Thank you very much for the quick response. I guess I will get in line with all the other anxious people. Great mod but man o man modding can be either the coolest thing ever or the most frustrating thing ever
Well I tried using the verison of Rage released on Tuesday with LSPDFR and I am still getting
===== .NET exception information =====
Type: System.IO.FileNotFoundException
Message: Could not load file or assembly 'SlimDX.dll' or one of its dependencies. The specified module could not be found.
Stack trace: at Rage.Texture.Initialize()
at Rage.D3DManager.OnRenderInvoke()
at std._Func_impl<std::_Callable_fun<void (__cdecl*const)(void),0>,std::allocator<std::_Func_class<void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil> >,void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>._Do_call(_Func_impl<std::_Callable_fun<void (__cdecl\*const)(void)\,0>\,std::allocator<std::_Func_class<void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil> >\,void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil>* )
at std._Func_class<void,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil,std::_Nil>.()(_Func_class<void\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil\,std::_Nil>* )
So I am not sure what to do at this point besides wait.