Everything posted by reaperco12
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GTA 5 Met Police BMW 525D E60 ARV
yes I have managed to get the car to spawn as LOCAL swat in game however the lights do not work any one no the reason why I am very new and understand the directions given in the readme file had a little play with it just cant get the light bar to work
- 19 comments
- 8 reviews
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GTA 5 Met Police BMW 525D E60 ARV
Hey I was wondering if we could alter the location I have downloaded a audi police car and have got this to spawn instead of the state police car and was wondering if we could get this to spawn as the LOCAL SWAT in game I have found the file were the POLICET it is called in X64E and have got it to spawn in its place however I cant get the lights to work and I'm assuming it using the handling style of that car as it sounds the same I hope I can get some assistance on this and haven't broke any rules by doing this
- 19 comments
- 8 reviews
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GTA 5 Met Police BMW 525D E60 ARV
yes I was going to ask if we could change it replace the local swat in game however I don't no if replacing this file would conflict with the police transport as I think its the same model anyone no?
- 19 comments
- 8 reviews
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How to replace cars
The documentation wasn't lacking I wanted the car to replace the sheriffs car rather than the police cruiser and that what was my question I found now maybe I wasn't quiet clear about that however I just tried it by going through the files and have got it working so you can close this thread if you want
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How to replace cars
ok I have been more specific
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How to replace cars
I know how to install the cars using openIV what I am specifically asking is do the cars go in specific folders for the specific car or are they named to replace a specific car. ILL be at bit more specific I currently have dopplers ARV, ANPR AND emergency response cars installed but if I wanted to install the audi to replace say the state patrol car do I have to find the file the state patrol car is in or dose the file you import replace it by police1 and so forth
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How to replace cars
Since DOUBLE DOPPLERS release of the british police cars I am curious as how the replace the cars in the game I have found a nice british audi police car and I am wondering if the cars go in specific folders to replace a specific car or the file that you import has a name ie police 1 and so fourth
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A suggestion and a question
Thanks for the reply I might of been a bit vague, what I mean is link FINKONES radio were you get an option to do a pit you get the same option to do a HARDSTOP, this is my mind would allow for a pursuit of the car and then at your choice you can perform the manoeuvre, obviously in britian 2 ARVS or more would do it but with AI smashing it to everything it sort of spoils the effect sometimes. Also in regards to my question I meant will LSPDFR support multiplayer in the future or will rockstar attempt to block this I only ask because I never played gta4 LCPDFR so I am unsure of the mechanics that allow LSPDFR and if GTA4 had the same issue when it started.
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A suggestion and a question
With DOUBLE DOPPLER releasing the british police cars obviously there are nods that fit in with the roles for the cars I would like to see for any fan of the british cars ARV specific call outs, my suggestion is that for say armed driver you could possibly get an option as you do for pit HARD STOP when you pull to the front or the side of the car the car would veer and stop so you could preform youre hardstop with out making contact with the car obviously there would be a chance the car speeds off. Also the question is about online mode I am unfamiliar with the restrictions that do not allow to use only line will this become a feature in the future?
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Breathalyzer
Yes I have the same problem it either dosent start the game and CTD or just after deffo this mod all I did was take out the ini file so it cant load the mod and not had a crash since
- 182 comments
- 25 reviews
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Code 3 Callouts
For anyone that had or has calloutV installed make sure you upgrade to the latest version then go in your main GTAV directory and delete NAUDIO.dll then go in to code 3 call outs and drag and drop NAUDIO.dll in to gta main directory I had problems crashing when I first dl the mod and it was because the code 3 mod replaced the NAUDIO.dll that was alreay ther from calloutV which is no longer need if you upgrade to the new version so try this: DELETE N.AUDIO.DLL FROM MAIN DIRECTORY GTAV UPDATE THE LIKES OF CALLOUTV IF NOT ALREADY DONE SO THEN EITHER DRAG AND DROP N.AUDIO.DLL FORM CODE 3 INTO MAIN GTAV DIRECTORY IF SATISFIED WITH YOUR INSTALTION WAS DONE AS STATED
- 422 comments
- 73 reviews
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police resposne
I am very new to this type of thing never played LCDPFR always liked it but I am a novice inregards to installing mods and have fumbled my way to getting things to work with scripts and things like that, so I would like to know if it would be possible to tone down the police response ie the constant ramming when asking for assistance or stopped and the police just fly through the cars like there not there its the only thing running the experience for me atm I tend to do everything on my own to stop the ensuing carnage lol.
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Code 3 Callouts
No what Im referring to is the CALLOUTSV the latest one dosent have an NAUDIO.DLL file the old one did when I installed code 3 callouts I still had the CALLOUTS AUDIO.dll file which was replaced by your one as soon as I started or excepted a call it crashed when I deleted this and did a so called clean install with your audio file I have not had a crash since so maybe there is a conflict if people haven't deleted the audio file from the last calloutv download because the new version dosent have it.
- 422 comments
- 73 reviews
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Code 3 Callouts
Up to now with 1hr playing it seems to be the NAUDIO.DLL file from morecalloutsV that was causing my crashes as stated the new version dosent need this so make sure you delete this edit calloutv
- 422 comments
- 73 reviews
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Code 3 Callouts
Great mod I had crashes at first when I installed it, it seems to be because I had more call outs v installed I had left the NAUDIO.DLL file from that still in my main directory and with the latest version you don't need this so I deleted everything from all the call out mods except strays call out and installed them 1 by 1 all are working fine and now were as before I only got morecalloutv call outs I get them all now so this maybe an issue for some people that are having crashes the only problem I have now is arresting people dosent seem to be working that great but I don't no if that's an LSPDFR problem.
- 422 comments
- 73 reviews
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StraysCallouts
No not using the console I did put it into the startup rhps file but have since removed the load plugin line from it now I don't have any messages to say that its failed but I also don't get the other callouts
- 76 comments
- 23 reviews
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StraysCallouts
I have the same problem it wont load I have merged the files it trys to load the file but then when I check the log to see if its loaded I see this GTAV directory .Assembly strayscallouts.dll(strayscallouts, Version=0.1.0.0,culture=neutal,publickey token=null dose not have the required plugin attribute. I have tried dragging the file in to gta main directory, merging the files putting it in the startup rps file any help would be great managed to get other mods like keepcalm working just this I am having problems with
- 76 comments
- 23 reviews