orrwhat4
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orrwhat4 reacted to JFavignano in LSPD First Response 0.1 Betaya gotta be patient bro
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orrwhat4 reacted to zibidynun in LSPDFR Feature PreviewI got a fever, and the only prescription, is release lol
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orrwhat4 reacted to Arse in LSPDFR Feature PreviewFunny cat pictures, of course.
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orrwhat4 got a reaction from GamingXSportXClub in LSPDFR Feature PreviewAnybody know if there will be computer so we can check names of people that we pull over/stop
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orrwhat4 got a reaction from trooper37 in LSPDFR Feature PreviewAnybody know if there will be computer so we can check names of people that we pull over/stop
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orrwhat4 got a reaction from scot619 in LSPDFR Feature PreviewThat was really good!!
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orrwhat4 reacted to scot619 in LSPDFR Feature PreviewNow showing worldwide.
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orrwhat4 reacted to Synthacrat in LSPDFR Feature PreviewPlay games that consume time like prison architect. Time has gone by so fast for me playing that game.
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orrwhat4 reacted to shadow3467 in LSPDFR Feature PreviewGuys.. less than 2 days now... LESS THAN 2 DAYS!!!
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orrwhat4 reacted to sportboz in LSPDFR Feature PreviewWell code 3 usually means officers respond with lights and sirens to the scene. Code 2 means lights, using the siren to clear an intersection. Code 1 is responding without lights or sirens. Code 4 means the situation is over. At least that's what it is around where I live.
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orrwhat4 reacted to MulleDK19 in LSPDFR Feature PreviewA countdown!?? BUT WHICH ONE IS IT?!?!
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orrwhat4 reacted to c13 in LSPDFR Feature PreviewIt will be pure doom with tens of thousands trying to get on, plus an added DDOS for good measure.
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orrwhat4 reacted to FHOG in LSPDFR Feature PreviewThat is true. Well if it released on friday I will at least be watching the first people to show LSPDFR on youtube or twitch.
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orrwhat4 reacted to Sam in LSPDFR Feature PreviewGuys, come on, we all know that isn't a real countdown. You just used a trainer for it!
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orrwhat4 got a reaction fromDeactivated Memberin The Final Countdown - LSPDFR Trailer 2Pretty cool video of a breakdown of the LSPD:FR trailer #2
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orrwhat4 reacted to Tom S. in The Final Countdown - LSPDFR Trailer 2I can't imagine the first release being really far off now but a few questions I would like to ask that I'm curious about:
1: Will you be able to force duty like you could in LCPDFR? As far as I know there was a command that you had to type in console if you wanted to skip getting to the police station and character customization.
2: Will the world events like pursuits, traffic stops, as well as drunk and disorderly conducts that were in LCPDFR happen in LSPDFR throughout San Andreas?
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orrwhat4 reacted to Jety2011 in Ill-Gotten Gains Update and ModdingAs far as I know they use the ragepluginhook by LMS and MulleDK. It is just a guess but I think LMS and MulleDK already updated their hook.
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orrwhat4 reacted to ineseri in The Final Countdown - LSPDFR Trailer 2As always, we have no release date. Done when it's done.
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orrwhat4 got a reaction frommoncool17in The Final Countdown - LSPDFR Trailer 2this is good to know
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orrwhat4 reacted to LMS in Ill-Gotten Gains Update and ModdingIt's not that bad, relax people. We're working on it.
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orrwhat4 reacted to Sam in The Final Countdown - LSPDFR Trailer 2I'm sure Rockstar do to an extent appreciate what the modding community have done for their games. If you look back to San Andreas, things like MTA (one of the multiplayer mods for it), were actually recognised by Rockstar and if I'm not mistaken, there was even some communication between them. The problem here is probably quite simple. GTA isn't what it used to be - it now includes regular updates to keep people playing it. With these regular updates comes the chance for Rockstar to address other issues at the same time. One of these issues just so happens to be that the online portion of their game, which is now a key part of it, was essentially unplayable. Of course the optimal solution is one which prevents modding in online, while allowing it offline, but this is probably quite hard to do.
Modding comes as an added bonus to the game. Rockstar will recognise the benefit of it as far as the PC version of the game is concerned. They will be well aware of the countless hours of added gameplay and the thousands of extra purchases of the game it generates - this is a certainty. By no means is it essential, however. The game will survive without modding, Rockstar will still make multi million dollar profits on it. Don't expect them to bend over backwards to come up with an intricate solution to modding, when the simple solution is to remove it.
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orrwhat4 reacted to Synthacrat in The Final Countdown - LSPDFR Trailer 2because they're fuck boi's!
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orrwhat4 reacted tomoncool17in The Final Countdown - LSPDFR Trailer 2That is true, I can agree with no mods in online. But this update wasn't really meant to stop those who abuse mods. If it was, they would've REALLY messed things up
That it is. I wonder why rockstar would do this, if anything mods have helped the game. Sure, some people use mods online, but rockstar should've done something about that a long time ago. They could easily make it so that when online is launched, the game looks in the directory for any incorrect files. But instead, they hurt more people than they help
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orrwhat4 reacted to FtDLulz in The Final Countdown - LSPDFR Trailer 2I really doubt R* updated like this just to break mods.
Well, at least not single-player ones like this.
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orrwhat4 got a reaction from Synthacrat in The Final Countdown - LSPDFR Trailer 2It will only take a few days before the ScriptHook gets updated and with the hopefully soon release of LSPDFR and RAGE hook more people will be making mods for that plugin