Everything posted by LMS
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Callout issue
I understand, can you show me where you register your callouts (Functions.RegisterCallout)?
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Callout issue
Yes, you can "disable" a call by not registering the callout with LSPDFR. Just show us the code you use to disable.
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Callout issue
How do you disable the callout? If you do not want it to show up anywhere, you should never register the callout with LSPDFR.
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LCPDFR loader loader - ScriptHookDotNet error
This is probably because I modified SHDN for the compatibility patch, but the installation checker tool expects the original version from many years ago. You can disregard it.
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Sounds from a specific Ped in 3D-sound-scape
You can play speech audio from the ped such as pain sounds which might work, depending on how loud you need it to be.
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My game don't work with LML
Then you have one or more broken mods.
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My game don't work with LML
There is no vfs folder, only a file which is the main loader. Disable all lml mods by renaming or removing the lml folder and try again.
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My game don't work with LML
Have you tried disabling your LML mods (e.g., by renaming the lml folder) to see if that is the root cause?
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LSPDFR API
LSPDFR, RPH and .NET Framework all have very stable APIs and should be compatible with older code in the vast majority of cases. There will be some additional functionality here and there, but that will not affect the existing tutorials in terms of core functionality.
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LSPDFR Installing incorrect version
Yeah, that's a good catch, thanks.
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Crash on Startup - Testing Creating an LML File
I think this will help you: https://www.xmlvalidation.com/
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Crash on Startup - Testing Creating an LML File
I would assume your vehicles.meta file is bad since that is the only thing that could really crash your loading process.
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Natives.CreateVehicle crashes with System.NullReferenceException
The native returns a unsigned integer, you cannot cast that to a class of type Rage.Vehicle. Use Rage.World.GetEntityByHandle to convert it.
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Crash on Startup - Testing Creating an LML File
Your log does not seem to match up with your install.xml content. If you download the mod you linked, all you really have to do is something like this: <Replacements> <Replacement name="Cityscape Taurus"> <FileReplacements>Taurus</FileReplacements> <FileEntryReplacement type="VEHICLE_METADATA_FILE">vehicles.meta</FileEntryReplacement> </Replacement> </Replacements> No need for the multiple tags you are using. This works for me.
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error 403
The loader is different from the Mod Manager. The Mod Manager allows you to download files from LCPDFR.com directly into your LML folder, but you can also manually download them and extract them there. Can you be more specific what is not working for you?
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Problems with textures/ skins Model.Name of Peds
What you are seeing are component variations of ped models. The model is the same but there are different components and textures for them available which can change their body parts and clothing. The model change you saw when the peds returned could either be explained as the game having spawned new peds or if you are certain, it was the same peds and observed them from a distance, it is possible they were converted to dummy peds due to being far away and then, when close again, got assigned a different model. The same happens for peds in cars when they get far away. This is a memory "optimization" by the game.
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help with GPS location
I don't think that method exists. Try to manually call SET_NEW_WAYPOINT via natives.
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critical error
You are probably missing a game config to increase your pool size limit.
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Download Error
Is the download folder perhaps read-only or requires elevated permissions? Try running LML as administrator or selecting a different download folder.
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Error downloading gameconfig and mods.
What error do you get?
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LCPDFR Online Services returns - track your stats
It should be added to the correct category, in this case under "Networking".
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LCPDFR Online Services returns - track your stats
If it is missing, you can just add it.
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LML Mod Loader Prevent to start the game
I want to believe that fonts might be broken but you have not given me any indication that they are. In your latest log file you actually used the wrong paths after I gave you the right one. It never even gets picked up by vfs. Why not just stream it by name and see what happens?
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LML Mod Loader Prevent to start the game
You will have to understand that I do not have the time to individually troubleshoot and test your mod for you. I already fixed the tags and path for you.
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LML Mod Loader Prevent to start the game
Loading custom RPFs with LML is very easy, you can see under "RPF File Support" here: Can you attach your vfs.log for the fonts?