Everything posted by President Shadow
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Rage.Vehicle is invalid
This did not work. It keeps on saying that Rage.Vehicle is invalid. This is what the log is saying. [5/23/2017 6:57:38 AM.231] LSPD First Response: ============================== [5/23/2017 6:57:38 AM.231] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [5/23/2017 6:57:38 AM.232] LSPD First Response: ------------------------------ [5/23/2017 6:57:38 AM.232] LSPD First Response: Origin: Game fiber "CalloutManager". [5/23/2017 6:57:38 AM.232] LSPD First Response: ------------------------------ [5/23/2017 6:57:38 AM.233] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [5/23/2017 6:57:38 AM.233] LSPD First Response: Exception message: Operation is not valid because the specified Rage.Vehicle is invalid. [5/23/2017 6:57:38 AM.233] LSPD First Response: ------------------------------ [5/23/2017 6:57:38 AM.234] LSPD First Response: Inner exceptions: [5/23/2017 6:57:38 AM.234] LSPD First Response: ------------------------------ [5/23/2017 6:57:38 AM.234] LSPD First Response: Stack trace: [5/23/2017 6:57:38 AM.235] LSPD First Response: at Rage.TaskInvoker.CruiseWithVehicle(Single speed, VehicleDrivingFlags flags) [5/23/2017 6:57:38 AM.235] at Shadow_Callouts.Callouts.RogueSoldiers.OnCalloutAccepted()
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Rage.Vehicle is invalid
Hello, when I accept my callout I'm developing, it crashes and says "Operation Invalid Because Rage.Vehicle is invalid". SuspectVehicle = new Vehicle("CRUSADER", SpawnPoint, 0f); SuspectVehicle.IsPersistent = true; Game.LogTrivial("About To Spawn Ped"); Suspect = new Ped("s_m_y_marine_03", SpawnPoint, 0f); Game.LogTrivial("Ped Spawned"); Suspect.IsPersistent = true; Suspect.BlockPermanentEvents = true; SuspectBlip = Suspect.AttachBlip(); SuspectBlip.IsFriendly = false; if (Suspect.Exists()) { Suspect.Tasks.EnterVehicle(SuspectVehicle, 1); } Game.LogTrivial("Ped Told To Enter Vehicle"); Suspect.Tasks.CruiseWithVehicle(70f, VehicleDrivingFlags.Emergency); I'm really confused why this is happening and would like to know why and how to fix it.
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[REL] Coastal Callouts Discussion Thread
Idea. I'm not sure If these will be implemented but here they are 1. Needing to Tow a stranded boat 2. Needing to seize a vessel and you find drugs or weapons or nothing 3. Needing to raid a vessel - Need a big boat and you and a small team inserted by Helicopter or Boat and you search it and you need to open containers or blow doors open. 4. Take down an Unauthorized Aircraft or search for the wreck site. 5. Random event - Flares from a boat activated and its stranded - Someone drowning off shore - boat crash.
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[WIP] Shadow Callouts
Search Warrant Call is Finished. Beginning to work on the callout "Rogue Soldiers". Join my Discord to apply for the beta and to learn more about upcoming updates
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Random Names To Match Up
Can you show me an example of how I would do this/where it would go
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Random Names To Match Up
How would i get this random name: https://gist.github.com/drsn0w/4a8554ffe157513f4081389462ae73e0 to show up in my dialogue? "~r~Suspect~w~:A Warrant? What For? My Name Is ________",
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How do you code conversations with suspects/victims?
Why do I get errors for the lowercase i in this? what does the i stand for?
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Random Names To Match Up
Hello, I'm creating an arrest warrant callout. I want to have it randomly generate a name, that shows up in a dialogue when talking to the suspect, and then when you look suspect up in the computer, it shows as wanted, how would I do this?
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[WIP] Shadow Callouts
Hello All. I am finishing up the Search Warrant call and it will be beta tested soon. If you want a chance to test it, please join my discord as this is where I'll do more frequent updates. They will still come out here but will be put on discord first. Discord: https://discord.gg/q7JPXaR
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Pursuit With A Destination?
Thank You, I'll try this
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Pursuit With A Destination?
I'm creating a Search Warrant callout and I'm wondering how I would script it that when I get close to the suspect, it creates a pursuit, then he needs to his vehicle parked outside, get in and drive away. How exactly would I do that if possible at all. Thank you for the help!
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code 99
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[WIP] Shadow Callouts
Hello, I am currently starting the work on the Callout: Execute Search Warrant At A Workplace. No matter what I did, the paparazzi call is on hold and maybe stopped. I need help on how to get the ped/callout to spawn only at the life invader building. If you know how to do this let me know.
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[WIP] L.S. Noir
An idea, not sure if this a plan but instead of investigating murders and sexual assaults only, you would have to investigate a bank robbery where the suspects fled or try and find the person who stole a car or kidnapped a person and you would find the suspect vehicle burned in an alley or somewhere.
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[WIP] KeepMeOutOfTheF*ckingHospital - KMOOTFH
Looks Great! An idea, could you add a part where cops secure the scene first before they signal in the ambulance and the cops set up a perimeter.
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South Los Santos Gang Unit
This looks great!! Can't want for this.
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[WIP] Shadow Callouts
Please read the first post for an update
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How To Make A Ped A Certain Model
How would i make a ped a certain model? I need Vector3 for Security Models, Beverly Models, and Lazlow model. Where would i find these?
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[WIP] Routine Police Work
I love this! This is such a good idea and i would love to see this done!
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[WIP] CPR: Reloaded
Sounds like a great idea. Can't wait for this
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How To Get A Car to Chase Another - 2 Civs
Thanks for the tip
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How To Get A Car to Chase Another - 2 Civs
Hello, I am the Creator of Shadow Callouts and I'm trying to figure out how to have a News Van (Paparazzi) chasing a Limo/Granger (VIP).
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[WIP] Shadow Callouts
Yes, I'll try my best!
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[WIP] Shadow Callouts
I'll try my best to do this. Love the idea.
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[WIP] Shadow Callouts
I'll try it out! It would be neat. I'll see what I can do