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Quasar

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  1. @Stealth22 I seem to be having a somewhat random issue with ALPR+ I will be on a callout or traffic stop, and once ALPR+ is reactivated upon finishing what I was doing it goes into a very rapid activating/deactivating sequence. Pressing the Fkey to activate/Deactivate does nothing. Is this requiring an update for Rage 47/v877 of GTA. or is there some other issue I should look for that may be causing this. The game, nor any plugin/LSPDFR never crashes either, it just goes absolutely nuts, and the only way to stop it is to quit the game. Here is my log file just in case it sheds some light. **EDIT** I seem to be unable to attach the log file, I am getting an error -200? http://pastebin.com/c1mGYpTg
  2. @Captain14 This already was an amazing pack and the new FPIS makes it that much better. I only have one small question. In my game(unsure if everyones or not) the wheels on the Charger look like they have an almost purplish hue to them. Is there an easy change to make them all black like the other models in the pack or is this something that could possibly be looked into in a future update?
  3. I think that was me who mentioned it, but maybe there were others. Thank's for uploading this file, and actually yes, this file will fix the error no matter which skin you use. So if any change is made maybe just make it a fix for the entire LSPD pack instead of TrentMU's awesome skin pack.
    Does exactly what it says. It your not paying attention you may not even notice the typo, but its there. Thank's for making this fix!
  4. I have the following installed, Agency Callouts Assorted Callouts along with all of Albo's main mods. Code 3 Callouts Code Red callouts Crazy Callouts LPCallouts PeterUcallouts Secondary Callouts I had until about 3 minutes ago SWAT callouts, but Khorios update says its unstable at this point so I removed it. I also removed GTA comes alive, it doesn't seem to like me for some reason, lots of errors/crashes in the console. It seems to actually be acting quite a bit better primarily after GTA comes alive removal, including getting certain callouts I have never even seen yet. Thanks for taking a look!
  5. No, Those I know are part of a specific mod, This gives the notification box and everything. The last one I remember getting I think was a sexual assualt callout. I can start keeping track if it will be of some help pinpointing.
  6. So I have been noticing that if I set LSPDFR to Available for Callouts - NO in the menu, I am still getting new callouts. I am not really sure if this is an LSPDFR issue or a specific callout pack? The game itself runs fine other than the oddball hiccups here and there that GTA V always has. Has anyone else noticed this? Is there a fix for it or anything special I should look towards as the culprit?
  7. @ScottehBoyy Yes, I know. here it is. the last time it crashed it never generated a log file. I don't know what it means, but I think it might help. RagePluginHook.log
  8. Im actually not getting a log file. I get a mini crash report from when the call out crashes, it also seems to take all of LSPDFR down with it. However the game keeps running. I cannot figure out how to view the .rcrm files though. I will try to get it to generate a standard log file and add it. MiniCrashReport_636135382917087278.rcrm
  9. Your Welcome! on a side note, installed the new update you just released and launched my game, first callout I got upon forceduty was the stolen money truck callout. It crashed the game as soon as I hit Y to accept the callout. I'm not sure if I have something conflicting or what? Do you have any ideas? ****hold that thought, didn't see the 28 minute old update. Will install that and advise if still happens.****
  10. What about a twist on a stolen vehicle type call out. I have no clue how much of this is actually possible. So Ill just throw it out there. Armed carjacking. Vehicle is taken at gunpoint by an unknown subject. Respond to the scene to get vehicle description, plate number and Suspect description from the vehicle owner. Kinda the same old thing. Here is where the twist comes in. It must be a very common group of cars it picks from. No easily stand out supercars etc. Make callout compatible with BetterEMS, Call for EMS for injuries sustained to vehicle owner in the carjacking upon arrival. Begin search for vehicle all you get is the last known direction of vehicle or if needed a larger non updating area to search in. Callout is fully compatible with the ALPR/ANPR Mod and you have to check parking lots as well as maybe locate the vehicle when passing by it. It could end up being parked in the lot or on street in front of one of the enterable buildings such as Ammu-nation or one of the clothing stores. You either can go into the store and search the store for the suspect description, or await him to return back to the stolen vehicle and catch him in the car. It can be tweaked from there, but I think that has potential to be quite a fun callout. Hopefully it is even possible to create.
  11. I already have this pack installed, and it is AWESOME!!. I see it was updated though, what was changed? Should I redownload if everything is working fine?
  12. Hi, I am having an issue when I attempt to go on duty using forceduty command. Everything loads up fine with no crashes, however, my officer and also random peds driving vehicles near me when I enter the force duty command are knocked out of their vehicles... Since my vehicle is stopped on side of road, my officer will either be standing right in the middle of the vehicle model( but not stuck) or standing right next to the drivers door. The ped's who are driving when it occurs end up walking back to their vehicles that kept rolling after they were 'ejected' get bacjk in and keep driving. I can only assume that since I have no crashes that its an out dated plugin causing this. Is anyone else experiencing this? I am running the Steam version of the game 1.0877 with Ragehook 0.47. Any help or leads are appreciated.
  13. I totally understand, I hope it didn't come across overly critical because that wasn't my intention at all. And I do agree, having 10 ambulances show up to one call would be an absiolute Disaster LOL!. No matter what does or does not get added in the future, this mod will ALWAYS be a part of my game.
  14. The work looks very very good, officerwaller! But man, Virginia has some boring graphics packages LOL
  15. I think what may possibly make more sense, is dispatching more than one ambulance if Multiple patients. You can send as many medics in as few units as possible but if your going for any sort of realism one ambulance can transport two patients at most. And that's if its Minor injuries. Any sort of major trauma and technically they are gonna send one ambulance for each patient. @PNWParksFan I was a Fire/EMS dispatcher for 8 years, It wasn't in California, but if the need would ever arise and some of that experience could be helpful, id be happy to lend a hand. I would also love to see this mod expand somehow for just Fire only related responses. I am honestly not sure how that would work yet. But it would definitely be an added bonus to an already awesome Mod!
  16. You are probably already aware of this, but my game continously crashes anytime I get the Stolen Money truck callout. I assume the pack may just need to be updated. But thought I would mention it anyways. I have always enjoyed these callouts. Im not too sure what would be good some good additions this moment, without duplicating what is in other call out packs. I will add to this if I think of any suggestions.
  17. Minor Issue found - I tried looking back but didn't see this reported yet. On POLICE6 the K9 Tahoe. On drivers side rear window the dogs name is "FLUFFY" and on the passenger side the dogs name is "FLUFFLY" LOL. Definitely not something that needs to be a rush fix, but wanted to mention it.
  18. Thank you for offer, I actually got on the Rage Discord this morning and someone helped me figure it out. I apparently had marked GTAVlauncher and GTAV.exe to run as an Admin. Once I got rid of that all of the problems were fixed.
  19. Hi, I posted all this on the Ragehook forums also, but I am honestly not sure if Ragehook is truly to blame. The back story is this, I did a full reformat and clean full reinstall of Windows 10 Pro on my computer. I have the Steam version of GTA V and it is now currently running version 1.0.877 and the Base game will run flawlessly. Since I started with a fresh PC and the bikers update was being released within 2 days at that point, I never bothered installing LSPDFR or Ragehook until about 2 days ago. I just began playing thru the base game, which I am now about 60% thru Story mode. So here is the main issue I am having. I installed LSPDFR and then ragehook V 47 over the top of V36 that comes with LSPDFR, After reading these forums, I have made sure that the Box for the DLC cars is NOT checked and have also deleted my MODS folder. I Created a brand new MODS folder that currently sits empty within the GTAV folder. So I go to load Rage hook and I don't really know if it is GTA V that is crashing or Ragehook that is crashing. I get this following error. Now, here is where it gets a bit stranger, as soon as I click OK on that screen, without doing anything else, the base game loads up just fine and will run perfectly, but Rage never loads... When this occurs I also DO NOT get a Ragepluginhook.log file to be able to add it to this post. Here is the only log file I can get to run. I have to run Rage hook with Logging and I get this regepluginlauncher.log the regular ragepluginhook.log never appears. http://pastebin.com/WLKkcN5i Here is the ASILOADER.LOG http://pastebin.com/tRfSc5sa Here is the ADVANCEDHOOK.LOG http://pastebin.com/SEm4uUx0 Here is the SCRIPTHOOKV.LOG http://pastebin.com/06jSUq5z Here is part one of my GTA V folder And Part 2 of GTA Folder Any additional information that is needed please let me know and Ill get it as quickly as I can. Thanks THank you for any help in advance. Tom
  20. I like that it has the 'original' 03-04 Steel wheels. These were the wheels that were recalled mid run for failing welds and why most that are still around have the 12 hole 16" steel wheels introduced late 2004-2005. I will have to add this in game as soon as it gets added into the big add on police vehicles pack. All my spots are full. All I see that will make it perfect would be the ford Center caps.
  21. If you ever wanted to do some Wisconsin cars in the future. I could probably start doing some digging for various photos and some details if you would like.
  22. You definitely did not even bother taking 5-10 minutes to read thru any of these comments or the thread in the script mods forum. This issue and its fix have probably been discussed at least 25-50 times combined. Please read thru and you will fix your problem
  23. Welcome, and now i need to go be sure i dont have a problematic ini file for pld...could have sworn there were no keybindings....
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