work though
  4. Bro, it would be such a great useful and great pack/mod to make all of the RDE vehicles ELS enabled, the reason I say RDE, because they are the most realistic lore friendly vehicles regarding lighting and accessories. would love to use this truck but my lore friendly pack is not ELS enabled YET keep up the fantastic work looks great
    Works great for a simple mod, and although it's a simple mod, it has many options and variations, love the specific controls, users can request, and optional "specialty buttons" that can be added. great when you want to differ your controls from foot/bike patrol to vehicle. great work
  5. Hey great model love the arjent but is it possible to add dual spotlights on both side I guess you could use these as a resource if possible
  6. As quoted in the file, all emergency vehicles based on california are required by California law to have a red steady burn light at the front of the emergency vehicle and an flashing amber light at the rear of the emergency vehicle, to symbolise its a emergency vehicle, i do not know why but i remember my uncle who is a CA Leo said it was because Not so long ago when CA lighting patterns flashed it alternated from flashing in front then flashing behind the Leo vehicle so when the suspect looks behind they could see the Leo initiated their lights (steady burns) even when the light flashed behind the Leo's vehicle But there is no actual real reason and nowadays lightbars can do all type of patterns.
  7. See the thing is with most FPIU's on here they are even too small, or too big such as "Windows LAPD fpiu" is too big, or "TheHurks" is too small, this creates confusion to the community because other authors wouldn't know which one to scale against and people start commenting saying it's too big or too small. This has happened to "policesco" when making a semi realistic "LAPD 2016 fpiu" and people said it was wrong because he used "Desmond's" model instead of "Windows".
  8. victoriousV11

    break

    Where did you get that LAPD women cop???
  9. any update on the valor lightbar i really miss having this in my game due to my city setup...
  10. Cool, hey don't rush, my rig decided to go caput on me like two days ago so I have to take it to repair again!
  11. I see there's police5/6/7 added to the game does the open IV installer also edits the spawning of these cars to spawn police 5/6/7 in traffic??
  12. is it possible to do these similar to number 12 but some removed (horn/lookbehind) and some added (Cinematic Mode) Phone Up (in vehicle/on foot) Select Weapon (in vehicle) [LB] Aim (in vehicle) Interaction Menu (in vehicle/on foot) Expanding Minimap (in vehicle/on foot) Character Wheel (in vehicle/on foot) Radio Wheel (in vehicle) Talk/Call Taxi (on foot) Accurate Aim (in vehicle) Cinematic Mode (in vehicle) this is so it can incorporate the use of the horn and siren using the analogue stick on the controller but also remove unnecessary keybinds such as cinematics, thanks for your contribution to this community ~V11
  13. You could always add the rambar like you did with your LAPD CVPI stickers, when you equip one extra it blocks another extra aesthetically, like when you try toggle two of the stickers on your LAPD cruiser it's not possible, so when you toggle the setina rambar it blocks the ALPR from being seen, thats could always be a possibility?? I know it may be too much to ask but i feel the more realistic the better! Great model though, definetly one of a kind especially the ALPR's keep up the great work
  14. hey sorry bout that i just got back from holiday most recent crash log :
  15. hey great model definetly better than BxBuggs model loving the ASAP Skin and ALPR's definitely a LASD equipment specifc but i just feel like there something missing, so is it possible to create the rambar a PB 400 with the red intersection as another extra.
  16. sorry brother ima send you one now of it crashing brb RagePluginHook.log
  17. hey i believe that you mod is conflicing with other sinc emy game only crashes when using this mod. looks great, fyi i do have corcals edited so maybe thats it. please find log below ScriptHookVDotNet-2016-11-21.log
  18. so i have played lspdfr for sometime now and it keep crashing frequently when i do certain commands at certain time which bring me to the conclusion that something in my PC is making it unstable find attached crash log [13/11/2016 21:49:04.936] Started new log on 13/11/2016 21:49:04.936 [13/11/2016 21:49:04.940] ==================================================================================================== [13/11/2016 21:49:04.919] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [13/11/2016 21:49:04.942] Log verbosity: Trivial [13/11/2016 21:49:04.946] Initializing input system [13/11/2016 21:49:04.954] Initializing game console [13/11/2016 21:49:04.983] Console key has been set to F4 (key code: 115) [13/11/2016 21:49:05.172] Initializing console variable "ConsoleScrollAmount". [13/11/2016 21:49:05.174] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [13/11/2016 21:49:05.193] Read value: 0 [13/11/2016 21:49:05.193] Setting value of console variable "ConsoleScrollAmount" to stored value. [13/11/2016 21:49:05.194] Initializing console variable "DisableRenderVersionText". [13/11/2016 21:49:05.194] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [13/11/2016 21:49:05.196] Read value: False [13/11/2016 21:49:05.196] Setting value of console variable "DisableRenderVersionText" to stored value. [13/11/2016 21:49:05.196] Initializing console variable "ConsoleKey". [13/11/2016 21:49:05.197] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [13/11/2016 21:49:05.199] Read value: F3 [13/11/2016 21:49:05.199] Setting value of console variable "ConsoleKey" to stored value. [13/11/2016 21:49:05.200] Console key has been set to F3 (key code: 114) [13/11/2016 21:49:05.200] Initializing console variable "PluginTimeoutThreshold". [13/11/2016 21:49:05.200] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [13/11/2016 21:49:05.201] Read value: 10000 [13/11/2016 21:49:05.204] Setting value of console variable "PluginTimeoutThreshold" to stored value. [13/11/2016 21:49:05.204] Initializing console variable "AlwaysShowConsoleOutput". [13/11/2016 21:49:05.204] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [13/11/2016 21:49:05.205] Read value: <null> [13/11/2016 21:49:05.205] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [13/11/2016 21:49:05.206] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [13/11/2016 21:49:05.207] Read value: <null> [13/11/2016 21:49:05.208] Initializing console variable "ShowOnScreenWarnings". [13/11/2016 21:49:05.208] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [13/11/2016 21:49:05.210] Read value: <null> [13/11/2016 21:49:05.211] Console initialized [13/11/2016 21:49:05.211] Initializing forms manager [13/11/2016 21:49:05.221] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V [13/11/2016 21:49:05.237] ================ RAGE Plugin Hook ================ [13/11/2016 21:49:05.261] Detected Windows 10 Home (64-bit) (10.0.14393.0)! [13/11/2016 21:49:05.264] Checking game support [13/11/2016 21:49:05.855] Product name: Grand Theft Auto V [13/11/2016 21:49:05.858] Product version: 1.0.877.1 [13/11/2016 21:49:05.858] Is steam version: True [13/11/2016 21:49:05.862] Initializing DirectX [13/11/2016 21:49:05.866] Initializing Direct3D [13/11/2016 21:49:05.867] Loading C:\WINDOWS\system32\d3d11.dll [13/11/2016 21:49:05.869] Loaded at 0x7FFB895A0000 [13/11/2016 21:49:05.870] D3D11CreateDeviceAndSwapChain at 0x7FFB89605170 [13/11/2016 21:49:05.871] Creating Direct3D 11 device and swap chain [13/11/2016 21:49:05.897] Swap Chain created: 0x1D110F921D0 [13/11/2016 21:49:05.899] Swap Chain VTable: 0x1D110F921D0 [13/11/2016 21:49:05.900] Swap Chain VTable_2: 0x7FFB568C9C58 [13/11/2016 21:49:05.900] 0xEC83485641C48B48;0xFFFFFEB840C74860;0x68894808588948FF [13/11/2016 21:49:05.901] D3D11Present: 0x7FFB567E4E70 [13/11/2016 21:49:05.902] D3D11ResizeBuffers: 0x7FFB567E5240 [13/11/2016 21:49:05.904] D3D11ResizeTarget: 0x7FFB567E1AE0 [13/11/2016 21:49:05.905] D3D11SetFullscreenState: 0x7FFB567E4F60 [13/11/2016 21:49:05.935] Direct3D initialized [13/11/2016 21:49:05.937] Initialized DirectX [13/11/2016 21:49:05.938] Direct3D watcher thread spawned [13/11/2016 21:49:08.103] Getting device [13/11/2016 21:49:08.107] Retrieved device [13/11/2016 21:49:08.109] Creating wrapper [13/11/2016 21:49:08.303] Wrapper created [13/11/2016 21:49:08.320] Effect created [13/11/2016 21:49:08.323] Creating buffer [13/11/2016 21:49:08.324] Created buffer [13/11/2016 21:49:08.326] Creating blend state [13/11/2016 21:49:08.327] Created blend state [13/11/2016 21:49:08.328] Done with creation [13/11/2016 21:49:08.434] Initializing texture system. [13/11/2016 21:49:08.437] Initializing texture system; phase 1 [13/11/2016 21:49:08.438] Initializing texture system; phase 2 [13/11/2016 21:49:08.458] Initializing texture system; phase 3 [13/11/2016 21:49:08.461] Initializing texture system; phase 4 [13/11/2016 21:49:08.493] Initializing texture system; phase 5 [13/11/2016 21:49:08.499] Initializing texture system; phase 6 [13/11/2016 21:49:08.504] Initializing texture system; phase 7 [13/11/2016 21:49:08.512] Initializing texture system; phase 8 [13/11/2016 21:49:08.518] Initializing texture system; phase 9 [13/11/2016 21:49:08.521] Initializing texture system; phase 10 [13/11/2016 21:49:08.531] Initializing texture system; phase 11 [13/11/2016 21:49:08.534] Initializing texture system; phase 12 [13/11/2016 21:49:08.541] Initializing texture system; phase 13 [13/11/2016 21:49:08.543] Initializing texture system; phase 14 [13/11/2016 21:49:10.939] Direct3D watcher thread ended [13/11/2016 21:49:47.395] LoadingScreenMsg: Initializing game support [13/11/2016 21:49:47.651] Initializing game support [13/11/2016 21:49:49.331] LoadingScreenMsg: Velocity limit removed [13/11/2016 21:49:49.871] Compatibility level: 0 [13/11/2016 21:49:49.874] Supported version detected [13/11/2016 21:49:49.879] ================================================== [13/11/2016 21:49:49.880] LoadingScreenMsg: Patching code [13/11/2016 21:49:50.132] LoadingScreenMsg: Waiting for game initialization [13/11/2016 21:49:50.386] Waiting for game initialization [13/11/2016 21:49:50.489] LoadingScreenMsg: Initializing core [13/11/2016 21:49:50.741] Initializing hook [13/11/2016 21:49:50.743] LoadingScreenMsg: Completing interoperability [13/11/2016 21:49:50.995] Completing interoperability [13/11/2016 21:49:50.997] Initialization code 1. [13/11/2016 21:49:50.999] Initialization code 2. [13/11/2016 21:49:51.000] Initialization code 3. [13/11/2016 21:49:51.028] 1 Address: 0x00007FF6F2F8B4DC [13/11/2016 21:49:51.031] Calling func 1 [13/11/2016 21:49:51.088] 2 Address: 0x00007FF6F3A5DF86 [13/11/2016 21:49:51.091] 3 Address: 0x00007FF6F25A5CC6 [13/11/2016 21:49:51.189] Address: 0x00007FF6F3A5DF24 [13/11/2016 21:49:51.191] Unknown var: 0x00007FF6F49A74B0 [13/11/2016 21:49:51.192] Initialization code 4. [13/11/2016 21:49:51.194] Initialization code 5. [13/11/2016 21:49:51.195] Completing interoperability, phase 1 [13/11/2016 21:49:51.195] Completing interoperability, phase 2 [13/11/2016 21:49:51.195] Completing interoperability, phase 3 [13/11/2016 21:49:51.199] Completing interoperability, phase 4 [13/11/2016 21:49:51.200] Completing interoperability, phase 5 [13/11/2016 21:49:51.201] Completing interoperability, phase 6 [13/11/2016 21:49:51.203] Completing interoperability, phase 7 [13/11/2016 21:49:51.204] LoadingScreenMsg: [13/11/2016 21:49:51.455] LoadingScreenMsg: Loading Story Mode [13/11/2016 21:50:18.816] LoadingScreenMsg: Loading and Populating Game World [13/11/2016 21:50:19.068] LoadingScreenMsg: [13/11/2016 21:50:36.351] Initializing console variable "IsDeveloperModeEnabled". [13/11/2016 21:50:36.353] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [13/11/2016 21:50:36.355] Read value: False [13/11/2016 21:50:36.356] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [13/11/2016 21:50:36.359] Initializing console variable "TimeScale". [13/11/2016 21:50:36.360] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [13/11/2016 21:50:36.361] Read value: <null> [13/11/2016 21:50:36.778] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [13/11/2016 21:50:40.894] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:50:40.896] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:50:40.899] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:50:40.965] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [13/11/2016 21:50:40.966] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [13/11/2016 21:50:45.310] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:50:45.312] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:50:45.315] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:50:45.391] Plugin "Cop Holster" was loaded from "CopHolster.dll". [13/11/2016 21:50:45.392] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DashcamV.dll [13/11/2016 21:50:49.842] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:50:49.844] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:50:49.847] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:50:49.921] Plugin "Dashcam V" was loaded from "DashcamV.dll". [13/11/2016 21:50:49.922] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\EntityPersistence.dll [13/11/2016 21:50:53.837] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:50:53.840] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:50:53.843] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:50:53.857] Plugin "Entity Persistence" was loaded from "EntityPersistence.dll". [13/11/2016 21:50:53.859] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\InvPoliceVeh.dll [13/11/2016 21:50:58.449] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:50:58.451] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:50:58.454] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:50:58.469] Plugin "Invincible Police Vehicles" was loaded from "InvPoliceVeh.dll". [13/11/2016 21:50:58.470] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Spike Strips V.dll [13/11/2016 21:51:02.551] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:51:02.554] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:51:02.558] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:51:02.584] Plugin "Spike Strips V" was loaded from "Spike Strips V.dll". [13/11/2016 21:51:02.585] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\Police Station Armory.dll [13/11/2016 21:51:07.329] <UNLOADED PLUGIN>: Initializing input system [13/11/2016 21:51:07.331] <UNLOADED PLUGIN>: Initializing game console [13/11/2016 21:51:07.334] <UNLOADED PLUGIN>: Initializing forms manager [13/11/2016 21:51:07.352] Plugin "Police Station Armory" was loaded from "Police Station Armory.dll". [13/11/2016 21:51:07.854] --------------------------------------------------------------------- [13/11/2016 21:51:07.855] LSPD FIRST RESPONSE [13/11/2016 21:51:07.855] Version 0.3.1 [13/11/2016 21:51:07.855] A G17 Media Modification [13/11/2016 21:51:07.855] - Developed by LMS & Sam [13/11/2016 21:51:07.855] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [13/11/2016 21:51:07.855] © Copyright 2015-2016, G17 Media, www.lspdfr.com [13/11/2016 21:51:07.855] --------------------------------------------------------------------- [13/11/2016 21:51:07.855] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [13/11/2016 21:51:07.855] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [13/11/2016 21:51:07.968] [13/11/2016 21:51:08.177] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [13/11/2016 21:51:08.178] C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\lspdfr\lspdfr.ini [13/11/2016 21:51:08.181] Callouts: 450 [13/11/2016 21:51:12.123] [TRACE] Thread CopManager #1 initialized [13/11/2016 21:51:22.245] setting up new cop: null [13/11/2016 21:51:22.257] [TRACE] New ped recognized as cop [13/11/2016 21:51:22.257] setting up new cop: null [13/11/2016 21:51:22.258] [TRACE] New ped recognized as cop [13/11/2016 21:51:22.754] setting up new cop: null [13/11/2016 21:51:22.754] [TRACE] New ped recognized as cop [13/11/2016 21:51:23.266] setting up new cop: null [13/11/2016 21:51:23.267] [TRACE] New ped recognized as cop [13/11/2016 21:51:23.267] setting up new cop: null [13/11/2016 21:51:23.267] [TRACE] New ped recognized as cop [13/11/2016 21:51:25.250] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [13/11/2016 21:51:25.251] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [13/11/2016 21:51:25.251] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [13/11/2016 21:51:25.286] setting up new cop: null [13/11/2016 21:51:25.286] [TRACE] New ped recognized as cop [13/11/2016 21:51:25.286] setting up new cop: null [13/11/2016 21:51:25.286] [TRACE] New ped recognized as cop [13/11/2016 21:51:25.286] setting up new cop: null [13/11/2016 21:51:25.286] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.294] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [13/11/2016 21:51:26.296] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [13/11/2016 21:51:26.298] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [13/11/2016 21:51:26.303] setting up new cop: null [13/11/2016 21:51:26.303] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.303] setting up new cop: null [13/11/2016 21:51:26.303] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.303] setting up new cop: null [13/11/2016 21:51:26.303] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.303] setting up new cop: null [13/11/2016 21:51:26.304] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.304] setting up new cop: null [13/11/2016 21:51:26.304] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.304] setting up new cop: null [13/11/2016 21:51:26.305] [TRACE] New ped recognized as cop [13/11/2016 21:51:26.305] setting up new cop: null [13/11/2016 21:51:26.305] [TRACE] New ped recognized as cop [13/11/2016 21:51:31.901] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [13/11/2016 21:51:32.610] [TRACE] Populated PD [13/11/2016 21:51:32.610] setting up new cop: null [13/11/2016 21:51:32.611] [TRACE] New ped recognized as cop [13/11/2016 21:51:32.611] setting up new cop: null [13/11/2016 21:51:32.611] [TRACE] New ped recognized as cop [13/11/2016 21:51:34.731] setting up new cop: null [13/11/2016 21:51:34.731] [TRACE] New ped recognized as cop [13/11/2016 21:51:34.732] setting up new cop: null [13/11/2016 21:51:34.732] [TRACE] New ped recognized as cop [13/11/2016 21:51:36.255] ================================================= Spike Strips V ================================================= [13/11/2016 21:51:36.255] Created by: alexguirre [13/11/2016 21:51:36.261] Version: 1.2.0.37676 [13/11/2016 21:51:36.261] RPH Version: 0.47.1037.9935 [13/11/2016 21:51:36.261] [13/11/2016 21:51:36.261] Report any issues you have in the comments section and include the RagePluginHook.log [13/11/2016 21:51:36.262] Enjoy! [13/11/2016 21:51:36.262] ================================================= Spike Strips V ================================================= [13/11/2016 21:51:36.263] ================================================ Police Station Armory ================================================ [13/11/2016 21:51:36.263] Created by: alexguirre [13/11/2016 21:51:36.263] Version: 1.3.2.0 [13/11/2016 21:51:36.263] ================================================ Police Station Armory ================================================ [13/11/2016 21:51:41.002] setting up new cop: null [13/11/2016 21:51:41.002] [TRACE] New ped recognized as cop [13/11/2016 21:51:41.002] setting up new cop: null [13/11/2016 21:51:41.002] [TRACE] New ped recognized as cop [13/11/2016 21:51:43.691] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:51:43.692] [TRACE] New ped recognized as cop [13/11/2016 21:51:46.336] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:51:46.337] [TRACE] New ped recognized as cop [13/11/2016 21:51:46.860] Police Station Armory: [Police Station Armory] Cop detected, using it [13/11/2016 21:51:48.950] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:51:48.951] [TRACE] New ped recognized as cop [13/11/2016 21:51:53.436] Police Station Armory: [Police Station Armory] Player using the armory [13/11/2016 21:51:54.522] setting up new cop: null [13/11/2016 21:51:54.523] [TRACE] New ped recognized as cop [13/11/2016 21:52:05.536] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:52:05.536] [TRACE] New ped recognized as cop [13/11/2016 21:52:11.809] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:52:11.810] [TRACE] New ped recognized as cop [13/11/2016 21:53:18.762] Police Station Armory: [Police Station Armory] Player exiting the armory [13/11/2016 21:53:19.189] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:19.189] [TRACE] New ped recognized as cop [13/11/2016 21:53:23.840] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:23.840] [TRACE] New ped recognized as cop [13/11/2016 21:53:26.939] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:26.940] [TRACE] New ped recognized as cop [13/11/2016 21:53:31.065] setting up new cop: null [13/11/2016 21:53:31.065] [TRACE] New ped recognized as cop [13/11/2016 21:53:31.583] setting up new cop: null [13/11/2016 21:53:31.583] [TRACE] New ped recognized as cop [13/11/2016 21:53:43.397] setting up new cop: null [13/11/2016 21:53:43.398] [TRACE] New ped recognized as cop [13/11/2016 21:53:44.440] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:44.441] [TRACE] New ped recognized as cop [13/11/2016 21:53:47.046] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:47.047] [TRACE] New ped recognized as cop [13/11/2016 21:53:54.306] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:53:54.306] [TRACE] New ped recognized as cop [13/11/2016 21:54:04.537] s_m_y_cop_01_white_full_01 [13/11/2016 21:54:04.616] INIT [13/11/2016 21:54:04.670] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [13/11/2016 21:54:05.198] LSPD First Response: Arrest Manager, Version=7.5.3.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.224] LSPD First Response: AssortedCallouts, Version=0.6.2.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.245] LSPD First Response: Automatic Roadblocks, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.520] LSPD First Response: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module) [13/11/2016 21:54:05.523] at System.Reflection.Assembly.GetTypes() [13/11/2016 21:54:05.524] at ?????????????????????????????????????????.?????????????????????????????????????????() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 528 [13/11/2016 21:54:05.528] LSPD First Response: Could not load type 'Density' from assembly 'Khorio.Common, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null'. [13/11/2016 21:54:05.530] LSPD First Response: BetterEMS, Version=2.1.6140.31275, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.602] LSPD First Response: CodeRedCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.607] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.630] LSPD First Response: CrazyCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.634] LSPD First Response: LPCallouts, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.638] LSPD First Response: LSPDFR+, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.643] LSPD First Response: PeterUCallouts, Version=0.8.2.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.652] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.657] LSPD First Response: SearchWarrant, Version=2.4.6157.8852, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.661] LSPD First Response: SWAT Callouts, Version=1.5.1.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.669] LSPD First Response: Traffic Policer, Version=6.12.2.0, Culture=neutral, PublicKeyToken=null [13/11/2016 21:54:05.679] LSPD First Response: Creating plugin: ????????????????????????????????????????? [13/11/2016 21:54:06.014] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager [13/11/2016 21:54:06.235] LSPD First Response: Creating plugin: ????????????????????????????????????????? [13/11/2016 21:54:06.488] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts [13/11/2016 21:54:06.493] LSPD First Response: Creating plugin: ????????????????????????????????????????? [13/11/2016 21:54:06.626] LSPD First Response: Creating plugin: APIExample.Main [13/11/2016 21:54:06.628] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint [13/11/2016 21:54:06.629] LSPD First Response: Creating plugin: CrazyCallouts.Main [13/11/2016 21:54:06.645] LSPD First Response: Creating plugin: LPCallouts.Main [13/11/2016 21:54:06.648] LSPD First Response: Creating plugin: ????????????????????????????????????????? [13/11/2016 21:54:06.817] LSPD First Response: Creating plugin: PeterUCallouts.Main [13/11/2016 21:54:06.877] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1479074046874 [13/11/2016 21:54:06.880] LSPD First Response: Creating plugin: PoliceRadio.Main [13/11/2016 21:54:06.998] LSPD First Response: Creating plugin: SearchWarrant.Main [13/11/2016 21:54:07.000] LSPD First Response: Creating plugin: SWAT_Callouts.Main [13/11/2016 21:54:07.002] LSPD First Response: Creating plugin: ????????????????????????????????????????? [13/11/2016 21:54:07.186] LSPD First Response: Creating Traffic Policer.Main. [13/11/2016 21:54:07.189] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [13/11/2016 21:54:07.201] LSPD First Response: Done with Traffic Policer.Main. [13/11/2016 21:54:07.204] LSPD First Response: Arrest Manager 7.5.3.0, developed by Albo1125, loaded successfully! [13/11/2016 21:54:07.206] LSPD First Response: Please go on duty to start Arrest Manager. [13/11/2016 21:54:07.208] LSPD First Response: Assorted Callouts 0.6.2.0, developed by Albo1125, has been initialised. [13/11/2016 21:54:07.210] LSPD First Response: Go on duty to start Assorted Callouts. [13/11/2016 21:54:08.723] LSPD First Response: [Better EMS]: Loading station Fire Station Headquarters [13/11/2016 21:54:08.725] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.726] LSPD First Response: [Better EMS]: Adding station point: in front [13/11/2016 21:54:08.841] LSPD First Response: [Better EMS]: Loading station El Burro Heights Fire Station [13/11/2016 21:54:08.843] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.843] LSPD First Response: [Better EMS]: Adding station point: inside bay [13/11/2016 21:54:08.844] LSPD First Response: [Better EMS]: Adding station point: in front of left door [13/11/2016 21:54:08.845] LSPD First Response: [Better EMS]: Loading station Davis Fire Station [13/11/2016 21:54:08.846] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.847] LSPD First Response: [Better EMS]: Adding station point: middle bay [13/11/2016 21:54:08.847] LSPD First Response: [Better EMS]: Adding station point: right bay [13/11/2016 21:54:08.848] LSPD First Response: [Better EMS]: Loading station Davis hospital [13/11/2016 21:54:08.849] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.850] LSPD First Response: [Better EMS]: Adding station point: parking lot 1 [13/11/2016 21:54:08.850] LSPD First Response: [Better EMS]: Adding station point: parking lot 2 [13/11/2016 21:54:08.851] LSPD First Response: [Better EMS]: Adding station point: parking lot 3 [13/11/2016 21:54:08.853] LSPD First Response: [Better EMS]: Adding station point: parking lot 4 [13/11/2016 21:54:08.854] LSPD First Response: [Better EMS]: Adding station point: delivery zone [13/11/2016 21:54:08.855] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.855] LSPD First Response: [Better EMS]: Adding station point: delivery zone emergency [13/11/2016 21:54:08.856] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.856] LSPD First Response: [Better EMS]: Loading station Pillbox Hill Hospital [13/11/2016 21:54:08.857] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.858] LSPD First Response: [Better EMS]: Adding station point: delivery zone [13/11/2016 21:54:08.859] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.860] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [13/11/2016 21:54:08.860] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [13/11/2016 21:54:08.861] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [13/11/2016 21:54:08.863] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.864] LSPD First Response: [Better EMS]: Loading station Mount Zonah Medical Center [13/11/2016 21:54:08.865] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.866] LSPD First Response: [Better EMS]: Adding station point: emergency delivery [13/11/2016 21:54:08.866] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.867] LSPD First Response: [Better EMS]: Adding station point: emergency delivery 2 [13/11/2016 21:54:08.867] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.868] LSPD First Response: [Better EMS]: Adding station point: spawn 1 [13/11/2016 21:54:08.868] LSPD First Response: [Better EMS]: Adding station point: spawn 2 [13/11/2016 21:54:08.869] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [13/11/2016 21:54:08.870] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.870] LSPD First Response: [Better EMS]: Adding station point: bay 4 [13/11/2016 21:54:08.871] LSPD First Response: [Better EMS]: Adding station point: bay 3 [13/11/2016 21:54:08.874] LSPD First Response: [Better EMS]: Loading station Airport Fire Station [13/11/2016 21:54:08.875] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.875] LSPD First Response: [Better EMS]: Adding station point: bay 2 [13/11/2016 21:54:08.876] LSPD First Response: [Better EMS]: Adding station point: bay 1 [13/11/2016 21:54:08.877] LSPD First Response: [Better EMS]: Loading station Fort Zancudo Fire Station [13/11/2016 21:54:08.877] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.878] LSPD First Response: [Better EMS]: Adding station point: bay 1 [13/11/2016 21:54:08.879] LSPD First Response: [Better EMS]: Adding station point: bay 2 [13/11/2016 21:54:08.880] LSPD First Response: [Better EMS]: Adding station point: bay 3 [13/11/2016 21:54:08.880] LSPD First Response: [Better EMS]: Adding station point: bay 4 [13/11/2016 21:54:08.881] LSPD First Response: [Better EMS]: Loading station Paleto Bay Fire Station [13/11/2016 21:54:08.883] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.884] LSPD First Response: [Better EMS]: Adding station point: bay 1 [13/11/2016 21:54:08.885] LSPD First Response: [Better EMS]: Adding station point: bay 2 [13/11/2016 21:54:08.885] LSPD First Response: [Better EMS]: Adding station point: beind bay 1 [13/11/2016 21:54:08.886] LSPD First Response: [Better EMS]: Adding station point: beind bay 2 [13/11/2016 21:54:08.887] LSPD First Response: [Better EMS]: Loading station Paleto Bay Medical Center [13/11/2016 21:54:08.887] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.888] LSPD First Response: [Better EMS]: Adding station point: alley [13/11/2016 21:54:08.889] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.890] LSPD First Response: [Better EMS]: Loading station Sandy Shores Hospital [13/11/2016 21:54:08.890] LSPD First Response: [Better EMS]: Found station type: HOSPITAL [13/11/2016 21:54:08.891] LSPD First Response: [Better EMS]: Adding station point: delivery [13/11/2016 21:54:08.893] LSPD First Response: [Better EMS]: Station has delivery zone [13/11/2016 21:54:08.894] LSPD First Response: [Better EMS]: Adding station point: spawn [13/11/2016 21:54:08.895] LSPD First Response: [Better EMS]: Loading station Sandy Shores Fire Station [13/11/2016 21:54:08.896] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.896] LSPD First Response: [Better EMS]: Adding station point: inside [13/11/2016 21:54:08.897] LSPD First Response: [Better EMS]: Loading station Lifeguard Station [13/11/2016 21:54:08.898] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.898] LSPD First Response: [Better EMS]: Adding station point: north 1 [13/11/2016 21:54:08.899] LSPD First Response: [Better EMS]: Adding station point: north 2 [13/11/2016 21:54:08.900] LSPD First Response: [Better EMS]: Adding station point: north mini 1 [13/11/2016 21:54:08.900] LSPD First Response: [Better EMS]: Adding station point: north mini 2 [13/11/2016 21:54:08.901] LSPD First Response: [Better EMS]: Adding station point: middle mini [13/11/2016 21:54:08.903] LSPD First Response: [Better EMS]: Adding station point: mid south mini [13/11/2016 21:54:08.904] LSPD First Response: [Better EMS]: Adding station point: south 1 [13/11/2016 21:54:08.904] LSPD First Response: [Better EMS]: Adding station point: south 2 [13/11/2016 21:54:08.905] LSPD First Response: [Better EMS]: Adding station point: south 3 [13/11/2016 21:54:08.906] LSPD First Response: [Better EMS]: Loading station Vinewood Hills Ranger Station [13/11/2016 21:54:08.907] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.907] LSPD First Response: [Better EMS]: Adding station point: driveway [13/11/2016 21:54:08.908] LSPD First Response: [Better EMS]: Loading station Raton Canyon Ranger Station [13/11/2016 21:54:08.909] LSPD First Response: [Better EMS]: Found station type: FIRE [13/11/2016 21:54:08.909] LSPD First Response: [Better EMS]: Adding station point: station [13/11/2016 21:54:08.928] LSPD First Response: Validating dependency: RagePluginHook [13/11/2016 21:54:08.929] LSPD First Response: File "ragepluginhook.exe" exists: True [13/11/2016 21:54:08.943] LSPD First Response: Version is at least 0.45.0.0 [13/11/2016 21:54:08.944] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe) [13/11/2016 21:54:08.946] LSPD First Response: Validating dependency: LSPDFR [13/11/2016 21:54:08.947] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True [13/11/2016 21:54:08.953] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll) [13/11/2016 21:54:08.954] LSPD First Response: Validating dependency: ParksTools [13/11/2016 21:54:08.955] LSPD First Response: File "ParksTools.dll" exists: True [13/11/2016 21:54:08.958] LSPD First Response: Major/minor versions match specified exact version [13/11/2016 21:54:08.958] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll) [13/11/2016 21:54:08.959] LSPD First Response: Validating dependency: LSPDFR+ [13/11/2016 21:54:08.960] LSPD First Response: File "Plugins\LSPDFR\LSPDFR+.dll" exists: True [13/11/2016 21:54:08.961] LSPD First Response: Version is at least 1.1.0.0 [13/11/2016 21:54:08.962] LSPD First Response: Found no problems: dependency LSPDFR+ (Plugins\LSPDFR\LSPDFR+.dll) [13/11/2016 21:54:08.962] LSPD First Response: Validating dependency: Arrest Manager [13/11/2016 21:54:08.963] LSPD First Response: File "Plugins\LSPDFR\Arrest Manager.dll" exists: True [13/11/2016 21:54:08.965] LSPD First Response: Version is at least 7.2.0.0 [13/11/2016 21:54:08.967] LSPD First Response: Found no problems: dependency Arrest Manager (Plugins\LSPDFR\Arrest Manager.dll) [13/11/2016 21:54:08.975] LSPD First Response: Code Red Callouts Plugin Loaded! [13/11/2016 21:54:09.005] LSPD First Response: CrazyCalloutsV0.5.5 Plugin loaded! [13/11/2016 21:54:09.070] LSPD First Response: LPCallouts registered. [13/11/2016 21:54:09.089] LSPD First Response: LSPDFR+ 1.4.0.0, developed by Albo1125, has been initialised. [13/11/2016 21:54:09.091] LSPD First Response: Go on duty to start LSPDFR+. [13/11/2016 21:54:09.092] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+ [13/11/2016 21:54:09.278] LSPD First Response: PeterUCallouts.Main: Initialize: PeterUCallouts 0.8.2.0 (RELEASE) loaded [13/11/2016 21:54:09.284] LSPD First Response: Police Radio Loaded [13/11/2016 21:54:09.386] LSPD First Response: SWAT Callouts by khorio 1.5.1.0 has been initialised. [13/11/2016 21:54:09.388] LSPD First Response: [S.W.A.T. Callouts]: Checking dependencies.. [13/11/2016 21:54:10.212] LSPD First Response: [S.W.A.T. Callouts]: Loading Settings... [13/11/2016 21:54:10.336] LSPD First Response: [S.W.A.T. Callouts]: Initializing menu.. [13/11/2016 21:54:10.606] LSPD First Response: Traffic Policer 6.12.2.0, developed by Albo1125, has been initialised. [13/11/2016 21:54:10.607] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [13/11/2016 21:54:10.608] LSPD First Response: We have 1 callouts registered [13/11/2016 21:54:10.609] LSPD First Response: CalloutManager initialized [13/11/2016 21:54:10.612] [TRACE] WorldEventManager: Allowing up to 2 events [13/11/2016 21:54:10.618] LSPD First Response: In traffic policer duty event handler: True [13/11/2016 21:54:10.627] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks. [13/11/2016 21:54:10.653] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 13/11/2016 22:18:12 [13/11/2016 21:54:10.668] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Traffic Policer [13/11/2016 21:54:10.698] LSPD First Response: GAME VERSION: 1.0.877.1 [13/11/2016 21:54:10.725] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.47 [13/11/2016 21:54:10.726] LSPD First Response: Dependency check for Traffic Policer successful: True [13/11/2016 21:54:10.733] LSPD First Response: Traffic Policer is not in beta. [13/11/2016 21:54:10.759] LSPD First Response: Traffic Policer.Mainloop started [13/11/2016 21:54:10.760] LSPD First Response: Loading Traffic Policer settings... [13/11/2016 21:54:10.853] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.855] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.855] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.856] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.857] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.858] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.866] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [13/11/2016 21:54:10.869] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Arrest Manager [13/11/2016 21:54:10.871] LSPD First Response: GAME VERSION: 1.0.877.1 [13/11/2016 21:54:10.875] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.47 [13/11/2016 21:54:10.876] LSPD First Response: Dependency check for Arrest Manager successful: True [13/11/2016 21:54:10.879] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks. [13/11/2016 21:54:10.880] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 13/11/2016 22:18:12 [13/11/2016 21:54:10.881] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for AssortedCallouts [13/11/2016 21:54:10.883] LSPD First Response: GAME VERSION: 1.0.877.1 [13/11/2016 21:54:10.904] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.47 [13/11/2016 21:54:10.905] LSPD First Response: Dependency check for AssortedCallouts successful: True [13/11/2016 21:54:10.913] LSPD First Response: Assorted Callouts is not in beta. [13/11/2016 21:54:10.957] LSPD First Response: Adding unmarked police vehicle model:POLICE4 [13/11/2016 21:54:10.969] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.970] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.971] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.972] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.973] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.974] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.974] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.975] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.977] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.978] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:10.979] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.060] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.062] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.063] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.064] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.065] LSPD First Response: Registering callout ??????????????????????????????????????? [13/11/2016 21:54:11.065] LSPD First Response: Registering callout ??????????????????????????????????????? [13/11/2016 21:54:11.066] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.067] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.067] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.068] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.069] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.070] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.073] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.074] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.075] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.076] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.076] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.077] LSPD First Response: Registering callout ????????????????????????????????????????? [13/11/2016 21:54:11.104] LSPD First Response: Stores initialised [13/11/2016 21:54:11.135] LSPD First Response: [Better EMS]: Loading EMS settings [13/11/2016 21:54:11.137] LSPD First Response: [Better EMS]: Settings loaded from C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini [13/11/2016 21:54:11.140] LSPD First Response: [Better EMS]: Loaded Better EMS [13/11/2016 21:54:11.141] LSPD First Response: Registering callout APIExample.Callouts.StolenTanker [13/11/2016 21:54:11.141] LSPD First Response: Registering callout APIExample.Callouts.StolenMoneyTruck [13/11/2016 21:54:11.142] LSPD First Response: Registering callout APIExample.Callouts.IndecentExposure [13/11/2016 21:54:11.143] LSPD First Response: Registering callout APIExample.Callouts.ViciousDog [13/11/2016 21:54:11.144] LSPD First Response: Registering callout APIExample.Callouts.RefusalToPay [13/11/2016 21:54:11.144] LSPD First Response: Registering callout APIExample.Callouts.PanicButton [13/11/2016 21:54:11.148] LSPD First Response: Successfully loaded LSPDFR Computer+. [13/11/2016 21:54:11.176] LSPD First Response: Registering callout CrazyCallouts.Callouts.CrazyDriverCallout [13/11/2016 21:54:11.178] LSPD First Response: Registering callout CrazyCallouts.Callouts.ShotsFiredCallout [13/11/2016 21:54:11.179] LSPD First Response: Registering callout CrazyCallouts.Callouts.MurderCallout [13/11/2016 21:54:11.179] LSPD First Response: Registering callout CrazyCallouts.Callouts.KidnapCallout [13/11/2016 21:54:11.180] LSPD First Response: Registering callout CrazyCallouts.Callouts.TerrorAttackCallout [13/11/2016 21:54:11.181] LSPD First Response: Registering callout LPCallouts.Callouts.HR_Cyclist [13/11/2016 21:54:11.182] LSPD First Response: Registering callout LPCallouts.Callouts.HR_PoleCrash [13/11/2016 21:54:11.182] LSPD First Response: Registering callout LPCallouts.Callouts.HR_CarFlipped [13/11/2016 21:54:11.183] LSPD First Response: Registering callout LPCallouts.Callouts.HR_Beach [13/11/2016 21:54:11.184] LSPD First Response: Registering callout LPCallouts.Callouts.HR_TruckSide [13/11/2016 21:54:11.184] LSPD First Response: Registering callout LPCallouts.Callouts.HR_Sidewalk [13/11/2016 21:54:11.188] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks. [13/11/2016 21:54:11.190] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 13/11/2016 22:18:12 [13/11/2016 21:54:11.190] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for LSPDFR+ [13/11/2016 21:54:11.192] LSPD First Response: GAME VERSION: 1.0.877.1 [13/11/2016 21:54:11.196] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.47 [13/11/2016 21:54:11.198] LSPD First Response: Dependency check for LSPDFR+ successful: True [13/11/2016 21:54:11.235] LSPD First Response: LSPDFR+ is not in beta. [13/11/2016 21:54:11.303] LSPD First Response: Registering callout PeterUCallouts.Callouts.IllegalRadioBroadcasting [13/11/2016 21:54:11.305] LSPD First Response: Registering callout PeterUCallouts.Callouts.BurglarySilentAlarm [13/11/2016 21:54:11.306] LSPD First Response: Registering callout PeterUCallouts.Callouts.RacingInParkingLot [13/11/2016 21:54:11.307] LSPD First Response: Registering callout PeterUCallouts.Callouts.AssistSecurityGuard [13/11/2016 21:54:11.308] LSPD First Response: Registering callout PeterUCallouts.Callouts.UnauthorizedCamping [13/11/2016 21:54:11.308] LSPD First Response: Registering callout PeterUCallouts.Callouts.BicycleOnFreeway [13/11/2016 21:54:11.309] LSPD First Response: Registering callout PeterUCallouts.Callouts.WantedPersonTransportCheckIn [13/11/2016 21:54:11.315] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BombSquad [13/11/2016 21:54:11.315] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist__Activity [13/11/2016 21:54:11.316] LSPD First Response: Registering callout SWAT_Callouts.Callouts.BankRobbery [13/11/2016 21:54:11.317] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Jewel_Store_Holdup [13/11/2016 21:54:11.318] LSPD First Response: Registering callout SWAT_Callouts.Callouts.Terrorist_Attack_2 [13/11/2016 21:54:11.437] [TRACE] Thread Ambient #1 initialized [13/11/2016 21:54:11.545] [TRACE] Thread ArrestManager #1 initialized [13/11/2016 21:54:11.670] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1479074051670 [13/11/2016 21:54:11.747] LSPD First Response: Police Radio detected RAGEPluginHook version: 0.47 [13/11/2016 21:54:11.751] ______________________________________________________________________________________________ [13/11/2016 21:54:11.751] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+] [13/11/2016 21:54:11.751] [Created by : FinKone] [13/11/2016 21:54:11.751] [Special thanks to Albo1125 and DCP1293 for maintaining and updating the code!] [13/11/2016 21:54:11.751] [13/11/2016 21:54:11.751] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory. [13/11/2016 21:54:11.754] Audio loaded... [13/11/2016 21:54:11.842] Resolution supported [13/11/2016 21:54:11.929] [TRACE] Thread WorldEventManager #1 initialized [13/11/2016 21:54:11.931] [TRACE] Thread PlayerChaseManager #1 initialized [13/11/2016 21:54:11.945] [TRACE] Thread TrafficControl #1 initialized [13/11/2016 21:54:11.946] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully! [13/11/2016 21:54:12.056] LSPD First Response: Traffic Policer Speed Checker started. [13/11/2016 21:54:12.197] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully! [13/11/2016 21:54:12.205] LSPD First Response: [Better EMS]: Launching EMS response [13/11/2016 21:54:12.210] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully! [13/11/2016 21:54:12.225] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby... [13/11/2016 21:54:15.370] LSPD First Response: TransportWorldDistricts info: [13/11/2016 21:54:15.398] LSPD First Response: [13/11/2016 21:54:15.399] World District: City [13/11/2016 21:54:15.400] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.400] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.401] Vehsettings: Model: POLICETLivs: 0 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1 [13/11/2016 21:54:15.427] LSPD First Response: [13/11/2016 21:54:15.428] World District: City [13/11/2016 21:54:15.428] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.428] Passengers:S_F_Y_COP_01 S_M_Y_COP_01 [13/11/2016 21:54:15.428] Vehsettings: Model: POLICETLivs: -1 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: Model: POLICE3Livs: -1 Extras: [13/11/2016 21:54:15.456] LSPD First Response: [13/11/2016 21:54:15.457] World District: LosSantosCountryside [13/11/2016 21:54:15.457] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.458] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.458] Vehsettings: Model: SHERIFF2Livs: -1 Extras: [13/11/2016 21:54:15.489] LSPD First Response: [13/11/2016 21:54:15.490] World District: BlaineCounty [13/11/2016 21:54:15.491] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.491] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.491] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4 [13/11/2016 21:54:15.491] LSPD First Response: Transportregion info: [13/11/2016 21:54:15.516] LSPD First Response: [13/11/2016 21:54:15.517] Zonename: East Vinewood [13/11/2016 21:54:15.518] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.518] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.518] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4 [13/11/2016 21:54:15.562] LSPD First Response: [13/11/2016 21:54:15.563] Zonename: West Vinewood [13/11/2016 21:54:15.564] Drivers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.564] Passengers:S_M_Y_COP_01 S_F_Y_COP_01 [13/11/2016 21:54:15.564] Vehsettings: Model: POLICETLivs: 0 Extras: [13/11/2016 21:54:15.578] LSPD First Response: [13/11/2016 21:54:15.579] Zonename: Sandy Shores [13/11/2016 21:54:15.579] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.579] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01 [13/11/2016 21:54:15.580] Vehsettings: Model: SHERIFFLivs: -1 Extras: [13/11/2016 21:54:17.309] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working. [13/11/2016 21:54:17.352] LSPD First Response: Emtpy items, clearing menu at index 1. [13/11/2016 21:54:19.603] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully. [13/11/2016 21:54:19.629] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Arrest Manager [13/11/2016 21:54:19.701] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully. [13/11/2016 21:54:19.705] Police Station Jail blips created. [13/11/2016 21:54:30.112] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer [13/11/2016 21:54:30.113] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully. [13/11/2016 21:54:41.512] LSPD First Response: PeterUCallouts.Objects.Integrations: LSPDFRPlus: LSPDFR+ availability determined as: True [13/11/2016 21:54:41.513] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: PeterUCallouts [13/11/2016 21:54:41.514] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully. [13/11/2016 21:54:41.514] LSPD First Response: PeterUCallouts.Main: Initialize: LSPDFR+ integration is enabled and ready [13/11/2016 21:55:07.455] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:07.455] [TRACE] New ped recognized as cop [13/11/2016 21:55:07.860] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: SWAT Callouts [13/11/2016 21:55:07.861] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully. [13/11/2016 21:55:10.544] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:10.544] [TRACE] New ped recognized as cop [13/11/2016 21:55:13.096] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:13.096] [TRACE] New ped recognized as cop [13/11/2016 21:55:19.235] LSPD First Response: PeterUCallouts.OnOnDutyStateChanged: MaybeNotifyAboutChanges: Last notified version is 0.8.2.0 [13/11/2016 21:55:20.350] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:20.350] [TRACE] New ped recognized as cop [13/11/2016 21:55:22.901] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:22.902] [TRACE] New ped recognized as cop [13/11/2016 21:55:25.465] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:25.465] [TRACE] New ped recognized as cop [13/11/2016 21:55:25.514] Police Station Armory: [Police Station Armory] Deleted cop [13/11/2016 21:55:28.583] setting up new cop: S_M_M_Dick_01 [13/11/2016 21:55:28.583] [TRACE] New ped recognized as cop [13/11/2016 21:55:32.738] setting up new cop: null [13/11/2016 21:55:32.738] [TRACE] New ped recognized as cop [13/11/2016 21:55:37.015] [TRACE] Cleared PD [13/11/2016 21:56:12.506] LSPD First Response: Creating drug driver event [13/11/2016 21:56:12.511] LSPD First Response: Setting drug levels [13/11/2016 21:56:36.625] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 21:56:59.342] setting up new cop: S_M_M_Noose_02 [13/11/2016 21:56:59.343] [TRACE] New ped recognized as cop [13/11/2016 21:57:01.998] setting up new cop: S_M_M_Noose_02 [13/11/2016 21:57:01.998] [TRACE] New ped recognized as cop [13/11/2016 21:57:04.600] setting up new cop: S_M_M_Noose_02 [13/11/2016 21:57:04.601] [TRACE] New ped recognized as cop [13/11/2016 21:57:07.686] setting up new cop: null [13/11/2016 21:57:07.686] [TRACE] New ped recognized as cop [13/11/2016 21:57:08.451] [TRACE] It has been 177.8420716 seconds since the last callout [13/11/2016 21:57:08.454] LSPD First Response: Creating ????????????????????????????????????????? [13/11/2016 21:57:08.463] [TRACE] Callout created: #1 [13/11/2016 21:57:08.465] LSPD First Response: Creating AssortedCallouts.Solicitation [13/11/2016 21:57:08.712] setting up new cop: null [13/11/2016 21:57:08.712] [TRACE] New ped recognized as cop [13/11/2016 21:57:09.645] [TRACE] Thread ZoomThread #1 initialized [13/11/2016 21:57:18.781] [TRACE] Asked thread ZoomThread #1 to abort: Timeout exceeded [13/11/2016 21:57:18.783] [TRACE] Instance cleaned (ZoomThread #1) [13/11/2016 21:57:18.786] [TRACE] Thread ZoomThread #1 has been shut down [13/11/2016 21:57:30.986] setting up new cop: null [13/11/2016 21:57:30.986] [TRACE] New ped recognized as cop [13/11/2016 21:58:26.060] LSPD First Response: Creating unroadworthy vehicle event [13/11/2016 21:58:26.167] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 2. [13/11/2016 21:58:29.428] [TRACE] It has been 64.8236707 seconds since the last callout [13/11/2016 21:58:29.429] LSPD First Response: Creating BombSquad [13/11/2016 21:58:29.430] [TRACE] Callout created: #2 [13/11/2016 21:59:27.793] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:00:31.377] LSPD First Response: Creating Broken Down Vehicle Event [13/11/2016 22:01:07.508] [TRACE] It has been 142.9626128 seconds since the last callout [13/11/2016 22:01:07.509] LSPD First Response: Creating ????????????????????????????????????????? [13/11/2016 22:01:07.511] [TRACE] Callout created: #3 [13/11/2016 22:01:07.513] LSPD First Response: AssortedCallouts.PrisonerTransportRequired [13/11/2016 22:01:08.051] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:01:08.051] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:01:08.216] [TRACE] Thread ZoomThread #2 initialized [13/11/2016 22:01:18.164] [TRACE] Asked thread ZoomThread #2 to abort: Timeout exceeded [13/11/2016 22:01:18.164] [TRACE] Instance cleaned (ZoomThread #2) [13/11/2016 22:01:18.167] [TRACE] Thread ZoomThread #2 has been shut down [13/11/2016 22:02:02.852] setting up new cop: null [13/11/2016 22:02:02.853] [TRACE] New ped recognized as cop [13/11/2016 22:02:03.354] setting up new cop: null [13/11/2016 22:02:03.355] [TRACE] New ped recognized as cop [13/11/2016 22:02:03.894] setting up new cop: null [13/11/2016 22:02:03.894] [TRACE] New ped recognized as cop [13/11/2016 22:02:03.894] setting up new cop: null [13/11/2016 22:02:03.894] [TRACE] New ped recognized as cop [13/11/2016 22:02:03.894] setting up new cop: null [13/11/2016 22:02:03.894] [TRACE] New ped recognized as cop [13/11/2016 22:02:04.437] setting up new cop: null [13/11/2016 22:02:04.437] [TRACE] New ped recognized as cop [13/11/2016 22:02:04.952] setting up new cop: null [13/11/2016 22:02:04.952] [TRACE] New ped recognized as cop [13/11/2016 22:02:04.952] setting up new cop: null [13/11/2016 22:02:04.952] [TRACE] New ped recognized as cop [13/11/2016 22:02:05.493] setting up new cop: null [13/11/2016 22:02:05.493] [TRACE] New ped recognized as cop [13/11/2016 22:02:35.913] LSPD First Response: Creating motorcyclist event [13/11/2016 22:02:36.189] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 2. [13/11/2016 22:02:37.511] setting up new cop: null [13/11/2016 22:02:37.511] [TRACE] New ped recognized as cop [13/11/2016 22:02:38.049] setting up new cop: null [13/11/2016 22:02:38.049] [TRACE] New ped recognized as cop [13/11/2016 22:02:38.049] setting up new cop: null [13/11/2016 22:02:38.049] [TRACE] New ped recognized as cop [13/11/2016 22:02:38.495] [TRACE] It has been 75.2691892 seconds since the last callout [13/11/2016 22:02:38.495] LSPD First Response: Creating HR_Cyclist [13/11/2016 22:02:38.496] [TRACE] Callout created: #4 [13/11/2016 22:02:38.549] [TRACE] Thread ZoomThread #3 initialized [13/11/2016 22:02:48.522] [TRACE] Asked thread ZoomThread #3 to abort: Timeout exceeded [13/11/2016 22:02:48.522] [TRACE] Instance cleaned (ZoomThread #3) [13/11/2016 22:02:48.525] [TRACE] Thread ZoomThread #3 has been shut down [13/11/2016 22:03:34.056] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:04:40.311] LSPD First Response: Creating phone event [13/11/2016 22:04:40.365] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 2. [13/11/2016 22:05:33.052] [TRACE] Assigned ped to TrafficStop #1 (GameplayMandatory) [13/11/2016 22:05:33.052] [TRACE] Thread TrafficStop #1 initialized [13/11/2016 22:05:33.121] LSPD First Response: Adding traffic stop count - LSPDFR+ [13/11/2016 22:05:33.156] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over [13/11/2016 22:05:33.163] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:05:45.410] [TRACE] Asked thread TrafficStop #1 to abort: Suspect out of range and not on screen [13/11/2016 22:05:45.413] [TRACE] Removing ped from TrafficStop #1 (GameplayMandatory) [13/11/2016 22:05:45.418] [TRACE] TrafficStop #1 is aborting already [13/11/2016 22:05:45.418] [TRACE] Instance cleaned (TrafficStop #1) [13/11/2016 22:05:45.467] [TRACE] Thread TrafficStop #1 has been shut down [13/11/2016 22:06:03.371] [TRACE] Assigned ped to TrafficStop #2 (GameplayMandatory) [13/11/2016 22:06:03.371] [TRACE] Thread TrafficStop #2 initialized [13/11/2016 22:06:03.417] LSPD First Response: Adding traffic stop count - LSPDFR+ [13/11/2016 22:06:19.974] LSPD First Response: In Plate check [13/11/2016 22:06:21.180] LSPD First Response: In Plate check [13/11/2016 22:06:22.859] LSPD First Response: In Plate check [13/11/2016 22:06:24.833] LSPD First Response: In Plate check [13/11/2016 22:06:25.892] LSPD First Response: In Plate check [13/11/2016 22:06:27.893] LSPD First Response: In Plate check [13/11/2016 22:06:40.371] LSPD First Response: Playing hello [13/11/2016 22:06:41.847] LSPD First Response: Playing kifflom [13/11/2016 22:06:55.500] LSPD First Response: Playing kifflom [13/11/2016 22:08:22.180] LSPD First Response: Traffic Policer API: Assembly Traffic Policer setting ticket reasons to: False [13/11/2016 22:08:39.441] [TRACE] Asked thread TrafficStop #2 to abort: Check3 [13/11/2016 22:08:39.441] [TRACE] Removing ped from TrafficStop #2 (GameplayMandatory) [13/11/2016 22:08:39.441] [TRACE] TrafficStop #2 is aborting already [13/11/2016 22:08:39.441] [TRACE] Instance cleaned (TrafficStop #2) [13/11/2016 22:08:39.498] [TRACE] Thread TrafficStop #2 has been shut down [13/11/2016 22:08:40.498] LSPD First Response: Traffic Policer API: Assembly Traffic Policer setting ticket reasons to: True [13/11/2016 22:08:41.624] LSPD First Response: LSPDFR+ API: Plugin: Arrest Manager is increasing statistic: Vehicles towed [13/11/2016 22:08:54.598] [TRACE] It has been 361.0393952 seconds since the last callout [13/11/2016 22:08:54.598] LSPD First Response: Creating RefusalToPay [13/11/2016 22:08:54.599] [TRACE] Callout created: #5 [13/11/2016 22:08:54.932] [TRACE] Thread ZoomThread #4 initialized [13/11/2016 22:09:00.656] [TRACE] User accepted callout [13/11/2016 22:09:04.913] [TRACE] Asked thread ZoomThread #4 to abort: Timeout exceeded [13/11/2016 22:09:04.913] [TRACE] Instance cleaned (ZoomThread #4) [13/11/2016 22:09:04.916] [TRACE] Thread ZoomThread #4 has been shut down [13/11/2016 22:09:48.669] LSPD First Response: StartCallout: There's already a callout running. Aborting... [13/11/2016 22:09:48.671] LSPD First Response: EndCurrentCallout: Finishing... [13/11/2016 22:09:48.672] [TRACE] Instance cleaned ( #5) [13/11/2016 22:09:48.673] LSPD First Response: Creating BombSquad [13/11/2016 22:09:48.693] [TRACE] Callout created: #6 [13/11/2016 22:09:48.694] LSPD First Response: BombSquad: No suitable car found, creating briefcase instead. [13/11/2016 22:10:15.293] LSPD First Response: Creating BurnoutWhenStationary event [13/11/2016 22:10:15.349] LSPD First Response: LSPDFR+ API adding new question to Traffic Stop - 2. [13/11/2016 22:11:16.857] [TRACE] It has been 73.1220851 seconds since the last callout [13/11/2016 22:11:16.858] LSPD First Response: Creating BicycleOnFreeway [13/11/2016 22:11:16.861] [TRACE] Callout created: #7 [13/11/2016 22:11:16.961] LSPD First Response: PeterUCallouts.Callouts.BicycleOnFreeway: OnBeforeCalloutDisplayed: Failed to pick a suitable spawn location after 10 attempts. Canceling callout. [13/11/2016 22:11:16.963] LSPD First Response: CalloutCreated: Callout should be aborted [13/11/2016 22:11:16.964] LSPD First Response: EndCurrentCallout: Finishing... [13/11/2016 22:11:16.966] [TRACE] Instance cleaned ( #7) [13/11/2016 22:11:38.276] [TRACE] Assigned ped to TrafficStop #3 (GameplayMandatory) [13/11/2016 22:11:38.276] [TRACE] Thread TrafficStop #3 initialized [13/11/2016 22:11:38.340] LSPD First Response: Adding traffic stop count - LSPDFR+ [13/11/2016 22:11:39.661] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Traffic ambient event vehicles pulled over [13/11/2016 22:11:39.670] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:11:47.069] LSPD First Response: Mimicking [13/11/2016 22:11:47.500] LSPD First Response: LSPDFR+ API: Plugin: Traffic Policer is increasing statistic: Vehicles Mimicked [13/11/2016 22:11:56.281] LSPD First Response: Done mimicking [13/11/2016 22:12:35.169] LSPD First Response: Playing kifflom [13/11/2016 22:13:08.065] LSPD First Response: Traffic Policer API: Assembly Traffic Policer setting ticket reasons to: False [13/11/2016 22:13:24.996] [TRACE] Asked thread TrafficStop #3 to abort: Check3 [13/11/2016 22:13:24.996] [TRACE] Removing ped from TrafficStop #3 (GameplayMandatory) [13/11/2016 22:13:24.997] [TRACE] TrafficStop #3 is aborting already [13/11/2016 22:13:24.997] [TRACE] Instance cleaned (TrafficStop #3) [13/11/2016 22:13:25.051] [TRACE] Thread TrafficStop #3 has been shut down [13/11/2016 22:13:25.686] LSPD First Response: Creating stolen vehicle event [13/11/2016 22:13:27.223] LSPD First Response: Traffic Policer API: Assembly Traffic Policer setting ticket reasons to: True [13/11/2016 22:13:28.374] LSPD First Response: LSPDFR+ API: Plugin: Arrest Manager is increasing statistic: Vehicles towed [13/11/2016 22:13:55.901] LSPD First Response: Added ambient event fibers to cleanup [13/11/2016 22:13:58.746] [TRACE] Assigned ped to TrafficStop #4 (GameplayMandatory) [13/11/2016 22:13:58.746] [TRACE] Thread TrafficStop #4 initialized [13/11/2016 22:13:58.798] LSPD First Response: Adding traffic stop count - LSPDFR+ [13/11/2016 22:14:08.658] LSPD First Response: Mimicking this seemed to crash when executing the mimic command from trafficpolicer however this occurs multiple times when in a pursuit and backup spawn if anyone could shed any answers thanks for the help,
  19. Here you will find the listed values for the ''diffusetint'' located in the vehicles.meta files. Many people have fount some but not all values (especially the much requested ''dark smoke'') so i hope that this will bring information and all tints located in the game, to your information and you can use this as a guide when making specific vehicles spawn with a certain tint, Be advise Window templates would/could interfere with these. which may make them look darker or lighter in game if the selected model has a window template attached. values below from none to darkest. diffuseTint value="0x00FFFFFF" - NonediffuseTint value="0xAA0A0A0A" - Light Smoke diffuseTint value="0x54132C0B"- Dark SmokediffuseTint value="0xcf101010" - LimodiffuseTint value="0xD1000000" - Pure Black If anyone find other window tints as i just fount out there is more please feel free to put them here other tint that's possible and another shade of dark 0x88000000
  20. whats the carvariation to get the lights to appear properly as mine seem to be "out of sync"
  21. hey this looks like a great mod one question though does this keep the vanilla patterns but include Wigwags with it aswell?? or does it edit the lighting patterns aswell
  22. Well after testing for one the back lights (amber and blue) don't light up properly when a couple of feet away, (the blue light strobe cannot been seen lighting/flashing) secondly when crashing the body shell duplicates i believe this is because of the rambar but i may be incorrect. And lastly (being nit picky now) the Police 4 (which is most ideal slot for this model) has a pearlescence red/blue/white (on top of the livery) still locked on the model due to the meta i can change this if requested however il have to dig through my meta (just message me if you want the meta/try it out and see if it works first). however to be honest its still overall a nice model and great representation of the LAPD slicktop units im currently away from my PC but on my laptop so when i get back il be sure to take picks of the 3 min issues ~V11
  23. hey i don't know if you noticed but theres a couple of errors with this model i can PM you them if you would consider making this better ???
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