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Element

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  1. Like
    Element reacted to alexguirre for a file, Police Station Armory   
    Police Station Armory
    v1.4
    This plugin allows you to take any weapon you need from the Downtown Police Station. You can even create your own custom loadouts to quickly get all the weapons you want at once.
     
    Read the README.txt file for installation instructions, how to use this plugin and how to create the loadouts.
     
    Source Code
  2. Like
    Element reacted to SOLDI3RFX for a file, 2015 Chevy Tahoe Marked! Los Santos County!   
    INCLUDES!!!!!
    VEHICLE FILES
    SCREENSHOTS
    TEMPLATE
    README
     
    FUTURE UPDATES/KNOWN BUGS!!!!!
    LIGHTBAR GLASS BEING BLACK
    NO VEHICLE LIVERY YET
     
    NEXT UPDATE
    STEELRIMS!
     
    I NEED A STOCK VEHICLE TEXTURE THAT WOULD COME WITH THE VEHICLE WHEN EVERYONE DOWNLOADS, IF YOU MAKE ONE AND WANNA GIVE IT TO ME PM ME ON SKYPE AND IT WILL BE THE STOCK VEHICLE TEXTURE :)
    CONTACT INFO!!!
    SKYPE: hexmodz12
    EMAIL: soldi3rfx@gmail.com
     
  3. Like
    Element reacted to CanadapoliceOfficial for a file, [UPDATED] 2010 CHEVY SILVERADO MARKED   
    *WARNING: VEHICLE FILES ARE LARGER THAN NORMAL | DO NOT USE IF YOU HAVE A LOW END COMPUTER*
     
    *NOTE: THIS VEHICLE IS A BETA VERSION!

    MODEL OVERVIEW
    =================================
    - NAME: 2010_CHEVY_SILVERADO_PR_MARKED 1.0
    - VERSION: V1.0 BETA
    - EXTRA PARTS: RAMBAR,WRAPAROUND,WINCH,BACKRACK
    - OPTIMIZED FOR: SHERIFF2
     
    CREDITS
    =================================
    - Model is CHEVROLET SILVERADO 1500 LT 2010 from The Crew, converted to GTA V by KAFAROS, modified by Canadapolice
    - Template & Interior Parts by CanadaPolice
    - Go Rhino Pushbar made by Bxbugs123 converted to V by Canadapolice
    - Code3 Defender by Kygo, converted & texture edits by MartinCT, edited by Canadapolice
    Wheels Made & converted to GTA IV by Bxbugs123, Main textures by Lt.Caine
    - Console scratch made by SheriffVanDyck
    - Decatur Genesis I Radar Made & Converted by Bxbugs123, Textures By Bxbugs123 & DoTTGaMMa
    - Panasonic Arbitrator Dash Camera made from scratch by johnclark1102
    - Antennas by PriMan, Converted to V by Canadapolice
    - Whelen ION by Lccop convereted to V by Canadapolice
    - WARN Winch by Canadapolice
    - BackRack by Canadapolice
    - Skins made by Jim (DO NOT EDIT WITHOUT PERMISSION)
     
    FILES INCLUDED
    ==================================
    - VEHICLE FILES
      -sheriff2.yft
      -sheriff2_hi.yft
      -sheriff2.ytd
      -sheriff2+hi.ytd
    - README!
      -readme!.txt
    - EXTRAS
      -EXTRAskin1.png
      -EXTRAskin2.png
      -SILVERADO.png
      -WINDOW_TEMPLATE.png
     
    INSTALLATION
    ===================================
    - OpenIV/GTA V/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/levels/gta5/vehicles.rpf
    - Special Thanks to razbeunck for the carvariation file and vehicle.meta!
    Now, every issues with the window tint should be fixed by using this "vehicle.meta" Remplace Sheriff2 line in mod/update/update.rpf/common/data/levels/gta5/vehicle.meta
    Every issues with lighting and skin, Should be fixed by using this "carvariation.meta"
    The carvariation.meta doesn't exist for sheriff2,
    so you can add Sheriff2 line in any carvariation.meta you want, example: mod/update/x64/dlcpack/mpheist/common/data/carvariation.meta or mod/update/x64/dlcpack/mpluxe/common/data/carvariation.meta
     
    *iF YOU WISH TO USE ADDITIONAL SKINS, IMPORT AND RENAME ACCORDINGLY*
     
     

    When editing or uploading any contents of this archive, proper credits are required.
    Any commercial or by laws prohibited use of the content of this archive is forbidden.
     
     
    Do NOT Release on Any Other Site Without Permission from Authors!.
     

    Work licensed under Creative Commons Attribution

    VIDEOS:
    https://youtu.be/GBGDulpKZzI
     
     
    carvariations.meta
  4. Like
    Element reacted to bizzlezx10r for a file, Porsche 911 GT3RS Pursuit Edition   
    If somebody could help me fix the headlights i'll give you credit!
     
     
    Original model: Reventon09
    Police Conversion: BizzleZX10R
    Template: AuthorSaulAlan
    Police Texture: BizzleZX10R

    Template included:
    "terra.png"

    Vehicles & Carvariation.meta files included for realistic speed and seat position.

    KNOWN ISSUES
    This vehicle still carries with it the few bugs that Reventon09's model has

    Driver side door gap Only in first person
    Headights don't shine
    Few small pieces here and there that the template doesn't cover
    Not the biggest fan of the rims but its what came with the original model. Best i could do was change the colors.
  5. Like
    Element reacted to SOLDI3RFX for a file, Unmarked 2010 Chevrolet Silverado 1500 LT Park Ranger   
    SORRY IT TOOK SO LONG TO FIX GUYS IM SO SORRY BUT ITS FINALLY FIXED!
     
    SKYPE: hexmodz12
    Made by HEX SOLDI3R
    1.0 Flashers Only
    1.1 Push bar and Roof lights
    ======INSTALL INSTRUCTIONS=====
    Replace the pranger files in Grand Theft Auto V/mods/x64e.rpf/levels/gta5/vehicles.rpf
    ===============================
    If you require more help, or have any questions, comments, or suggestions, do not hesitate to PM me on lcpdfr.com
    Do not reupload anywhere with my permission first. Personal edits don't bother me, but do not reupload!
    Credits to KAFAROS for Creating the Chevy Model
    Credits to me for making it into a police car!
  6. Like
    Element reacted to Thomas199920 for a file, Unmarked Ford LTD   
    A unmarked Ford LTD
    Known bugs: Glass doesn't break.
    Steering wheel doesn't move.
  7. Like
    Element reacted to KellyDesign for a file, Massachusetts State Police Crown Vic   
  8. Like
    Element reacted to Emergency112 for a file, 2011 Undercover FCVPI   
    VIDEO:
     
     
     
     
    ===================== 
    2011 Undercover FCVPI 
    ===================== 



    ---- (CREDITS) ----- 

    • Model is Ford Crown Victoria from Driver SF, converted to GTA IV by F5544, modified by KevinDV, Cj24, & OfficerUnderwood 
    • Wheels from NFS:MW and converted by trewq34, Textures by GreenAid 
    • Interior Parts by Ubisoft, modified by OfficerUnderwood 
    • Door Handles by Lundy 
    • Model edits by Emergency112 (EMods) 

    Car colors comes with; White, Black, Grey, Dark Blue


    ----(How to install)---- 

    Use openIV to install the files in the Files folder. 

    OpenIV;/>X64e;/>LEVELS;/>GTA5;/>VEHICLES.RPF 


    --------(Notice)-------- === IMPORTANT!!!!!!!!!!!!!!!!!!!!! 

    For correct emergency lightning visuals, also install visualsettings into your GTA directory. 
    OpenIV;/>UPDATE;/>UPDATE.RPF;/>DATA > Drag visualsettings.dat in here. 
    This is for steam users, you also may could use the MODS folder and install it up there. 


    ----(Version status)---- 


    This version includes: 
    - Correct handling (Standard GTA) 
    - High detailed interior 
    - Minor model/interior fixes 
    - Multi Livery support 
    - Fully working gauges and dials 
    - Breakable windows 
  9. Like
    Element reacted to mohaalsmeer for a file, Ford Ranger div. hulpdiensten pack [4K]   
    Follow me on Youtube.com/mohaalsmeer 
    If You like the model, please donate to Britishgamer88 ! 


    *mijn skins zijn auteursrechtelijk beschermd! de skins mogen dus niet gebruikt worden om aan te passen en of onder een andere naam dan die van mijzelf te releasen.* 

    you can see a nice preview of the pack in the added video^^ 

    What's new? redid the striping on and placement of the logo on the police car, to give it that little extra, it's kinda based of the amarok from unit den helder (see last picture) 

    Credits: 

    Scratch Made Rear Top - ChrisTuffur 
    Scratch Made Snorkel - ChrisTuffur 
    Model : 3D Model - Luke Brazier 
    Poly's Lowered : Luke Brazier 
    Converted over to GTAV : BritishGamer88 
    Texture's/Material's : BritishGamer88 
    Template : BritishGamer88 
    Police Lightbar : BritishGamer88 
    Grill Lights : Vertex 
    Oleg : for continuious help to get the model working ingame!! 
    Skin's : BritishGamer88 
    Suspension - Rockstar Games 
    Wheel's : 3dgarage.ru 
    Winch : 3Dwarehouse 
    Roof Rack : BritishGamer88 
    Interior - Rockstar Games 
    Tow Bar - Rockstar Games 
     
  10. Like
    Element reacted to Lozano71 for a file, Lore-Friendly Retro Emergency Liveries Pack   
    Pack includes 300+ liveries made in style of 8 lore-friendly agencies for 20 vehicles:

    Due to the great amount of work, somewhere may be issues.
    If you run into problems - write here in the comments and I'll try to fix everything ASAP.
    Enjoy and stay tuned, cause I'm also going to make liveries for other American police vehicles from the 1950s to the early 2000s, as they become available.
     
    VIDEO-PREVIEWS
     
    Mod associated with this pack, all models compatible:
     
  11. Like
    Element reacted to Eddlm for a file, Safer Chases (Smarter Driving for Cops)   
    No more derbies between cops while in pursuit.
     
    So, I have grow tired of seeing people being afraid of calling police Backup because the NPC Cops drive too aggresively. This the result of my frustration.
    This script attempts to make chases safer, for both you as well as the suspect, by slowing down police vehicles on certain circumstances, like when you're recovering from a crash and another cop car passes by, or you're near the suspect.
     
    RAGEHOOK/LSPDFR VERSION RELEASED.
    Special thanks to Guadmaz, who took the time to port the script for me and helped me finetune it.
    Delete the original .NET version from your game!
     
    Features
    NPC Cops won't ram the suspects ever again. Despite that statement, you can disable this behavior this mid-pursuit if you change your mind. If you hit the suspect's vehicle yourself, NPC Cops will take it as a sign that the suspect is to be stopped by all means, and will resume HOT COP ACTION behind the suspect like this script never happened. You will be immersively notified of this change on their behavior. NPC Cops will slow down when passing by you, preventing cop-to-player crashes this way. If they're directly behind you, they will brake harder to make sure they don't rear-end you. They ignore you if your vehicle is stopped, however. NPC Cops will allow the player to be the primary unit when he's close to the suspect, leaving some space between them and the suspect's vehicle. They will take primary position again if the player falls too far behind. NPC Cops can now yield to you. Simply honk and all nearby units will slow down. NPC Cops will now try to manage traffic better. They overtake more carefully and brake to avoid running over running pedestrians or crashing into slow-moving vehicles. They even take into account other police vehicles!  
    WARNING
    I consider this script resource intensive.
    If you experience noticeable frame drops, disable some of the features in the .ini file to lighten the load on the CPU.

    Settings
    You can change multiple settings inside "SaferChases.ini" to tune the script's behavior to your likings.
    Finetune how fast cops can pass by you [speed in KM/H] Allow Primary Unit support [enable/disable] Prevent the NPC cops from ramming the suspects[enable/disable] Allow the NPC cops to try and manage traffic better [enable/disable] Allow the player to force other units to yield to him [enable/disable] Debug notifications [enable/disable]  
    Installation
    Place "SaferChasesRPH.dll" and "SaferChases.ini" inside the \Grand Theft Auto V\Plugins\LSPDFR\ folder.
    How to use
    The script should start working automatically. You don't have to do anything.
    The script will load its settings from the .ini again for any new pursuits you join, so feel free to tweak it mid-game.

    Plans for future updates
    Experiment on more, better ways to approach the issue this script adresses. Port the script to RageHook if it people like it Done. Let the player toggle the Ram Suspect feature while ingame, mid-pursuit. Done. Let the player make other police vehicles yield, so you don't have to fight for a position in a pursuit. Done.  
     
    Troubleshooting If you experience any kind of crash and you think Safer Chases has something to do with it, upload the RagePluginHook.log file you will find inside your main GTAV folder, detailing the situation you and the suspects where when it crashed.   Don't consider this a polished script, but a "cheap" workaround to a frustrating problem until better options are available.
    Feedback is what I need to know what to change. Here is the discussion thread, and, if anyone wants the sourceode, you can find it here.
  12. Like
    Element reacted to OfficerMcquade for a file, Brinks armoured car ped ( not the vehicle )   
    Hi all,
    i made a modifcation of the armoured car ped to a Brinks armoured car ped
    goto openiv then goto x64e.rpf/models/cdimages/componentpeds_s_m_m.rpf replace the s_m_m_armoured_01 files ( NOT THE s_m_m_armoured_02 !!!!!! )
    then goto update/x64/patchday6ng/dlc.rpf/x64/models/cdimages/patchday6ng.rpf replace the s_m_m_armoured_02 files.
    goto x64e.rpf/models/cdimages/pedprops.rpf and replace the s_m_m_armoured_01_P and the s_m_m_armoured_02_P files.
    DON'T FORGET TO BACKUP YOUR FILES !!!!!!!!!
  13. Like
    LSPDFR crashes in the middle of a pursuit. We've all been there. Maybe it's while developing a new callout, maybe it's a slightly unstable plugin you like to use, maybe LSPDFR just crashes on your computer sometimes. Now your map is littered with flashing red and blue blips and the suspect is still showing up red even though you arrested them. You reload LSPDFR, but the messy map remains. Abandoned police cars block the road. Do you waste a bunch of time restarting GTA, or do you just move some cars to the side of the road and deal with it? 
    Well, now there's a better solution! The CleanAllTheThings Plugin has several different modes to help you clean up the game world - whether there was a crash, some cops just randomly abandoned their vehicles, or just because you feel like it. 

    CleanUpLSPDFRCrash removeEmptyPoliceVehicles
    Combines most commonly used commands when cleaning up from an LSPDFR crash during a pursuit. Calls the following commands, described below:
    RemoveAllBlips DismissPeds DismissVehicles (policeOnly=true, occupiedOnly=false) DeletePeds (deadOnly=true) DeleteVehicles (policeOnly=true, unoccupiedOnly=true) IF removeEmptyPoliceVehicles is true FixAllVehicles policeOnly, occupiedOnly
    Repairs and cleans all vehicles in the game. If policeOnly is true, only fixes police vehicles. If occupiedOnly is true, only fixes occupied vehicles. 
    This command is useful if you're in a pursuit and a police vehicle is unrealistically damaged due to smashing into things thanks to the hyper-active pursuit AI. 
    RemoveAllBlips
    Removes all blips from the map, including red/blue flashing blips for pursuits. Note that this command does NOT delete the underlying object, it just removes the blip from your map! That means if you call this command while a pursuit is active, the pursuit will continue - you just won't be able to see where the suspect is. You would have to use a Dismiss or Delete command to actually remove the underlying objects. 
    RemoveBlipsFromVehicles policeOnly, occupiedOnly
    Turns off the blips for all vehicles loaded in game. Specify true or false for policeOnly and occupiedOnly to only remove blips from police vehicles, and/or only remove blips from occupied vehicles. 
    DismissVehicles policeOnly, occupiedOnly
    Dismisses vehicles, clearing any tasks assigned to them and allowing the game to unload the vehicle if you leave the area they are in. Specify true or false for policeOnly and occupiedOnly to only dismiss police vehicles or occupied vehicles. 
    DeleteVehicles policeOnly, occupiedOnly, unoccupiedOnly
    Deletes vehicles, and any peds inside those vehicles, anywhere in the game world. Specify true or false for policeOnly, occupiedOnly, and/or unoccupiedOnly. 
    policeOnly = only deletes police vehicles occupiedOnly = only deletes vehicles with peds in them unoccupiedOnly = only deletes vehicles without peds in them If you specify both occupiedOnly and unoccupiedOnly to be both true or both false, then it will delete all vehicles. 
    DeletePeds deadOnly
    Deletes all peds in the game. Specify true or false for deadOnly to only delete dead peds, or to delete all peds. Note that in some cases, a ped may appear to be dead, but
    is actually alive and set to appear unconscious by a plugin. If deadOnly is set to true, these peds will not be removed. 
    DismissPeds
    Dismisses all peds, terminating any tasks and allowing the game to despawn them if you leave their area. Any peds stuck in place due to a callout should start walking or driving away, including any arrested peds. 
    _____________________________
     
    Hope you find this plugin useful! Please leave a comment and let me know if you encounter any problems, and if the plugin helps you out consider leaving a review. 
    Plugin tested on RPH 0.34 with LSPDFR 0.3. 
  14. Like
    Element reacted to GravelRoadCop for a file, Realistic Los Santos Firefighters Bunker Gear/SCBA   
    GRAVELROADCOP 1/22/2016
    !!!! Always make sure you backup your files, I'm not responsible for any corrupt files !!!
    This is not allowed to be re uploaded to other websites without my permission. 
    Realistic Los Santos Firefighters Bunker Gear/SCBA 
    FEATURES
    - A mix of clean and dirty bunker gear / SCBA ( to stimulate it went through fires) 
    - Hi-Vi Flashlight
    - Hi-Visibility Chevron stripes applied to all bunker gear.
    - Nylon strap material 
    - Updated SCBA to Scott Safety SCBA tank
     
    INSTALLATION :
    Place the S_M_Y_FIREMAN_01.YTD in the following dictionary path using OPENIV, Edit mode enabled :
    UPDATE > x64 > DLCPACKS > PATCHDAY3NG > DLC.RPF > X64 > MODELS > CDIMAGES > PATCHDAY3NG > S_M_Y_FIREMAN_01.YTD
    Click Edit Mode again to save it. 
    Credit :
    GravelRoadCop - LEDesigns
    YOU DO NOT HAVE MY PERMISSION TO USE THIS FOR YOUR PERSONAL MODS UNLESS YOU HAVE PERMISSION, ASK ME FIRST !
  15. Like
    Element reacted to Bxbugs123 for a file, RADIANCE V   
    This work is licensed under a
    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. By downloading this file you agree to the TERMS OF USE AND DISTRIBUTION, If you can not abide by those terms then do not download this file.
  16. Like
    Element reacted to Virzza for a file, Blaine County Sheriff CVPI   
    Information
    Looking for a sexy Ford Crown Victoria to replace your bland sheriff slot? Download this today and you won't be able to go back!
    With an amazing light bar, HD interior, and the fact it's a classic CVPI it's a great fit for any user! 
     
    Installation and Usage
    Installation for this modification is very straightforward! 
    To install simply navigate to the following path in OpenIV!
    update.rpf\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\
     
    Planned Features
    Add hubcaps as the default wheel. Make hubcaps and steelies a wheelmod.  
    Miscellaneous
    Please, PM me any bug or crash reports. I'll try my best to fix any unseen issues that might happen. Thanks
     

  17. Like
    Element reacted to Albo1125 for a file, Assorted Callouts (Bank Heist, Store Robbery & More)   
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Assorted Callouts is now open source. https://github.com/Albo1125/Assorted-Callouts
     
    Thank you @55charlie for the awesome images!
     
    With Assorted Callouts, my aim is to provide a varying experience, adding a range of differently-styled callouts for you to experience. They all have one thing in common, though, and that is a fun and sufficiently realistic atmosphere!
    Current Callouts (full explanation in documentation):
    Petrol/Gas Theft Pacific Bank Heist Traffic Stop Backup Required Stolen Police Vehicle Person with a Knife Solicitation Organised Street Race Illegal Immigrants in Truck Store Robberies Store Shoplifting Prisoner Transport Required Hot Pursuit More to come! For suggestions and development updates, check this thread. To get early access to new versions, participate in the Loyalty Rewards Programme. Installation instructions are provided in the ReadMe.
    Lots of settings, such as keybindings, callout frequencies etc. can be modified through the INI file.
    Starting from Computer+ 1.3.0.0, Assorted Callouts offers support for its callout display system. For a more realistic experience, I recommend downloading Computer+ here.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. https://www.youtube.com/albo1125
  18. Like
    Element reacted to PimDSLR for a file, Ford Explorer (INTERIOR) Fedral Signal Valor lightbar By PimDSLR   
    The Ford Explorer Federal Signal Valor lightbar with 4K textures.
     
    So I hope you understand that I did my best, and I will improve it with other stuff that's coming. I made it in my free time and don't make any money off this, so I hope you appreciate my hard work.
    All of the model's and components as well as the Lightbar usage permissions were given for this release and to protect the original files and credits of these components the vehicle model has been locked.
    ( I don't provide support to people who didn't read the readme!)
     
    NEW VERSION:
     
    VIDEO: https://www.youtube.com/watch?v=ZrZt0fFe_Lw
     
    Big thanks to F5544 for all it's help and support, couldn't do it without you my friend!
    PimDSLR for addding lighbar, dashlights and spotlights.
    PimDSLR and F5544 for untinting car glass.
    Ford Explorer Need For Speed Most Wanted 2012, edited by Desmond98
    graphics by vladimir850
    Fed Signal Valor made by RoegonTV, and textured by BogdanM and Roegon TV and converted to GTA V by F5544.
    Author of wheels Modeled by GerryStudio, mapped and converted to GTA V by MattJeter, edited by Desmond98
    Autor of bag in the trunk - Extracted by Sergiyj from TF3DM, converted and mapped by PS3Gameplays123, edited by Desmond98
    Author of cabinet in the trunk - Modeled and textured by ErinLindsay
    Convert to GTA V - Desmond98
     
     


    Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
    © 2016 Pim DSLR Productions
     http://creativecommons.org/licenses/by-nc-nd/4.0/


  19. Like
    Element reacted to RazorCraftMC for a file, Maryland State Trooper Skin for CVPI   
    This is my first mod and will be the Maryland State Trooper skin for the CVPI. As this is my first mod for GTA V please put some suggestions in the comments section below. 

    Installation: x64e.rpf/levels/gta5/vehicles.rpf 

    Replace the police.ytd in the vehicles.rpf file. 

    If you would like manual installation: Open the police.ytd file and replace sign 1, 2, 3, and 4 with the texture provided in the rar file. 

    CVPI model - http://www.lcpdfr.com/files/file/9124-cvpi-lspd-mx7000arjent/ 

    Credits go to F5544 for the model 

    Thanks,
  20. Like
    Element reacted to SgtGunneryglr for a file, Maryland State Troopers textures   
    Maryland State Troopers textures, 2015 charger, 2012 taurus, and 2014 explore 
  21. Like
    Element reacted to POLICESCO for a file, Patrol Car Radio Dispatch Volume   
    This is a simple mod but for me adds more realism to the game i have always thought radio chatter was to quiet in game this simple mods fixes that
    To install you will need openiv and locate x64/audio.sfx/POLICESCANNER.rpf open then replace the random_chat.awc to do this you need to hit edit mode and drag the random_chat.oac into open iv DO NOT DRAG THE FOLDER RANDOM_CHAT INTO OPENIV
    this mod  is only the random radio chatter and not all police dispatch chatter  so it wont get annoying going off constantly 
     
    Do not re-upload
  22. Like
    Element reacted to F5544 for a file, Ford Police Interceptor 2012 model.   
    Hi,
    Finally after long and hard work BogdanM and me proudly present:
    The Ford 2012 Police interceptor.
    To install read the readme otherwise the car doesn't work.
    Credits:
    Model is original Driver san Fransisco, modified for GTAV and marked to Police version by F5544.
    Liveries are made by DoTTGaMMa/bxbugs123 and adapted to this version by BogdanM
    Lspd liveries by BogdanM
    Rhino Rambar/antenna’s made by F5544 and Textures F5544/Lt.Caine.
    Whelen Justice Lightbar by Bxbugs123 converted to GTA V by F5544, textures by BogdanM and Bxbugs123.
    Interior from Forza edited by F5544/Bxbugs123
    Wheels edited by Prophet.
    Laptop/radio by 0Taku.
    Watchguard by F5544, textures by 0taku.
    Btw try to tint the windows black. It looks badass
    for more info watch these great vids:
    https://youtu.be/uIOKLgPqhbs
    Thanks to officer Benzo
    https://www.youtube.com/watch?v=VOU-vjTwJOI
    Thanks to mroxplay
    https://www.youtube.com/watch?v=VOU-vjTwJOI
    Thanks to acepilot2k7
    Btw thanks to 14torre for converting the Taurus first(sorry forgot)
  23. Like
    Element reacted to ineseri for a file, Invincible Police Vehicles   
    Ever felt like the LSPD drives a little bit too rough,  that their cars look ugly and banged up when backup arrives on scene or when in a pursuit?
    Then this little RPH plugin is for you. Does what it says on the tin. It makes any car that is marked as a police vehicle invincible and unable to take visible damage (except for the glass on Windows and Lightbars, visible bulletholes and scratchmarks.).
    Its intended usage is together with LSPDFR (but it does not require LSPDFR) to make sure that all police vehicles look up to shape. 
    Review the readme for a more in-depth "how-to", but just for basics; 
    This is not a API plugin for LSPDFR. It's a RPH plugin It is installed the same way any other RPH plugin is installed: By putting it in the \plugins folder.  This is my first ever C# creation for GTA V, and as such, it's really basic. Still, I could not have done this without the help of LukeD and Sam. Thanks!
    Source code is included to encourage development, and help others with their development. 
  24. Like
    Element reacted to Albo1125 for a file, Foot Pursuit Aid   
    Foot Pursuit Aid
    Please do not reupload or redistribute this without my explicit permission. Thank you.
    Thank you CaptainSugarFree for creating this awesome video!
    Tired of those endless foot pursuits? Do you find yourself unlawfully shooting fleeing suspects in their backs because you're too lazy to chase? This is for you.
    I've had this running for personal use for ages, but seeing as lots of people were requesting something like this I've decided to share it with you.
    Foot Pursuit Aid is designed to make foot pursuits more manageable in a realistic way.
    When you're running, you can press Enter on your keyboard or RightShoulder on your controller to make your character sprint for a short duration. Doing this has a small health cost (but it will never kill you) and there is a cooldown of 3 seconds. This is all configurable.
    Installation
    Place FootPursuitAid.dll in your GTA V/Plugins folder.
    Place FootPursuitAid.ini in your GTA V/Plugins folder. Adjust the settings to your liking.
    Place Albo1125.Common.dll in your GTA V folder.
    Add "LoadPlugin FootPursuitAid.dll" to your startup file. Alternatively, load FootPursuitAid from the Rage console (F4 ingame).
  25. Like
    Element reacted to Pumpk1in for a file, Flat White Fuel Gauge for PoliceLifeS   
    A small modification for the gauges of the excellent MOD PoliceLifeS !
    I wanted a smaller gauge and a more flat look.

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