Everything posted by majorpaine2015
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Requesting ped creator help (RCMP Reflective Vest)
Copy the the weight from the original mesh to the new mesh. Then delete the old mesh. Then you have to bind the vest to the skeleton.
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Requesting ped creator help (RCMP Reflective Vest)
I need to see your setup and hierarchy
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Requesting ped creator help (RCMP Reflective Vest)
Follow this vid for the weights start at 1:55 and for the textures start at 1:16
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Requesting ped creator help (RCMP Reflective Vest)
You have to apply weight to the vest and it looks like you may be using the wrong materials for the vest.
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Destructible Objects
Put the plate in bumper_f hierarchy
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[REQ] 2016 Peterbilt 388 W/Century Rotator
Oh ok, then i wouldn't mind helping you out.
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[REQ] 2016 Peterbilt 388 W/Century Rotator
It'll be difficult to get it in game because the poly count is over a million. it's best to spend the extra $50 to get a game ready model.
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Creating Destroyable Objects
I need to see what you see
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Creating Destroyable Objects
There should only be 2 options there, E and Mass with its values. Delete the rest and hit apply before you close the options window
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Creating Destroyable Objects
Go under structure and uncheck L0 and check COL, next select the COL and then go to properties and user-defined option.
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Creating Destroyable Objects
Check to see if it still has its properties under user-defined options
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Creating Destroyable Objects
Are you sure you compound the collision correctly?
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Creating Destroyable Objects
Name the collision back plate (COL)
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Does anyone know how to make rotators?
Take each led light and split them into 4 leds, if you can't then detach into 2 leds and make a copy of the 2 so then you will have 4 leds. now comes the tricky part, position each led around the light module so that it makes a circle. You may have to scale and rotate each led so that they all fit around the module and not protruding from the glass. Once you've done this for all 7 leds, then you would decide which leds will be which extras.Which ever you start off with as extra_1 the next has to be extra_2 and so on it that order. Next you have to attach the extras together, for example all extra_4s together, all extra_2s together and so forth and so on. once that's done Make your 4 dummies and name them the four extras and place your lights in the dummy hierarchies. Make 3 copies of each extra, NOT THE DUMMIES and then compound your extras. Here's a vid of a pack of els rotary vehicles i did a while ago.
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Does anyone know how to make rotators?
Can you show me the light bar you want to use and i can give you a precise demonstration of how to do it.
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Does anyone know how to make rotators?
What are you try to make, els or non els rotators?
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WDD on 3ds Max
yep
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WDD on 3ds Max
Mine is 2010
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WDD on 3ds Max
Did you use the manual installer or the web installer?
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WDD on 3ds Max
You're gonna always get that error, just keep clicking no until the plugin loads.
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Creating Destroyable Objects
Yes, just move it.
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Creating Destroyable Objects
Here's the plate, just place in your hierarchy. http://www.mediafire.com/file/c37r6s49l5797k0/license_plate.rar/file
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Creating Destroyable Objects
Tell you what, I do a plate for you when I get home tonight and send it to you.
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Creating Destroyable Objects
(COL) is short for collision. It's what make vehicles and objects damageable.
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Creating Destroyable Objects
Drag the collison to the plate and then scale it to the size of the plate.