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echo04

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Everything posted by echo04

  1. There is no 2016 C++ right, only 2015 so far?
  2. That is all correct. Still does not launch...
  3. This mod will not load for me. My scripthook and ect are up to date. F7 doesn't load the game :( I've tried switing to F6, F8 ect and still doesnt load
  4. You're right, I was not drag and dropping. I was replacing... FML... Thanks
  5. Ok, I reverted back to the original, default firetruck. I added the new modded firetruck and the carvariation provided messed up my lights in other cruisers as well. It seems to only affect the default rotator lights, i.e transport van, firetruck. Ill try adding a new line. Baby Jesus. Firetruck has been fixed but I'm still getting the bubble type things over the lights for the transport van, police1 rotator.
  6. Apparently I need to beat a dead horse..... So I switched the added car's siren setting to "13". Which then messed up the firetruck's lights and only the firetruck, but fixed the added cars lights.... WFT am I doing wrong?! Is each emergency vehicle assigned its own siren setting number?
  7. Got it, than you for all the help man
  8. What you supplied is what I was using for the added cars. I used the "Added car slots 1.6" files. 3/4 Cars lights are now working correctly. The car that is not is an added slicktop (fcv gang unit), the lights are flashing around the seats and hood. Now, for the added cars, I have them both placed in the xmas2 section and are using the same carvariations settings, light settings 1 and siren settings 2. Is that causing the problem?
  9. There are 4 cars I am speaking of: Unmarked Police and Sheriff Cruiser (default slots, with modded cars) - then two added car slots in the "mpchristmas2" section. After adding the two vehicles, it messed up the alignment of the default cruiser lights for unmarked and sheriff. I reinstalled the two default slots using BxBugs' pack installer, and the problem with the lights reversed. Now making the added cars lights alignment messed up while correcting the default cars lights.
  10. Rather than start another topic, since I've added two other police vehicles, the lights on the default slots of unmarked cruiser and sheriff cruiser are not aligned while the added cars are correct. I reinstall the two cars in the default slots and the two added cars lights are not aligned. I can't seem to correct the issue. Any suggestions for this problem?
  11. That worked, Not sure why it didn't the other way.... Thanks for all the help!
  12. Ok, so I've added the all the files, carvariations, ect.... I am now attempting to use Prophet's CHP Vic: with the vector but the lights aren't correctly working. No rotators, a few just flash, but then stay on even after I've turned the lights off. Any suggestions what to edit and where?
  13. Really any model. I'm trying to drop a CHP Vic in with a Vector but none of the lighting lines up at all. As for the "rpf", not sure what that is lol
  14. Oh now I'm following. I added that to the end but I still cannot get any updated vehicles to work correctly, they are still showing rotators where the LEDs should be.
  15. thank you, ill try dropping in your suggestion. Haven't found the slot in Mpluxe2. Still looking around other locations...
  16. Hello, I have seen people say that the carvariations needs to be edited to get the "POLICEOLD2" slot to work with newer model cars with both the LED and Rotators but HOW? I haven't the slightest idea how to even begin doing that.... Can anyone help? Thanks
  17. I think there may be an issue between your mod and EUP 7.0b, they don't seem to work together. Maybe that is the issue.
  18. I'm no computer ace but I assure you, the files are in the LSPDFR folder, inside the PLUGINS folder:
  19. It won't post my full log for some reason but I'll post this: Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\WildernessCallouts.dll [2/4/2016 12:19:06 PM.516] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\WildernessCallouts.dll" does not exist. Which is strange because everything is placed correctly and where it needs to be....
  20. Yessir, sure did. The other plugins are working correctly, sadly this is my favorite one and its not lol
  21. Still doesn't load up bud, even after your update.
  22. It still doesn't seem to be loading, unless you have removed the info/alert window when it does start. I see that per the log it appears to have loaded successfully but nothing else appears
  23. I put stars next to the related Wilderness Callout info [2/3/2016 3:33:44 PM.734] Started new log on 2/3/2016 3:33:44 PM.733 [2/3/2016 3:33:44 PM.738] ==================================================================================================== [2/3/2016 3:33:44 PM.720] Log path: C:\Program Files\Rockstar Games\Grand Theft Auto V\RagePluginHook.log [2/3/2016 3:33:44 PM.740] Log verbosity: Verbose [2/3/2016 3:33:44 PM.745] Initializing input system [2/3/2016 3:33:44 PM.753] Initializing game console [2/3/2016 3:33:44 PM.761] Console key has been set to F4 (key code: 115) [2/3/2016 3:33:44 PM.834] Initializing console variable "SkipGameIntro". [2/3/2016 3:33:44 PM.835] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro [2/3/2016 3:33:44 PM.838] Read value: <null> [2/3/2016 3:33:44 PM.838] Initializing console variable "DisableRenderVersionText". [2/3/2016 3:33:44 PM.839] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [2/3/2016 3:33:44 PM.845] Read value: True [2/3/2016 3:33:44 PM.845] Setting value of console variable "DisableRenderVersionText" to stored value. [2/3/2016 3:33:44 PM.846] Initializing console variable "ConsoleKey". [2/3/2016 3:33:44 PM.846] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2/3/2016 3:33:44 PM.847] Read value: F4 [2/3/2016 3:33:44 PM.847] Setting value of console variable "ConsoleKey" to stored value. [2/3/2016 3:33:44 PM.847] Console key has been set to F4 (key code: 115) [2/3/2016 3:33:44 PM.847] Initializing console variable "PluginTimeoutThreshold". [2/3/2016 3:33:44 PM.847] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2/3/2016 3:33:44 PM.848] Read value: 10000 [2/3/2016 3:33:44 PM.848] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2/3/2016 3:33:44 PM.848] Initializing console variable "AlwaysShowConsoleOutput". [2/3/2016 3:33:44 PM.848] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2/3/2016 3:33:44 PM.849] Read value: <null> [2/3/2016 3:33:44 PM.849] Initializing console variable "StartWithDeveloperModeEnabledId". [2/3/2016 3:33:44 PM.849] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId [2/3/2016 3:33:44 PM.850] Read value: <null> [2/3/2016 3:33:44 PM.850] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2/3/2016 3:33:44 PM.850] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2/3/2016 3:33:44 PM.851] Read value: False [2/3/2016 3:33:44 PM.851] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [2/3/2016 3:33:44 PM.852] Initializing console variable "ShowOnScreenWarnings". [2/3/2016 3:33:44 PM.852] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2/3/2016 3:33:44 PM.853] Read value: <null> [2/3/2016 3:33:44 PM.854] Console initialized [2/3/2016 3:33:44 PM.854] Initializing forms manager [2/3/2016 3:33:44 PM.857] Version: RAGE Plugin Hook v0.36.877.6833 PUBLIC ALPHA for Grand Theft Auto V [2/3/2016 3:33:44 PM.863] ================ RAGE Plugin Hook ================ [2/3/2016 3:33:44 PM.870] Command line option -disableCustomLoadingScreen is specified; disabling custom loading screen rendering. [2/3/2016 3:33:44 PM.873] Checking game support [2/3/2016 3:33:45 PM.074] Product name: Grand Theft Auto V [2/3/2016 3:33:45 PM.074] Product version: 1.0.617.1 [2/3/2016 3:33:45 PM.075] Is steam version: False [2/3/2016 3:33:45 PM.077] Initializing DirectX [2/3/2016 3:33:45 PM.080] Initializing Direct3D [2/3/2016 3:33:45 PM.081] Loading C:\Windows\system32\d3d11.dll [2/3/2016 3:33:45 PM.081] Loaded at 0x7FFAF0200000 [2/3/2016 3:33:45 PM.082] D3D11CreateDeviceAndSwapChain at 0x7FFAF0218100 [2/3/2016 3:33:45 PM.082] Creating Direct3D 11 device and swap chain [2/3/2016 3:33:45 PM.098] Attempting feature level 10_1 [2/3/2016 3:33:45 PM.110] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [2/3/2016 3:33:45 PM.115] Swap Chain created: 0x6D51B58F90 [2/3/2016 3:33:45 PM.116] Swap Chain VTable: 0x6D51B58F90 [2/3/2016 3:33:45 PM.117] Swap Chain VTable_2: 0x7FFAF01BEF40 [2/3/2016 3:33:45 PM.117] 0x57565520245C8948;0x5741564155415441;0xEC8148D9246C8D48 [2/3/2016 3:33:45 PM.118] D3D11Present: 0x7FFAF0171DA0 [2/3/2016 3:33:45 PM.118] D3D11ResizeBuffers: 0x7FFAF0175D10 [2/3/2016 3:33:45 PM.119] D3D11ResizeTarget: 0x7FFAF01B0E90 [2/3/2016 3:33:45 PM.119] D3D11SetFullscreenState: 0x7FFAF017C730 [2/3/2016 3:33:45 PM.131] Direct3D initialized [2/3/2016 3:33:45 PM.131] Initialized DirectX [2/3/2016 3:33:45 PM.132] Direct3D watcher thread spawned [2/3/2016 3:33:45 PM.402] Getting device [2/3/2016 3:33:45 PM.403] Retrieved device [2/3/2016 3:33:45 PM.404] Creating wrapper [2/3/2016 3:33:45 PM.501] Wrapper created [2/3/2016 3:33:45 PM.508] Effect created [2/3/2016 3:33:45 PM.509] Creating buffer [2/3/2016 3:33:45 PM.510] Created buffer [2/3/2016 3:33:45 PM.510] Creating blend state [2/3/2016 3:33:45 PM.511] Created blend state [2/3/2016 3:33:45 PM.511] Done with creation [2/3/2016 3:33:45 PM.577] Initializing texture system. [2/3/2016 3:33:45 PM.577] Initializing texture system; phase 1 [2/3/2016 3:33:45 PM.578] Initializing texture system; phase 2 [2/3/2016 3:33:45 PM.587] Initializing texture system; phase 3 [2/3/2016 3:33:45 PM.588] Initializing texture system; phase 4 [2/3/2016 3:33:45 PM.601] Initializing texture system; phase 5 [2/3/2016 3:33:45 PM.603] Initializing texture system; phase 6 [2/3/2016 3:33:45 PM.605] Initializing texture system; phase 7 [2/3/2016 3:33:45 PM.608] Initializing texture system; phase 8 [2/3/2016 3:33:45 PM.610] Initializing texture system; phase 9 [2/3/2016 3:33:45 PM.612] Initializing texture system; phase 10 [2/3/2016 3:33:45 PM.616] Initializing texture system; phase 11 [2/3/2016 3:33:45 PM.617] Initializing texture system; phase 12 [2/3/2016 3:33:45 PM.619] Initializing texture system; phase 13 [2/3/2016 3:33:45 PM.620] Initializing texture system; phase 14 [2/3/2016 3:33:45 PM.715] PTR: 0x0 [2/3/2016 3:33:50 PM.134] Direct3D watcher thread ended [2/3/2016 3:34:17 PM.056] Initializing game support [2/3/2016 3:34:18 PM.049] Compatibility level: 0 [2/3/2016 3:34:18 PM.049] Supported version detected [2/3/2016 3:34:18 PM.050] ================================================== [2/3/2016 3:34:18 PM.301] Patched IsDebuggerPresent [2/3/2016 3:34:18 PM.552] Waiting for game initialization [2/3/2016 3:34:18 PM.903] Initializing hook [2/3/2016 3:34:19 PM.154] Completing interoperability [2/3/2016 3:34:19 PM.155] Initialization code 1. [2/3/2016 3:34:19 PM.155] Initialization code 2. [2/3/2016 3:34:19 PM.156] Initialization code 3. [2/3/2016 3:34:19 PM.170] 1 Address: 0x00007FF698661028 [2/3/2016 3:34:19 PM.171] Calling func 1 [2/3/2016 3:34:19 PM.200] 2 Address: 0x00007FF6991151DE [2/3/2016 3:34:19 PM.201] 3 Address: 0x00007FF697C95C76 [2/3/2016 3:34:19 PM.242] Address: 0x00007FF69911517C [2/3/2016 3:34:19 PM.243] Unknown var: 0x00007FF699FE0900 [2/3/2016 3:34:19 PM.244] Initialization code 4. [2/3/2016 3:34:19 PM.245] Completing interoperability, phase 1 [2/3/2016 3:34:19 PM.245] Completing interoperability, phase 2 [2/3/2016 3:34:19 PM.246] Completing interoperability, phase 3 [2/3/2016 3:34:19 PM.246] Completing interoperability, phase 4 [2/3/2016 3:34:19 PM.247] Completing interoperability, phase 5 [2/3/2016 3:34:19 PM.248] Completing interoperability, phase 6 [2/3/2016 3:34:19 PM.248] Completing interoperability, phase 7 [2/3/2016 3:34:39 PM.468] Initializing console variable "TimeScale". [2/3/2016 3:34:39 PM.469] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2/3/2016 3:34:39 PM.470] Read value: <null> [2/3/2016 3:34:42 PM.956] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script. [2/3/2016 3:34:42 PM.982] [2/3/2016 3:34:42 PM.985] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\CopHolster.dll [2/3/2016 3:34:46 PM.375] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:34:46 PM.377] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:34:46 PM.380] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:34:46 PM.453] Plugin "Cop Holster" was loaded from "CopHolster.dll". [2/3/2016 3:34:46 PM.456] [2/3/2016 3:34:46 PM.457] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Emergency Strobes.dll [2/3/2016 3:34:49 PM.878] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:34:49 PM.880] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:34:49 PM.882] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:34:49 PM.910] Plugin "Emergency Strobes" was loaded from "Emergency Strobes.dll". [2/3/2016 3:34:49 PM.913] [2/3/2016 3:34:49 PM.914] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\EUPClothingMenu.dll [2/3/2016 3:34:53 PM.347] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:34:53 PM.349] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:34:53 PM.351] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:34:53 PM.436] Plugin "EUP Clothing Menu" was loaded from "EUPClothingMenu.dll". [2/3/2016 3:34:53 PM.440] [2/3/2016 3:34:53 PM.440] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LSPD First Response.dll [2/3/2016 3:34:56 PM.920] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:34:56 PM.922] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:34:56 PM.925] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:34:56 PM.994] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2/3/2016 3:34:56 PM.997] [2/3/2016 3:34:56 PM.998] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PedSearch.dll [2/3/2016 3:35:00 PM.401] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:00 PM.403] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:00 PM.406] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:00 PM.415] Plugin "Ped Search v1.1.1" was loaded from "PedSearch.dll". [2/3/2016 3:35:00 PM.418] [2/3/2016 3:35:00 PM.419] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\PoliceToolbox.dll [2/3/2016 3:35:03 PM.843] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:03 PM.845] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:03 PM.847] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:03 PM.939] Plugin "PoliceToolbox" was loaded from "PoliceToolbox.dll". [2/3/2016 3:35:03 PM.943] [2/3/2016 3:35:03 PM.944] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\SpeedRadar.dll [2/3/2016 3:35:07 PM.345] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:07 PM.347] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:07 PM.349] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:07 PM.359] Plugin "SpeedRadar" was loaded from "SpeedRadar.dll". [2/3/2016 3:35:07 PM.363] [2/3/2016 3:35:07 PM.363] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\TrafficControl.dll [2/3/2016 3:35:10 PM.757] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:10 PM.759] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:10 PM.761] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:10 PM.847] Plugin "Traffic Control" was loaded from "TrafficControl.dll". [2/3/2016 3:35:10 PM.851] [2/3/2016 3:35:10 PM.851] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\VehicleSearch.dll [2/3/2016 3:35:14 PM.266] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:14 PM.268] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:14 PM.271] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:14 PM.280] Plugin "Vehicle Search v2.1.7" was loaded from "VehicleSearch.dll". [2/3/2016 3:35:14 PM.283] [2/3/2016 3:35:14 PM.284] Loading plugin from path: C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\WildernessCallouts.dll [2/3/2016 3:35:14 PM.284] ERROR: The path "C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\WildernessCallouts.dll" does not exist. [2/3/2016 3:35:16 PM.000] --------------------------------------------------------------------- [2/3/2016 3:35:16 PM.000] LSPD FIRST RESPONSE [2/3/2016 3:35:16 PM.000] Version 0.3 [2/3/2016 3:35:16 PM.000] A G17 Media Modification [2/3/2016 3:35:16 PM.000] - Developed by LMS & Sam [2/3/2016 3:35:16 PM.000] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [2/3/2016 3:35:16 PM.000] © Copyright 2015-2016, G17 Media, www.lspdfr.com [2/3/2016 3:35:16 PM.000] --------------------------------------------------------------------- [2/3/2016 3:35:16 PM.001] [INFO] Running LSPD First Response 0.3(0.3.33.5355) [2/3/2016 3:35:16 PM.001] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [2/3/2016 3:35:16 PM.293] [2/3/2016 3:35:16 PM.469] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [2/3/2016 3:35:16 PM.469] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [2/3/2016 3:35:16 PM.472] Callouts: 250 [2/3/2016 3:35:16 PM.841] [PoliceToolbox v2.31] [2/3/2016 3:35:16 PM.841] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ? [2/3/2016 3:35:16 PM.841] PoliceToolbox has recently reached 10k downloads ! Thank you very much ! [2/3/2016 3:35:16 PM.842] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet. [2/3/2016 3:35:16 PM.842] ------------------------------------------- [2/3/2016 3:35:16 PM.948] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0 [2/3/2016 3:35:17 PM.569] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [2/3/2016 3:35:17 PM.571] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [2/3/2016 3:35:17 PM.839] [TRACE] Thread CopManager #1 initialized [2/3/2016 3:35:26 PM.691] Emergency Strobes: Emergency Strobes v2.0.0.31059 loaded [2/3/2016 3:35:26 PM.956] _____________________________________________________________________ [2/3/2016 3:35:26 PM.956] [PoliceToolbox v2.31] [2/3/2016 3:35:26 PM.956] PoliceToolbox 2 is loading. [2/3/2016 3:35:26 PM.956] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file. [2/3/2016 3:35:26 PM.956] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated. [2/3/2016 3:35:26 PM.956] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :) [2/3/2016 3:35:26 PM.956] --------------------------------------------------------------------------------------------------------- [2/3/2016 3:35:27 PM.684] Have fun, unit KC9 ! [2/3/2016 3:35:27 PM.684] Or should I say, have fun Jamison ? ;) [2/3/2016 3:35:27 PM.684] --------------------------------------------------------------------------------------------------------- [2/3/2016 3:35:34 PM.229] Traffic Control: [Traffic Control] Error encountered in process thread -- Thread was being aborted. [2/3/2016 3:35:37 PM.733] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:37 PM.736] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:37 PM.738] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:41 PM.174] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:41 PM.176] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:41 PM.178] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:44 PM.539] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:44 PM.541] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:44 PM.544] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:48 PM.005] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:48 PM.008] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:48 PM.010] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:48 PM.014] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\LMS.Common.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly LMS.Common.dll (LMS.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [2/3/2016 3:35:48 PM.015] Parameter name: assemblyPath [2/3/2016 3:35:48 PM.016] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:35:48 PM.017] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:35:48 PM.017] at Rage.Plugin.Initialize(String assemblyPath) [2/3/2016 3:35:48 PM.018] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [2/3/2016 3:35:48 PM.018] at Rage.HookManager.ReloadAllPlugins() [2/3/2016 3:35:51 PM.433] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:51 PM.435] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:51 PM.438] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:54 PM.948] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:54 PM.950] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:54 PM.953] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:35:58 PM.357] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:35:58 PM.359] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:35:58 PM.362] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:36:01 PM.861] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:36:01 PM.863] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:36:01 PM.866] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:36:01 PM.869] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\RescueModV.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly RescueModV.dll (RescueModV, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [2/3/2016 3:36:01 PM.871] Parameter name: assemblyPath [2/3/2016 3:36:01 PM.871] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:36:01 PM.872] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:36:01 PM.872] at Rage.Plugin.Initialize(String assemblyPath) [2/3/2016 3:36:01 PM.872] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [2/3/2016 3:36:01 PM.873] at Rage.HookManager.ReloadAllPlugins() [2/3/2016 3:36:05 PM.273] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:36:05 PM.275] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:36:05 PM.277] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:36:08 PM.647] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:36:08 PM.649] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:36:08 PM.652] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:36:12 PM.101] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:36:12 PM.103] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:36:12 PM.105] <UNLOADED PLUGIN>: Initializing forms manager [2/3/2016 3:36:15 PM.470] <UNLOADED PLUGIN>: Initializing input system [2/3/2016 3:36:15 PM.473] <UNLOADED PLUGIN>: Initializing game console [2/3/2016 3:36:15 PM.475] <UNLOADED PLUGIN>: Initializing forms manager *************[2/3/2016 3:36:15 PM.479] Error while loading plugin C:\Program Files\Rockstar Games\Grand Theft Auto V\Plugins\Wilderness Callouts.dll. Plugin is skipped during reload. Exception: System.ArgumentException: Assembly Wilderness Callouts.dll (Wilderness Callouts, Version=0.5.0.35593, Culture=neutral, PublicKeyToken=null) does not have the required Plugin attribute. [2/3/2016 3:36:15 PM.480] Parameter name: assemblyPath [2/3/2016 3:36:15 PM.480] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:36:15 PM.481] at Rage.RemotePlugin.Initialize(String assemblyPath) [2/3/2016 3:36:15 PM.482] at Rage.Plugin.Initialize(String assemblyPath) [2/3/2016 3:36:15 PM.482] at Rage.HookManager.LoadPlugin(String filePath, Boolean silent) [2/3/2016 3:36:15 PM.483] at Rage.HookManager.ReloadAllPlugins() [2/3/2016 3:36:15 PM.896] Emergency Strobes: Emergency Strobes v2.0.0.31059 loaded [2/3/2016 3:36:17 PM.456] --------------------------------------------------------------------- [2/3/2016 3:36:17 PM.456] LSPD FIRST RESPONSE [2/3/2016 3:36:17 PM.456] Version 0.3 [2/3/2016 3:36:17 PM.456] A G17 Media Modification [2/3/2016 3:36:17 PM.456] - Developed by LMS & Sam [2/3/2016 3:36:17 PM.456] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [2/3/2016 3:36:17 PM.456] © Copyright 2015-2016, G17 Media, www.lspdfr.com [2/3/2016 3:36:17 PM.456] --------------------------------------------------------------------- [2/3/2016 3:36:17 PM.457] [INFO] Running LSPD First Response 0.3(0.3.33.5355) [2/3/2016 3:36:17 PM.457] [INFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com [2/3/2016 3:36:17 PM.742] [2/3/2016 3:36:17 PM.932] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [2/3/2016 3:36:17 PM.932] C:\Program Files\Rockstar Games\Grand Theft Auto V\lspdfr\lspdfr.ini [2/3/2016 3:36:17 PM.935] Callouts: 250 [2/3/2016 3:36:18 PM.278] [PoliceToolbox v2.31] [2/3/2016 3:36:18 PM.278] Loading PoliceToolbox, version 2.31. Prepared to be a hero today ? [2/3/2016 3:36:18 PM.278] PoliceToolbox has recently reached 10k downloads ! Thank you very much ! [2/3/2016 3:36:18 PM.278] Thank you to the beta-testing crew : Betarays, xShadowPro, Dexter11241, and some IRL friends you don't wanna meet. [2/3/2016 3:36:18 PM.278] ------------------------------------------- [2/3/2016 3:36:18 PM.290] _____________________________________________________________________ [2/3/2016 3:36:18 PM.290] [PoliceToolbox v2.31] [2/3/2016 3:36:18 PM.290] PoliceToolbox 2 is loading. [2/3/2016 3:36:18 PM.290] PoliceToolbox is authored by DemNinjas. You do not have the right to redistribute this file. [2/3/2016 3:36:18 PM.290] Plugin is in version 2.31. Be sure to check out LCPDFR.com regularly to keep the plugin updated. [2/3/2016 3:36:18 PM.290] If you do enjoy the mod, please consider leaving a nice review on LCPDFR.com :) [2/3/2016 3:36:18 PM.290] --------------------------------------------------------------------------------------------------------- [2/3/2016 3:36:18 PM.988] Have fun, unit KC9 ! [2/3/2016 3:36:18 PM.989] Or should I say, have fun Jamison ? ;) [2/3/2016 3:36:18 PM.989] --------------------------------------------------------------------------------------------------------- [2/3/2016 3:36:19 PM.126] Traffic Control: [Traffic Control] Loaded Traffic Control v0.5.0.0 [2/3/2016 3:36:19 PM.808] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [2/3/2016 3:36:19 PM.810] Vehicle Search v2.1.7: System.ArgumentException: The specified type is not an Enum type. [2/3/2016 3:36:20 PM.215] [TRACE] Thread CopManager #1 initialized
  24. Hm for some reason, I cant get the callouts to load... Files are where they should be..

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