Reputation Activity
-
Razgr1z got a reaction from Michael21107 in Recommended handlingIds for your police vehiclesusing "fbi2" handling for newer model explorers
Using "FBI2" handling for the newer explorers
-
Razgr1z reacted to darkblue in [TUTORIAL] use FIVEM cars in SP (non-els)Hi,
I did not see this anywhere so I wanted to share this with the community. I found out how to do this by myself step by step trial and error....
Hope this will help some people.
I don´t get into details of replacing cars or meta-files, I guess everybody nows how to do this. This is especially for adding the sirensettings to get the lights work in SP because this might be the keypoint people fail at.
ALWAYS MAKE BACKUPS OF YOUR FILES BEFORE MESSING AROUND WITH THEM !!!
1. use openIV and locate the carcols.ymt
usual here -> mods/update/update.rpf/x64/data
2. activate "edit mode" and open carcols.ymt by right-clicking on it and "edit"
3. go to search and type in "sirens"
4. go to search down until you reach the last id value (not sure if it´s 13, 14 or whatever - I have 23 now so I don´t know anymore...)
mark the 4 lines shown in the picture below, then use right-click and copy:
5. go to the end (the red marked lines are the end of the sirensettings - they are a bit different than the lines between each siren id value)
by using search down, and insert two empty lines by using enter after the castShadows value line:
-> set the cursor of the mouse in front of the points of the next line to do this!
6. in the first empty line paste the 4 lines you have copied before, it should then look like this:
7. DON´T CLOSE OPENIV !!!
now open the carvariations.meta file provided with the downloaded car and see, which sirensetting it is using e.g.
<lightSettings value="1"/>
<sirenSettings value="777"/>
777 will be our target. Now open the carcols.meta and search for this id value. In the carcols.meta you should change the id number to your desired number you will be using (you can also just leave it). Normally it should be the next which is not used in the carcols.ymt yet (e.g if 13 is your last, you´ll change 777 to 14)
Now mark every line from id value down including the last castShadows value line of this siren id (after !--siren20--!)
(some cars come in a pack and might use more than one sirensetting so make sure to only mark the one you will need!)
Right click and copy this, then go back into openIV
go into the 2nd empty line made before and paste it. This can take a few seconds...
8. If you have done everything right, you can now save the carcols.ymt archive. It will close then. If not, you messed up somewhere...
(in some cases I was not able to add a new siren id, sometimes they don´t work because there is a wrong digit somewhere so make sure there is no digit extra or less - the layout must be exactly the same as the others!!!)
9. now open the carvariation.meta in your mods folder (the one you use for your modded cars) and make new lines for this car (or replace the existing or whatever)
e.g. if you replace the sheriff2, just change the sirensetting from sheriff2 to 14 (or whatever number you took)
<lightSettings value="1"/>
<sirenSettings value="14"/>
10. DONE ! ENJOY INGAME !
I know, this is not a 100% guide but if you have some brains, you will get used to it 😉
-
Razgr1z got a reaction from Gelse16 in Increasing the volume of the Helicopter Sound@khorio I appreciate the response, and I was able to figure it out through a different method. The file name is CategoriesDat22.rel, the only issue that I ran into was that OIV could not edit such documents. Someone suggested using the Codewalker to open the file and I was able to edit the Heli volume, rotor volume and heli distance. No crashes either
-
Razgr1z got a reaction from khorio in Increasing the volume of the Helicopter Sound@khorio I appreciate the response, and I was able to figure it out through a different method. The file name is CategoriesDat22.rel, the only issue that I ran into was that OIV could not edit such documents. Someone suggested using the Codewalker to open the file and I was able to edit the Heli volume, rotor volume and heli distance. No crashes either
-
Razgr1z reacted to khorio in Increasing the volume of the Helicopter SoundYou'd need to edit the dat54 and audiorel files, which isn't as straightforward as a simple meta change.
Your easiest option would be to process the file with audacity and increase the volume there before putting it back in.
-
Razgr1z reacted to Trooper 923 in Fairfax County Virginia EUP uniformsYeah DM me let me know what all you're looking for CLASS A, B, C , K9 etc.... Lore friendly or Real?
-
Razgr1z got a reaction from BErad1502 in Fairfax County Virginia EUP uniformsI was just wondering if anyone wanted to take on this project and make Fairfax County Virginia unioforms?
-
Razgr1z reacted to Scottvdken in ELS/ VCFJust FYI, once you understand how the VCF works it's not hard to set up the light patterns however you want. Check out the video below, I'd also be happy to answer any questions. One of my favorite things to do is set up ELS VCF's 🙂
-
So you downloaded a fancy 2015 Tahoe and installed it in the police3 slot, only to find that it rolls more than your eyes when your boss is talking to you. Does your Silverado not drive like a truck should? or maybe your '15 Charger doesn't feel right. There are a lot of options to choose from when deciding which handlingid you want to use for your car. I've compiled a list of what I use for handling lines, and thus far, all have worked just fine. For some of them, such as the Silverado and Expedition, someone else might of found a better handling, and if that's the case, please comment below letting me know what you're using and I'll give it a shot.
Some people like to edit the handling.meta. This is not a requirement, the handlingid is all you need to touch if you just want the basics. Handling.meta is there for those who know a bit about modding and want to refine the handling lines to feel realistic.
For those that might be confused on what the handlingid is, it's one of the top lines in the vehicles.meta.
Here's an example:
<handlingId>police3</handlingId>
All of these will be for police vehicles, I will not be covering modded civilian cars. Also note that this topic really only applies to those who have modded their police fleet.
Crown Vic
police
Dodge Charger
If 09-10 version, police2 If 2013+ version, buffalo2
Ford Taurus, Chevrolet Caprice and Chevrolet Impala
police3 (this is meant for smaller vehicles, such as the Impala) premier (this is an alternative for smaller vehicles, such as the Impala. Use this if you don't like the way police3 feels) fugitive (this is meant for bigger/heavier cars, such as the Taurus) felon (this is an alternative for bigger/heavier cars in case you don't like Fugitive)
Ford Explorer
gresley
Chevrolet Tahoe
baller baller2
Ford Expedition
fbi2
Chevrolet Silverado
sandking
Dodge Durango
baller
Dodge Challenger
gauntlet
Ford Mustang
dominator
Ford Fusion
tailgater (There is most likely a very better choice out there, I'm just not sure which would work)
BMW motorcycle
policeb
Ford F-150
sandking
Ford F-350
sadler sandking - may work for this as well, not confirmed
Chevrolet Corvette
coquette
Chevrolet Avalanche
sandking
Chevrolet Camaro
gauntlet
Nissan GTR
elegy
Land Rover
baller
Hearse
romero
Dodge Polara
glendale -
Razgr1z reacted to Inception in ELS takedown light facing backwardshmmm... I remember we once had this issue with your Divvy van in our FiveM server, and I did something with the VCF to fix it. I'll continue looking into it.