Skip to content
View in the app

A better way to browse. Learn more.

LCPDFR.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

goigle

Members
  • Joined

  • Last visited

Everything posted by goigle

  1. No, I was doing the driver seat, it was on an older version of RPH (I want to say before 30) so maybe there was a change? I might also have been doing something else wrong, I didn't spend too much time trying to figure it out.
  2. I imagine returning false in OnBeforeCalloutDisplayed() will then cause a different callout to be displayed, instead of nothing, correct? Thanks everyone by the way! :D
  3. don't worry I hope to release an automatic debug tool in the near future
  4. [CalloutInfo("name", CalloutProbability.High)] class name : Callout I'd like to be able to dynamically define the probability, but as far as I know the only way is via an attribute in the class which has to be static. So instead of CalloutProbability.High, it'd be a user defined value I did not have the users set the probability as it wouldn't compile because it won't let attributes have values that are not constant Is there an API change or something really obvious that I missed?
  5. I know some callout plugins have achieved this. I was coding something that I thought would work to allow the users to set the callout probability until I realized that you attributes have to be constant values. What is a way around this?
  6. I don't think that works, assuming you mean Tasks.EnterVehicle. If the seat index you specify is occupied they do not do anything. I tried having them FightAgainst the driver but that did not work either.
  7. make sure post process is on and shader is set to high+ and if that does not help then install radiance V on an unrelated note: Is there something messed up with the model configuration? When the car goes far away, instead of using a low quality model it just shows a floating interior.
  8. Images added to a gallery album owned by goigle in GTA V Galleries
    @thegreathah might like this... Still a heavy WIP Will be released soon
  9. goigle posted a gallery image in GTA V Galleries
  10. goigle posted a gallery image in GTA V Galleries
  11. goigle posted a gallery image in GTA V Galleries
  12. goigle posted a gallery image in GTA V Galleries
    Amazing, looks great with Radiance V. Template is simple to use for making custom textures. Having multiple lightbars (and even slicktop) in one set up is just amazing. Interior gauges don't work but the hands are on the steering wheel correctly so I don't really care.
    Perfect, easy installation and overrides the atrocious default sheriff sirens :D
  13. What I'm working on right now: Awareness system for suspects. You can now hide behind cover to prevent the AI from noticing you. Interactive menu to call for a federal surveillance chopper / federal backup / otherwise interact with the callouts Overhauling kidnapping & bomb sting callouts
  14. Just saw this: I'm going to add Vocal Dispatch integration as well as the menu
  15. yes, of course! I just meant that what I was currently working on at that moment were the awareness updates :P
  16. just edited description to include a thing telling people to follow me for development updates, no real update released yet I am getting closer to the next version. Currently getting back into GTA, adding awareness indicators to relevant callouts (so you can sneak up on convicts ;) )
  17. Alright, just updated my other mini mod and I am putting some work into this tonight. I was originally planning on waiting until I finish my auto update check tool (for checking for updates while outside of the game), but I figured people would prefer more playable content first.
  18. I have no idea, I'm not playing an audio file, there's a BlipSiren() [or something similar] method that for vehicles
  19. yep thanks for that status update, I've been kind of burned of developing for GTA and have been working for some mods in other gamers but I hope the next update I release will hopefully be a massive overhaul and worth the wait :^)
  20. There will be a wrench icon near supported police stations
  21. 0.45 is out, Bomb Sting / other callouts that are WIP and being beta tested are still being developed but will likely make it onto 0.46, I was watching a stream in the background today and I heard him mention a feature that he would want that I thought was really cool (and am honestly surprised it has not been done already). I added a simple repair system to federal callouts. As with everything else, you can turn it off in the ini. You basically pull up to the repair waypoint and your car is repaired for you.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.