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LoneWolfSpecter

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Everything posted by LoneWolfSpecter

  1. I'm not sure if anyone else is getting this or it is just me (I'm assuming its a PEBKAC issue) but every time I download the mod it downloads fine, But then when I go and extract it from the .zip file then I get an error. A CRC failure error of some sort. I'm using 7Zip btw. I'm downloading the mirror link one but it'll take a while. The map looks amazing and hope it doesn't bug out my game. Would love to do a commentary lcpdfr video using this map soon. Great job to Nine30 on an amazing looking map that I still have to try out and Thank you to Carrythxd because if it wasn't for you I would of never known about this map. +1 Off topic here: I would love to see a map that adds a freeway around the whole LC island connecting all Islands together with hills and stuff and not an elevated freeway like Plumbers Skyway. (Just tossing ideas in case of Stilldre and Nine30 are reading this) EDIT: So downloading the Mirror link worked and fixed the issue I was having. I tested out the map and forgot I had a traffic enhancing mod and now my road has a traffic jam from end to end. I was like holy cow that's a lot of cars. LC itself doesn't have this much traffic. I had to code3 through the entire map on the shoulder just to get through. Epic map either way. Loving it!
    • 326 downloads
    • Version v1
    Liberty City Police Department based on St.Cloud Police Department Downloadable at LCPDFR.com Vehicle skins for: (NOTE that I only created K9 skins for vehicles that have a k9 package version released ie. BxBugs123 Models.) Bxbugs123's Taurus BxBugs123's Silverado F1500 Charger Models Cj24's 2012 Charger Cj24's Impala Cj24's Tahoe DSF Cvpi KevinDV Dodge Magnum EVI Cvpi GFXLE's Impala Tahoe Schaefft Converted Cvpi Models UndercoverChicken's Taurus Preview video: Some of the vehicles I used in the screenshots/video ( Use whatever vehicle you want. You dont have to use the same one I used. ) CVPI - http://gtapolicemods.com/downloads.php?do=file&id=1297 2012 Charger - http://www.gta-modding-chest.com/database/231-2012-dodge-charger-us-border-patrol-els7/index.html Impala - Tahoe - http://gtapolicemods.com/downloads.php?do=file&id=1653 Charger - http://gtapolicemods.com/downloads.php?do=file&id=852 GFXLE's Impala - http://gtapolicemods.com/downloads.php?do=file&id=1687 Dodge Magnum - http://www.gta-modding-chest.com/database/79-2010-dodge-magnum-liberty-county-sheriff-v1-0aj-els/index.html Taurus - http://gtapolicemods.com/downloads.php?do=file&id=517 UndercoverChicken's Taurus - http://gtapolicemods.com/downloads.php?do=file&id=2180 EVI CVPI - CREDITS: All skins where made using templates from various models. All template credits to the respective creator(s). All skins where made my Kpdofficer. License Plate by Lt.Caine,Edited into a LC version by Kpdofficer Jun. 5 2013 8:13PM EST By Kpdofficer Facebook.com/kpdofficer My Youtube Channel Kpdofficer@LCPDFR.com
  2. I'm not sure if this was posted or not but has anyone seen this picture? It was posted by Gamestop's Facebook page. Its a crappy quality picture but its something alright
  3. The buildings should automatically appear after you load the objects from the .ini file. No need to do anything else but that. load objects = buildings and eye candy stuff everywhere.
  4. You gotta load the objects from the object.ini. Once in game, open up your trainer and go to object spawn option. Once you open that go to "load objects from objects.ini" click that and wait about a minute or two for your game to load about 400+ objects. It should automatically teleport you to the mountain entrance too. Once all the objects are loaded then the building should show up. Make sure you placed objects.ini in your GTAIV directory before doing all this. double check to make sure you have it too.
  5. the file is enbbloom.fx. Since I don't know how to disable lens flare without deleting the file, what I do is replace the current enbbloom.fx file with the one from Game4Video ENB one. It does the trick by removing the lens flare.
  6. LoneWolfSpecter commented on LoneWolfSpecter's gallery image in GTA IV Galleries
  7. LoneWolfSpecter posted a gallery image in GTA IV Galleries
  8. LoneWolfSpecter posted a gallery image in GTA IV Galleries
  9. Woah! When was this released?? I'm sitting here like a duck waiting for this thing to get released and it was already up for download for days now! I never even saw it on the Forum's "Latest Mods" section. <facepalm> Downloading now. 5* vote on this model. Amazing job man.
  10. LoneWolfSpecter posted a gallery image in GTA IV Galleries
  11. I got two suggestions.. Sug.1) What about a Code 3 Javelin Lightbar just like Florida Highway Patrol uses (only If there is a Javelin unlocked). I don't mean to CREATE a FHP car with everything like lightbar and interior lights setup like they have it but to come up with your own twist on it.. hlsavior style lol. Something different than the overused whelens that's for sure. just my .02 cents on lightbar setup.... Now, I remember putting up a thread asking about this but forgot what I was told by a member about it being possible or not, but maybe have the lights mapped out to red as primary, blue as secondary and a combo of red on the sides and blue in the middle or vice versa for wig-wags, similar to what fhp javelin have. http://farm7.staticflickr.com/6040/6247299806_3ec86437c3_z.jpg http://i2.ytimg.com/vi/iVcqzPLkBZM/hqdefault.jpg http://www.youtube.com/watch?v=JnZFQo_c-KM Sug.2) A Code 3 21TR. I don't know why but I like this lightbar with the black glass on top. Not many people use this lightbar on their models. Everyone uses the 2700cc model lightbar so I think it will be different to see something new. http://www.code3pse.com/public/images/product_images/large/C_21TR_large.jpg either way, your models are great and with whatever lightbar you choose to pick, either someone else suggestion or mine, I'm sure the final results are going to be amazing. cant wait to see what you come up with and still patiently waiting for that charger of yours.
  12. Make sure you have NO police cars parked at any of the safehouse parking spots. From what I read a long time ago was that SMP60 error comes up when the game tries to load a car that no longer exists, causing it to go bananas and crash. I used to get that error when I first started playing PC GTAIV because I used to save my police cars and change them afterwards. then when I go ingame the game would crash once I get outside the safehouse.

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