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CherryTopCop

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  1.    Valtrex26 reacted to a comment on a file: Los Santos RED
  2.    nofreeusernames123 reacted to a comment on a file: Los Santos RED
  3.    CorneliousVonHindenbergIV reacted to a comment on a file: Los Santos RED
  4.    nofreeusernames123 reacted to a comment on a file: Los Santos RED
  5. Unfortunately I'm fairly sure those mods are incompatible because it alters and changes the police dispatch and AI codes. LS:Red has it's own police coding and AI handling. I know this mod is on LSPD:FR but I don't think it's intended to be used in conjunction with it.
  6. The mod has amazing potential to be expanded into a singleplayer roleplay standalone baseline to be expanded upon, just like LSPD:FR
  7. Don't usually comment on skins but damn I love it :D
  8. Hah, my kinda mod! I love sauntering over to 'fancy-looking music blastin' high end cars in the desert and proceeding to fine them for busted headlights which I will then proceed to knock out with my nightstick- oh it appears the sonofabitch is becoming aggressive, must be high on some funny durgz, dem' city folk can't handle nothin'! 5 tazer shots to the balls later they're a little more compliant. Damn fine police work...
  9. Ah this will all sort itself out, this community has a huge creative base to draw from and many dedicated members. As time goes on the quality will improve and there will be more of a selection much like IV. There are some awesome people here and guys... It's been 3 months! It's insane that GTA has been modded so well despite opposition and updates and that sort of thing! I thought we'd be seeing LSPDFR mods like creeping through next year! To see that we all have cars, tazers, a backup system and more this soon is awesome! I'm gonna take this opportunity to thank Jeff , Buggs and others as well since I don't post much and I appreciate the content and attitude of the videos.
  10. Yeah I figured that's the reason, it's just the repeated "uhhh" over and over got annoying.
  11. Yeah, I know it's not LSPDFR, this was way back on Xbox aswell, just got on my nerves. Only mod I have is LSPDFR but it doesn't matter I just thought I'd throw my opinion into the wind! ...On the internet, oh my what have I done! :D
  12.    ttravis2947 reacted to a post in a topic: LSPDFR 0.2 - Stun Guns & More
  13. Is it just me or does the woman dispatcher saying "Uhhh...Umm" all the time ever get annoying to you guys? "Citizens report - an assault on a civilian in uhm...ughhhhh.. a - ummm" God damn it woman spit it out!! Just sayin' ;)
  14. Stop shooting people you maniac, another crazy cop on the streets of LS ;) Yeah, the damage needs tweaking. I like to slap my perps around a bit before arresting them :D
  15. These mods seem to be coming out quick, I was expecting this stuff to appear like next year! Very impressed!! :D
  16.    Vintage123 reacted to a post in a topic: LSPD First Response 0.1 Beta
  17. Considering the game only released on PC 2 months ago I thought it was impossible to expect the same amount of progress which took years in GTA 4 to appear in that short amount of time with barely any knowledge of the code for 5. Expecting all that and more in such a short time span is ridiculous.. Over time, absolutely the game has huge potential... But 2 months. This sorta thing needs more realistic expectations.
  18. Ah, I see well this is the finicky side of things... Actually it's modding, its ALL finicky. Still as code is uncovered and modders work their magic LSPDFR will shine :) Myself and this community thank you and the team wholeheartedly for dedicating yourselves to this. The effort does show in the quality of the mods!
  19. many thanks, ill do this tonight and post results :)
  20. What about the stance cops assume when you stand too close to them on story mode. They kinda rest their hand in their weapons ready to draw
  21.    CherryTopCop reacted to a post in a topic: Citizen AI
  22. Hello all, Not knowing how weapons are determined by damage myself, I wonder if its possible to reduce the damage done by nightsticks so when perps play up one swift smack won't instantly kill them? Im sure you've had that one punk who won't just play ball who you've wanted to "educate" with the stick of learning but unfortunately one tap seems to kill them off. It's more paperwork back at the station and bruises are easier to explain away to the chief if your methods should ever be brought into question!

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