Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Defalt1324

Members
  • Joined

  • Last visited

Everything posted by Defalt1324

  1. yes i would very much like that because real police officers do not have an exact location of a suscpect they have a general search are and a heading wich the suspect went, if a callout mod could feauture such callouts that you only get a direction, last seen location and description of the suspect would be a really good plugin and i think alot people would want to play it
  2. are there going to be new updates?
  3. It's the wrong log the log we need is the RageHook log, and what mod are you trying to install?
  4. holland / the netherlands, wich lies in europe of course
  5. Most likely no, i have never encountered something like that. would be nice too have in LSPDFR
  6. Im not having any problems with that, make sure you have the latest version of the game and otherwise it looks like you're going to need to install the game again
  7. @LMS hmm that doesn't work i guess
  8. that's a pretty good idea would like too see it in one of the next LSPDFR versions
  9. hmm i think the texture's might be crashing your game, could you include a log?
  10. Please post the log of RageHook without it i can't help
  11. in the readme of code 3 callouts 0.2.0 was stated that the Naudio.dll file was not needed anymore, so i removed the Naudio file after that LSDFR kept crashing consistently in the loading screen so i added the Naudio file again and it doesnt crash anymore Log: [6-8-2015 15:53:19.979] ==================================================================================================== [6-8-2015 15:53:19.979] Started new log on 6-8-2015 15:53:19.960 [6-8-2015 15:53:19.979] ==================================================================================================== [6-8-2015 15:53:19.959] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6-8-2015 15:53:19.979] Log verbosity: Verbose [6-8-2015 15:53:19.981] Initializing input system [6-8-2015 15:53:19.985] Initializing game console [6-8-2015 15:53:19.995] Console key has been set to F4 (key code: 115) [6-8-2015 15:53:20.039] Console initialized [6-8-2015 15:53:20.039] Initializing forms manager [6-8-2015 15:53:20.045] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [6-8-2015 15:53:20.058] ================ RAGE Plugin Hook ================ [6-8-2015 15:53:20.060] Checking game support [6-8-2015 15:53:20.080] Product name: Grand Theft Auto V [6-8-2015 15:53:20.080] Product version: 1.0.393.4 [6-8-2015 15:53:20.080] Is steam version: True [6-8-2015 15:53:20.376] Initializing game support [6-8-2015 15:53:20.376] Patching low level keyboard hook [6-8-2015 15:53:20.376] Patched low level keyboard hook [6-8-2015 15:53:20.376] Unhooking low level keyboard hook [6-8-2015 15:53:20.376] Unhooked low level keyboard hook [6-8-2015 15:53:20.376] Velocity limit removed. [6-8-2015 15:53:26.618] Compatibility level: 0 [6-8-2015 15:53:26.618] Supported version detected [6-8-2015 15:53:26.618] ================================================== [6-8-2015 15:53:26.618] Patched IsDebuggerPresent [6-8-2015 15:53:26.618] Waiting for game initialization [6-8-2015 15:53:27.908] Initializing hook [6-8-2015 15:53:27.908] Completing interoperability [6-8-2015 15:53:27.908] Initialization code 1. [6-8-2015 15:53:27.908] Initialization code 2. [6-8-2015 15:53:27.908] Initialization code 3. [6-8-2015 15:53:27.908] Initialization code 4. [6-8-2015 15:53:27.908] Initialization code 5. [6-8-2015 15:53:27.908] Initialization code 6. [6-8-2015 15:53:27.908] Initialization code 7. [6-8-2015 15:53:27.908] Completing interoperability, phase 1 [6-8-2015 15:53:27.908] Completing interoperability, phase 2 [6-8-2015 15:53:27.908] Completing interoperability, phase 3 [6-8-2015 15:53:27.908] Completing interoperability, phase 4 [6-8-2015 15:53:27.908] Completing interoperability, phase 5 [6-8-2015 15:53:27.908] Completing interoperability, phase 6 [6-8-2015 15:53:27.908] Completing interoperability, phase 7 [6-8-2015 15:53:27.913] Initializing DirectX [6-8-2015 15:53:27.921] Initializing Direct3D [6-8-2015 15:53:27.921] Loading C:\Windows\system32\d3d11.dll [6-8-2015 15:53:27.922] Loaded at 0x7FFB468D0000 [6-8-2015 15:53:27.922] D3D11CreateDeviceAndSwapChain at 0x7FFB468F5800 [6-8-2015 15:53:27.922] Creating Direct3D 11 device and swap chain [6-8-2015 15:53:27.981] Attempting feature level 10_1 [6-8-2015 15:53:27.994] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6-8-2015 15:53:28.003] Swap Chain created: 0x9B9EBD5F70 [6-8-2015 15:53:28.003] Swap Chain VTable: 0x9B9EBD5F70 [6-8-2015 15:53:28.003] Swap Chain VTable_2: 0x7FFB468596B8 [6-8-2015 15:53:28.003] 0x485641FFEC32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [6-8-2015 15:53:28.003] D3D11Present: 0x7FFB4684CDE0 [6-8-2015 15:53:28.003] D3D11ResizeBuffers: 0x7FFB4685F710 [6-8-2015 15:53:28.003] D3D11ResizeTarget: 0x7FFB4688DBE0 [6-8-2015 15:53:28.003] D3D11SetFullscreenState: 0x7FFB4685FB40 [6-8-2015 15:53:28.003] Getting device [6-8-2015 15:53:28.003] Retrieved device [6-8-2015 15:53:28.003] Creating wrapper [6-8-2015 15:53:28.010] Direct3D initialized [6-8-2015 15:53:28.011] Initialized DirectX [6-8-2015 15:53:28.012] Direct3D watcher thread spawned [6-8-2015 15:53:28.077] Wrapper created [6-8-2015 15:53:28.082] Effect created [6-8-2015 15:53:28.082] Creating buffer [6-8-2015 15:53:28.082] Created buffer [6-8-2015 15:53:28.082] Creating blend state [6-8-2015 15:53:28.082] Created blend state [6-8-2015 15:53:28.082] Done with creation [6-8-2015 15:53:28.127] Initializing texture system. [6-8-2015 15:53:28.127] Initializing texture system; phase 1 [6-8-2015 15:53:28.127] Initializing texture system; phase 2 [6-8-2015 15:53:28.140] Initializing texture system; phase 3 [6-8-2015 15:53:28.140] Initializing texture system; phase 4 [6-8-2015 15:53:28.157] Initializing texture system; phase 5 [6-8-2015 15:53:28.159] Initializing texture system; phase 6 [6-8-2015 15:53:28.161] Initializing texture system; phase 7 [6-8-2015 15:53:28.164] Initializing texture system; phase 8 [6-8-2015 15:53:28.166] Initializing texture system; phase 9 [6-8-2015 15:53:28.167] Initializing texture system; phase 10 [6-8-2015 15:53:28.171] Initializing texture system; phase 11 [6-8-2015 15:53:28.171] Initializing texture system; phase 12 [6-8-2015 15:53:28.175] Initializing texture system; phase 13 [6-8-2015 15:53:28.175] Initializing texture system; phase 14 [6-8-2015 15:53:33.013] Direct3D watcher thread ended [6-8-2015 15:55:16.212] Initializing console variable "ConsoleKey". [6-8-2015 15:55:16.212] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6-8-2015 15:55:16.221] Read value: None [6-8-2015 15:55:16.221] Setting value of console variable "ConsoleKey" to stored value. [6-8-2015 15:55:16.221] Console key has been set to None (key code: 0) [6-8-2015 15:55:16.221] Initializing console variable "PluginTimeoutThreshold". [6-8-2015 15:55:16.221] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6-8-2015 15:55:16.226] Read value: 10000 [6-8-2015 15:55:16.226] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6-8-2015 15:55:16.226] Initializing console variable "AlwaysShowConsoleOutput". [6-8-2015 15:55:16.226] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6-8-2015 15:55:16.227] Read value: False [6-8-2015 15:55:16.227] Setting value of console variable "AlwaysShowConsoleOutput" to stored value. [6-8-2015 15:55:16.227] Initializing console variable "IsDeveloperModeEnabled". [6-8-2015 15:55:16.227] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6-8-2015 15:55:16.227] Read value: True [6-8-2015 15:55:16.227] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6-8-2015 15:55:16.235] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 15:55:16.236] Initializing console variable "TimeScale". [6-8-2015 15:55:16.236] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6-8-2015 15:55:16.236] Read value: 0 [6-8-2015 15:55:16.236] Setting value of console variable "TimeScale" to stored value. [6-8-2015 15:55:16.237] Initializing console variable "WarnOnPluginLoad". [6-8-2015 15:55:16.237] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad [6-8-2015 15:55:16.237] Read value: False [6-8-2015 15:55:16.237] Setting value of console variable "WarnOnPluginLoad" to stored value. [6-8-2015 15:55:16.783] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 15:55:16.813] [6-8-2015 15:55:16.814] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:16.815] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6-8-2015 15:55:17.332] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 15:55:17.337] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 15:55:17.341] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 15:55:17.363] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6-8-2015 15:55:17.363] [6-8-2015 15:55:17.364] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:17.364] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll [6-8-2015 15:55:17.845] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 15:55:17.851] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 15:55:17.854] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 15:55:17.865] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll". [6-8-2015 15:55:17.866] [6-8-2015 15:55:17.867] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:17.867] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll [6-8-2015 15:55:17.867] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll" does not exist. [6-8-2015 15:55:17.976] --------------------------------------------------------------------- [6-8-2015 15:55:17.976] LSPD FIRST RESPONSE [6-8-2015 15:55:17.976] Version 0.2b [6-8-2015 15:55:17.976] A G17 Media Modification [6-8-2015 15:55:17.976] - Developed by LMS & Sam [6-8-2015 15:55:17.976] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6-8-2015 15:55:17.976] © Copyright 2015, G17 Media, www.lspdfr.com [6-8-2015 15:55:17.976] --------------------------------------------------------------------- [6-8-2015 15:55:17.976] LSPD First Response: Running LSPD First Response 0.2b [6-8-2015 15:55:17.976] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [6-8-2015 15:55:18.171] Cached police [6-8-2015 15:55:18.171] Cached police2 [6-8-2015 15:55:18.171] Cached policet [6-8-2015 15:55:18.171] Cached sheriff2 [6-8-2015 15:55:18.171] Cached sheriff [6-8-2015 15:55:18.171] Cached police4 [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached fbi2 [6-8-2015 15:55:18.171] Cached policeold1 [6-8-2015 15:55:18.171] Cached policeold2 [6-8-2015 15:55:18.171] Cached policeold2 [6-8-2015 15:55:18.171] Cached buzzard [6-8-2015 15:55:18.171] Cached polmav [6-8-2015 15:55:18.171] Cached frogger2 [6-8-2015 15:55:18.171] Cached ambulance [6-8-2015 15:55:18.171] Cached firetruk [6-8-2015 15:55:18.351] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6-8-2015 15:55:18.375] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.396] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.398] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.404] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.405] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.405] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.406] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main [6-8-2015 15:55:18.492] LSPD First Response: Creating plugin: MoreJailPoints.Main [6-8-2015 15:55:18.573] LSPD First Response: Creating plugin: PoliceRadio.Main [6-8-2015 15:55:18.635] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint [6-8-2015 15:55:18.658] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts... [6-8-2015 15:55:18.665] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully! [6-8-2015 15:55:18.668] More Jail Points and Prisoner Transporter updates regularly! [6-8-2015 15:55:18.668] Please go on duty to start More Jail Points and Prisoner Transporter. [6-8-2015 15:55:18.671] LSPD First Response: Police Radio Loaded [6-8-2015 15:55:18.672] StraysCallouts initialized [6-8-2015 15:55:18.672] LSPD First Response: We have 1 callouts registered [6-8-2015 15:55:18.672] LSPD First Response: CalloutManager initialized [6-8-2015 15:55:19.137] ______________________________________________________________________________________________ [6-8-2015 15:55:19.137] [Loaded Police Radio 0.30] [6-8-2015 15:55:19.137] [Created by : FinKone] [6-8-2015 15:55:19.137] [6-8-2015 15:55:19.137] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory. [6-8-2015 15:55:19.142] Audio loaded... [6-8-2015 15:55:19.194] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080 [6-8-2015 15:55:19.622] LSPD First Response: [6-8-2015 15:55:19.622] LSPD First Response: ============================== [6-8-2015 15:55:19.622] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Exception type: System.IO.FileNotFoundException [6-8-2015 15:55:19.622] LSPD First Response: Exception message: Kan bestand of assembly NAudio, Version=1.7.3.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden. [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Inner exceptions: [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Stack trace: [6-8-2015 15:55:19.647] LSPD First Response: bij ????????????????????????????????????????.????????????????????????????????????????._Lambda$__10() [6-8-2015 15:55:19.647] bij Rage.GameFiber.Main() [6-8-2015 15:55:19.647] LSPD First Response: ============================== [6-8-2015 15:55:19.647] LSPD First Response: Log after putting Naudio.dll back in: [6-8-2015 19:51:55.401] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6-8-2015 19:51:55.405] Log verbosity: Verbose [6-8-2015 19:51:55.409] Initializing input system [6-8-2015 19:51:55.414] Initializing game console [6-8-2015 19:51:55.424] Console key has been set to F4 (key code: 115) [6-8-2015 19:51:55.465] Console initialized [6-8-2015 19:51:55.465] Initializing forms manager [6-8-2015 19:51:55.469] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [6-8-2015 19:51:55.477] ================ RAGE Plugin Hook ================ [6-8-2015 19:51:55.479] Checking game support [6-8-2015 19:51:55.491] Product name: Grand Theft Auto V [6-8-2015 19:51:55.491] Product version: 1.0.393.4 [6-8-2015 19:51:55.491] Is steam version: True [6-8-2015 19:51:55.637] Initializing game support [6-8-2015 19:51:55.637] Patching low level keyboard hook [6-8-2015 19:51:55.637] Patched low level keyboard hook [6-8-2015 19:51:55.637] Unhooking low level keyboard hook [6-8-2015 19:51:55.638] Unhooked low level keyboard hook [6-8-2015 19:51:55.638] Velocity limit removed. [6-8-2015 19:52:02.271] Compatibility level: 0 [6-8-2015 19:52:02.271] Supported version detected [6-8-2015 19:52:02.271] ================================================== [6-8-2015 19:52:02.271] Patched IsDebuggerPresent [6-8-2015 19:52:02.271] Waiting for game initialization [6-8-2015 19:52:02.775] Initializing hook [6-8-2015 19:52:02.775] Completing interoperability [6-8-2015 19:52:02.775] Initialization code 1. [6-8-2015 19:52:02.775] Initialization code 2. [6-8-2015 19:52:02.775] Initialization code 3. [6-8-2015 19:52:02.775] Initialization code 4. [6-8-2015 19:52:02.775] Initialization code 5. [6-8-2015 19:52:02.775] Initialization code 6. [6-8-2015 19:52:02.775] Initialization code 7. [6-8-2015 19:52:02.775] Completing interoperability, phase 1 [6-8-2015 19:52:02.775] Completing interoperability, phase 2 [6-8-2015 19:52:02.775] Completing interoperability, phase 3 [6-8-2015 19:52:02.775] Completing interoperability, phase 4 [6-8-2015 19:52:02.775] Completing interoperability, phase 5 [6-8-2015 19:52:02.775] Completing interoperability, phase 6 [6-8-2015 19:52:02.775] Completing interoperability, phase 7 [6-8-2015 19:52:02.777] Initializing DirectX [6-8-2015 19:52:02.783] Initializing Direct3D [6-8-2015 19:52:02.784] Loading C:\Windows\system32\d3d11.dll [6-8-2015 19:52:02.784] Loaded at 0x7FFB468D0000 [6-8-2015 19:52:02.784] D3D11CreateDeviceAndSwapChain at 0x7FFB468F5800 [6-8-2015 19:52:02.784] Creating Direct3D 11 device and swap chain [6-8-2015 19:52:02.831] Attempting feature level 10_1 [6-8-2015 19:52:02.845] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6-8-2015 19:52:02.854] Swap Chain created: 0xB36A490610 [6-8-2015 19:52:02.854] Swap Chain VTable: 0xB36A490610 [6-8-2015 19:52:02.854] Swap Chain VTable_2: 0x7FFB468596B8 [6-8-2015 19:52:02.854] 0x485641FFEC32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [6-8-2015 19:52:02.854] D3D11Present: 0x7FFB4684CDE0 [6-8-2015 19:52:02.854] D3D11ResizeBuffers: 0x7FFB4685F710 [6-8-2015 19:52:02.854] D3D11ResizeTarget: 0x7FFB4688DBE0 [6-8-2015 19:52:02.854] D3D11SetFullscreenState: 0x7FFB4685FB40 [6-8-2015 19:52:02.854] Getting device [6-8-2015 19:52:02.854] Retrieved device [6-8-2015 19:52:02.854] Creating wrapper [6-8-2015 19:52:02.861] Direct3D initialized [6-8-2015 19:52:02.862] Initialized DirectX [6-8-2015 19:52:02.863] Direct3D watcher thread spawned [6-8-2015 19:52:02.957] Wrapper created [6-8-2015 19:52:02.964] Effect created [6-8-2015 19:52:02.965] Creating buffer [6-8-2015 19:52:02.965] Created buffer [6-8-2015 19:52:02.965] Creating blend state [6-8-2015 19:52:02.965] Created blend state [6-8-2015 19:52:02.965] Done with creation [6-8-2015 19:52:03.029] Initializing texture system. [6-8-2015 19:52:03.029] Initializing texture system; phase 1 [6-8-2015 19:52:03.029] Initializing texture system; phase 2 [6-8-2015 19:52:03.044] Initializing texture system; phase 3 [6-8-2015 19:52:03.044] Initializing texture system; phase 4 [6-8-2015 19:52:03.070] Initializing texture system; phase 5 [6-8-2015 19:52:03.073] Initializing texture system; phase 6 [6-8-2015 19:52:03.075] Initializing texture system; phase 7 [6-8-2015 19:52:03.078] Initializing texture system; phase 8 [6-8-2015 19:52:03.081] Initializing texture system; phase 9 [6-8-2015 19:52:03.084] Initializing texture system; phase 10 [6-8-2015 19:52:03.089] Initializing texture system; phase 11 [6-8-2015 19:52:03.089] Initializing texture system; phase 12 [6-8-2015 19:52:03.093] Initializing texture system; phase 13 [6-8-2015 19:52:03.093] Initializing texture system; phase 14 [6-8-2015 19:52:07.864] Direct3D watcher thread ended [6-8-2015 19:52:49.908] Initializing console variable "ConsoleKey". [6-8-2015 19:52:49.908] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6-8-2015 19:52:49.918] Read value: None [6-8-2015 19:52:49.918] Setting value of console variable "ConsoleKey" to stored value. [6-8-2015 19:52:49.918] Console key has been set to None (key code: 0) [6-8-2015 19:52:49.918] Initializing console variable "PluginTimeoutThreshold". [6-8-2015 19:52:49.918] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6-8-2015 19:52:49.924] Read value: 10000 [6-8-2015 19:52:49.924] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6-8-2015 19:52:49.924] Initializing console variable "AlwaysShowConsoleOutput". [6-8-2015 19:52:49.924] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6-8-2015 19:52:49.925] Read value: False [6-8-2015 19:52:49.925] Setting value of console variable "AlwaysShowConsoleOutput" to stored value. [6-8-2015 19:52:49.925] Initializing console variable "IsDeveloperModeEnabled". [6-8-2015 19:52:49.925] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6-8-2015 19:52:49.925] Read value: True [6-8-2015 19:52:49.925] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6-8-2015 19:52:49.934] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 19:52:49.934] Initializing console variable "TimeScale". [6-8-2015 19:52:49.934] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6-8-2015 19:52:49.935] Read value: 0 [6-8-2015 19:52:49.935] Setting value of console variable "TimeScale" to stored value. [6-8-2015 19:52:49.935] Initializing console variable "WarnOnPluginLoad". [6-8-2015 19:52:49.935] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad [6-8-2015 19:52:49.935] Read value: False [6-8-2015 19:52:49.935] Setting value of console variable "WarnOnPluginLoad" to stored value. [6-8-2015 19:52:50.350] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 19:52:50.374] [6-8-2015 19:52:50.374] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 19:52:50.375] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6-8-2015 19:52:50.887] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 19:52:50.893] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 19:52:50.896] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 19:52:50.919] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6-8-2015 19:52:51.227] --------------------------------------------------------------------- [6-8-2015 19:52:51.227] LSPD FIRST RESPONSE [6-8-2015 19:52:51.227] Version 0.2b [6-8-2015 19:52:51.227] A G17 Media Modification [6-8-2015 19:52:51.227] - Developed by LMS & Sam [6-8-2015 19:52:51.227] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6-8-2015 19:52:51.227] © Copyright 2015, G17 Media, www.lspdfr.com [6-8-2015 19:52:51.227] --------------------------------------------------------------------- [6-8-2015 19:52:51.227] LSPD First Response: Running LSPD First Response 0.2b [6-8-2015 19:52:51.227] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [6-8-2015 19:52:51.451] Cached police [6-8-2015 19:52:51.451] Cached police2 [6-8-2015 19:52:51.452] Cached policet [6-8-2015 19:52:51.452] Cached sheriff2 [6-8-2015 19:52:51.452] Cached sheriff [6-8-2015 19:52:51.452] Cached police4 [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached fbi2 [6-8-2015 19:52:51.452] Cached policeold1 [6-8-2015 19:52:51.452] Cached policeold2 [6-8-2015 19:52:51.452] Cached policeold2 [6-8-2015 19:52:51.452] Cached buzzard [6-8-2015 19:52:51.452] Cached polmav [6-8-2015 19:52:51.452] Cached frogger2 [6-8-2015 19:52:51.452] Cached ambulance [6-8-2015 19:52:51.452] Cached firetruk [6-8-2015 19:52:51.655] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6-8-2015 19:52:51.665] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.734] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.736] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.742] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.743] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.744] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.745] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main [6-8-2015 19:52:51.821] LSPD First Response: Creating plugin: MoreJailPoints.Main [6-8-2015 19:52:51.885] LSPD First Response: Creating plugin: PoliceRadio.Main [6-8-2015 19:52:51.948] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint [6-8-2015 19:52:51.979] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts... [6-8-2015 19:52:51.987] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully! [6-8-2015 19:52:51.989] More Jail Points and Prisoner Transporter updates regularly! [6-8-2015 19:52:51.989] Please go on duty to start More Jail Points and Prisoner Transporter. [6-8-2015 19:52:51.992] LSPD First Response: Police Radio Loaded [6-8-2015 19:52:51.993] StraysCallouts initialized [6-8-2015 19:52:51.993] LSPD First Response: We have 1 callouts registered [6-8-2015 19:52:51.994] LSPD First Response: CalloutManager initialized [6-8-2015 19:52:52.400] ______________________________________________________________________________________________ [6-8-2015 19:52:52.400] [Loaded Police Radio 0.30] [6-8-2015 19:52:52.400] [Created by : FinKone] [6-8-2015 19:52:52.400] [6-8-2015 19:52:52.400] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory. [6-8-2015 19:52:52.407] Audio loaded... [6-8-2015 19:52:52.463] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080 in the readme of code 3 callouts 0.2.0 was stated that the Naudio.dll file was not needed anymore, so i removed the Naudio file after that LSDFR kept crashing consistently in the loading screen so i added the Naudio file again and it doesnt crash anymore Log: [6-8-2015 15:53:19.979] ==================================================================================================== [6-8-2015 15:53:19.979] Started new log on 6-8-2015 15:53:19.960 [6-8-2015 15:53:19.979] ==================================================================================================== [6-8-2015 15:53:19.959] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6-8-2015 15:53:19.979] Log verbosity: Verbose [6-8-2015 15:53:19.981] Initializing input system [6-8-2015 15:53:19.985] Initializing game console [6-8-2015 15:53:19.995] Console key has been set to F4 (key code: 115) [6-8-2015 15:53:20.039] Console initialized [6-8-2015 15:53:20.039] Initializing forms manager [6-8-2015 15:53:20.045] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [6-8-2015 15:53:20.058] ================ RAGE Plugin Hook ================ [6-8-2015 15:53:20.060] Checking game support [6-8-2015 15:53:20.080] Product name: Grand Theft Auto V [6-8-2015 15:53:20.080] Product version: 1.0.393.4 [6-8-2015 15:53:20.080] Is steam version: True [6-8-2015 15:53:20.376] Initializing game support [6-8-2015 15:53:20.376] Patching low level keyboard hook [6-8-2015 15:53:20.376] Patched low level keyboard hook [6-8-2015 15:53:20.376] Unhooking low level keyboard hook [6-8-2015 15:53:20.376] Unhooked low level keyboard hook [6-8-2015 15:53:20.376] Velocity limit removed. [6-8-2015 15:53:26.618] Compatibility level: 0 [6-8-2015 15:53:26.618] Supported version detected [6-8-2015 15:53:26.618] ================================================== [6-8-2015 15:53:26.618] Patched IsDebuggerPresent [6-8-2015 15:53:26.618] Waiting for game initialization [6-8-2015 15:53:27.908] Initializing hook [6-8-2015 15:53:27.908] Completing interoperability [6-8-2015 15:53:27.908] Initialization code 1. [6-8-2015 15:53:27.908] Initialization code 2. [6-8-2015 15:53:27.908] Initialization code 3. [6-8-2015 15:53:27.908] Initialization code 4. [6-8-2015 15:53:27.908] Initialization code 5. [6-8-2015 15:53:27.908] Initialization code 6. [6-8-2015 15:53:27.908] Initialization code 7. [6-8-2015 15:53:27.908] Completing interoperability, phase 1 [6-8-2015 15:53:27.908] Completing interoperability, phase 2 [6-8-2015 15:53:27.908] Completing interoperability, phase 3 [6-8-2015 15:53:27.908] Completing interoperability, phase 4 [6-8-2015 15:53:27.908] Completing interoperability, phase 5 [6-8-2015 15:53:27.908] Completing interoperability, phase 6 [6-8-2015 15:53:27.908] Completing interoperability, phase 7 [6-8-2015 15:53:27.913] Initializing DirectX [6-8-2015 15:53:27.921] Initializing Direct3D [6-8-2015 15:53:27.921] Loading C:\Windows\system32\d3d11.dll [6-8-2015 15:53:27.922] Loaded at 0x7FFB468D0000 [6-8-2015 15:53:27.922] D3D11CreateDeviceAndSwapChain at 0x7FFB468F5800 [6-8-2015 15:53:27.922] Creating Direct3D 11 device and swap chain [6-8-2015 15:53:27.981] Attempting feature level 10_1 [6-8-2015 15:53:27.994] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6-8-2015 15:53:28.003] Swap Chain created: 0x9B9EBD5F70 [6-8-2015 15:53:28.003] Swap Chain VTable: 0x9B9EBD5F70 [6-8-2015 15:53:28.003] Swap Chain VTable_2: 0x7FFB468596B8 [6-8-2015 15:53:28.003] 0x485641FFEC32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [6-8-2015 15:53:28.003] D3D11Present: 0x7FFB4684CDE0 [6-8-2015 15:53:28.003] D3D11ResizeBuffers: 0x7FFB4685F710 [6-8-2015 15:53:28.003] D3D11ResizeTarget: 0x7FFB4688DBE0 [6-8-2015 15:53:28.003] D3D11SetFullscreenState: 0x7FFB4685FB40 [6-8-2015 15:53:28.003] Getting device [6-8-2015 15:53:28.003] Retrieved device [6-8-2015 15:53:28.003] Creating wrapper [6-8-2015 15:53:28.010] Direct3D initialized [6-8-2015 15:53:28.011] Initialized DirectX [6-8-2015 15:53:28.012] Direct3D watcher thread spawned [6-8-2015 15:53:28.077] Wrapper created [6-8-2015 15:53:28.082] Effect created [6-8-2015 15:53:28.082] Creating buffer [6-8-2015 15:53:28.082] Created buffer [6-8-2015 15:53:28.082] Creating blend state [6-8-2015 15:53:28.082] Created blend state [6-8-2015 15:53:28.082] Done with creation [6-8-2015 15:53:28.127] Initializing texture system. [6-8-2015 15:53:28.127] Initializing texture system; phase 1 [6-8-2015 15:53:28.127] Initializing texture system; phase 2 [6-8-2015 15:53:28.140] Initializing texture system; phase 3 [6-8-2015 15:53:28.140] Initializing texture system; phase 4 [6-8-2015 15:53:28.157] Initializing texture system; phase 5 [6-8-2015 15:53:28.159] Initializing texture system; phase 6 [6-8-2015 15:53:28.161] Initializing texture system; phase 7 [6-8-2015 15:53:28.164] Initializing texture system; phase 8 [6-8-2015 15:53:28.166] Initializing texture system; phase 9 [6-8-2015 15:53:28.167] Initializing texture system; phase 10 [6-8-2015 15:53:28.171] Initializing texture system; phase 11 [6-8-2015 15:53:28.171] Initializing texture system; phase 12 [6-8-2015 15:53:28.175] Initializing texture system; phase 13 [6-8-2015 15:53:28.175] Initializing texture system; phase 14 [6-8-2015 15:53:33.013] Direct3D watcher thread ended [6-8-2015 15:55:16.212] Initializing console variable "ConsoleKey". [6-8-2015 15:55:16.212] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6-8-2015 15:55:16.221] Read value: None [6-8-2015 15:55:16.221] Setting value of console variable "ConsoleKey" to stored value. [6-8-2015 15:55:16.221] Console key has been set to None (key code: 0) [6-8-2015 15:55:16.221] Initializing console variable "PluginTimeoutThreshold". [6-8-2015 15:55:16.221] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6-8-2015 15:55:16.226] Read value: 10000 [6-8-2015 15:55:16.226] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6-8-2015 15:55:16.226] Initializing console variable "AlwaysShowConsoleOutput". [6-8-2015 15:55:16.226] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6-8-2015 15:55:16.227] Read value: False [6-8-2015 15:55:16.227] Setting value of console variable "AlwaysShowConsoleOutput" to stored value. [6-8-2015 15:55:16.227] Initializing console variable "IsDeveloperModeEnabled". [6-8-2015 15:55:16.227] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6-8-2015 15:55:16.227] Read value: True [6-8-2015 15:55:16.227] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6-8-2015 15:55:16.235] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 15:55:16.236] Initializing console variable "TimeScale". [6-8-2015 15:55:16.236] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6-8-2015 15:55:16.236] Read value: 0 [6-8-2015 15:55:16.236] Setting value of console variable "TimeScale" to stored value. [6-8-2015 15:55:16.237] Initializing console variable "WarnOnPluginLoad". [6-8-2015 15:55:16.237] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad [6-8-2015 15:55:16.237] Read value: False [6-8-2015 15:55:16.237] Setting value of console variable "WarnOnPluginLoad" to stored value. [6-8-2015 15:55:16.783] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 15:55:16.813] [6-8-2015 15:55:16.814] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:16.815] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6-8-2015 15:55:17.332] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 15:55:17.337] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 15:55:17.341] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 15:55:17.363] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6-8-2015 15:55:17.363] [6-8-2015 15:55:17.364] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:17.364] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\SpeedRadar.dll [6-8-2015 15:55:17.845] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 15:55:17.851] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 15:55:17.854] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 15:55:17.865] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll". [6-8-2015 15:55:17.866] [6-8-2015 15:55:17.867] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 15:55:17.867] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll [6-8-2015 15:55:17.867] ERROR: The path "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\PoliceRadio.dll" does not exist. [6-8-2015 15:55:17.976] --------------------------------------------------------------------- [6-8-2015 15:55:17.976] LSPD FIRST RESPONSE [6-8-2015 15:55:17.976] Version 0.2b [6-8-2015 15:55:17.976] A G17 Media Modification [6-8-2015 15:55:17.976] - Developed by LMS & Sam [6-8-2015 15:55:17.976] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6-8-2015 15:55:17.976] © Copyright 2015, G17 Media, www.lspdfr.com [6-8-2015 15:55:17.976] --------------------------------------------------------------------- [6-8-2015 15:55:17.976] LSPD First Response: Running LSPD First Response 0.2b [6-8-2015 15:55:17.976] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [6-8-2015 15:55:18.171] Cached police [6-8-2015 15:55:18.171] Cached police2 [6-8-2015 15:55:18.171] Cached policet [6-8-2015 15:55:18.171] Cached sheriff2 [6-8-2015 15:55:18.171] Cached sheriff [6-8-2015 15:55:18.171] Cached police4 [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached policeb [6-8-2015 15:55:18.171] Cached fbi2 [6-8-2015 15:55:18.171] Cached policeold1 [6-8-2015 15:55:18.171] Cached policeold2 [6-8-2015 15:55:18.171] Cached policeold2 [6-8-2015 15:55:18.171] Cached buzzard [6-8-2015 15:55:18.171] Cached polmav [6-8-2015 15:55:18.171] Cached frogger2 [6-8-2015 15:55:18.171] Cached ambulance [6-8-2015 15:55:18.171] Cached firetruk [6-8-2015 15:55:18.351] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6-8-2015 15:55:18.375] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.396] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.398] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.404] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.405] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.405] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 15:55:18.406] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main [6-8-2015 15:55:18.492] LSPD First Response: Creating plugin: MoreJailPoints.Main [6-8-2015 15:55:18.573] LSPD First Response: Creating plugin: PoliceRadio.Main [6-8-2015 15:55:18.635] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint [6-8-2015 15:55:18.658] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts... [6-8-2015 15:55:18.665] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully! [6-8-2015 15:55:18.668] More Jail Points and Prisoner Transporter updates regularly! [6-8-2015 15:55:18.668] Please go on duty to start More Jail Points and Prisoner Transporter. [6-8-2015 15:55:18.671] LSPD First Response: Police Radio Loaded [6-8-2015 15:55:18.672] StraysCallouts initialized [6-8-2015 15:55:18.672] LSPD First Response: We have 1 callouts registered [6-8-2015 15:55:18.672] LSPD First Response: CalloutManager initialized [6-8-2015 15:55:19.137] ______________________________________________________________________________________________ [6-8-2015 15:55:19.137] [Loaded Police Radio 0.30] [6-8-2015 15:55:19.137] [Created by : FinKone] [6-8-2015 15:55:19.137] [6-8-2015 15:55:19.137] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory. [6-8-2015 15:55:19.142] Audio loaded... [6-8-2015 15:55:19.194] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080 [6-8-2015 15:55:19.622] LSPD First Response: [6-8-2015 15:55:19.622] LSPD First Response: ============================== [6-8-2015 15:55:19.622] LSPD First Response: UNHANDLED EXCEPTION DURING GAME THREAD TICK [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Origin: Game fiber "<UNNAMED THREAD>". [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Exception type: System.IO.FileNotFoundException [6-8-2015 15:55:19.622] LSPD First Response: Exception message: Kan bestand of assembly NAudio, Version=1.7.3.0, Culture=neutral, PublicKeyToken=null of een van de afhankelijkheden hiervan niet laden. Het systeem kan het opgegeven bestand niet vinden. [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Inner exceptions: [6-8-2015 15:55:19.622] LSPD First Response: ------------------------------ [6-8-2015 15:55:19.622] LSPD First Response: Stack trace: [6-8-2015 15:55:19.647] LSPD First Response: bij ????????????????????????????????????????.????????????????????????????????????????._Lambda$__10() [6-8-2015 15:55:19.647] bij Rage.GameFiber.Main() [6-8-2015 15:55:19.647] LSPD First Response: ============================== [6-8-2015 15:55:19.647] LSPD First Response: Log after putting Naudio.dll back in: [6-8-2015 19:51:55.401] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [6-8-2015 19:51:55.405] Log verbosity: Verbose [6-8-2015 19:51:55.409] Initializing input system [6-8-2015 19:51:55.414] Initializing game console [6-8-2015 19:51:55.424] Console key has been set to F4 (key code: 115) [6-8-2015 19:51:55.465] Console initialized [6-8-2015 19:51:55.465] Initializing forms manager [6-8-2015 19:51:55.469] Version: RAGE Plugin Hook v0.20.641.4077 PUBLIC ALPHA for Grand Theft Auto V [6-8-2015 19:51:55.477] ================ RAGE Plugin Hook ================ [6-8-2015 19:51:55.479] Checking game support [6-8-2015 19:51:55.491] Product name: Grand Theft Auto V [6-8-2015 19:51:55.491] Product version: 1.0.393.4 [6-8-2015 19:51:55.491] Is steam version: True [6-8-2015 19:51:55.637] Initializing game support [6-8-2015 19:51:55.637] Patching low level keyboard hook [6-8-2015 19:51:55.637] Patched low level keyboard hook [6-8-2015 19:51:55.637] Unhooking low level keyboard hook [6-8-2015 19:51:55.638] Unhooked low level keyboard hook [6-8-2015 19:51:55.638] Velocity limit removed. [6-8-2015 19:52:02.271] Compatibility level: 0 [6-8-2015 19:52:02.271] Supported version detected [6-8-2015 19:52:02.271] ================================================== [6-8-2015 19:52:02.271] Patched IsDebuggerPresent [6-8-2015 19:52:02.271] Waiting for game initialization [6-8-2015 19:52:02.775] Initializing hook [6-8-2015 19:52:02.775] Completing interoperability [6-8-2015 19:52:02.775] Initialization code 1. [6-8-2015 19:52:02.775] Initialization code 2. [6-8-2015 19:52:02.775] Initialization code 3. [6-8-2015 19:52:02.775] Initialization code 4. [6-8-2015 19:52:02.775] Initialization code 5. [6-8-2015 19:52:02.775] Initialization code 6. [6-8-2015 19:52:02.775] Initialization code 7. [6-8-2015 19:52:02.775] Completing interoperability, phase 1 [6-8-2015 19:52:02.775] Completing interoperability, phase 2 [6-8-2015 19:52:02.775] Completing interoperability, phase 3 [6-8-2015 19:52:02.775] Completing interoperability, phase 4 [6-8-2015 19:52:02.775] Completing interoperability, phase 5 [6-8-2015 19:52:02.775] Completing interoperability, phase 6 [6-8-2015 19:52:02.775] Completing interoperability, phase 7 [6-8-2015 19:52:02.777] Initializing DirectX [6-8-2015 19:52:02.783] Initializing Direct3D [6-8-2015 19:52:02.784] Loading C:\Windows\system32\d3d11.dll [6-8-2015 19:52:02.784] Loaded at 0x7FFB468D0000 [6-8-2015 19:52:02.784] D3D11CreateDeviceAndSwapChain at 0x7FFB468F5800 [6-8-2015 19:52:02.784] Creating Direct3D 11 device and swap chain [6-8-2015 19:52:02.831] Attempting feature level 10_1 [6-8-2015 19:52:02.845] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [6-8-2015 19:52:02.854] Swap Chain created: 0xB36A490610 [6-8-2015 19:52:02.854] Swap Chain VTable: 0xB36A490610 [6-8-2015 19:52:02.854] Swap Chain VTable_2: 0x7FFB468596B8 [6-8-2015 19:52:02.854] 0x485641FFEC32E5E9;0xB0EC8148C9246C8D;0x748E058B48000000 [6-8-2015 19:52:02.854] D3D11Present: 0x7FFB4684CDE0 [6-8-2015 19:52:02.854] D3D11ResizeBuffers: 0x7FFB4685F710 [6-8-2015 19:52:02.854] D3D11ResizeTarget: 0x7FFB4688DBE0 [6-8-2015 19:52:02.854] D3D11SetFullscreenState: 0x7FFB4685FB40 [6-8-2015 19:52:02.854] Getting device [6-8-2015 19:52:02.854] Retrieved device [6-8-2015 19:52:02.854] Creating wrapper [6-8-2015 19:52:02.861] Direct3D initialized [6-8-2015 19:52:02.862] Initialized DirectX [6-8-2015 19:52:02.863] Direct3D watcher thread spawned [6-8-2015 19:52:02.957] Wrapper created [6-8-2015 19:52:02.964] Effect created [6-8-2015 19:52:02.965] Creating buffer [6-8-2015 19:52:02.965] Created buffer [6-8-2015 19:52:02.965] Creating blend state [6-8-2015 19:52:02.965] Created blend state [6-8-2015 19:52:02.965] Done with creation [6-8-2015 19:52:03.029] Initializing texture system. [6-8-2015 19:52:03.029] Initializing texture system; phase 1 [6-8-2015 19:52:03.029] Initializing texture system; phase 2 [6-8-2015 19:52:03.044] Initializing texture system; phase 3 [6-8-2015 19:52:03.044] Initializing texture system; phase 4 [6-8-2015 19:52:03.070] Initializing texture system; phase 5 [6-8-2015 19:52:03.073] Initializing texture system; phase 6 [6-8-2015 19:52:03.075] Initializing texture system; phase 7 [6-8-2015 19:52:03.078] Initializing texture system; phase 8 [6-8-2015 19:52:03.081] Initializing texture system; phase 9 [6-8-2015 19:52:03.084] Initializing texture system; phase 10 [6-8-2015 19:52:03.089] Initializing texture system; phase 11 [6-8-2015 19:52:03.089] Initializing texture system; phase 12 [6-8-2015 19:52:03.093] Initializing texture system; phase 13 [6-8-2015 19:52:03.093] Initializing texture system; phase 14 [6-8-2015 19:52:07.864] Direct3D watcher thread ended [6-8-2015 19:52:49.908] Initializing console variable "ConsoleKey". [6-8-2015 19:52:49.908] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [6-8-2015 19:52:49.918] Read value: None [6-8-2015 19:52:49.918] Setting value of console variable "ConsoleKey" to stored value. [6-8-2015 19:52:49.918] Console key has been set to None (key code: 0) [6-8-2015 19:52:49.918] Initializing console variable "PluginTimeoutThreshold". [6-8-2015 19:52:49.918] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [6-8-2015 19:52:49.924] Read value: 10000 [6-8-2015 19:52:49.924] Setting value of console variable "PluginTimeoutThreshold" to stored value. [6-8-2015 19:52:49.924] Initializing console variable "AlwaysShowConsoleOutput". [6-8-2015 19:52:49.924] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [6-8-2015 19:52:49.925] Read value: False [6-8-2015 19:52:49.925] Setting value of console variable "AlwaysShowConsoleOutput" to stored value. [6-8-2015 19:52:49.925] Initializing console variable "IsDeveloperModeEnabled". [6-8-2015 19:52:49.925] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6-8-2015 19:52:49.925] Read value: True [6-8-2015 19:52:49.925] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [6-8-2015 19:52:49.934] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 19:52:49.934] Initializing console variable "TimeScale". [6-8-2015 19:52:49.934] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6-8-2015 19:52:49.935] Read value: 0 [6-8-2015 19:52:49.935] Setting value of console variable "TimeScale" to stored value. [6-8-2015 19:52:49.935] Initializing console variable "WarnOnPluginLoad". [6-8-2015 19:52:49.935] Type: System.Boolean, Reading section: "Miscellaneous", key: WarnOnPluginLoad [6-8-2015 19:52:49.935] Read value: False [6-8-2015 19:52:49.935] Setting value of console variable "WarnOnPluginLoad" to stored value. [6-8-2015 19:52:50.350] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed and plugin verification will be disabled. [6-8-2015 19:52:50.374] [6-8-2015 19:52:50.374] Console variable 'WarnOnPluginLoad' is false, will allow plugin to load. [6-8-2015 19:52:50.375] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6-8-2015 19:52:50.887] <UNLOADED PLUGIN>: Initializing input system [6-8-2015 19:52:50.893] <UNLOADED PLUGIN>: Initializing game console [6-8-2015 19:52:50.896] <UNLOADED PLUGIN>: Initializing forms manager [6-8-2015 19:52:50.919] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6-8-2015 19:52:51.227] --------------------------------------------------------------------- [6-8-2015 19:52:51.227] LSPD FIRST RESPONSE [6-8-2015 19:52:51.227] Version 0.2b [6-8-2015 19:52:51.227] A G17 Media Modification [6-8-2015 19:52:51.227] - Developed by LMS & Sam [6-8-2015 19:52:51.227] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [6-8-2015 19:52:51.227] © Copyright 2015, G17 Media, www.lspdfr.com [6-8-2015 19:52:51.227] --------------------------------------------------------------------- [6-8-2015 19:52:51.227] LSPD First Response: Running LSPD First Response 0.2b [6-8-2015 19:52:51.227] LSPD First Response: Copyright © 2015, G17 Media, www.lspdfr.com [6-8-2015 19:52:51.451] Cached police [6-8-2015 19:52:51.451] Cached police2 [6-8-2015 19:52:51.452] Cached policet [6-8-2015 19:52:51.452] Cached sheriff2 [6-8-2015 19:52:51.452] Cached sheriff [6-8-2015 19:52:51.452] Cached police4 [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached policeb [6-8-2015 19:52:51.452] Cached fbi2 [6-8-2015 19:52:51.452] Cached policeold1 [6-8-2015 19:52:51.452] Cached policeold2 [6-8-2015 19:52:51.452] Cached policeold2 [6-8-2015 19:52:51.452] Cached buzzard [6-8-2015 19:52:51.452] Cached polmav [6-8-2015 19:52:51.452] Cached frogger2 [6-8-2015 19:52:51.452] Cached ambulance [6-8-2015 19:52:51.452] Cached firetruk [6-8-2015 19:52:51.655] LSPD First Response: Folder is C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6-8-2015 19:52:51.665] LSPD First Response: Code 3 Callouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.734] LSPD First Response: LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.736] LSPD First Response: LSPD First Response, Version=0.2.1.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.742] LSPD First Response: More Jail Points, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.743] LSPD First Response: PoliceRadio, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.744] LSPD First Response: StraysCallouts, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null [6-8-2015 19:52:51.745] LSPD First Response: Creating plugin: Stealth.Plugins.Code3Callouts.Main [6-8-2015 19:52:51.821] LSPD First Response: Creating plugin: MoreJailPoints.Main [6-8-2015 19:52:51.885] LSPD First Response: Creating plugin: PoliceRadio.Main [6-8-2015 19:52:51.948] LSPD First Response: Creating plugin: StraysCallouts.EntryPoint [6-8-2015 19:52:51.979] LSPD First Response: [Code 3 Callouts] Loading Code 3 Callouts... [6-8-2015 19:52:51.987] More Jail Points and Prisoner Transporter, developed by Albo1125, loaded successfully! [6-8-2015 19:52:51.989] More Jail Points and Prisoner Transporter updates regularly! [6-8-2015 19:52:51.989] Please go on duty to start More Jail Points and Prisoner Transporter. [6-8-2015 19:52:51.992] LSPD First Response: Police Radio Loaded [6-8-2015 19:52:51.993] StraysCallouts initialized [6-8-2015 19:52:51.993] LSPD First Response: We have 1 callouts registered [6-8-2015 19:52:51.994] LSPD First Response: CalloutManager initialized [6-8-2015 19:52:52.400] ______________________________________________________________________________________________ [6-8-2015 19:52:52.400] [Loaded Police Radio 0.30] [6-8-2015 19:52:52.400] [Created by : FinKone] [6-8-2015 19:52:52.400] [6-8-2015 19:52:52.400] If you run into any issues, include a LOG! 'RagePluginHook.log' it's in the main directory. [6-8-2015 19:52:52.407] Audio loaded... [6-8-2015 19:52:52.463] Custom Resolution Detected - use Left Control + Left Shift + Z to edit 1920 1080

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.