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Everything posted by JamesCraftStudios
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Thanks guys, I got it.
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Hey guys, just came out with a new LVPDFR Day 7 patrol video! I'd love it if you would please check it out and give it a thumbs up and leave a comment. http://www.youtube.com/watch?v=SerznDGZJPA
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Still does not work.
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It's happening every time I try to play GTA so reloading the scripts wouldn't do anything. I did install the tazer. The wall of text was a G17 Media LCPDFR diagnostic tool thing that I downloaded. Thought it would maybe help someone figure this out.
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Hey, I am trying to record some LCPFR and I have a pretty big bug. It says that I need to update RC2 when I just re-installed LCPDFR RC2. It also does not let me arrest anybody. My taser also never seems to work. It has been really frustrating. BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 HomePremium (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 7.98 CPU cores: 8 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files (x86)\Rockstar Games\Grand Theft Auto IV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-08-22 18:22:00 - Initializing ScriptHookDotNet v1.7.1.7 BETA (on GTA IV version 1.0.7.0 with C++ Hook version 0.5.1) 2012-08-22 18:22:00 - Direct3D device created! 2012-08-22 18:22:00 - SEARCHING FOR SCRIPTS... 2012-08-22 18:22:00 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-08-22 18:22:00 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.Main.Start'! 2012-08-22 18:22:00 - ...found script 'CSharp.Engine.Core'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.Debugging'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.DeletionList'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.Hardcore'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.TextDraw'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCMD.Main'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCMD.Functions'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Actions'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Debug'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Functions'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Partner'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Start'! 2012-08-22 18:22:00 - ...found script 'FirstResponse.LCPD.Various'! 2012-08-22 18:22:00 - Loading scripts in Assembly 'scripts\LessOvertake.net.dll' ... 2012-08-22 18:22:00 - ...found script 'trafficruleCS.lessovertake'! 2012-08-22 18:22:00 - Loading scripts in Assembly 'scripts\TrafficFlow.net.dll' ... 2012-08-22 18:22:00 - ...found script 'TrafficFlow.Taxi'! 2012-08-22 18:22:00 - DONE! 23 valid scripts found! 2012-08-22 18:22:00 - STARTING SCRIPTS... 2012-08-22 18:22:00 - INFO: Phone number checks are not available! 2012-08-22 18:22:00 - ...successfully started script 'TrafficFlow.Taxi'! 2012-08-22 18:22:00 - ...successfully started script 'trafficruleCS.lessovertake'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.TextDraw'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.Hardcore'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.DeletionList'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.Debugging'! 2012-08-22 18:22:00 - ...successfully started script 'CSharp.Engine.Core'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.Main.Start'! 2012-08-22 18:22:00 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! 2012-08-22 18:24:42 - Direct3D device lost! 2012-08-22 18:24:42 - SCRIPTS TERMINATED! 2012-08-22 18:24:42 - Direct3D device lost! ===============END .NET SCRIPTHOOK LOG=============== ===============BEGIN LCPD FIRST RESPONSE LOG=============== [7/21/2012 7:55:41 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: MergedFirstResponse.net TargetSite: Void eval_LCPDFR-2(GTA.Ped)StackTrace: at eval_0.eval_0.LCPDFR-eval_3.eval_LCPDFR-2(Ped A_0) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) [8/19/2012 10:09:09 AM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() [8/22/2012 6:12:39 PM] [PULLOVER] Error: Object does not match target type. Source: mscorlib TargetSite: Void CheckConsistency(System.Object)StackTrace: at System.Reflection.RuntimeMethodInfo.CheckConsistency(Object target) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, BindingFlags invokeAttr, Binder binder, Object[] index, CultureInfo culture) at System.Reflection.RuntimePropertyInfo.GetValue(Object obj, Object[] index) at AdvancedHookManaged.TypeConverter.ConvertToAPed(Object ped) at CSharp.LCPDFR.Scripts.Pursuit.StartChase(Ped suspect1, Ped suspect2, Vehicle suspectVehicle, Vector3 startPos, Boolean noSecondSuspect, Boolean isWorldEvent) at FirstResponse.LCPD.PullOver.Pull() ===============END LCPD FIRST RESPONSE LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: vsqIMzcz8R9kSqVAwP/tJQ==
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Hey guys, I recently came across this amazing dubstep song. Check it out and be sure to subscribe to JamesCraftStudios on youtube :P. Edit: I just realized that this post is in the wrong topic, can a moderator of some sort please move it to the correct one? Thanks.
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Hey guys, I made an LCPDFR video a while back and I just want to share it with you guys so I can let you know that I will be making more. Be sure to leave a like and a comment :P. http://www.youtube.com/watch?v=wFpw4l88dEY Click the link below and visit my channel!
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DEA Uniforms and Vehicles
JamesCraftStudios replied to JamesCraftStudios's topic in Suggestions & Requests
Sweet thanks. -
Can anyone please make or find me a link for some DEA vehicles and uniforms? Things like tactical uniforms or just the simple jacket that says DEA is white letters.. maybe hats too..
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Uploaded a new LCPDFR commentary! If you like it, be sure to give ita thumbs up, if you want to see more, be sure to subscribe. Support me in the comments section below. http://www.youtube.com/watch?v=AsNQiYYke2s&list=UU8dJlT7o-pELShnUtr3s6oA&index=2&feature=plcp
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Hey, my last post for this was for a slicktop. I am now looking for a CVPI with the actual lights on the top. Example: http://www.youtube.com/watch?v=IhVoGK0z9MA&feature=relmfu
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CVPI Slicktop Model w/Blue Lights
JamesCraftStudios replied to JamesCraftStudios's topic in Suggestions & Requests
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CVPI Slicktop Model w/Blue Lights
JamesCraftStudios replied to JamesCraftStudios's topic in Suggestions & Requests
Blue Lights -
Hey, does anyone know where to get the model of a CVPI Slicktop with blue lights? Here is a video of the car in use. http://www.youtube.com/watch?v=UMaw6NIUa8Q&feature=related
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Liberty County Sheriff Department 2012 by unr3al
JamesCraftStudios commented on unr3al's file in GTA4 Mods Vehicle Textures
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Hey guys, new LCPDFR video up. This time it is a commentary. Support me in the comments, give the video a 'like' if you like it, and subscribe for more! http://www.youtube.com/watch?v=ABGOqsLssNI&feature=youtu.be
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LCPDFR installation error
JamesCraftStudios replied to JamesCraftStudios's topic in GTA IV & LCPDFR Support
I think it is because I forgot to run GTA for the first time and get the update. Let me try that first. -
LCPDFR installation error
JamesCraftStudios replied to JamesCraftStudios's topic in GTA IV & LCPDFR Support
but i want it -
I re-installed GTA 4 and LCPDFR and I get this error: Installation component 'LCPDFRModels' error'd! at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.StreamWriter.CreateFile(String path, Boolean append) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding) at System.IO.File.WriteAllText(String path, String contents) at G17MediaSetupEngine.Installation_Components.tazershit.beginComponent() at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e) at G17MediaSetupEngine.UI.Interface.wizardControl1_SelectedPageChanged(Object sender, EventArgs e)
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Hey guys, I have recently restarted my Minecraft Survival series. I will be making more and more videos as long as I get support. http://www.youtube.com/watch?v=DlKV8IYpoX4 Be sure to leave a like and a comment ^^
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Take Hats Off Cops
JamesCraftStudios replied to JamesCraftStudios's topic in GTA IV & LCPDFR Support
Thank you so much! -
Take Hats Off Cops
JamesCraftStudios replied to JamesCraftStudios's topic in GTA IV & LCPDFR Support
...I know there is a way to bug something in a file so the cops don't wear the hats.. I've done it before but I forgot how. I can't find the topic it was on (gtapolicemods)

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