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Kilyin

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Everything posted by Kilyin

  1. Yeah it's updated for 791.2. I compared it to what I was using and some of his numbers seemed a little more legit. I don't know if it'll handle 75+ addon cars but it says it will. Do you really have 75 addons or are you counting replacements as well?
  2. Interesting, did you leave the carvariations.meta and vehicles.meta in mpluxe? What's your ingame PostFX set to? If it's not Ultra, set it to that.
  3. I ended up just using this: https://www.gta5-mods.com/misc/gta-5-gameconfig-300-cars (base traffic) and editing it a little bit. It's pretty similar to what I posted above but without some of the extreme increases. I have about 21 addon vehicles currently.
  4. Make sure settings.ini in \plugins\EUP looks something like this: [SETTINGS] MenuToggle=F11 MenuToggleModifier=None MenuToggleController=LeftThumb MenuToggleControllerModifier=A DefaultCharacter=
  5. Try doing the same thing but in mpchristmas2. Latest patch made addons stop working in mpluxe for me.
  6. pranger uses sirensettings of 1.
  7. Then it's rather coincidental that you used all the same numeric values and removed all the same <DamageReactionAttrs> wouldn't you say? I'm not going to go ahead and call a spade a spade though.
  8. I already had that mod installed so I wanted to see if there was a difference, and it just so happens that there isn't. So you should probably give credit to the guy that made that mod, and fix the filename that you indicated was already fixed.
  9. That would be because the file "Use this to make any vehicle act like sheriff2.txt" contains an error: Installing: Make backups, use OpenIV.asi and mods folder. Go to Grand Theft Auto V\mods\update\x64\dlcpacks\mpvalentines2\dlc.rpf\common\data\carvariations.meta and add this line after <variationData> Item> The opening bracket of <Item> is missing, which will cause a crash if you don't fix it.
  10. When comparing this to https://www.gta5-mods.com/misc/brawler-mod the damages.meta files are exactly the same (you still have the file incorrectly named damage.meta, btw).
  11. You sure you uploaded the right file? Because the .dll file was last modified on 2/11/16 and doing a hex comparison, this is exactly the same as the previous version.
  12. For me the windows spawn tinted jet black, and I used the normal windows. I have to go in the trainer and remove the tint, then the window skin becomes visible. Great model though. Adapted my sheriff fleet skin for it. ;)
  13. I'd tell you to read the description (changelog), but then you might think I'm an asshole. ;) It says it works with 41.
  14. Telling you to read the description above isn't being an asshole. If you knew it was updated, why ask the question? Just say 'hey I'm having trouble with the plugin, here is the problem', and maybe provide a ragepluginhook.log. Speaking of which, you'd have to be a little more specific than 'it's not working dude' if you really want help.
  15. Not sure if already mentioned, but only one square on the rear of the roof appears to be dirtmapped.
  16. You're running MoreCallouts? That hasn't been updated since September of 2015.
  17. <requiredExtras>EXTRA_1</requiredExtras>
  18. Looking at that log... you aren't even loading Vehicle Search. There is also no crash being logged by RPH.
  19. It's built into LSPDFR now.
  20. Only fix I've found is going back to the older version... which I did because that zooming shit is annoying.
  21. it's always done that, that particular message doesn't cause a crash though.

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