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Matyi10012

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Everything posted by Matyi10012

  1. Thank you!
  2. Hello guys, So after installing a few mods, the textures unfortunately tend to disappear from certain angles at random locations.
  3. Today it stopped working for me, the menu won't load. I reinstalled everything but still not working, I tried loading it from ragepluginhook's console, but nothing happens only gives an error.
  4. Hi, I added a few mods today, around 4 new PD vehicles to my existing game, and since that the game fails to load the textures on time, or at all. I used to have this problem in GTA:SA but with a memory fix plugin which extended the available RAM for the game the problem was solved, but I can't find anything decent for GTA:V My computer has a i5-8300h, 16GB Ram, 1050ti 4GB of memory Thanks for the help,
  5. I've done it, but still nothing. Don't know why, but how the script started to work. Thanks for the help.
  6. Hi guys, I have a small problem with the LCPD:FR 1.0. When the game loads my savegame on the upper left corner the game says: error loading LCPDFR_Loader.Loader Also ALT+P doesn't work for me. I've tried to: - Replace the 'AdvancedHook.dll' from the sticky thread. - Update directX - Update Microsoft Visual C++ 2012 - Place msvcr100d.dll to the root directory Error log:
  7. Some new mission types like: Officer needs an assistance: An LCPD officer is in pursuit and he needs code 6 backup. We need to help him to arrest the criminal. Bank Robbery: There are several person robbing the bank. The LCPD surrounds the bank of liberty when the player arrives. 911 call: The player have to go to the "crime scene" and find the suspect. And my another idea: You could change the traffic stop odds between 0-10. 0 - Every vehicle trying to escape. 10- Everyone stops. I know i have many spelling mistake, but I am not an American or English :)
  8. Matyi10012 commented on Matyi10012's gallery image in GTA IV Galleries
  9. Matyi10012 posted a gallery image in GTA IV Galleries
  10. Finally i found the bug :D Xliveless made it if i run the Steam. So just needed to remove the xliveless and it works fine :D Thanks Guys! :D
  11. Matyi10012 commented on Matyi10012's gallery image in GTA IV Galleries
  12. Ahh bug returned. Not the steam or xfire made it :( Fully describe: A)I can start the game. LCPD:FR works great. B)If I quit the game. Next start i get BLUE DEATH. C)I need to restart my PC. If i restarted my PC step A) comes. I have skype (nick: hangfalosabb). If you want please pick me up. GT17 diagnostics: BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Ultimate (6.1.0.0 Build: 7600) Service Pack: System RAM (GB): 3,98 CPU cores: 4 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: E:GTAIVGameGrand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: XLiveLess GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-03-10 15:20:26 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-03-10 15:21:22 - Direct3D device created! 2012-03-10 15:21:23 - SEARCHING FOR SCRIPTS... 2012-03-10 15:21:23 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-03-10 15:21:23 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.Main.Start'! 2012-03-10 15:21:23 - ...found script 'CSharp.Engine.Core'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.Debugging'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.DeletionList'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.Hardcore'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.TextDraw'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCMD.Main'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCMD.Functions'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Actions'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Debug'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Functions'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Partner'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Start'! 2012-03-10 15:21:23 - ...found script 'FirstResponse.LCPD.Various'! 2012-03-10 15:21:23 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2012-03-10 15:21:23 - ...found script 'indicatorClass'! 2012-03-10 15:21:23 - DONE! 22 valid scripts found! 2012-03-10 15:21:23 - STARTING SCRIPTS... 2012-03-10 15:21:23 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-03-10 15:21:23 - ...successfully started script 'indicatorClass'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.TextDraw'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.Hardcore'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.DeletionList'! 2012-03-10 15:21:23 - ...successfully started script 'FirstResponse.Debugging'! 2012-03-10 15:21:24 - ...successfully started script 'CSharp.Engine.Core'! 2012-03-10 15:21:24 - ...successfully started script 'FirstResponse.Main.Start'! 2012-03-10 15:21:24 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-03-10 15:23:40 - Direct3D device lost! 2012-03-10 15:23:42 - Direct3D device created! 2012-03-10 15:40:01 - Error during Tick in script 'FirstResponse.Main.Start': System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at Scripting.?A0x2b88ee5b.ClearCharTasks(Int32 ) at GTA.TaskSequence.Perform(Ped TargetPed) at FirstResponse.LCPD.PullOver.Pull() at GTA.Script.ProcessBoundKey(Keys Key) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick() 2012-03-10 15:40:01 - Error in Thread.Abort: System.Threading.ThreadAbortException: Thread was being aborted. at System.Threading.Thread.AbortInternal() at System.Threading.Thread.Abort() at GTA.NetThread.Abort() 2012-03-10 15:40:39 - Direct3D device lost! 2012-03-10 15:40:39 - SCRIPTS TERMINATED! 2012-03-10 15:40:48 - Resetting Direct3D device! 2012-03-10 15:40:48 - Direct3D device created! 2012-03-10 15:40:48 - SEARCHING FOR SCRIPTS... 2012-03-10 15:40:48 - Loading scripts in Assembly 'scriptsFirstResponse.net.dll' ... 2012-03-10 15:40:48 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.Main.Start'! 2012-03-10 15:40:48 - ...found script 'CSharp.Engine.Core'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.Debugging'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.DeletionList'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.Hardcore'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.TextDraw'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCMD.Main'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCMD.Functions'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Actions'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Debug'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Functions'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Partner'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Start'! 2012-03-10 15:40:48 - ...found script 'FirstResponse.LCPD.Various'! 2012-03-10 15:40:48 - Loading scripts in Assembly 'scriptsindicator.net.dll' ... 2012-03-10 15:40:48 - ...found script 'indicatorClass'! 2012-03-10 15:40:48 - DONE! 22 valid scripts found! 2012-03-10 15:40:48 - STARTING SCRIPTS... 2012-03-10 15:40:48 - ...successfully started script 'indicatorClass'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.TextDraw'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.Hardcore'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.DeletionList'! 2012-03-10 15:40:48 - ...successfully started script 'FirstResponse.Debugging'! 2012-03-10 15:40:49 - ...successfully started script 'CSharp.Engine.Core'! 2012-03-10 15:40:49 - ...successfully started script 'FirstResponse.Main.Start'! 2012-03-10 15:40:49 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-03-10 15:59:52 - Direct3D device lost! 2012-03-10 15:59:52 - SCRIPTS TERMINATED! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [3/10/2012 12:40:13 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/10/2012 1:31:26 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: M68hAErRjxkD4OcAhcVRXg==
  13. Matyi10012 posted a gallery image in GTA IV Galleries
  14. I think i found the bug. Xfire or steam made it :@
  15. I have original version of the game but if I delete xliveless I have to start a new game. (Because I put 100% save )
  16. I have only one. And there is LCPD:FR error logging [3/9/2012 8:00:13 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-0(System.Object, System.EventArgs)StackTrace: at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [3/9/2012 9:51:06 PM] [PULLOVER] Error: Thread was being aborted. Source: mscorlib TargetSite: Int32 WaitOneNative(System.Runtime.InteropServices.SafeHandle, UInt32, Boolean, Boolean)StackTrace: at System.Threading.WaitHandle.WaitOneNative(SafeHandle waitableSafeHandle, UInt32 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) at System.Threading.WaitHandle.InternalWaitOne(SafeHandle waitableSafeHandle, Int64 millisecondsTimeout, Boolean hasThreadAffinity, Boolean exitContext) at System.Threading.WaitHandle.WaitOne(Int32 millisecondsTimeout, Boolean exitContext) at System.Threading.WaitHandle.WaitOne() at GTA.NetThread.Wait(Int32 ms) at GTA.Script.Wait(Int32 ms) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) And there is Blue Screen log: Technical information: STOP: 0x000003b (0x00000000c0000005) 0xFFFFF88004185265, 0xFFFFF880074FEA00, 0x0000000000000000 aswSP.sys - Address FFFFF88004185265 base at FFFFF 88004175000, Datestamp 4f56a5f3 Xliveless version: v0.999b7
  17. I have 1.0.7 version and I run as administrator. My pc: Intel Core i5-2500K, 4GB RAM, 1 GB HD 6850 VGA. G17 IV Diagnostics says: I have no asi loader but i have :o And i don't need to reinstall the game to solve the problem, only restart the pc. If I restarted i can run the game only 1 time. And I need to restart again :(
  18. Hi guys! I installed LCPD:FR 0.95 RC2 and works only the first start. If I turn of the game and I restart it I get Blue Screen(crash) and I must restart my pc. So the game works great on the first start. Next time I get Blue Screen error when I start the game. The problem solves yourself if i restart my pc, but only for 1 start. If i turn of the game and start it, I get again the blu screen crash.

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