Everything posted by NascarPerry
-
[ELS-Hybrid] 2020 Dodge Charger SRT Hellcat Widebody - REIMAGINED
This is an amazing car, gorgeous lights, but the LOD and quality is enough that is causes Texture streaming failures on scenery and terrain around me when I spawn it in. I've tried adjusting Heap Limits, Packfile adjuster and gameconfig but have not had success in stopping this issue with this car
-
Los Santos Police Department Mega-pack [ELS]
I tried joining your Discord but it's empty. Trying to follow the rules to verify myself but cannot see anything other then Rules-info channel. I should be listed as tdottrucker in the list. I am looking for if you have any templates for this. Especially the F150
-
EUP VEST&EARPIECE
Confusion: I added all files correctly, ready to go, but I do not see the task category, I am using EUP Menu but see no Task. should I look elsewhere?
- 550 comments
- 44 reviews
-
2016 Ontario Provincial Police Explorer Pack
I also noticed this with the Charger pack that was released as well. Charger is only showing a blue one though on the driver side on stage 3. These models are well done. The lighting is excellent and proper. Great work.
-
ELS issue, need AdvancedHookV.asi
Update: Found the file I need. This can be closed
-
ELS issue, need AdvancedHookV.asi
Hello everyone. An issue I commonly run into when I reinstall a fresh copy of GTA is not having AdvancedHookV.asi, note: this is the ASI file, not the dll. It is not in the ELS folder, nor the LSPDFR folder. I used to be able to find it online, but lately this is becoming harder and harder. Can someone point me to where it may exist online, or send me a copy? I need it to get ELS to function
-
Coastal Callouts SUPPORT Thread
What were you doing when the crash/bug occurred? No Crash Detected Did the game crash to desktop, or did the plugin crash? No Crash Does the same crash or bug happen consistently? If so, describe the steps to reproduce the issue. As indicated, I just loaded the game, Coastal stuff appears to be there, but Callouts cannot be generated. Upload a copy of RagePluginHook.log from your main GTA V folder. Upload any relevant in-game screenshots. RagePluginHook.log
-
Coastal Callouts SUPPORT Thread
Weird issue I am having after a full fresh install. Vehicles load perfectly and are great, no crashes, and ll seems to be there, but cannot open the menu with the bracket key, and CalloutManager skips Coastal Callouts in the list. Did I miss something?
-
[ELS/NON-ELS] Ontario Ford Demers Ambulance [Reflective]
An amazing ambulance pack well worth the wait. Just one issue that needs to be checked. If I move further away from the ambulance, the lights disappear as if they're not on. I read that this issue is something that needs to be fixed from on the modeler's end. I noticed this issue with ambulances that are approaching me as well.
- 11 comments
- 9 reviews
-
LSPD Pack [ELS]
Am I missing something. The alley lights on all the cars are pointing down as opposed to out to the sides. I remember using this pack in the past and that wasn't an issue. Maybe an update did this?
- 101 comments
- 49 reviews
- Tail Lights won't turn off
-
Tail Lights won't turn off
So I have a funny thing that likes to happen with LSPDFR And ELS. This issue will happen with all vehicles, AI, game generated and mine. the tail lights (for most vehicles) Parking lights (depending on model) and low beam lights will not turn off even when I blackout the vehicle using the \ key. Now tail lights and other lights on that won't turn off will dim, but not shut off entirely. The light beam of lights will also turn off (such as headlight beam) but it's as if there is something not coded right. I have included screenshots to demonstrate. I am perplexed on how to fix this issue. In this photo, I have Blackout turned on (\ key) yet the tail lights still show. Different CVPI model, same issue. Blackout is on for this photo Looking closely you can see the chargers inner tail lights are on
-
[ELS] LSPD Legacy Pack
Amazing pack. Love the fact that ALL front lights turn off during Stage 2 like real units usually do (To not give your pull over a seizure). Is it possible to see this pack with working Alley lights? (Takedowns in the lightbar that shine to the sides)
- 276 comments
- 45 reviews
-
ELS not loading ingame; missing AdvancedHookV.asi file
AdvancedHookV.asi does exist and there is usually an issue getting ELS to work properly until it is in place
-
ELS Setting off - Lights stay on
Ok, I want to gauge the community to see if I am not the only one suffering this. Two slots I use for testing purposes for some reason are no longer working properly. No matter what ELS car I place in them (Policeold1 / old2) a few of the lights stay on when in the car, along with the car music radio coming on. I have tried to restore Carcols and Carvariations back to default GTAV versions with no luck stopping this. On the positive side, the car's lights work normally as I have the correct ELS VCF in use, except for these darn steady burning lights that will also not flash when the bar is on. For those wondering, no CRS Cruise is not active, it is off. I have included a screenshot.
-
Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/Tactics
I am getting a crash the instant I initiate the plugin. (CTRL W, etc). I get the following error for it, so I am not sure where I should be looking. [5/18/2020 11:08:57 AM.878] LSPD First Response: [FelonyStop] Created unit to respond [5/18/2020 11:08:57 AM.882] LSPD First Response: [FelonyStop] Displayed notification of felony stop initiated [5/18/2020 11:08:57 AM.932] LSPD First Response: [5/18/2020 11:08:57 AM.932] LSPD First Response: ============================== [5/18/2020 11:08:57 AM.932] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [5/18/2020 11:08:57 AM.932] LSPD First Response: ------------------------------ [5/18/2020 11:08:57 AM.932] LSPD First Response: Origin: Game fiber "FelonyStop". [5/18/2020 11:08:57 AM.932] LSPD First Response: ------------------------------ [5/18/2020 11:08:57 AM.932] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [5/18/2020 11:08:57 AM.932] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Vehicle is invalid. [5/18/2020 11:08:57 AM.932] LSPD First Response: ------------------------------ [5/18/2020 11:08:57 AM.932] LSPD First Response: Inner exceptions: [5/18/2020 11:08:57 AM.932] LSPD First Response: ------------------------------ [5/18/2020 11:08:57 AM.932] LSPD First Response: Stack trace: [5/18/2020 11:08:57 AM.932] LSPD First Response: at Rage.Entity.get_Speed() [5/18/2020 11:08:57 AM.932] at PoliceUnit.ProcessStuckCheck() [5/18/2020 11:08:57 AM.932] at PoliceUnit.Process() [5/18/2020 11:08:57 AM.932] at FelonyStop.Main.ProcessBackupUnits() [5/18/2020 11:08:57 AM.932] at FelonyStop.Main.OnTick() [5/18/2020 11:08:57 AM.932] at Rage.GameFiber.Main() [5/18/2020 11:08:57 AM.932] LSPD First Response: ============================== [5/18/2020 11:08:57 AM.932] LSPD First Response: [5/18/2020 11:08:57 AM.938] LSPD First Response: [FATAL] Forced termination [5/18/2020 11:08:57 AM.939] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [5/18/2020 11:09:00 AM.140] LSPD First Response: [INFO] LSPDFR has shut down [5/18/2020 11:09:00 AM.142] LSPD First Response: PlayAction: Failed to find UNIT_RESPONDING_DISPATCH, reverted to random voice [5/18/2020 11:09:01 AM.011] LSPD First Response: [FelonyStop] Unsubscribed events
- 241 comments
- 18 reviews
-
ELS Lightbar Settings, research
Anyone have any ideas?
-
New Toronto Police look - LSPD / TPS Variant
- 280 downloads
- Version 1.0.0
It has been a long time folks but I am slowly returning to making LSPDFR textures. Time is not your friend when you do what I do for work. Today I bring you three textures to enhance your Toronto Police / LSPD fleet for those using Jedahdiah's Mega-Police pack. Yes, you are seeing a Toronto Police look on the FPIU in the screenshots. This one is not released as of yet. I am working on the pure Toronto Police version which will be released here as an Extra. Included are the following: FPIS Taurus - New Grey/White - 3 skins (2222, 23S1, BCU23) fourth skins is a filler for now FPIU Explorer - New Grey/White - 2 skins (6018, 5213) two are fillers for now. CVPI Slicktop - Grey/Black Stealth unit (6013) Features: -For the FPIU / FPIS, the textures were made from scratch, and use Jedahdiah's TPS Logo. The FPIU includes Window textures -The CVPI Slicktop is Jedahdiah's but has been changed to the Stealth look regularly seen in the Toronto Police fleet. -The numbers, wording of POLICE on the CVPI have been changed to the TPS look -Custom made Ontario looking license plates. REQUIRED FILES: You require Jedahdiah's Mega-Police Pack [ELS] below Installation: Follow the Readme instructions included. Special thanks to @Jedahdiah for his amazing work on the TPS Police Mega-Pack, his excellent textures, and his permission to release this pack. If you like my work, please consider supporting my efforts by donating and checking out my other files below. -
Police Textures disappear DX10 from 11
Has anyone else noticed that certain police slot textures disappear when they switch from DX11 to DX10 or 10.1? My Police3, Police4 and I think Police2 slots began showing up as a very light purple color with no markings. This would not change until I switched back to DX10.
-
At a distance ELS does not emit coronas
Hi @TakeYaBackToStation4BumVio To change the steering wheel would be through the model itself. At the moment @Jedahdiah I don't think has the ability to do that based on what he posted above my posts.
-
New Toronto Police Texure - WIP - UPDATED May 2020
So far, the FPIU is coming along greatly. I still have lots to do on the final details, but I thought I would share an in game look at the textures.
-
New Toronto Police Texure - WIP - UPDATED May 2020
I have restarted this project. Completed the FPIS as of now. I have to do the FPIU and then take a look at how to incorporate the CVPI as Toronto Police Service decided to leave the CVPI in the original white color. I have begun the FPIU and will keep you updated here as I progress along with the release link when it is uploaded.
-
At a distance ELS does not emit coronas
I had to restart the project. Doing so, I noticed a few flaws from my first attempt and was able to correct them. I know a few people who have been waiting for these
-
New Toronto Police Texure - WIP - UPDATED May 2020
I have to restart this project
-
At a distance ELS does not emit coronas
Sounds good. Like they say, Patience brings great rewards. I'll keep my eyes out