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McGillicuddyAP

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Everything posted by McGillicuddyAP

  1. Great mod, can't wait for you to expand on it!
  2. Fuzz all is right, they use blue lightbars and all of the cars have computers
  3. Same here. In fact my game only crashes when calling for a transport.
  4. I was looking for something like this thread! I use a slicktop cvpi in the FBI slot and couldnt get the placement right when ELS was set to slicktop for that car. Thanks!
  5. Hey guys, My taser has an issue. After I activate my taser and use it, I try to cycle back to my pistol but it disappears from my character. I have to go back into the trainer and get my pistol after using my taser. Anyone else experiencing this ?
  6. While in pursuit do I have to do anything special to call in heli's for support or does it happen automatically? Can't seem to find the answer on here.
  7. Hi Guys, This update is awesome so first and foremost thank you for all the work you have put into it. My game is crashing at various times while I am doing different things. I will note that I did a clean install, am running Windows 7, have all the updated redistributables, am running as admin, etc.... My last two crashes were when I got near an ambient police action nearby and most recently when I was arresting a suspect after a pursuit. I am running els, enb, coroner, tow truck, spotlight (though not working), and policehelper mods. I have attached files I believe you need to diagnose issue. Thank you for your help and thanks again for the great GREAT mod!
  8. Hey guys, Spent all day building a model, did everything correctly as far as when to put in the textures and then the model and all that. My problem is when I export the .wft zmodeler freezes and gives me the error zmodeler2.exe crash reference b1hangup. I have no idea why it is doing this and any help would be greatly appreciated!
  9. So I'm overhauling the vanilla police stations in game and was able to find the file locations for the PD stations in north and south Alderney. Can anyone tell me the file locations of all the other police buildings?
  10. Anyone have a good handling line for this crown vic?
  11. Ill include in next release, updating tonight
  12. Hey Guys, I'm sure some of you know more about this than me. I have a crown vic and a charger model I'm editing for a pack and my problem is that when they round corners the body of the car leans toward that side (ie if I'm turning left the body from side to side leans left). What values in Handling.dat do I need to edit to make it so that the car turns tighter without so much give? Thanks!
  13. pm me your email address i have one
  14. Just did some playing around and e48 is more accurate. Ill use it in my next video.
  15. They are switching, but because they are close and of the ENB I'm using it looks like something else. Download the car yourself and see. In real life FHP cars use red lights during the day and blue at night so maybe the combination makes it look off, but when set to pattern 6 it is realistic. The uniforms are mine and the textures for the sheriff cars and FHP chopper are mine. I edited the lights on the slick top. The crown vic and tahoe with the javelins are not mine.
  16. The crown vic and tahoe with the javelins are mapped how FHP has them. Example: May be hard to see the pattern because my ELS is bright, but I assure you it is correct.
  17. Hey guys I present you my latest patrol series, this time as an FHP showcase. Enjoy, subscribe, like and watch in HD!
  18. It's a shame; would have been nice but there is no spotlight.
    • 155 downloads
    • Version 1.0
    This is a Florida Highway Patrol (FHP) skin for the Polmav helicopter. This is my first skin release for this helicopter. FHP Skin made by me. Enjoy air support from Florida State Troopers while patrolling!
  19. Warrants is spelt wrong
  20. I've noticed some clans are editing the billboard and signs outside of the station house in Alderney and putting in custom images. Can anyone tell me which files these are being edited? Interested in taking a crack at it to see what I can come up with.

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