Everything posted by Braveheart
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Question for everyone???
Don't try to compare an apple and a banana. Yeah they're both fruit, but they've both got completely different structure. We have a different policing model in Britain because 1) the judicial system differs and most importantly 2) the policing needs differ. Being a police officer is all about adapting to different challenges. One policing style cannot work everywhere, policing must be adaptable. My point? Give us the right intelligence and tools and we would fit right in.
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Parking Tickets
Why not have another cop arrive and drive the car away as someone suggested earlier? The vehicle simply vanishing is also a good idea. No need for the screen going black however, that's a waste of time and it would get pretty annoying if you're trying to clean up a street full of abandoned vehicles.
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Routine Police Work
I agree with you Jordan I too would like to see more routine work. Role-play definately has it's place but it can only go so far without a little support from the game. You could always have a look at this which I put together: http://www.crimegen.site90.net/mainlogin.php Go here for the login details:
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Can't ticket people and question regarding calling ambulances
I can assure you, and I can make a video to prove it, that ALT+H on a normal person doesn't work for me. Is it because I maybe have ALT and/or H in use by the game already? I can't think what they do though.
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Can't ticket people and question regarding calling ambulances
Hello I've been trying this for ages and only ever got it to work once, I was told I could use ALT+H on non-aggressive suspects (without pointing my gun at them, otherwise that leads onto the normal black screen cuffed on the ground arrest) to give them a ticket or arrest them via leading them to the car, however every time I try it I just keep getting the "You must target someone to arrest them" message, why won't it work? Also, why is it that most of the time I request medical assistance, I get told it's unavailable at this time? Is this to simulate the ambulance service being busy or rather, is there a problem with my game? Cheers
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Whelen sirens modification
Yeah the horn is unchaged.
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Whelen sirens modification
Here's a wee mod I made, changes the default siren tones to Whelen ones. Download: Enjoy.
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0.91 Change weather
It does, but there's so many different options it'll take you about 20 minutes just to configure everything. Does anyone know of an actual 'simple' trainer with just health, armour, time, weather, teleporting and a car spawner? As I don't see how the native trainer is 'simple', more like complex native trainer.
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Frisking and Partner problems
Just to add on to this, when I search/frisk someone who is stood still on the street or sat down/leaning against a wall the frisking animation just constantly loops and I can't get out of it, CTRL+DEL doesn't work in this instance. I suppose it's just those who are doing something other than walking? For example, ladies of the night standing around at the dock can cause this, homeless guys stood around sometimes cause it too and almost always happens when I frisk one of those guys giving a speech about the end of the world.
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Suggestions to improve the mod
That's a shame. I hope you will reconsider in the future and have a better variety of distances. Sections/beats which an officer covers vary in sizes, they can be quite large which again means further away calls are absolutely not unrealistic. What language are you using to make the mod anyway? Also, if you need any advice regarding calls or options for arrests/traffic stops etc I'd be happy to help, although I work in Britain there aren't too many differences.
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Suggestions to improve the mod
Yeah but no place is really policed well enough to have an officer right around the corner from every incident. Also it will add to the experience allowing players to have longer blue light runs.
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Suggestions to improve the mod
I'm a copper and it's not unrealistic at all, granted you give attention to your own section first but you can attend incidents in other areas if no-one else is available or if more cars are needed, also calls aren't just around the corner or down the road in real life either! I don't mean stretch them out to the other islands, but at least more than 500 feet away all the time.
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Suggestions to improve the mod
I'll give it a go, cheers. So why won't some calls be made a little further away?
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Suggestions to improve the mod
Why won't the calls be made further away? I noticed it had been asked before I apologise. How do you ticket people on the street? Also I read somewhere that you can arrest people without aiming a gun at them, which gives you a longer arrest. However when I try this, the game keeps moaning at me with an error saying that I "need to aim at someone to arrest them". As has been suggested elsewhere before, more options in pullovers would be excellent, even if there's no audio for some I don't think that really matters.
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Suggestions to improve the mod
Awesome mod, many thanks to the developers for their hard work and spending time to develop this. I however have a few suggestions which, to my mind, would improve the mod. 1. It seems all the calls are always fairly close to you, could this be a bit more random with the possibility of further away calls too? 2. Could you also make the calls come in at random times? Instead of them being pretty frequent all the time, they should be sporadic, so sometimes you're inundated with calls and other times there aren't many calls - things are nice and quiet allowing you to do some pro-active patrolling. I know there is an option to turn them off, but it would make things feel more realistic if this sort of thing was scripted in. 3. I would also like to see some more mundane (some of which can be non-immediate) calls added, such as: Domestics Noise nuisances (inside houses would be best, noisy parties for example, if not then make it loud music coming from a car, the music doesn't actually have to be present in the game though) Disturbances (small scale e.g. large group of people causing a nuisance to motorists or people shouting/swearing/fighting) At these calls you would simply dish out a warning or a ticket to those involved. Maybe make an arrest at a domestic, but that depends on the situation you choose to set-up. Also maybe add some calls where all you do is turn up and press a button to note the details, you could also put in some random text to appear on the screen like the person's details you've just noted and a quick random summery of the crime you noted. So example, someone wants to report their phone as stolen/missing or wants to report someone as missing, you turn up and press whatever key to "Note details" and... that's it! It would make things more realistic, even if many people would ask what the point in that is. I work for the police and to fully simulate the experience there needs to be more mundane/non-immediate stuff. Lastly, the option to dish out a ticket and ask to anyone on the street for their ID would be nice too! Thanks for listening,