aykyle
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aykyle got a reaction from ShannonTheWolf in More options for the conscientious player?There are mods out there that allow you to shoot someone in the hand to disarm them. Other mods that let you shout at the guy to drop the weapon with a chance of it happening vs not happening.
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aykyle got a reaction fromDeactivated Memberin OpenIV discontinued | Take Two claims game modding "illegal"You're free to do that. But OpenIV still works as of now. And Police 10-13 is so far from being released, you'd be waiting for at least another 2 years. They don't even have the funding yet to get an Alpha going. And they won't until they have a tech demo(which they don't, last I heard). So the game is years away from release. If released at all. I guarantee GTA 6 to be out by the time they have a beta.
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aykyle got a reaction from Ethan Rubinacci in [REL] Arrest Manager (More Jail Points with cells, Improved Prisoner Transport, Scene Management -Towing&Insurance, PedFollow&Taxi-, WeaponDrop, XML Customisation, API)Now that you can grab peds, it would be cool if you can grab arrested ones and actually place them in the vehicle. You walk up to your police vehicle's back door and hit a button to place in vehicle. I guess this can be done by teleporting them in the vehicle or by automatically having the door open(or have the player model go through opening it after they select the option to put in vehicle) and the suspect walk in. Although its not a big problem. But placing a grabbing a suspect and then dropping him near your car and then opening it isn't exactly time consuming. It would be nice to have it automated. And hitting F to enter the vehicle doesnt always work to put the suspect in. It would just be neat to see an option that does it all automatically
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aykyle got a reaction from Darkmyre in Apparently you can fix exploded vehiclesI took a callout(Person with weapon) and they had a rocket launcher. Long story short, I blow up in my car. I return to my car and thought "What the hell, let's call a mechanic". I used Agency Callouts and they came and fixed it....sort of. While the car was repaired and drive able... I looked like the Police Officer of SPD(Satan's Police Department).
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aykyle reacted to khorio in Removing Enemy Blips?It's not too hard to write a plugin that constantly wipes all blips except the ones with route enabled.
Problem is, most plugins clean up after they are finished (the callouts) and will attempt to delete the blips.
If it hasn't been taken into account that the blip might not exist anymore, they will crash everytime.
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aykyle got a reaction from OfficerKLove in HELP WITH THE UPDATEBasically:
1. Update your game
2. Use Ragehook to revert back to backup
3. Uninstall Socialclub and download the link above and install that
4. Start game
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aykyle got a reaction from Albo1125 in [REL] Arrest Manager (More Jail Points with cells, Improved Prisoner Transport, Scene Management -Towing&Insurance, PedFollow&Taxi-, WeaponDrop, XML Customisation, API)Now that you can grab peds, it would be cool if you can grab arrested ones and actually place them in the vehicle. You walk up to your police vehicle's back door and hit a button to place in vehicle. I guess this can be done by teleporting them in the vehicle or by automatically having the door open(or have the player model go through opening it after they select the option to put in vehicle) and the suspect walk in. Although its not a big problem. But placing a grabbing a suspect and then dropping him near your car and then opening it isn't exactly time consuming. It would be nice to have it automated. And hitting F to enter the vehicle doesnt always work to put the suspect in. It would just be neat to see an option that does it all automatically
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aykyle got a reaction from CaptainSugarFree in Suspects cant surrenderWhen it happens, just stop aiming at them. Let them run. Aim at the them. Repeat the process while occasionally hitting E.